fix(sqlite): add missing agent fields to scanIssues and related queries (#1176)
The scanIssues() function and multiple SQL queries were not selecting or scanning agent-related fields (hook_bead, role_bead, agent_state, last_activity, role_type, rig, mol_type) and time-based scheduling fields (due_at, defer_until). This caused bd list --json to return null for last_activity even when the database contained valid timestamps, preventing proper agent health monitoring. Updated files: - dependencies.go: scanIssues() variable declarations, scan calls, assignments - queries.go: SearchIssues query - labels.go: GetIssuesByLabel query - ready.go: GetReadyWork and GetNewlyUnblockedByClose queries - transaction.go: GetIssue query, SearchIssues query, scanIssueRow() Fixes steveyegge/beads#1175
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@@ -911,6 +911,17 @@ func (s *SQLiteStorage) scanIssues(ctx context.Context, rows *sql.Rows) ([]*type
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var awaitID sql.NullString
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var timeoutNs sql.NullInt64
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var waiters sql.NullString
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// Agent fields
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var hookBead sql.NullString
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var roleBead sql.NullString
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var agentState sql.NullString
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var lastActivity sql.NullTime
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var roleType sql.NullString
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var rig sql.NullString
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var molType sql.NullString
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// Time-based scheduling fields
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var dueAt sql.NullTime
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var deferUntil sql.NullTime
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err := rows.Scan(
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&issue.ID, &contentHash, &issue.Title, &issue.Description, &issue.Design,
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@@ -920,6 +931,8 @@ func (s *SQLiteStorage) scanIssues(ctx context.Context, rows *sql.Rows) ([]*type
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&deletedAt, &deletedBy, &deleteReason, &originalType,
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&sender, &wisp, &pinned, &isTemplate, &crystallizes,
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&awaitType, &awaitID, &timeoutNs, &waiters,
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&hookBead, &roleBead, &agentState, &lastActivity, &roleType, &rig, &molType,
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&dueAt, &deferUntil,
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)
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if err != nil {
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return nil, fmt.Errorf("failed to scan issue: %w", err)
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@@ -992,6 +1005,35 @@ func (s *SQLiteStorage) scanIssues(ctx context.Context, rows *sql.Rows) ([]*type
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if waiters.Valid && waiters.String != "" {
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issue.Waiters = parseJSONStringArray(waiters.String)
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}
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// Agent fields
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if hookBead.Valid {
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issue.HookBead = hookBead.String
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}
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if roleBead.Valid {
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issue.RoleBead = roleBead.String
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}
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if agentState.Valid {
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issue.AgentState = types.AgentState(agentState.String)
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}
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if lastActivity.Valid {
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issue.LastActivity = &lastActivity.Time
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}
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if roleType.Valid {
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issue.RoleType = roleType.String
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}
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if rig.Valid {
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issue.Rig = rig.String
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}
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if molType.Valid {
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issue.MolType = types.MolType(molType.String)
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}
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// Time-based scheduling fields
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if dueAt.Valid {
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issue.DueAt = &dueAt.Time
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}
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if deferUntil.Valid {
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issue.DeferUntil = &deferUntil.Time
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}
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issues = append(issues, &issue)
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issueIDs = append(issueIDs, issue.ID)
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