feat(merge): add tombstone support for 3-way merge (bd-0ih)

Implements tombstone merge semantics per design in bd-zvg:
- Add tombstone fields to merge.Issue struct (deleted_at, deleted_by, etc.)
- Add IsTombstone() and IsExpiredTombstone() helper functions
- Implement tombstone-wins-unless-expired logic
- Add tombstone vs tombstone merge (later deleted_at wins)
- Add merge3WayWithTTL() for configurable TTL
- Update mergeStatus() to handle tombstone status as safety measure

Merge rule summary:
| Left      | Right     | Condition   | Result                |
|-----------|-----------|-------------|-----------------------|
| Live      | Tombstone | Not expired | Tombstone             |
| Live      | Tombstone | Expired     | Live (resurrection)   |
| Tombstone | Live      | Not expired | Tombstone             |
| Tombstone | Live      | Expired     | Live (resurrection)   |
| Tombstone | Tombstone | -           | Later deleted_at wins |

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Steve Yegge
2025-12-05 16:33:49 -08:00
parent 2adba0d8e0
commit 975443e08b
2 changed files with 632 additions and 6 deletions
+155 -6
View File
@@ -50,6 +50,11 @@ type Issue struct {
CreatedBy string `json:"created_by,omitempty"`
Dependencies []Dependency `json:"dependencies,omitempty"`
RawLine string `json:"-"` // Store original line for conflict output
// Tombstone fields (bd-0ih): inline soft-delete support for merge
DeletedAt string `json:"deleted_at,omitempty"` // When the issue was deleted
DeletedBy string `json:"deleted_by,omitempty"` // Who deleted the issue
DeleteReason string `json:"delete_reason,omitempty"` // Why the issue was deleted
OriginalType string `json:"original_type,omitempty"` // Issue type before deletion
}
// Dependency represents an issue dependency
@@ -233,7 +238,64 @@ func makeKey(issue Issue) IssueKey {
}
}
// StatusTombstone is the status value for soft-deleted issues
const StatusTombstone = "tombstone"
// DefaultTombstoneTTL is the default time-to-live for tombstones (30 days)
const DefaultTombstoneTTL = 30 * 24 * time.Hour
// ClockSkewGrace is added to TTL to handle clock drift between machines
const ClockSkewGrace = 1 * time.Hour
// IsTombstone returns true if the issue has been soft-deleted
func IsTombstone(issue Issue) bool {
return issue.Status == StatusTombstone
}
// IsExpiredTombstone returns true if the tombstone has exceeded its TTL.
// Non-tombstone issues always return false.
// ttl is the configured TTL duration; if zero, DefaultTombstoneTTL is used.
func IsExpiredTombstone(issue Issue, ttl time.Duration) bool {
// Non-tombstones never expire
if !IsTombstone(issue) {
return false
}
// Tombstones without DeletedAt are not expired (safety: shouldn't happen in valid data)
if issue.DeletedAt == "" {
return false
}
// Use default TTL if not specified
if ttl == 0 {
ttl = DefaultTombstoneTTL
}
// Parse the deleted_at timestamp
deletedAt, err := time.Parse(time.RFC3339Nano, issue.DeletedAt)
if err != nil {
deletedAt, err = time.Parse(time.RFC3339, issue.DeletedAt)
if err != nil {
// Invalid timestamp means not expired (safety)
return false
}
}
// Add clock skew grace period to the TTL
effectiveTTL := ttl + ClockSkewGrace
// Check if the tombstone has exceeded its TTL
expirationTime := deletedAt.Add(effectiveTTL)
return time.Now().After(expirationTime)
}
func merge3Way(base, left, right []Issue) ([]Issue, []string) {
return merge3WayWithTTL(base, left, right, DefaultTombstoneTTL)
}
// merge3WayWithTTL performs a 3-way merge with configurable tombstone TTL.
// This is the core merge function that handles tombstone semantics.
func merge3WayWithTTL(base, left, right []Issue, ttl time.Duration) ([]Issue, []string) {
// Build maps for quick lookup
baseMap := make(map[IssueKey]Issue)
for _, issue := range base {
@@ -277,9 +339,46 @@ func merge3Way(base, left, right []Issue) ([]Issue, []string) {
leftIssue, inLeft := leftMap[key]
rightIssue, inRight := rightMap[key]
// Determine tombstone status
leftTombstone := inLeft && IsTombstone(leftIssue)
rightTombstone := inRight && IsTombstone(rightIssue)
// Handle different scenarios
if inBase && inLeft && inRight {
// All three present - merge
// All three present - handle tombstone cases first
// CASE: Both are tombstones - merge tombstones (later deleted_at wins)
if leftTombstone && rightTombstone {
merged := mergeTombstones(leftIssue, rightIssue)
result = append(result, merged)
continue
}
// CASE: Left is tombstone, right is live
if leftTombstone && !rightTombstone {
if IsExpiredTombstone(leftIssue, ttl) {
// Tombstone expired - resurrection allowed, keep live issue
result = append(result, rightIssue)
} else {
// Tombstone wins
result = append(result, leftIssue)
}
continue
}
// CASE: Right is tombstone, left is live
if rightTombstone && !leftTombstone {
if IsExpiredTombstone(rightIssue, ttl) {
// Tombstone expired - resurrection allowed, keep live issue
result = append(result, leftIssue)
} else {
// Tombstone wins
result = append(result, rightIssue)
}
continue
}
// CASE: Both are live issues - standard merge
merged, conflict := mergeIssue(baseIssue, leftIssue, rightIssue)
if conflict != "" {
conflicts = append(conflicts, conflict)
@@ -287,7 +386,36 @@ func merge3Way(base, left, right []Issue) ([]Issue, []string) {
result = append(result, merged)
}
} else if !inBase && inLeft && inRight {
// Added in both - merge using deterministic rules with empty base
// Added in both - handle tombstone cases
// CASE: Both are tombstones - merge tombstones
if leftTombstone && rightTombstone {
merged := mergeTombstones(leftIssue, rightIssue)
result = append(result, merged)
continue
}
// CASE: Left is tombstone, right is live
if leftTombstone && !rightTombstone {
if IsExpiredTombstone(leftIssue, ttl) {
result = append(result, rightIssue)
} else {
result = append(result, leftIssue)
}
continue
}
// CASE: Right is tombstone, left is live
if rightTombstone && !leftTombstone {
if IsExpiredTombstone(rightIssue, ttl) {
result = append(result, leftIssue)
} else {
result = append(result, rightIssue)
}
continue
}
// CASE: Both are live - merge using deterministic rules with empty base
emptyBase := Issue{
ID: leftIssue.ID,
CreatedAt: leftIssue.CreatedAt,
@@ -296,20 +424,20 @@ func merge3Way(base, left, right []Issue) ([]Issue, []string) {
merged, _ := mergeIssue(emptyBase, leftIssue, rightIssue)
result = append(result, merged)
} else if inBase && inLeft && !inRight {
// Deleted in right, maybe modified in left
// Deleted in right (implicitly), maybe modified in left
// RULE 2: deletion always wins over modification
// This is because deletion is an explicit action that should be preserved
continue
} else if inBase && !inLeft && inRight {
// Deleted in left, maybe modified in right
// Deleted in left (implicitly), maybe modified in right
// RULE 2: deletion always wins over modification
// This is because deletion is an explicit action that should be preserved
continue
} else if !inBase && inLeft && !inRight {
// Added only in left
// Added only in left (could be a tombstone)
result = append(result, leftIssue)
} else if !inBase && !inLeft && inRight {
// Added only in right
// Added only in right (could be a tombstone)
result = append(result, rightIssue)
}
}
@@ -317,6 +445,16 @@ func merge3Way(base, left, right []Issue) ([]Issue, []string) {
return result, conflicts
}
// mergeTombstones merges two tombstones for the same issue.
// The tombstone with the later deleted_at timestamp wins.
func mergeTombstones(left, right Issue) Issue {
// Use later deleted_at as the authoritative tombstone
if isTimeAfter(left.DeletedAt, right.DeletedAt) {
return left
}
return right
}
func mergeIssue(base, left, right Issue) (Issue, string) {
result := Issue{
ID: base.ID,
@@ -361,6 +499,17 @@ func mergeIssue(base, left, right Issue) (Issue, string) {
}
func mergeStatus(base, left, right string) string {
// RULE 0: tombstone is handled at the merge3Way level, not here.
// If a tombstone status reaches here, it means both sides have the same
// issue with possibly different statuses - tombstone should not be one of them
// (that case is handled by the tombstone merge logic).
// However, if somehow one side has tombstone status, preserve it as a safety measure.
if left == StatusTombstone || right == StatusTombstone {
// This shouldn't happen in normal flow - tombstones are handled earlier
// But if it does, tombstone wins (deletion is explicit)
return StatusTombstone
}
// RULE 1: closed always wins over open
// This prevents the insane situation where issues never die
if left == "closed" || right == "closed" {