feat(sync): add per-field merge strategies for conflict resolution
Implements configurable per-field merge strategies (hq-ew1mbr.11):
- Add FieldStrategy type with strategies: newest, max, union, manual
- Add conflict.fields config section for per-field overrides
- compaction_level defaults to "max" (highest value wins)
- estimated_minutes defaults to "manual" (flags for user resolution)
- labels defaults to "union" (set merge)
Manual conflicts are displayed during sync with resolution options:
bd sync --ours / --theirs, or bd resolve <id> <field> <value>
Config example:
conflict:
strategy: newest
fields:
compaction_level: max
estimated_minutes: manual
labels: union
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
committed by
Steve Yegge
parent
e0dc3a37c3
commit
9a9704b451
@@ -69,7 +69,7 @@ func resolveConflictsInteractively(conflicts []InteractiveConflict) ([]*beads.Is
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for j := i; j < len(conflicts); j++ {
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c := conflicts[j]
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if c.Local != nil && c.Remote != nil {
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merged := mergeFieldLevel(c.Base, c.Local, c.Remote)
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merged, _ := mergeFieldLevel(c.Base, c.Local, c.Remote)
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resolved = append(resolved, merged)
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} else if c.Local != nil {
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resolved = append(resolved, c.Local)
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@@ -293,7 +293,7 @@ func promptConflictResolution(reader *bufio.Reader, conflict InteractiveConflict
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case "merged":
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// Do field-level merge (same as automatic LWW merge)
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merged := mergeFieldLevel(conflict.Base, local, remote)
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merged, _ := mergeFieldLevel(conflict.Base, local, remote)
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return InteractiveResolution{Choice: "merged", Issue: merged}, nil
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case "skip":
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