Add daemon RPC support for gate commands (bd-likt)

- Add gate operation constants (OpGateCreate, OpGateList, OpGateShow,
  OpGateClose, OpGateWait) to protocol.go
- Add Gate*Args and Gate*Result types to protocol.go
- Add gate handler methods (handleGateCreate, handleGateList,
  handleGateShow, handleGateClose, handleGateWait) to server_issues_epics.go
- Register gate handlers in handleRequest switch
- Add gate client methods (GateCreate, GateList, GateShow, GateClose,
  GateWait) to client.go
- Update cmd/bd/gate.go to use daemon client when available, falling
  back to direct store access

Gate commands now work with the daemon, eliminating the need for
--no-daemon flag.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Steve Yegge
2025-12-23 13:45:52 -08:00
parent 03b12e4b4b
commit a129e36054
5 changed files with 684 additions and 182 deletions

View File

@@ -1373,3 +1373,341 @@ func (s *Server) handleEpicStatus(req *Request) Response {
Data: data,
}
}
// Gate handlers (bd-likt)
func (s *Server) handleGateCreate(req *Request) Response {
var args GateCreateArgs
if err := json.Unmarshal(req.Args, &args); err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("invalid gate create args: %v", err),
}
}
store := s.storage
if store == nil {
return Response{
Success: false,
Error: "storage not available",
}
}
ctx := s.reqCtx(req)
now := time.Now()
// Create gate issue
gate := &types.Issue{
Title: args.Title,
IssueType: types.TypeGate,
Status: types.StatusOpen,
Priority: 1, // Gates are typically high priority
Assignee: "deacon/",
Wisp: true, // Gates are wisps (ephemeral)
AwaitType: args.AwaitType,
AwaitID: args.AwaitID,
Timeout: args.Timeout,
Waiters: args.Waiters,
CreatedAt: now,
UpdatedAt: now,
}
gate.ContentHash = gate.ComputeContentHash()
if err := store.CreateIssue(ctx, gate, s.reqActor(req)); err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to create gate: %v", err),
}
}
// Emit mutation event
s.emitMutation(MutationCreate, gate.ID)
data, _ := json.Marshal(GateCreateResult{ID: gate.ID})
return Response{
Success: true,
Data: data,
}
}
func (s *Server) handleGateList(req *Request) Response {
var args GateListArgs
if err := json.Unmarshal(req.Args, &args); err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("invalid gate list args: %v", err),
}
}
store := s.storage
if store == nil {
return Response{
Success: false,
Error: "storage not available",
}
}
ctx := s.reqCtx(req)
// Build filter for gates
gateType := types.TypeGate
filter := types.IssueFilter{
IssueType: &gateType,
}
if !args.All {
openStatus := types.StatusOpen
filter.Status = &openStatus
}
gates, err := store.SearchIssues(ctx, "", filter)
if err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to list gates: %v", err),
}
}
data, _ := json.Marshal(gates)
return Response{
Success: true,
Data: data,
}
}
func (s *Server) handleGateShow(req *Request) Response {
var args GateShowArgs
if err := json.Unmarshal(req.Args, &args); err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("invalid gate show args: %v", err),
}
}
store := s.storage
if store == nil {
return Response{
Success: false,
Error: "storage not available",
}
}
ctx := s.reqCtx(req)
// Resolve partial ID
gateID, err := utils.ResolvePartialID(ctx, store, args.ID)
if err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to resolve gate ID: %v", err),
}
}
gate, err := store.GetIssue(ctx, gateID)
if err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to get gate: %v", err),
}
}
if gate == nil {
return Response{
Success: false,
Error: fmt.Sprintf("gate %s not found", gateID),
}
}
if gate.IssueType != types.TypeGate {
return Response{
Success: false,
Error: fmt.Sprintf("%s is not a gate (type: %s)", gateID, gate.IssueType),
}
}
data, _ := json.Marshal(gate)
return Response{
Success: true,
Data: data,
}
}
func (s *Server) handleGateClose(req *Request) Response {
var args GateCloseArgs
if err := json.Unmarshal(req.Args, &args); err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("invalid gate close args: %v", err),
}
}
store := s.storage
if store == nil {
return Response{
Success: false,
Error: "storage not available",
}
}
ctx := s.reqCtx(req)
// Resolve partial ID
gateID, err := utils.ResolvePartialID(ctx, store, args.ID)
if err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to resolve gate ID: %v", err),
}
}
// Verify it's a gate
gate, err := store.GetIssue(ctx, gateID)
if err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to get gate: %v", err),
}
}
if gate == nil {
return Response{
Success: false,
Error: fmt.Sprintf("gate %s not found", gateID),
}
}
if gate.IssueType != types.TypeGate {
return Response{
Success: false,
Error: fmt.Sprintf("%s is not a gate (type: %s)", gateID, gate.IssueType),
}
}
reason := args.Reason
if reason == "" {
reason = "Gate closed"
}
oldStatus := string(gate.Status)
if err := store.CloseIssue(ctx, gateID, reason, s.reqActor(req)); err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to close gate: %v", err),
}
}
// Emit rich status change event
s.emitRichMutation(MutationEvent{
Type: MutationStatus,
IssueID: gateID,
OldStatus: oldStatus,
NewStatus: "closed",
})
closedGate, _ := store.GetIssue(ctx, gateID)
data, _ := json.Marshal(closedGate)
return Response{
Success: true,
Data: data,
}
}
func (s *Server) handleGateWait(req *Request) Response {
var args GateWaitArgs
if err := json.Unmarshal(req.Args, &args); err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("invalid gate wait args: %v", err),
}
}
store := s.storage
if store == nil {
return Response{
Success: false,
Error: "storage not available",
}
}
ctx := s.reqCtx(req)
// Resolve partial ID
gateID, err := utils.ResolvePartialID(ctx, store, args.ID)
if err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to resolve gate ID: %v", err),
}
}
// Get existing gate
gate, err := store.GetIssue(ctx, gateID)
if err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to get gate: %v", err),
}
}
if gate == nil {
return Response{
Success: false,
Error: fmt.Sprintf("gate %s not found", gateID),
}
}
if gate.IssueType != types.TypeGate {
return Response{
Success: false,
Error: fmt.Sprintf("%s is not a gate (type: %s)", gateID, gate.IssueType),
}
}
if gate.Status == types.StatusClosed {
return Response{
Success: false,
Error: fmt.Sprintf("gate %s is already closed", gateID),
}
}
// Add new waiters (avoiding duplicates)
waiterSet := make(map[string]bool)
for _, w := range gate.Waiters {
waiterSet[w] = true
}
newWaiters := []string{}
for _, addr := range args.Waiters {
if !waiterSet[addr] {
newWaiters = append(newWaiters, addr)
waiterSet[addr] = true
}
}
addedCount := len(newWaiters)
if addedCount > 0 {
// Update waiters using SQLite directly
sqliteStore, ok := store.(*sqlite.SQLiteStorage)
if !ok {
return Response{
Success: false,
Error: "gate wait requires SQLite storage",
}
}
allWaiters := append(gate.Waiters, newWaiters...)
waitersJSON, _ := json.Marshal(allWaiters)
// Use raw SQL to update the waiters field
_, err = sqliteStore.UnderlyingDB().ExecContext(ctx, `UPDATE issues SET waiters = ?, updated_at = ? WHERE id = ?`,
string(waitersJSON), time.Now(), gateID)
if err != nil {
return Response{
Success: false,
Error: fmt.Sprintf("failed to add waiters: %v", err),
}
}
// Emit mutation event
s.emitMutation(MutationUpdate, gateID)
}
data, _ := json.Marshal(GateWaitResult{AddedCount: addedCount})
return Response{
Success: true,
Data: data,
}
}