feat: add session_id field to issue close/update mutations (bd-tksk)

Adds closed_by_session tracking for entity CV building per Gas Town
decision 009-session-events-architecture.md.

Changes:
- Add ClosedBySession field to Issue struct
- Add closed_by_session column to issues table (migration 034)
- Add --session flag to bd close command
- Support CLAUDE_SESSION_ID env var as fallback
- Add --session flag to bd update for status=closed
- Display closed_by_session in bd show output
- Update Storage interface to include session parameter in CloseIssue

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

Executed-By: beads/crew/dave
Rig: beads
Role: crew
This commit is contained in:
beads/crew/dave
2025-12-31 13:13:49 -08:00
committed by Steve Yegge
parent 7c9b975436
commit b362b36824
42 changed files with 165 additions and 82 deletions

View File

@@ -443,6 +443,14 @@ func (m *MemoryStorage) UpdateIssue(ctx context.Context, id string, updates map[
}
issue.ExternalRef = nil
}
case "close_reason":
if v, ok := value.(string); ok {
issue.CloseReason = v
}
case "closed_by_session":
if v, ok := value.(string); ok {
issue.ClosedBySession = v
}
}
}
@@ -467,11 +475,17 @@ func (m *MemoryStorage) UpdateIssue(ctx context.Context, id string, updates map[
return nil
}
// CloseIssue closes an issue with a reason
func (m *MemoryStorage) CloseIssue(ctx context.Context, id string, reason string, actor string) error {
return m.UpdateIssue(ctx, id, map[string]interface{}{
"status": string(types.StatusClosed),
}, actor)
// CloseIssue closes an issue with a reason.
// The session parameter tracks which Claude Code session closed the issue (can be empty).
func (m *MemoryStorage) CloseIssue(ctx context.Context, id string, reason string, actor string, session string) error {
updates := map[string]interface{}{
"status": string(types.StatusClosed),
"close_reason": reason,
}
if session != "" {
updates["closed_by_session"] = session
}
return m.UpdateIssue(ctx, id, updates, actor)
}
// CreateTombstone converts an existing issue to a tombstone record.

View File

@@ -515,7 +515,7 @@ func TestMemoryStorage_GetStaleIssues_FilteringAndLimit(t *testing.T) {
t.Fatalf("CreateIssue %s: %v", iss.ID, err)
}
}
if err := store.CloseIssue(ctx, closed.ID, "done", "actor"); err != nil {
if err := store.CloseIssue(ctx, closed.ID, "done", "actor", ""); err != nil {
t.Fatalf("CloseIssue: %v", err)
}
@@ -555,10 +555,10 @@ func TestMemoryStorage_Statistics_EpicsEligibleForClosure_Counting(t *testing.T)
t.Fatalf("CreateIssue %s: %v", iss.ID, err)
}
}
if err := store.CloseIssue(ctx, c1.ID, "done", "actor"); err != nil {
if err := store.CloseIssue(ctx, c1.ID, "done", "actor", ""); err != nil {
t.Fatalf("CloseIssue c1: %v", err)
}
if err := store.CloseIssue(ctx, c2.ID, "done", "actor"); err != nil {
if err := store.CloseIssue(ctx, c2.ID, "done", "actor", ""); err != nil {
t.Fatalf("CloseIssue c2: %v", err)
}
// Parent-child deps: child -> epic.
@@ -851,7 +851,7 @@ func TestMemoryStorage_UpdateIssue_CoversMoreFields(t *testing.T) {
}
// Status closed when already closed should not clear ClosedAt.
if err := store.CloseIssue(ctx, iss.ID, "done", "actor"); err != nil {
if err := store.CloseIssue(ctx, iss.ID, "done", "actor", ""); err != nil {
t.Fatalf("CloseIssue: %v", err)
}
closedOnce, _ := store.GetIssue(ctx, iss.ID)
@@ -881,7 +881,7 @@ func TestMemoryStorage_CountEpicsEligibleForClosure_CoversBranches(t *testing.T)
t.Fatalf("CreateIssue %s: %v", iss.ID, err)
}
}
if err := store.CloseIssue(ctx, epClosed.ID, "done", "actor"); err != nil {
if err := store.CloseIssue(ctx, epClosed.ID, "done", "actor", ""); err != nil {
t.Fatalf("CloseIssue: %v", err)
}
// Child -> ep1 (eligible once child is closed).
@@ -898,7 +898,7 @@ func TestMemoryStorage_CountEpicsEligibleForClosure_CoversBranches(t *testing.T)
store.mu.Unlock()
// Close child to make ep1 eligible.
if err := store.CloseIssue(ctx, c.ID, "done", "actor"); err != nil {
if err := store.CloseIssue(ctx, c.ID, "done", "actor", ""); err != nil {
t.Fatalf("CloseIssue child: %v", err)
}

View File

@@ -320,7 +320,7 @@ func TestCloseIssue(t *testing.T) {
}
// Close it
if err := store.CloseIssue(ctx, issue.ID, "Completed", "test-user"); err != nil {
if err := store.CloseIssue(ctx, issue.ID, "Completed", "test-user", ""); err != nil {
t.Fatalf("CloseIssue failed: %v", err)
}
@@ -733,7 +733,7 @@ func TestStatistics(t *testing.T) {
}
// Close the one marked as closed
if issue.Status == types.StatusClosed {
if err := store.CloseIssue(ctx, issue.ID, "Done", "test-user"); err != nil {
if err := store.CloseIssue(ctx, issue.ID, "Done", "test-user", ""); err != nil {
t.Fatalf("CloseIssue failed: %v", err)
}
}
@@ -786,7 +786,7 @@ func TestStatistics_BlockedAndReadyCounts(t *testing.T) {
}
// Close the closedBlocker properly
if err := store.CloseIssue(ctx, closedBlocker.ID, "Done", "test"); err != nil {
if err := store.CloseIssue(ctx, closedBlocker.ID, "Done", "test", ""); err != nil {
t.Fatalf("CloseIssue failed: %v", err)
}
@@ -878,7 +878,7 @@ func TestStatistics_EpicsEligibleForClosure(t *testing.T) {
// Close the children properly
for _, child := range []*types.Issue{child1, child2} {
if err := store.CloseIssue(ctx, child.ID, "Done", "test"); err != nil {
if err := store.CloseIssue(ctx, child.ID, "Done", "test", ""); err != nil {
t.Fatalf("CloseIssue failed: %v", err)
}
}
@@ -926,7 +926,7 @@ func TestStatistics_TombstonesExcludedFromTotal(t *testing.T) {
}
// Close the closed issue properly
if err := store.CloseIssue(ctx, issues[1].ID, "Done", "test"); err != nil {
if err := store.CloseIssue(ctx, issues[1].ID, "Done", "test", ""); err != nil {
t.Fatalf("CloseIssue failed: %v", err)
}