feat(types): add custom type support to beads config (bd-649s)
Add types.custom config key mirroring the status.custom pattern: - Add CustomTypeConfigKey constant and GetCustomTypes() to storage interface - Add IssueType.IsValidWithCustom() method for validation - Add ValidateWithCustom() to Issue for combined status/type validation - Update all validation call sites to use GetCustomTypes() - Rename parseCustomStatuses to parseCommaSeparated for reuse This enables Gas Town to register custom types like agent/role/rig/convoy without hardcoding them in beads core, supporting the type extraction epic. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> Executed-By: beads/crew/dave Rig: beads Role: crew
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committed by
Steve Yegge
parent
3287340678
commit
b7358f17bf
@@ -75,11 +75,15 @@ func formatJSONStringArray(arr []string) string {
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// CreateIssue creates a new issue
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func (s *SQLiteStorage) CreateIssue(ctx context.Context, issue *types.Issue, actor string) error {
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// Fetch custom statuses for validation
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// Fetch custom statuses and types for validation
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customStatuses, err := s.GetCustomStatuses(ctx)
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if err != nil {
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return fmt.Errorf("failed to get custom statuses: %w", err)
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}
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customTypes, err := s.GetCustomTypes(ctx)
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if err != nil {
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return fmt.Errorf("failed to get custom types: %w", err)
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}
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// Set timestamps first so defensive fixes can use them
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now := time.Now()
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@@ -111,8 +115,8 @@ func (s *SQLiteStorage) CreateIssue(ctx context.Context, issue *types.Issue, act
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issue.DeletedAt = &deletedAt
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}
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// Validate issue before creating (with custom status support)
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if err := issue.ValidateWithCustomStatuses(customStatuses); err != nil {
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// Validate issue before creating (with custom status and type support)
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if err := issue.ValidateWithCustom(customStatuses, customTypes); err != nil {
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return fmt.Errorf("validation failed: %w", err)
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}
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