feat(types): add rig identity bead type (gt-zmznh)
- Add TypeRig constant to IssueType enum - Update IsValid() method to include TypeRig - Add UI color (orange) and style for rig type - Update CLI flag descriptions in create and update commands - Add Obsidian export tag for rig type - Add comprehensive test cases for rig and other newer types 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -105,7 +105,7 @@ create, update, show, or close operation).`,
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issueType, _ := cmd.Flags().GetString("type")
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// Validate issue type
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if !types.IssueType(issueType).IsValid() {
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FatalErrorRespectJSON("invalid issue type %q. Valid types: bug, feature, task, epic, chore, merge-request, molecule, gate", issueType)
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FatalErrorRespectJSON("invalid issue type %q. Valid types: bug, feature, task, epic, chore, merge-request, molecule, gate, agent, role, rig, convoy, event, slot", issueType)
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}
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updates["issue_type"] = issueType
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}
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@@ -595,7 +595,7 @@ func init() {
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updateCmd.Flags().StringP("status", "s", "", "New status")
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registerPriorityFlag(updateCmd, "")
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updateCmd.Flags().String("title", "", "New title")
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updateCmd.Flags().StringP("type", "t", "", "New type (bug|feature|task|epic|chore|merge-request|molecule|gate)")
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updateCmd.Flags().StringP("type", "t", "", "New type (bug|feature|task|epic|chore|merge-request|molecule|gate|agent|role|rig|convoy|event|slot)")
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registerCommonIssueFlags(updateCmd)
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updateCmd.Flags().String("acceptance-criteria", "", "DEPRECATED: use --acceptance")
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_ = updateCmd.Flags().MarkHidden("acceptance-criteria") // Only fails if flag missing (caught in tests)
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