fix: resolve lint errors blocking CI
- Add explicit error checking for fmt.Fprintf/Fprintln in claude.go - Add gosec nolint for safe exec.CommandContext calls in sync_git.go - Remove unused error return from findTownRoutes in routes.go 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -116,7 +116,7 @@ func LookupRigForgiving(input, beadsDir string) (Route, bool) {
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// lookupRigForgivingWithTown finds a route with flexible matching and returns the town root.
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// Returns (route, townRoot, found).
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func lookupRigForgivingWithTown(input, beadsDir string) (Route, string, bool) {
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routes, townRoot, _ := findTownRoutes(beadsDir)
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routes, townRoot := findTownRoutes(beadsDir)
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if len(routes) == 0 {
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return Route{}, "", false
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}
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@@ -235,7 +235,7 @@ func ResolveToExternalRef(id, beadsDir string) string {
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func ResolveBeadsDirForID(ctx context.Context, id, currentBeadsDir string) (string, bool, error) {
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// Step 1: Check for routes.jsonl based on ID prefix
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// First try local, then walk up to find town-level routes
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routes, townRoot, _ := findTownRoutes(currentBeadsDir)
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routes, townRoot := findTownRoutes(currentBeadsDir)
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if len(routes) > 0 {
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prefix := ExtractPrefix(id)
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if prefix != "" {
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@@ -294,29 +294,29 @@ func findTownRoot(startDir string) string {
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// findTownRoutes searches for routes.jsonl at the town level.
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// It walks up from currentBeadsDir to find the town root, then loads routes
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// from <townRoot>/.beads/routes.jsonl.
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// Returns (routes, townRoot, error).
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func findTownRoutes(currentBeadsDir string) ([]Route, string, error) {
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// Returns (routes, townRoot). Returns nil routes if not in a Gas Town or no routes found.
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func findTownRoutes(currentBeadsDir string) ([]Route, string) {
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// First try the current beads dir (works if we're already at town level)
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routes, err := LoadRoutes(currentBeadsDir)
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if err == nil && len(routes) > 0 {
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// Return the parent of the beads dir as "town root" for path resolution
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return routes, filepath.Dir(currentBeadsDir), nil
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return routes, filepath.Dir(currentBeadsDir)
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}
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// Walk up to find town root
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townRoot := findTownRoot(currentBeadsDir)
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if townRoot == "" {
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return nil, "", nil // Not in a Gas Town
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return nil, "" // Not in a Gas Town
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}
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// Load routes from town beads
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townBeadsDir := filepath.Join(townRoot, ".beads")
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routes, err = LoadRoutes(townBeadsDir)
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if err != nil || len(routes) == 0 {
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return nil, "", nil // No town routes
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return nil, "" // No town routes
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}
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return routes, townRoot, nil
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return routes, townRoot
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}
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// resolveRedirect checks for a redirect file in the beads directory
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