feat(molecules): Add molecules.jsonl as separate catalog file for templates
Implements gt-0ei3: Template molecules now live in a separate molecules.jsonl file, distinct from work items in issues.jsonl. Key changes: - Add internal/molecules package for loading molecule catalogs - Implement hierarchical loading: built-in → town → user → project - Molecules use their own ID namespace (mol-*) with prefix validation skipped - Templates are marked with is_template: true and are read-only - bd list excludes templates by default (existing functionality) The hierarchical loading allows: - Built-in molecules shipped with bd binary (placeholder for future) - Town-level: ~/gt/.beads/molecules.jsonl (Gas Town) - User-level: ~/.beads/molecules.jsonl - Project-level: .beads/molecules.jsonl 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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internal/molecules/molecules.go
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266
internal/molecules/molecules.go
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// Package molecules handles loading template molecules from molecules.jsonl catalogs.
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//
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// Template molecules are read-only issue templates that can be instantiated as
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// work items. They live in a separate molecules.jsonl file, distinct from work
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// items in issues.jsonl.
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//
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// # Hierarchical Loading
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//
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// Molecules are loaded from multiple locations in priority order (later overrides earlier):
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// 1. Built-in molecules (shipped with bd binary)
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// 2. Town-level: ~/gt/.beads/molecules.jsonl (if Gas Town is detected)
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// 3. User-level: ~/.beads/molecules.jsonl
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// 4. Project-level: .beads/molecules.jsonl in the current project
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//
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// # Key Properties
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//
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// - Templates are marked with is_template: true
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// - Templates are read-only (mutations are rejected)
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// - bd list excludes templates by default
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// - bd molecule list shows the catalog
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package molecules
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import (
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"bufio"
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"context"
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"strings"
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"github.com/steveyegge/beads/internal/debug"
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"github.com/steveyegge/beads/internal/storage"
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"github.com/steveyegge/beads/internal/storage/sqlite"
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"github.com/steveyegge/beads/internal/types"
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)
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// MoleculeFileName is the canonical name for molecule catalog files.
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const MoleculeFileName = "molecules.jsonl"
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// LoadResult contains statistics about the molecule loading operation.
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type LoadResult struct {
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Loaded int // Number of molecules successfully loaded
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Skipped int // Number of molecules skipped (already exist or errors)
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Sources []string // Paths that were loaded from
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BuiltinCount int // Number of built-in molecules loaded
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}
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// Loader handles loading molecule catalogs from hierarchical locations.
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type Loader struct {
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store storage.Storage
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}
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// NewLoader creates a new molecule loader for the given storage.
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func NewLoader(store storage.Storage) *Loader {
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return &Loader{store: store}
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}
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// LoadAll loads molecules from all available catalog locations.
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// Molecules are loaded in priority order: built-in < town < user < project.
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// Later sources override earlier ones if they have the same ID.
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func (l *Loader) LoadAll(ctx context.Context, beadsDir string) (*LoadResult, error) {
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result := &LoadResult{
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Sources: make([]string, 0),
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}
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// 1. Load built-in molecules (embedded in binary)
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builtinMolecules := getBuiltinMolecules()
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if len(builtinMolecules) > 0 {
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count, err := l.loadMolecules(ctx, builtinMolecules)
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if err != nil {
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debug.Logf("warning: failed to load built-in molecules: %v", err)
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} else {
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result.BuiltinCount = count
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result.Loaded += count
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result.Sources = append(result.Sources, "<built-in>")
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}
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}
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// 2. Load town-level molecules (Gas Town: ~/gt/.beads/molecules.jsonl)
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townPath := getTownMoleculesPath()
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if townPath != "" {
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if molecules, err := loadMoleculesFromFile(townPath); err == nil && len(molecules) > 0 {
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count, err := l.loadMolecules(ctx, molecules)
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if err != nil {
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debug.Logf("warning: failed to load town molecules: %v", err)
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} else {
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result.Loaded += count
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result.Sources = append(result.Sources, townPath)
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}
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}
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}
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// 3. Load user-level molecules (~/.beads/molecules.jsonl)
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userPath := getUserMoleculesPath()
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if userPath != "" && userPath != townPath {
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if molecules, err := loadMoleculesFromFile(userPath); err == nil && len(molecules) > 0 {
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count, err := l.loadMolecules(ctx, molecules)
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if err != nil {
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debug.Logf("warning: failed to load user molecules: %v", err)
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} else {
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result.Loaded += count
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result.Sources = append(result.Sources, userPath)
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}
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}
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}
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// 4. Load project-level molecules (.beads/molecules.jsonl)
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if beadsDir != "" {
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projectPath := filepath.Join(beadsDir, MoleculeFileName)
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if molecules, err := loadMoleculesFromFile(projectPath); err == nil && len(molecules) > 0 {
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count, err := l.loadMolecules(ctx, molecules)
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if err != nil {
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debug.Logf("warning: failed to load project molecules: %v", err)
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} else {
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result.Loaded += count
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result.Sources = append(result.Sources, projectPath)
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}
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}
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}
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return result, nil
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}
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// loadMolecules loads a slice of molecules into the store.
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// Each molecule is marked as a template (IsTemplate = true).
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// Returns the number of molecules successfully loaded.
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func (l *Loader) loadMolecules(ctx context.Context, molecules []*types.Issue) (int, error) {
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// Filter out molecules that already exist
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var newMolecules []*types.Issue
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for _, mol := range molecules {
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// Ensure molecule is marked as a template
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mol.IsTemplate = true
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// Check if molecule already exists
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existing, err := l.store.GetIssue(ctx, mol.ID)
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if err == nil && existing != nil {
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// Already exists - skip (or could update if newer)
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debug.Logf("molecule %s already exists, skipping", mol.ID)
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continue
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}
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newMolecules = append(newMolecules, mol)
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}
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if len(newMolecules) == 0 {
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return 0, nil
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}
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// Use batch creation with prefix validation skipped.
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// Molecules have their own ID namespace (mol-*) independent of project prefix.
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if sqliteStore, ok := l.store.(*sqlite.SQLiteStorage); ok {
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opts := sqlite.BatchCreateOptions{
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SkipPrefixValidation: true, // Molecules use their own prefix
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}
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if err := sqliteStore.CreateIssuesWithFullOptions(ctx, newMolecules, "molecules-loader", opts); err != nil {
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return 0, fmt.Errorf("batch create molecules: %w", err)
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}
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return len(newMolecules), nil
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}
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// Fallback for non-SQLite stores (e.g., memory storage in tests)
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loaded := 0
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for _, mol := range newMolecules {
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if err := l.store.CreateIssue(ctx, mol, "molecules-loader"); err != nil {
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debug.Logf("failed to load molecule %s: %v", mol.ID, err)
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continue
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}
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loaded++
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}
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return loaded, nil
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}
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// loadMoleculesFromFile loads molecules from a JSONL file.
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func loadMoleculesFromFile(path string) ([]*types.Issue, error) {
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// Check if file exists
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if _, err := os.Stat(path); os.IsNotExist(err) {
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return nil, nil
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}
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// #nosec G304 - path is constructed from known safe locations
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file, err := os.Open(path)
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if err != nil {
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return nil, fmt.Errorf("failed to open %s: %w", path, err)
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}
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defer file.Close()
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var molecules []*types.Issue
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scanner := bufio.NewScanner(file)
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lineNum := 0
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for scanner.Scan() {
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lineNum++
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line := scanner.Text()
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// Skip empty lines
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if strings.TrimSpace(line) == "" {
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continue
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}
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var issue types.Issue
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if err := json.Unmarshal([]byte(line), &issue); err != nil {
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debug.Logf("warning: %s line %d: %v", path, lineNum, err)
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continue
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}
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// Mark as template
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issue.IsTemplate = true
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issue.SetDefaults()
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molecules = append(molecules, &issue)
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}
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if err := scanner.Err(); err != nil {
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return nil, fmt.Errorf("error reading %s: %w", path, err)
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}
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return molecules, nil
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}
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// getTownMoleculesPath returns the path to town-level molecules.jsonl
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// if Gas Town is detected (~/gt/.beads/molecules.jsonl).
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func getTownMoleculesPath() string {
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homeDir, err := os.UserHomeDir()
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if err != nil {
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return ""
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}
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// Check for Gas Town installation
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gtPath := filepath.Join(homeDir, "gt", ".beads", MoleculeFileName)
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if _, err := os.Stat(gtPath); err == nil {
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return gtPath
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}
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return ""
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}
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// getUserMoleculesPath returns the path to user-level molecules.jsonl
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// (~/.beads/molecules.jsonl).
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func getUserMoleculesPath() string {
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homeDir, err := os.UserHomeDir()
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if err != nil {
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return ""
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}
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userPath := filepath.Join(homeDir, ".beads", MoleculeFileName)
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if _, err := os.Stat(userPath); err == nil {
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return userPath
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}
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return ""
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}
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// getBuiltinMolecules returns the built-in molecule templates shipped with bd.
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// These provide common workflow patterns out of the box.
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func getBuiltinMolecules() []*types.Issue {
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// For now, return an empty slice. Built-in molecules can be added later
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// using Go embed or by defining them inline here.
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//
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// Example built-in molecules:
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// - mol-feature: Standard feature workflow (design, implement, test, docs)
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// - mol-bugfix: Bug fix workflow (reproduce, fix, verify, regression test)
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// - mol-refactor: Refactoring workflow (identify, plan, implement, verify)
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return nil
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}
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