package main import ( "encoding/json" "fmt" "os" "strings" "time" "github.com/spf13/cobra" "github.com/steveyegge/beads/internal/rpc" "github.com/steveyegge/beads/internal/types" "github.com/steveyegge/beads/internal/ui" ) // Valid agent states for state command var validAgentStates = map[string]bool{ "idle": true, // Agent is waiting for work "spawning": true, // Agent is starting up "running": true, // Agent is executing (general) "working": true, // Agent is actively working on a task "stuck": true, // Agent is blocked and needs help "done": true, // Agent completed its current work "stopped": true, // Agent has cleanly shut down "dead": true, // Agent died without clean shutdown } var agentCmd = &cobra.Command{ Use: "agent", Short: "Manage agent bead state", Long: `Manage state on agent beads for ZFC-compliant state reporting. Agent beads (labeled gt:agent) can self-report their state using these commands. This enables the Witness and other monitoring systems to track agent health. States: idle - Agent is waiting for work spawning - Agent is starting up running - Agent is executing (general) working - Agent is actively working on a task stuck - Agent is blocked and needs help done - Agent completed its current work stopped - Agent has cleanly shut down dead - Agent died without clean shutdown (set by Witness via timeout) Examples: bd agent state gt-emma running # Set emma's state to running bd agent heartbeat gt-emma # Update emma's last_activity timestamp bd agent show gt-emma # Show emma's agent details`, } var agentStateCmd = &cobra.Command{ Use: "state ", Short: "Set agent state", Long: `Set the state of an agent bead. This updates both the agent_state field and the last_activity timestamp. Use this for ZFC-compliant state reporting. Valid states: idle, spawning, running, working, stuck, done, stopped, dead Examples: bd agent state gt-emma running # Set state to running bd agent state gt-mayor idle # Set state to idle`, Args: cobra.ExactArgs(2), RunE: runAgentState, } var agentHeartbeatCmd = &cobra.Command{ Use: "heartbeat ", Short: "Update agent last_activity timestamp", Long: `Update the last_activity timestamp of an agent bead without changing state. Use this for periodic heartbeats to indicate the agent is still alive. The Witness can use this to detect dead agents via timeout. Examples: bd agent heartbeat gt-emma # Update emma's last_activity bd agent heartbeat gt-mayor # Update mayor's last_activity`, Args: cobra.ExactArgs(1), RunE: runAgentHeartbeat, } var agentShowCmd = &cobra.Command{ Use: "show ", Short: "Show agent bead details", Long: `Show detailed information about an agent bead. Displays agent-specific fields including state, last_activity, hook, and role. Examples: bd agent show gt-emma # Show emma's agent details bd agent show gt-mayor # Show mayor's agent details`, Args: cobra.ExactArgs(1), RunE: runAgentShow, } var agentBackfillLabelsCmd = &cobra.Command{ Use: "backfill-labels", Short: "Backfill role_type/rig labels on existing agent beads", Long: `Backfill role_type and rig labels on existing agent beads. This command scans all agent beads and: 1. Extracts role_type and rig from description text if fields are empty 2. Sets the role_type and rig fields on the agent bead 3. Adds role_type: and rig: labels for filtering This enables queries like: bd list --type=agent --label=role_type:witness bd list --type=agent --label=rig:gastown Use --dry-run to see what would be changed without making changes. Examples: bd agent backfill-labels # Backfill all agent beads bd agent backfill-labels --dry-run # Preview changes without applying`, RunE: runAgentBackfillLabels, } var backfillDryRun bool func init() { agentBackfillLabelsCmd.Flags().BoolVar(&backfillDryRun, "dry-run", false, "Preview changes without applying them") agentCmd.AddCommand(agentStateCmd) agentCmd.AddCommand(agentHeartbeatCmd) agentCmd.AddCommand(agentShowCmd) agentCmd.AddCommand(agentBackfillLabelsCmd) rootCmd.AddCommand(agentCmd) } func runAgentState(cmd *cobra.Command, args []string) error { CheckReadonly("agent state") agentArg := args[0] state := strings.ToLower(args[1]) // Validate state if !validAgentStates[state] { validList := []string{} for s := range validAgentStates { validList = append(validList, s) } return fmt.Errorf("invalid state %q; valid states: %s", state, strings.Join(validList, ", ")) } ctx := rootCtx // Resolve agent ID with routing support - if not found, we'll auto-create the agent bead var agentID string var notFound bool var routedResult *RoutedResult // Check if routing is needed (bypass daemon for cross-repo lookups) if needsRouting(agentArg) || daemonClient == nil { // Use routed resolution for cross-repo lookups var err error routedResult, err = resolveAndGetIssueWithRouting(ctx, store, agentArg) if err != nil { if routedResult != nil { routedResult.Close() } // Check if it's a "not found" error if strings.Contains(err.Error(), "no issue found matching") { notFound = true agentID = agentArg // Use the input as the ID for creation } else { return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err) } } else if routedResult != nil && routedResult.Issue != nil { agentID = routedResult.ResolvedID } else { if routedResult != nil { routedResult.Close() } notFound = true agentID = agentArg } } else if daemonClient != nil { resp, err := daemonClient.ResolveID(&rpc.ResolveIDArgs{ID: agentArg}) if err != nil { // Check if it's a "not found" error if strings.Contains(err.Error(), "no issue found matching") { notFound = true agentID = agentArg // Use the input as the ID for creation } else { return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err) } } else { if err := json.Unmarshal(resp.Data, &agentID); err != nil { return fmt.Errorf("parsing response: %w", err) } } } // Determine which store to use (routed or local) activeStore := store if routedResult != nil && routedResult.Routed { activeStore = routedResult.Store defer routedResult.Close() } var agent *types.Issue // If agent not found, auto-create it if notFound { roleType, rig := parseAgentIDFields(agentID) agent = &types.Issue{ ID: agentID, Title: fmt.Sprintf("Agent: %s", agentID), IssueType: types.TypeTask, // Use task type; gt:agent label marks it as agent Status: types.StatusOpen, RoleType: roleType, Rig: rig, CreatedBy: actor, } if daemonClient != nil && !needsRouting(agentArg) { createArgs := &rpc.CreateArgs{ ID: agentID, Title: agent.Title, IssueType: string(types.TypeTask), // Use task type; gt:agent label marks it as agent RoleType: roleType, Rig: rig, CreatedBy: actor, Labels: []string{"gt:agent"}, // Gas Town agent label } resp, err := daemonClient.Create(createArgs) if err != nil { return fmt.Errorf("failed to auto-create agent bead %s: %w", agentID, err) } if err := json.Unmarshal(resp.Data, &agent); err != nil { return fmt.Errorf("parsing create response: %w", err) } } else { if err := activeStore.CreateIssue(ctx, agent, actor); err != nil { return fmt.Errorf("failed to auto-create agent bead %s: %w", agentID, err) } // Add gt:agent label to mark as agent bead if err := activeStore.AddLabel(ctx, agent.ID, "gt:agent", actor); err != nil { fmt.Fprintf(os.Stderr, "warning: failed to add gt:agent label: %v\n", err) } // Add role_type and rig labels for filtering if roleType != "" { if err := activeStore.AddLabel(ctx, agent.ID, "role_type:"+roleType, actor); err != nil { fmt.Fprintf(os.Stderr, "warning: failed to add role_type label: %v\n", err) } } if rig != "" { if err := activeStore.AddLabel(ctx, agent.ID, "rig:"+rig, actor); err != nil { fmt.Fprintf(os.Stderr, "warning: failed to add rig label: %v\n", err) } } } } else { // Get existing agent bead to verify it's an agent var labels []string if routedResult != nil && routedResult.Issue != nil { // Already have the issue from routed resolution agent = routedResult.Issue // Get labels from routed store labels, _ = routedResult.Store.GetLabels(ctx, agentID) } else if daemonClient != nil && !needsRouting(agentArg) { resp, err := daemonClient.Show(&rpc.ShowArgs{ID: agentID}) if err != nil { return fmt.Errorf("agent bead not found: %s", agentID) } if err := json.Unmarshal(resp.Data, &agent); err != nil { return fmt.Errorf("parsing response: %w", err) } labels = agent.Labels } else { var err error agent, err = activeStore.GetIssue(ctx, agentID) if err != nil || agent == nil { return fmt.Errorf("agent bead not found: %s", agentID) } labels, _ = activeStore.GetLabels(ctx, agentID) } // Verify agent bead is actually an agent (check for gt:agent label) if !isAgentBead(labels) { return fmt.Errorf("%s is not an agent bead (missing gt:agent label)", agentID) } } // Update state and last_activity updateLastActivity := true if daemonClient != nil && !needsRouting(agentArg) { _, err := daemonClient.Update(&rpc.UpdateArgs{ ID: agentID, AgentState: &state, LastActivity: &updateLastActivity, }) if err != nil { return fmt.Errorf("failed to update agent state: %w", err) } } else { updates := map[string]interface{}{ "agent_state": state, "last_activity": time.Now(), } if err := activeStore.UpdateIssue(ctx, agentID, updates, actor); err != nil { return fmt.Errorf("failed to update agent state: %w", err) } } // Trigger auto-flush if flushManager != nil { flushManager.MarkDirty(false) } if jsonOutput { result := map[string]interface{}{ "agent": agentID, "agent_state": state, "last_activity": time.Now().Format(time.RFC3339), } encoder := json.NewEncoder(os.Stdout) encoder.SetIndent("", " ") return encoder.Encode(result) } fmt.Printf("%s %s state=%s\n", ui.RenderPass("✓"), agentID, state) return nil } func runAgentHeartbeat(cmd *cobra.Command, args []string) error { CheckReadonly("agent heartbeat") agentArg := args[0] ctx := rootCtx // Resolve agent ID with routing support var agentID string var routedResult *RoutedResult // Check if routing is needed (bypass daemon for cross-repo lookups) if needsRouting(agentArg) || daemonClient == nil { // Use routed resolution for cross-repo lookups var err error routedResult, err = resolveAndGetIssueWithRouting(ctx, store, agentArg) if err != nil { if routedResult != nil { routedResult.Close() } return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err) } if routedResult == nil || routedResult.Issue == nil { if routedResult != nil { routedResult.Close() } return fmt.Errorf("agent bead not found: %s", agentArg) } agentID = routedResult.ResolvedID } else if daemonClient != nil { resp, err := daemonClient.ResolveID(&rpc.ResolveIDArgs{ID: agentArg}) if err != nil { return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err) } if err := json.Unmarshal(resp.Data, &agentID); err != nil { return fmt.Errorf("parsing response: %w", err) } } // Determine which store to use (routed or local) activeStore := store if routedResult != nil && routedResult.Routed { activeStore = routedResult.Store defer routedResult.Close() } // Get agent bead to verify it's an agent var agent *types.Issue var labels []string if routedResult != nil && routedResult.Issue != nil { // Already have the issue from routed resolution agent = routedResult.Issue labels, _ = routedResult.Store.GetLabels(ctx, agentID) } else if daemonClient != nil && !needsRouting(agentArg) { resp, err := daemonClient.Show(&rpc.ShowArgs{ID: agentID}) if err != nil { return fmt.Errorf("agent bead not found: %s", agentID) } if err := json.Unmarshal(resp.Data, &agent); err != nil { return fmt.Errorf("parsing response: %w", err) } labels = agent.Labels } else { var err error agent, err = activeStore.GetIssue(ctx, agentID) if err != nil || agent == nil { return fmt.Errorf("agent bead not found: %s", agentID) } labels, _ = activeStore.GetLabels(ctx, agentID) } // Verify agent bead is actually an agent (check for gt:agent label) if !isAgentBead(labels) { return fmt.Errorf("%s is not an agent bead (missing gt:agent label)", agentID) } // Update only last_activity updateLastActivity := true if daemonClient != nil && !needsRouting(agentArg) { _, err := daemonClient.Update(&rpc.UpdateArgs{ ID: agentID, LastActivity: &updateLastActivity, }) if err != nil { return fmt.Errorf("failed to update agent heartbeat: %w", err) } } else { updates := map[string]interface{}{ "last_activity": time.Now(), } if err := activeStore.UpdateIssue(ctx, agentID, updates, actor); err != nil { return fmt.Errorf("failed to update agent heartbeat: %w", err) } } // Trigger auto-flush if flushManager != nil { flushManager.MarkDirty(false) } if jsonOutput { result := map[string]interface{}{ "agent": agentID, "last_activity": time.Now().Format(time.RFC3339), } encoder := json.NewEncoder(os.Stdout) encoder.SetIndent("", " ") return encoder.Encode(result) } fmt.Printf("%s %s heartbeat\n", ui.RenderPass("✓"), agentID) return nil } func runAgentShow(cmd *cobra.Command, args []string) error { agentArg := args[0] ctx := rootCtx // Resolve agent ID with routing support var agentID string var routedResult *RoutedResult // Check if routing is needed (bypass daemon for cross-repo lookups) if needsRouting(agentArg) || daemonClient == nil { // Use routed resolution for cross-repo lookups var err error routedResult, err = resolveAndGetIssueWithRouting(ctx, store, agentArg) if err != nil { if routedResult != nil { routedResult.Close() } return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err) } if routedResult == nil || routedResult.Issue == nil { if routedResult != nil { routedResult.Close() } return fmt.Errorf("agent bead not found: %s", agentArg) } agentID = routedResult.ResolvedID defer routedResult.Close() } else if daemonClient != nil { resp, err := daemonClient.ResolveID(&rpc.ResolveIDArgs{ID: agentArg}) if err != nil { return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err) } if err := json.Unmarshal(resp.Data, &agentID); err != nil { return fmt.Errorf("parsing response: %w", err) } } // Get agent bead var agent *types.Issue var labels []string if routedResult != nil && routedResult.Issue != nil { // Already have the issue from routed resolution agent = routedResult.Issue labels, _ = routedResult.Store.GetLabels(ctx, agentID) } else if daemonClient != nil && !needsRouting(agentArg) { resp, err := daemonClient.Show(&rpc.ShowArgs{ID: agentID}) if err != nil { return fmt.Errorf("agent bead not found: %s", agentID) } if err := json.Unmarshal(resp.Data, &agent); err != nil { return fmt.Errorf("parsing response: %w", err) } labels = agent.Labels } else { var err error agent, err = store.GetIssue(ctx, agentID) if err != nil || agent == nil { return fmt.Errorf("agent bead not found: %s", agentID) } labels, _ = store.GetLabels(ctx, agentID) } // Verify agent bead is actually an agent (check for gt:agent label) if !isAgentBead(labels) { return fmt.Errorf("%s is not an agent bead (missing gt:agent label)", agentID) } if jsonOutput { result := map[string]interface{}{ "id": agentID, "title": agent.Title, "agent_state": emptyToNil(string(agent.AgentState)), "last_activity": formatTimeOrNil(agent.LastActivity), "hook_bead": emptyToNil(agent.HookBead), "role_bead": emptyToNil(agent.RoleBead), "role_type": emptyToNil(agent.RoleType), "rig": emptyToNil(agent.Rig), } encoder := json.NewEncoder(os.Stdout) encoder.SetIndent("", " ") return encoder.Encode(result) } // Human-readable output fmt.Printf("Agent: %s\n", agentID) fmt.Printf("Title: %s\n", agent.Title) fmt.Println() fmt.Println("State:") if agent.AgentState != "" { fmt.Printf(" agent_state: %s\n", agent.AgentState) } else { fmt.Println(" agent_state: (not set)") } if agent.LastActivity != nil { fmt.Printf(" last_activity: %s (%s ago)\n", agent.LastActivity.Format(time.RFC3339), time.Since(*agent.LastActivity).Round(time.Second)) } else { fmt.Println(" last_activity: (not set)") } fmt.Println() fmt.Println("Identity:") if agent.RoleType != "" { fmt.Printf(" role_type: %s\n", agent.RoleType) } else { fmt.Println(" role_type: (not set)") } if agent.Rig != "" { fmt.Printf(" rig: %s\n", agent.Rig) } else { fmt.Println(" rig: (not set)") } fmt.Println() fmt.Println("Slots:") if agent.HookBead != "" { fmt.Printf(" hook: %s\n", agent.HookBead) } else { fmt.Println(" hook: (empty)") } if agent.RoleBead != "" { fmt.Printf(" role: %s\n", agent.RoleBead) } else { fmt.Println(" role: (empty)") } return nil } // formatTimeOrNil returns the time formatted as RFC3339 or nil if nil func formatTimeOrNil(t *time.Time) interface{} { if t == nil { return nil } return t.Format(time.RFC3339) } // runAgentBackfillLabels scans all agent beads and adds role_type/rig labels func runAgentBackfillLabels(cmd *cobra.Command, args []string) error { if !backfillDryRun { CheckReadonly("agent backfill-labels") } ctx := rootCtx // List all agent beads (by gt:agent label) var agents []*types.Issue if daemonClient != nil { resp, err := daemonClient.List(&rpc.ListArgs{ Labels: []string{"gt:agent"}, }) if err != nil { return fmt.Errorf("failed to list agents: %w", err) } if err := json.Unmarshal(resp.Data, &agents); err != nil { return fmt.Errorf("parsing response: %w", err) } } else { filter := types.IssueFilter{ Labels: []string{"gt:agent"}, } var err error agents, err = store.SearchIssues(ctx, "", filter) if err != nil { return fmt.Errorf("failed to list agents: %w", err) } } if len(agents) == 0 { fmt.Println("No agent beads found") return nil } updated := 0 skipped := 0 for _, agent := range agents { // Skip tombstoned agents if agent.Status == types.StatusTombstone { continue } // Extract role_type and rig from description if not set in fields roleType := agent.RoleType rig := agent.Rig if roleType == "" || rig == "" { // Parse from description lines := strings.Split(agent.Description, "\n") for _, line := range lines { line = strings.TrimSpace(line) if strings.HasPrefix(line, "role_type:") && roleType == "" { roleType = strings.TrimSpace(strings.TrimPrefix(line, "role_type:")) } if strings.HasPrefix(line, "rig:") && rig == "" { rig = strings.TrimSpace(strings.TrimPrefix(line, "rig:")) } } } // Skip if no role_type or rig found if roleType == "" && rig == "" { skipped++ continue } // Check if labels already exist var existingLabels []string if daemonClient != nil { // Use show to get full issue with labels resp, err := daemonClient.Show(&rpc.ShowArgs{ID: agent.ID}) if err == nil { var fullAgent types.Issue if err := json.Unmarshal(resp.Data, &fullAgent); err == nil { existingLabels = fullAgent.Labels } } } else { existingLabels, _ = store.GetLabels(ctx, agent.ID) } // Determine which labels need to be added needsRoleTypeLabel := roleType != "" && !containsLabel(existingLabels, "role_type:"+roleType) needsRigLabel := rig != "" && !containsLabel(existingLabels, "rig:"+rig) needsFieldUpdate := (roleType != "" && agent.RoleType == "") || (rig != "" && agent.Rig == "") if !needsRoleTypeLabel && !needsRigLabel && !needsFieldUpdate { skipped++ continue } if backfillDryRun { fmt.Printf("Would update %s:\n", agent.ID) if needsFieldUpdate { if roleType != "" && agent.RoleType == "" { fmt.Printf(" Set role_type: %s\n", roleType) } if rig != "" && agent.Rig == "" { fmt.Printf(" Set rig: %s\n", rig) } } if needsRoleTypeLabel { fmt.Printf(" Add label: role_type:%s\n", roleType) } if needsRigLabel { fmt.Printf(" Add label: rig:%s\n", rig) } updated++ continue } // Update fields if needed if needsFieldUpdate { updates := map[string]interface{}{} if roleType != "" && agent.RoleType == "" { updates["role_type"] = roleType } if rig != "" && agent.Rig == "" { updates["rig"] = rig } if daemonClient != nil { updateArgs := &rpc.UpdateArgs{ID: agent.ID} if _, ok := updates["role_type"]; ok { rt := roleType updateArgs.RoleType = &rt } if _, ok := updates["rig"]; ok { r := rig updateArgs.Rig = &r } if _, err := daemonClient.Update(updateArgs); err != nil { fmt.Fprintf(os.Stderr, "Warning: failed to update fields for %s: %v\n", agent.ID, err) } } else { if err := store.UpdateIssue(ctx, agent.ID, updates, actor); err != nil { fmt.Fprintf(os.Stderr, "Warning: failed to update fields for %s: %v\n", agent.ID, err) } } } // Add labels if needsRoleTypeLabel { label := "role_type:" + roleType if daemonClient != nil { if _, err := daemonClient.AddLabel(&rpc.LabelAddArgs{ID: agent.ID, Label: label}); err != nil { fmt.Fprintf(os.Stderr, "Warning: failed to add label %s to %s: %v\n", label, agent.ID, err) } } else { if err := store.AddLabel(ctx, agent.ID, label, actor); err != nil { fmt.Fprintf(os.Stderr, "Warning: failed to add label %s to %s: %v\n", label, agent.ID, err) } } } if needsRigLabel { label := "rig:" + rig if daemonClient != nil { if _, err := daemonClient.AddLabel(&rpc.LabelAddArgs{ID: agent.ID, Label: label}); err != nil { fmt.Fprintf(os.Stderr, "Warning: failed to add label %s to %s: %v\n", label, agent.ID, err) } } else { if err := store.AddLabel(ctx, agent.ID, label, actor); err != nil { fmt.Fprintf(os.Stderr, "Warning: failed to add label %s to %s: %v\n", label, agent.ID, err) } } } fmt.Printf("%s Updated %s (role_type:%s, rig:%s)\n", ui.RenderPass("✓"), agent.ID, roleType, rig) updated++ } // Trigger auto-flush if flushManager != nil && !backfillDryRun { flushManager.MarkDirty(false) } if backfillDryRun { fmt.Printf("\nDry run complete: %d would be updated, %d skipped\n", updated, skipped) } else { fmt.Printf("\nBackfill complete: %d updated, %d skipped\n", updated, skipped) } return nil } // containsLabel checks if a label exists in the list func containsLabel(labels []string, label string) bool { for _, l := range labels { if l == label { return true } } return false } // isAgentBead checks if an issue is an agent bead by looking for the gt:agent label. // This replaces the previous type-based check (issue_type='agent') for Gas Town separation. func isAgentBead(labels []string) bool { for _, l := range labels { if l == "gt:agent" { return true } } return false } // parseAgentIDFields extracts role_type and rig from an agent bead ID. // Agent ID patterns: // - Town-level: - (e.g., gt-mayor) → role="mayor", rig="" // - Per-rig singleton: -- (e.g., gt-gastown-witness) → role="witness", rig="gastown" // - Per-rig named: --- (e.g., gt-gastown-polecat-nux) → role="polecat", rig="gastown" func parseAgentIDFields(agentID string) (roleType, rig string) { // Must contain a hyphen to have a prefix hyphenIdx := strings.Index(agentID, "-") if hyphenIdx <= 0 { return "", "" } // Split into parts after the prefix rest := agentID[hyphenIdx+1:] // Skip "-" parts := strings.Split(rest, "-") if len(parts) < 1 { return "", "" } // Known roles for classification townLevelRoles := map[string]bool{"mayor": true, "deacon": true} rigLevelRoles := map[string]bool{"witness": true, "refinery": true} namedRoles := map[string]bool{"crew": true, "polecat": true} // Case 1: Town-level roles (gt-mayor, gt-deacon) - single part after prefix if len(parts) == 1 { role := parts[0] if townLevelRoles[role] { return role, "" } return "", "" // Unknown format } // For 2+ parts, scan from the right to find a known role. // This allows rig names to contain hyphens (e.g., "my-project"). for i := len(parts) - 1; i >= 0; i-- { part := parts[i] // Check for rig-level role (witness, refinery) - must be at end if rigLevelRoles[part] && i == len(parts)-1 { // rig is everything before role rig = strings.Join(parts[:i], "-") return part, rig } // Check for named role (crew, polecat) - must have something after (the name) if namedRoles[part] && i < len(parts)-1 { // rig is everything before role rig = strings.Join(parts[:i], "-") return part, rig } } return "", "" // Unknown format }