//go:build !windows // Package sqlite implements the storage interface using SQLite. package sqlite import ( "os" "syscall" ) // getFileInode extracts the inode from file info on Unix systems. func getFileInode(info os.FileInfo) uint64 { if sys := info.Sys(); sys != nil { if stat, ok := sys.(*syscall.Stat_t); ok { return stat.Ino } } return 0 }