Files
beads/cmd/bd/slot.go
Steve Yegge f46cc2e798 chore: remove issue ID references from comments and changelogs
Strip (bd-xxx), (gt-xxx) suffixes from code comments and changelog
entries. The descriptions remain meaningful without the ephemeral
issue IDs.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-28 10:05:16 -08:00

397 lines
10 KiB
Go

package main
import (
"encoding/json"
"fmt"
"os"
"strings"
"github.com/spf13/cobra"
"github.com/steveyegge/beads/internal/rpc"
"github.com/steveyegge/beads/internal/types"
"github.com/steveyegge/beads/internal/ui"
"github.com/steveyegge/beads/internal/utils"
)
// Valid slot names for agent beads
var validSlots = map[string]bool{
"hook": true, // hook_bead field - current work (0..1)
"role": true, // role_bead field - role definition (required)
}
var slotCmd = &cobra.Command{
Use: "slot",
Short: "Manage agent bead slots",
Long: `Manage slots on agent beads.
Agent beads have named slots that reference other beads:
hook - Current work attached to agent's hook (0..1 cardinality)
role - Role definition bead (required for agents)
Slots enforce cardinality constraints - the hook slot can only hold one bead.
Examples:
bd slot show gt-mayor # Show all slots for mayor agent
bd slot set gt-emma hook bd-xyz # Attach work bd-xyz to emma's hook
bd slot clear gt-emma hook # Clear emma's hook (detach work)`,
}
var slotSetCmd = &cobra.Command{
Use: "set <agent> <slot> <bead>",
Short: "Set a slot on an agent bead",
Long: `Set a slot on an agent bead.
The slot command enforces cardinality: if the hook slot is already occupied,
the command will error. Use 'bd slot clear' first to detach existing work.
Examples:
bd slot set gt-emma hook bd-xyz # Attach bd-xyz to emma's hook
bd slot set gt-mayor role gt-role # Set mayor's role bead`,
Args: cobra.ExactArgs(3),
RunE: runSlotSet,
}
var slotClearCmd = &cobra.Command{
Use: "clear <agent> <slot>",
Short: "Clear a slot on an agent bead",
Long: `Clear a slot on an agent bead.
This detaches whatever bead is currently in the slot.
Examples:
bd slot clear gt-emma hook # Detach work from emma's hook
bd slot clear gt-mayor role # Clear mayor's role (not recommended)`,
Args: cobra.ExactArgs(2),
RunE: runSlotClear,
}
var slotShowCmd = &cobra.Command{
Use: "show <agent>",
Short: "Show all slots on an agent bead",
Long: `Show all slots on an agent bead.
Displays the current values of all slot fields.
Examples:
bd slot show gt-emma # Show emma's slots
bd slot show gt-mayor # Show mayor's slots`,
Args: cobra.ExactArgs(1),
RunE: runSlotShow,
}
func init() {
slotCmd.AddCommand(slotSetCmd)
slotCmd.AddCommand(slotClearCmd)
slotCmd.AddCommand(slotShowCmd)
rootCmd.AddCommand(slotCmd)
}
func runSlotSet(cmd *cobra.Command, args []string) error {
CheckReadonly("slot set")
agentArg := args[0]
slotName := strings.ToLower(args[1])
beadArg := args[2]
// Validate slot name
if !validSlots[slotName] {
return fmt.Errorf("invalid slot name %q; valid slots: hook, role", slotName)
}
ctx := rootCtx
// Resolve agent ID
var agentID string
if daemonClient != nil {
resp, err := daemonClient.ResolveID(&rpc.ResolveIDArgs{ID: agentArg})
if err != nil {
return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err)
}
if err := json.Unmarshal(resp.Data, &agentID); err != nil {
return fmt.Errorf("parsing response: %w", err)
}
} else {
var err error
agentID, err = utils.ResolvePartialID(ctx, store, agentArg)
if err != nil {
return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err)
}
}
// Resolve bead ID
var beadID string
if daemonClient != nil {
resp, err := daemonClient.ResolveID(&rpc.ResolveIDArgs{ID: beadArg})
if err != nil {
return fmt.Errorf("failed to resolve bead %s: %w", beadArg, err)
}
if err := json.Unmarshal(resp.Data, &beadID); err != nil {
return fmt.Errorf("parsing response: %w", err)
}
} else {
var err error
beadID, err = utils.ResolvePartialID(ctx, store, beadArg)
if err != nil {
return fmt.Errorf("failed to resolve bead %s: %w", beadArg, err)
}
}
// Get current agent bead to check cardinality
var agent *types.Issue
if daemonClient != nil {
resp, err := daemonClient.Show(&rpc.ShowArgs{ID: agentID})
if err != nil {
return fmt.Errorf("agent bead not found: %s", agentID)
}
if err := json.Unmarshal(resp.Data, &agent); err != nil {
return fmt.Errorf("parsing response: %w", err)
}
} else {
var err error
agent, err = store.GetIssue(ctx, agentID)
if err != nil || agent == nil {
return fmt.Errorf("agent bead not found: %s", agentID)
}
}
// Verify agent bead is actually an agent
if agent.IssueType != "agent" {
return fmt.Errorf("%s is not an agent bead (type=%s)", agentID, agent.IssueType)
}
// Check cardinality - error if slot is already occupied (for hook)
if slotName == "hook" && agent.HookBead != "" {
return fmt.Errorf("hook slot already occupied by %s; use 'bd slot clear %s hook' first", agent.HookBead, agentID)
}
// Update the slot
if daemonClient != nil {
updateArgs := &rpc.UpdateArgs{ID: agentID}
switch slotName {
case "hook":
updateArgs.HookBead = &beadID
case "role":
updateArgs.RoleBead = &beadID
}
_, err := daemonClient.Update(updateArgs)
if err != nil {
return fmt.Errorf("failed to set slot: %w", err)
}
} else {
updates := map[string]interface{}{}
switch slotName {
case "hook":
updates["hook_bead"] = beadID
case "role":
updates["role_bead"] = beadID
}
if err := store.UpdateIssue(ctx, agentID, updates, actor); err != nil {
return fmt.Errorf("failed to set slot: %w", err)
}
}
// Trigger auto-flush
if flushManager != nil {
flushManager.MarkDirty(false)
}
if jsonOutput {
result := map[string]interface{}{
"agent": agentID,
"slot": slotName,
"bead": beadID,
}
encoder := json.NewEncoder(os.Stdout)
encoder.SetIndent("", " ")
return encoder.Encode(result)
}
fmt.Printf("%s Set %s.%s = %s\n", ui.RenderPass("✓"), agentID, slotName, beadID)
return nil
}
func runSlotClear(cmd *cobra.Command, args []string) error {
CheckReadonly("slot clear")
agentArg := args[0]
slotName := strings.ToLower(args[1])
// Validate slot name
if !validSlots[slotName] {
return fmt.Errorf("invalid slot name %q; valid slots: hook, role", slotName)
}
ctx := rootCtx
// Resolve agent ID
var agentID string
if daemonClient != nil {
resp, err := daemonClient.ResolveID(&rpc.ResolveIDArgs{ID: agentArg})
if err != nil {
return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err)
}
if err := json.Unmarshal(resp.Data, &agentID); err != nil {
return fmt.Errorf("parsing response: %w", err)
}
} else {
var err error
agentID, err = utils.ResolvePartialID(ctx, store, agentArg)
if err != nil {
return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err)
}
}
// Get current agent bead to verify it's an agent
var agent *types.Issue
if daemonClient != nil {
resp, err := daemonClient.Show(&rpc.ShowArgs{ID: agentID})
if err != nil {
return fmt.Errorf("agent bead not found: %s", agentID)
}
if err := json.Unmarshal(resp.Data, &agent); err != nil {
return fmt.Errorf("parsing response: %w", err)
}
} else {
var err error
agent, err = store.GetIssue(ctx, agentID)
if err != nil || agent == nil {
return fmt.Errorf("agent bead not found: %s", agentID)
}
}
// Verify agent bead is actually an agent
if agent.IssueType != "agent" {
return fmt.Errorf("%s is not an agent bead (type=%s)", agentID, agent.IssueType)
}
// Clear the slot (set to empty string)
emptyStr := ""
if daemonClient != nil {
updateArgs := &rpc.UpdateArgs{ID: agentID}
switch slotName {
case "hook":
updateArgs.HookBead = &emptyStr
case "role":
updateArgs.RoleBead = &emptyStr
}
_, err := daemonClient.Update(updateArgs)
if err != nil {
return fmt.Errorf("failed to clear slot: %w", err)
}
} else {
updates := map[string]interface{}{}
switch slotName {
case "hook":
updates["hook_bead"] = ""
case "role":
updates["role_bead"] = ""
}
if err := store.UpdateIssue(ctx, agentID, updates, actor); err != nil {
return fmt.Errorf("failed to clear slot: %w", err)
}
}
// Trigger auto-flush
if flushManager != nil {
flushManager.MarkDirty(false)
}
if jsonOutput {
result := map[string]interface{}{
"agent": agentID,
"slot": slotName,
"bead": nil,
}
encoder := json.NewEncoder(os.Stdout)
encoder.SetIndent("", " ")
return encoder.Encode(result)
}
fmt.Printf("%s Cleared %s.%s\n", ui.RenderPass("✓"), agentID, slotName)
return nil
}
func runSlotShow(cmd *cobra.Command, args []string) error {
agentArg := args[0]
ctx := rootCtx
// Resolve agent ID
var agentID string
if daemonClient != nil {
resp, err := daemonClient.ResolveID(&rpc.ResolveIDArgs{ID: agentArg})
if err != nil {
return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err)
}
if err := json.Unmarshal(resp.Data, &agentID); err != nil {
return fmt.Errorf("parsing response: %w", err)
}
} else {
var err error
agentID, err = utils.ResolvePartialID(ctx, store, agentArg)
if err != nil {
return fmt.Errorf("failed to resolve agent %s: %w", agentArg, err)
}
}
// Get agent bead
var agent *types.Issue
if daemonClient != nil {
resp, err := daemonClient.Show(&rpc.ShowArgs{ID: agentID})
if err != nil {
return fmt.Errorf("agent bead not found: %s", agentID)
}
if err := json.Unmarshal(resp.Data, &agent); err != nil {
return fmt.Errorf("parsing response: %w", err)
}
} else {
var err error
agent, err = store.GetIssue(ctx, agentID)
if err != nil || agent == nil {
return fmt.Errorf("agent bead not found: %s", agentID)
}
}
// Verify agent bead is actually an agent
if agent.IssueType != "agent" {
return fmt.Errorf("%s is not an agent bead (type=%s)", agentID, agent.IssueType)
}
if jsonOutput {
result := map[string]interface{}{
"agent": agentID,
"slots": map[string]interface{}{
"hook": emptyToNil(agent.HookBead),
"role": emptyToNil(agent.RoleBead),
},
}
encoder := json.NewEncoder(os.Stdout)
encoder.SetIndent("", " ")
return encoder.Encode(result)
}
// Human-readable output
fmt.Printf("Agent: %s\n", agentID)
fmt.Println("Slots:")
if agent.HookBead != "" {
fmt.Printf(" hook: %s\n", agent.HookBead)
} else {
fmt.Println(" hook: (empty)")
}
if agent.RoleBead != "" {
fmt.Printf(" role: %s\n", agent.RoleBead)
} else {
fmt.Println(" role: (empty)")
}
return nil
}
// emptyToNil converts empty string to nil for JSON output
func emptyToNil(s string) interface{} {
if s == "" {
return nil
}
return s
}