Files
beads/internal/validation/issue.go
Steve Yegge 643a162f0e Centralize validation patterns with composable validators (bd-jbqx)
Add composable issue validators to internal/validation package:
- IssueValidator type with Chain() composition function
- Exists(), NotTemplate(), NotPinned(), NotClosed(), NotHooked() validators
- HasStatus(), HasType() for checking allowed values
- ForUpdate(), ForClose(), ForDelete(), ForReopen() convenience chains

Update cmd/bd/show_unit_helpers.go to use centralized validators instead
of duplicated inline validation logic. This enables consistent validation
across all commands with a single source of truth.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-30 16:00:22 -08:00

157 lines
4.0 KiB
Go

package validation
import (
"fmt"
"github.com/steveyegge/beads/internal/types"
)
// IssueValidator validates an issue and returns an error if validation fails.
// Validators can be composed using Chain() for complex validation logic.
type IssueValidator func(id string, issue *types.Issue) error
// Chain composes multiple validators into a single validator.
// Validators are executed in order and the first error stops the chain.
func Chain(validators ...IssueValidator) IssueValidator {
return func(id string, issue *types.Issue) error {
for _, v := range validators {
if err := v(id, issue); err != nil {
return err
}
}
return nil
}
}
// Exists validates that an issue is not nil.
func Exists() IssueValidator {
return func(id string, issue *types.Issue) error {
if issue == nil {
return fmt.Errorf("issue %s not found", id)
}
return nil
}
}
// NotTemplate validates that an issue is not a template.
// Templates are read-only and cannot be modified.
func NotTemplate() IssueValidator {
return func(id string, issue *types.Issue) error {
if issue == nil {
return nil // Let Exists() handle nil check if needed
}
if issue.IsTemplate {
return fmt.Errorf("cannot modify template %s: templates are read-only; use 'bd mol pour' to create a work item", id)
}
return nil
}
}
// NotPinned validates that an issue is not pinned.
// Returns an error if the issue is pinned, unless force is true.
func NotPinned(force bool) IssueValidator {
return func(id string, issue *types.Issue) error {
if issue == nil {
return nil // Let Exists() handle nil check if needed
}
if !force && issue.Status == types.StatusPinned {
return fmt.Errorf("cannot modify pinned issue %s (use --force to override)", id)
}
return nil
}
}
// NotClosed validates that an issue is not already closed.
func NotClosed() IssueValidator {
return func(id string, issue *types.Issue) error {
if issue == nil {
return nil
}
if issue.Status == types.StatusClosed {
return fmt.Errorf("issue %s is already closed", id)
}
return nil
}
}
// NotHooked validates that an issue is not in hooked status.
func NotHooked(force bool) IssueValidator {
return func(id string, issue *types.Issue) error {
if issue == nil {
return nil
}
if !force && issue.Status == types.StatusHooked {
return fmt.Errorf("cannot modify hooked issue %s (use --force to override)", id)
}
return nil
}
}
// HasStatus validates that an issue has one of the allowed statuses.
func HasStatus(allowed ...types.Status) IssueValidator {
return func(id string, issue *types.Issue) error {
if issue == nil {
return nil
}
for _, status := range allowed {
if issue.Status == status {
return nil
}
}
return fmt.Errorf("issue %s has status %s, expected one of: %v", id, issue.Status, allowed)
}
}
// HasType validates that an issue has one of the allowed types.
func HasType(allowed ...types.IssueType) IssueValidator {
return func(id string, issue *types.Issue) error {
if issue == nil {
return nil
}
for _, t := range allowed {
if issue.IssueType == t {
return nil
}
}
return fmt.Errorf("issue %s has type %s, expected one of: %v", id, issue.IssueType, allowed)
}
}
// ForUpdate returns a validator chain for update operations.
// Validates: issue exists and is not a template.
func ForUpdate() IssueValidator {
return Chain(
Exists(),
NotTemplate(),
)
}
// ForClose returns a validator chain for close operations.
// Validates: issue exists, is not a template, and is not pinned (unless force).
func ForClose(force bool) IssueValidator {
return Chain(
Exists(),
NotTemplate(),
NotPinned(force),
)
}
// ForDelete returns a validator chain for delete operations.
// Validates: issue exists and is not a template.
func ForDelete() IssueValidator {
return Chain(
Exists(),
NotTemplate(),
)
}
// ForReopen returns a validator chain for reopen operations.
// Validates: issue exists, is not a template, and is closed.
func ForReopen() IssueValidator {
return Chain(
Exists(),
NotTemplate(),
HasStatus(types.StatusClosed),
)
}