Files
beads/internal/types/types.go
Nicolas Suzor 7fe824781a fix: use route prefix when creating issues in rigs (#1028)
* fix(create): Use prefix from routes.jsonl when creating issues with --rig

When using `bd create --rig <name>`, the prefix from routes.jsonl was
being discarded. This caused issues to be created with the target
database's default prefix instead of the route's prefix.

This is particularly problematic when using the redirect mechanism to
share a single database across multiple rigs - the redirect correctly
routes to the shared database, but the prefix was not being applied.

The fix:
1. Capture the prefix from routing.ResolveBeadsDirForRig()
2. Temporarily override the target database's issue_prefix config
3. Restore the original prefix after issue creation

Example scenario that now works:
- routes.jsonl: {"prefix": "aops-", "path": "src/academicOps"}
- src/academicOps/.beads/redirect points to ~/writing/.beads
- `bd create --rig aops "Test"` now creates aops-xxx instead of ns-xxx

Co-Authored-By: Claude <noreply@anthropic.com>

* fix(create): pass prefix via struct field instead of mutating config

The previous approach temporarily mutated the database's issue_prefix
config during cross-rig issue creation, then restored it afterward.
This was fragile in multi-user scenarios where concurrent operations
could see the wrong prefix.

New approach:
- Add PrefixOverride field to types.Issue
- CreateIssue checks PrefixOverride first, uses it if set
- createInRig sets issue.PrefixOverride instead of mutating config

This passes state as a parameter rather than mutating shared state,
making it safe for concurrent multi-user access.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude <noreply@anthropic.com>
2026-01-12 01:20:32 -08:00

1161 lines
42 KiB
Go

// Package types defines core data structures for the bd issue tracker.
package types
import (
"crypto/sha256"
"fmt"
"hash"
"strings"
"time"
)
// Issue represents a trackable work item.
// Fields are organized into logical groups for maintainability.
type Issue struct {
// ===== Core Identification =====
ID string `json:"id"`
ContentHash string `json:"-"` // Internal: SHA256 of canonical content - NOT exported to JSONL
// ===== Issue Content =====
Title string `json:"title"`
Description string `json:"description,omitempty"`
Design string `json:"design,omitempty"`
AcceptanceCriteria string `json:"acceptance_criteria,omitempty"`
Notes string `json:"notes,omitempty"`
// ===== Status & Workflow =====
Status Status `json:"status,omitempty"`
Priority int `json:"priority"` // No omitempty: 0 is valid (P0/critical)
IssueType IssueType `json:"issue_type,omitempty"`
// ===== Assignment =====
Assignee string `json:"assignee,omitempty"`
Owner string `json:"owner,omitempty"` // Human owner for CV attribution (git author email)
EstimatedMinutes *int `json:"estimated_minutes,omitempty"`
// ===== Timestamps =====
CreatedAt time.Time `json:"created_at"`
CreatedBy string `json:"created_by,omitempty"` // Who created this issue (GH#748)
UpdatedAt time.Time `json:"updated_at"`
ClosedAt *time.Time `json:"closed_at,omitempty"`
CloseReason string `json:"close_reason,omitempty"` // Reason provided when closing
ClosedBySession string `json:"closed_by_session,omitempty"` // Claude Code session that closed this issue
// ===== Time-Based Scheduling (GH#820) =====
DueAt *time.Time `json:"due_at,omitempty"` // When this issue should be completed
DeferUntil *time.Time `json:"defer_until,omitempty"` // Hide from bd ready until this time
// ===== External Integration =====
ExternalRef *string `json:"external_ref,omitempty"` // e.g., "gh-9", "jira-ABC"
SourceSystem string `json:"source_system,omitempty"` // Adapter/system that created this issue (federation)
// ===== Compaction Metadata =====
CompactionLevel int `json:"compaction_level,omitempty"`
CompactedAt *time.Time `json:"compacted_at,omitempty"`
CompactedAtCommit *string `json:"compacted_at_commit,omitempty"` // Git commit hash when compacted
OriginalSize int `json:"original_size,omitempty"`
// ===== Internal Routing (not exported to JSONL) =====
SourceRepo string `json:"-"` // Which repo owns this issue (multi-repo support)
IDPrefix string `json:"-"` // Override prefix for ID generation (appends to config prefix)
PrefixOverride string `json:"-"` // Completely replace config prefix (for cross-rig creation)
// ===== Relational Data (populated for export/import) =====
Labels []string `json:"labels,omitempty"`
Dependencies []*Dependency `json:"dependencies,omitempty"`
Comments []*Comment `json:"comments,omitempty"`
// ===== Tombstone Fields (soft-delete support) =====
DeletedAt *time.Time `json:"deleted_at,omitempty"` // When deleted
DeletedBy string `json:"deleted_by,omitempty"` // Who deleted
DeleteReason string `json:"delete_reason,omitempty"` // Why deleted
OriginalType string `json:"original_type,omitempty"` // Issue type before deletion
// ===== Messaging Fields (inter-agent communication) =====
Sender string `json:"sender,omitempty"` // Who sent this (for messages)
Ephemeral bool `json:"ephemeral,omitempty"` // If true, not exported to JSONL
// NOTE: RepliesTo, RelatesTo, DuplicateOf, SupersededBy moved to dependencies table
// per Decision 004 (Edge Schema Consolidation). Use dependency API instead.
// ===== Context Markers =====
Pinned bool `json:"pinned,omitempty"` // Persistent context marker, not a work item
IsTemplate bool `json:"is_template,omitempty"` // Read-only template molecule
// ===== Bonding Fields (compound molecule lineage) =====
BondedFrom []BondRef `json:"bonded_from,omitempty"` // For compounds: constituent protos
// ===== HOP Fields (entity tracking for CV chains) =====
Creator *EntityRef `json:"creator,omitempty"` // Who created (human, agent, or org)
Validations []Validation `json:"validations,omitempty"` // Who validated/approved
QualityScore *float32 `json:"quality_score,omitempty"` // Aggregate quality (0.0-1.0), set by Refineries on merge
Crystallizes bool `json:"crystallizes,omitempty"` // Work that compounds (true: code, features) vs evaporates (false: ops, support) - affects CV weighting per Decision 006
// ===== Gate Fields (async coordination primitives) =====
AwaitType string `json:"await_type,omitempty"` // Condition type: gh:run, gh:pr, timer, human, mail
AwaitID string `json:"await_id,omitempty"` // Condition identifier (run ID, PR number, etc.)
Timeout time.Duration `json:"timeout,omitempty"` // Max wait time before escalation
Waiters []string `json:"waiters,omitempty"` // Mail addresses to notify when gate clears
// ===== Slot Fields (exclusive access primitives) =====
Holder string `json:"holder,omitempty"` // Who currently holds the slot (empty = available)
// ===== Source Tracing Fields (formula cooking origin) =====
SourceFormula string `json:"source_formula,omitempty"` // Formula name where step was defined
SourceLocation string `json:"source_location,omitempty"` // Path: "steps[0]", "advice[0].after"
// ===== Agent Identity Fields (agent-as-bead support) =====
HookBead string `json:"hook_bead,omitempty"` // Current work on agent's hook (0..1)
RoleBead string `json:"role_bead,omitempty"` // Role definition bead (required for agents)
AgentState AgentState `json:"agent_state,omitempty"` // Agent state: idle|running|stuck|stopped
LastActivity *time.Time `json:"last_activity,omitempty"` // Updated on each action (timeout detection)
RoleType string `json:"role_type,omitempty"` // Role: polecat|crew|witness|refinery|mayor|deacon
Rig string `json:"rig,omitempty"` // Rig name (empty for town-level agents)
// ===== Molecule Type Fields (swarm coordination) =====
MolType MolType `json:"mol_type,omitempty"` // Molecule type: swarm|patrol|work (empty = work)
// ===== Work Type Fields (assignment model - Decision 006) =====
WorkType WorkType `json:"work_type,omitempty"` // Work type: mutex|open_competition (empty = mutex)
// ===== Event Fields (operational state changes) =====
EventKind string `json:"event_kind,omitempty"` // Namespaced event type: patrol.muted, agent.started
Actor string `json:"actor,omitempty"` // Entity URI who caused this event
Target string `json:"target,omitempty"` // Entity URI or bead ID affected
Payload string `json:"payload,omitempty"` // Event-specific JSON data
}
// ComputeContentHash creates a deterministic hash of the issue's content.
// Uses all substantive fields (excluding ID, timestamps, and compaction metadata)
// to ensure that identical content produces identical hashes across all clones.
func (i *Issue) ComputeContentHash() string {
h := sha256.New()
w := hashFieldWriter{h}
// Core fields in stable order
w.str(i.Title)
w.str(i.Description)
w.str(i.Design)
w.str(i.AcceptanceCriteria)
w.str(i.Notes)
w.str(string(i.Status))
w.int(i.Priority)
w.str(string(i.IssueType))
w.str(i.Assignee)
w.str(i.Owner)
w.str(i.CreatedBy)
// Optional fields
w.strPtr(i.ExternalRef)
w.str(i.SourceSystem)
w.flag(i.Pinned, "pinned")
w.flag(i.IsTemplate, "template")
// Bonded molecules
for _, br := range i.BondedFrom {
w.str(br.SourceID)
w.str(br.BondType)
w.str(br.BondPoint)
}
// HOP entity tracking
w.entityRef(i.Creator)
// HOP validations
for _, v := range i.Validations {
w.entityRef(v.Validator)
w.str(v.Outcome)
w.str(v.Timestamp.Format(time.RFC3339))
w.float32Ptr(v.Score)
}
// HOP aggregate quality score and crystallizes
w.float32Ptr(i.QualityScore)
w.flag(i.Crystallizes, "crystallizes")
// Gate fields for async coordination
w.str(i.AwaitType)
w.str(i.AwaitID)
w.duration(i.Timeout)
for _, waiter := range i.Waiters {
w.str(waiter)
}
// Slot fields for exclusive access
w.str(i.Holder)
// Agent identity fields
w.str(i.HookBead)
w.str(i.RoleBead)
w.str(string(i.AgentState))
w.str(i.RoleType)
w.str(i.Rig)
// Molecule type
w.str(string(i.MolType))
// Work type
w.str(string(i.WorkType))
// Event fields
w.str(i.EventKind)
w.str(i.Actor)
w.str(i.Target)
w.str(i.Payload)
return fmt.Sprintf("%x", h.Sum(nil))
}
// hashFieldWriter provides helper methods for writing fields to a hash.
// Each method writes the value followed by a null separator for consistency.
type hashFieldWriter struct {
h hash.Hash
}
func (w hashFieldWriter) str(s string) {
w.h.Write([]byte(s))
w.h.Write([]byte{0})
}
func (w hashFieldWriter) int(n int) {
w.h.Write([]byte(fmt.Sprintf("%d", n)))
w.h.Write([]byte{0})
}
func (w hashFieldWriter) strPtr(p *string) {
if p != nil {
w.h.Write([]byte(*p))
}
w.h.Write([]byte{0})
}
func (w hashFieldWriter) float32Ptr(p *float32) {
if p != nil {
w.h.Write([]byte(fmt.Sprintf("%f", *p)))
}
w.h.Write([]byte{0})
}
func (w hashFieldWriter) duration(d time.Duration) {
w.h.Write([]byte(fmt.Sprintf("%d", d)))
w.h.Write([]byte{0})
}
func (w hashFieldWriter) flag(b bool, label string) {
if b {
w.h.Write([]byte(label))
}
w.h.Write([]byte{0})
}
func (w hashFieldWriter) entityRef(e *EntityRef) {
if e != nil {
w.str(e.Name)
w.str(e.Platform)
w.str(e.Org)
w.str(e.ID)
}
}
// DefaultTombstoneTTL is the default time-to-live for tombstones (30 days)
const DefaultTombstoneTTL = 30 * 24 * time.Hour
// MinTombstoneTTL is the minimum allowed TTL (7 days) to prevent data loss
const MinTombstoneTTL = 7 * 24 * time.Hour
// ClockSkewGrace is added to TTL to handle clock drift between machines
const ClockSkewGrace = 1 * time.Hour
// IsTombstone returns true if the issue has been soft-deleted
func (i *Issue) IsTombstone() bool {
return i.Status == StatusTombstone
}
// IsExpired returns true if the tombstone has exceeded its TTL.
// Non-tombstone issues always return false.
// ttl is the configured TTL duration:
// - If zero, DefaultTombstoneTTL (30 days) is used
// - If negative, the tombstone is immediately expired (for --hard mode)
// - If positive, ClockSkewGrace is added only for TTLs > 1 hour
func (i *Issue) IsExpired(ttl time.Duration) bool {
// Non-tombstones never expire
if !i.IsTombstone() {
return false
}
// Tombstones without DeletedAt are not expired (safety: shouldn't happen in valid data)
if i.DeletedAt == nil {
return false
}
// Negative TTL means "immediately expired" - for --hard mode
if ttl < 0 {
return true
}
// Use default TTL if not specified
if ttl == 0 {
ttl = DefaultTombstoneTTL
}
// Only add clock skew grace period for normal TTLs (> 1 hour).
// For short TTLs (testing/development), skip grace period.
effectiveTTL := ttl
if ttl > ClockSkewGrace {
effectiveTTL = ttl + ClockSkewGrace
}
// Check if the tombstone has exceeded its TTL
expirationTime := i.DeletedAt.Add(effectiveTTL)
return time.Now().After(expirationTime)
}
// Validate checks if the issue has valid field values (built-in statuses only)
func (i *Issue) Validate() error {
return i.ValidateWithCustomStatuses(nil)
}
// ValidateWithCustomStatuses checks if the issue has valid field values,
// allowing custom statuses in addition to built-in ones.
func (i *Issue) ValidateWithCustomStatuses(customStatuses []string) error {
return i.ValidateWithCustom(customStatuses, nil)
}
// ValidateWithCustom checks if the issue has valid field values,
// allowing custom statuses and types in addition to built-in ones.
func (i *Issue) ValidateWithCustom(customStatuses, customTypes []string) error {
if len(i.Title) == 0 {
return fmt.Errorf("title is required")
}
if len(i.Title) > 500 {
return fmt.Errorf("title must be 500 characters or less (got %d)", len(i.Title))
}
if i.Priority < 0 || i.Priority > 4 {
return fmt.Errorf("priority must be between 0 and 4 (got %d)", i.Priority)
}
if !i.Status.IsValidWithCustom(customStatuses) {
return fmt.Errorf("invalid status: %s", i.Status)
}
if !i.IssueType.IsValidWithCustom(customTypes) {
return fmt.Errorf("invalid issue type: %s", i.IssueType)
}
if i.EstimatedMinutes != nil && *i.EstimatedMinutes < 0 {
return fmt.Errorf("estimated_minutes cannot be negative")
}
// Enforce closed_at invariant: closed_at should be set if and only if status is closed
// Exception: tombstones may retain closed_at from before deletion
if i.Status == StatusClosed && i.ClosedAt == nil {
return fmt.Errorf("closed issues must have closed_at timestamp")
}
if i.Status != StatusClosed && i.Status != StatusTombstone && i.ClosedAt != nil {
return fmt.Errorf("non-closed issues cannot have closed_at timestamp")
}
// Enforce tombstone invariants: deleted_at must be set for tombstones, and only for tombstones
if i.Status == StatusTombstone && i.DeletedAt == nil {
return fmt.Errorf("tombstone issues must have deleted_at timestamp")
}
if i.Status != StatusTombstone && i.DeletedAt != nil {
return fmt.Errorf("non-tombstone issues cannot have deleted_at timestamp")
}
// Validate agent state if set
if !i.AgentState.IsValid() {
return fmt.Errorf("invalid agent state: %s", i.AgentState)
}
return nil
}
// ValidateForImport validates the issue for multi-repo import (federation trust model).
// Built-in types are validated (to catch typos). Non-built-in types are trusted
// since the source repo already validated them when the issue was created.
// This implements "trust the chain below you" from the HOP federation model.
func (i *Issue) ValidateForImport(customStatuses []string) error {
if len(i.Title) == 0 {
return fmt.Errorf("title is required")
}
if len(i.Title) > 500 {
return fmt.Errorf("title must be 500 characters or less (got %d)", len(i.Title))
}
if i.Priority < 0 || i.Priority > 4 {
return fmt.Errorf("priority must be between 0 and 4 (got %d)", i.Priority)
}
if !i.Status.IsValidWithCustom(customStatuses) {
return fmt.Errorf("invalid status: %s", i.Status)
}
// Issue type validation: federation trust model
// Only validate built-in types (catch typos like "tsak" vs "task")
// Trust non-built-in types from source repo
if i.IssueType != "" && i.IssueType.IsValid() {
// Built-in type - it's valid
} else if i.IssueType != "" && !i.IssueType.IsValid() {
// Non-built-in type - trust it (child repo already validated)
}
if i.EstimatedMinutes != nil && *i.EstimatedMinutes < 0 {
return fmt.Errorf("estimated_minutes cannot be negative")
}
// Enforce closed_at invariant
if i.Status == StatusClosed && i.ClosedAt == nil {
return fmt.Errorf("closed issues must have closed_at timestamp")
}
if i.Status != StatusClosed && i.Status != StatusTombstone && i.ClosedAt != nil {
return fmt.Errorf("non-closed issues cannot have closed_at timestamp")
}
// Enforce tombstone invariants
if i.Status == StatusTombstone && i.DeletedAt == nil {
return fmt.Errorf("tombstone issues must have deleted_at timestamp")
}
if i.Status != StatusTombstone && i.DeletedAt != nil {
return fmt.Errorf("non-tombstone issues cannot have deleted_at timestamp")
}
// Validate agent state if set
if !i.AgentState.IsValid() {
return fmt.Errorf("invalid agent state: %s", i.AgentState)
}
return nil
}
// SetDefaults applies default values for fields omitted during JSONL import.
// Call this after json.Unmarshal to ensure missing fields have proper defaults:
// - Status: defaults to StatusOpen if empty
// - Priority: defaults to 2 if zero (note: P0 issues must explicitly set priority=0)
// - IssueType: defaults to TypeTask if empty
//
// This enables smaller JSONL output by using omitempty on these fields.
func (i *Issue) SetDefaults() {
if i.Status == "" {
i.Status = StatusOpen
}
// Note: priority 0 (P0) is a valid value, so we can't distinguish between
// "explicitly set to 0" and "omitted". For JSONL compactness, we treat
// priority 0 in JSONL as P0, not as "use default". This is the expected
// behavior since P0 issues are explicitly marked.
// Priority default of 2 only applies to new issues via Create, not import.
if i.IssueType == "" {
i.IssueType = TypeTask
}
}
// Status represents the current state of an issue
type Status string
// Issue status constants
const (
StatusOpen Status = "open"
StatusInProgress Status = "in_progress"
StatusBlocked Status = "blocked"
StatusDeferred Status = "deferred" // Deliberately put on ice for later
StatusClosed Status = "closed"
StatusTombstone Status = "tombstone" // Soft-deleted issue
StatusPinned Status = "pinned" // Persistent bead that stays open indefinitely
StatusHooked Status = "hooked" // Work attached to an agent's hook (GUPP)
)
// IsValid checks if the status value is valid (built-in statuses only)
func (s Status) IsValid() bool {
switch s {
case StatusOpen, StatusInProgress, StatusBlocked, StatusDeferred, StatusClosed, StatusTombstone, StatusPinned, StatusHooked:
return true
}
return false
}
// IsValidWithCustom checks if the status is valid, including custom statuses.
// Custom statuses are user-defined via bd config set status.custom "status1,status2,..."
func (s Status) IsValidWithCustom(customStatuses []string) bool {
// First check built-in statuses
if s.IsValid() {
return true
}
// Then check custom statuses
for _, custom := range customStatuses {
if string(s) == custom {
return true
}
}
return false
}
// IssueType categorizes the kind of work
type IssueType string
// Issue type constants
const (
TypeBug IssueType = "bug"
TypeFeature IssueType = "feature"
TypeTask IssueType = "task"
TypeEpic IssueType = "epic"
TypeChore IssueType = "chore"
TypeMessage IssueType = "message" // Ephemeral communication between workers
TypeMergeRequest IssueType = "merge-request" // Merge queue entry for refinery processing
TypeMolecule IssueType = "molecule" // Template molecule for issue hierarchies
TypeGate IssueType = "gate" // Async coordination gate
TypeAgent IssueType = "agent" // Agent identity bead
TypeRole IssueType = "role" // Agent role definition
TypeRig IssueType = "rig" // Rig identity bead (multi-repo workspace)
TypeConvoy IssueType = "convoy" // Cross-project tracking with reactive completion
TypeEvent IssueType = "event" // Operational state change record
TypeSlot IssueType = "slot" // Exclusive access slot (merge-slot gate)
)
// IsValid checks if the issue type value is valid
func (t IssueType) IsValid() bool {
switch t {
case TypeBug, TypeFeature, TypeTask, TypeEpic, TypeChore, TypeMessage, TypeMergeRequest, TypeMolecule, TypeGate, TypeAgent, TypeRole, TypeRig, TypeConvoy, TypeEvent, TypeSlot:
return true
}
return false
}
// IsBuiltIn returns true if the type is a built-in type (same as IsValid).
// Used during multi-repo hydration to determine trust:
// - Built-in types: validate (catch typos)
// - Custom types (!IsBuiltIn): trust from source repo
func (t IssueType) IsBuiltIn() bool {
return t.IsValid()
}
// IsValidWithCustom checks if the issue type is valid, including custom types.
// Custom types are user-defined via bd config set types.custom "type1,type2,..."
func (t IssueType) IsValidWithCustom(customTypes []string) bool {
// First check built-in types
if t.IsValid() {
return true
}
// Then check custom types
for _, custom := range customTypes {
if string(t) == custom {
return true
}
}
return false
}
// RequiredSection describes a recommended section for an issue type.
// Used by bd lint and bd create --validate for template validation.
type RequiredSection struct {
Heading string // Markdown heading, e.g., "## Steps to Reproduce"
Hint string // Guidance for what to include
}
// RequiredSections returns the recommended sections for this issue type.
// Returns nil for types with no specific section requirements.
func (t IssueType) RequiredSections() []RequiredSection {
switch t {
case TypeBug:
return []RequiredSection{
{Heading: "## Steps to Reproduce", Hint: "Describe how to reproduce the bug"},
{Heading: "## Acceptance Criteria", Hint: "Define criteria to verify the fix"},
}
case TypeTask, TypeFeature:
return []RequiredSection{
{Heading: "## Acceptance Criteria", Hint: "Define criteria to verify completion"},
}
case TypeEpic:
return []RequiredSection{
{Heading: "## Success Criteria", Hint: "Define high-level success criteria"},
}
default:
// Chore, message, molecule, gate, agent, role, convoy, event, merge-request
// have no required sections
return nil
}
}
// AgentState represents the self-reported state of an agent
type AgentState string
// Agent state constants
const (
StateIdle AgentState = "idle" // Agent is waiting for work
StateSpawning AgentState = "spawning" // Agent is starting up
StateRunning AgentState = "running" // Agent is executing (general)
StateWorking AgentState = "working" // Agent is actively working on a task
StateStuck AgentState = "stuck" // Agent is blocked and needs help
StateDone AgentState = "done" // Agent completed its current work
StateStopped AgentState = "stopped" // Agent has cleanly shut down
StateDead AgentState = "dead" // Agent died without clean shutdown (timeout detection)
)
// IsValid checks if the agent state value is valid
func (s AgentState) IsValid() bool {
switch s {
case StateIdle, StateSpawning, StateRunning, StateWorking, StateStuck, StateDone, StateStopped, StateDead, "":
return true // empty is valid (non-agent beads)
}
return false
}
// MolType categorizes the molecule type for swarm coordination
type MolType string
// MolType constants
const (
MolTypeSwarm MolType = "swarm" // Swarm molecule: coordinated multi-polecat work
MolTypePatrol MolType = "patrol" // Patrol molecule: recurring operational work (Witness, Deacon, etc.)
MolTypeWork MolType = "work" // Work molecule: regular polecat work (default)
)
// IsValid checks if the mol type value is valid
func (m MolType) IsValid() bool {
switch m {
case MolTypeSwarm, MolTypePatrol, MolTypeWork, "":
return true // empty is valid (defaults to work)
}
return false
}
// WorkType categorizes how work assignment operates for a bead (Decision 006)
type WorkType string
// WorkType constants
const (
WorkTypeMutex WorkType = "mutex" // One worker, exclusive assignment (default)
WorkTypeOpenCompetition WorkType = "open_competition" // Many submit, buyer picks
)
// IsValid checks if the work type value is valid
func (w WorkType) IsValid() bool {
switch w {
case WorkTypeMutex, WorkTypeOpenCompetition, "":
return true // empty is valid (defaults to mutex)
}
return false
}
// Dependency represents a relationship between issues
type Dependency struct {
IssueID string `json:"issue_id"`
DependsOnID string `json:"depends_on_id"`
Type DependencyType `json:"type"`
CreatedAt time.Time `json:"created_at"`
CreatedBy string `json:"created_by,omitempty"`
// Metadata contains type-specific edge data (JSON blob)
// Examples: similarity scores, approval details, skill proficiency
Metadata string `json:"metadata,omitempty"`
// ThreadID groups conversation edges for efficient thread queries
// For replies-to edges, this identifies the conversation root
ThreadID string `json:"thread_id,omitempty"`
}
// DependencyCounts holds counts for dependencies and dependents
type DependencyCounts struct {
DependencyCount int `json:"dependency_count"` // Number of issues this issue depends on
DependentCount int `json:"dependent_count"` // Number of issues that depend on this issue
}
// IssueWithDependencyMetadata extends Issue with dependency relationship type
// Note: We explicitly include all Issue fields to ensure proper JSON marshaling
type IssueWithDependencyMetadata struct {
Issue
DependencyType DependencyType `json:"dependency_type"`
}
// IssueWithCounts extends Issue with dependency relationship counts
type IssueWithCounts struct {
*Issue
DependencyCount int `json:"dependency_count"`
DependentCount int `json:"dependent_count"`
}
// IssueDetails extends Issue with labels, dependencies, dependents, and comments.
// Used for JSON serialization in bd show and RPC responses.
type IssueDetails struct {
Issue
Labels []string `json:"labels,omitempty"`
Dependencies []*IssueWithDependencyMetadata `json:"dependencies,omitempty"`
Dependents []*IssueWithDependencyMetadata `json:"dependents,omitempty"`
Comments []*Comment `json:"comments,omitempty"`
Parent *string `json:"parent,omitempty"`
}
// DependencyType categorizes the relationship
type DependencyType string
// Dependency type constants
const (
// Workflow types (affect ready work calculation)
DepBlocks DependencyType = "blocks"
DepParentChild DependencyType = "parent-child"
DepConditionalBlocks DependencyType = "conditional-blocks" // B runs only if A fails
DepWaitsFor DependencyType = "waits-for" // Fanout gate: wait for dynamic children
// Association types
DepRelated DependencyType = "related"
DepDiscoveredFrom DependencyType = "discovered-from"
// Graph link types
DepRepliesTo DependencyType = "replies-to" // Conversation threading
DepRelatesTo DependencyType = "relates-to" // Loose knowledge graph edges
DepDuplicates DependencyType = "duplicates" // Deduplication link
DepSupersedes DependencyType = "supersedes" // Version chain link
// Entity types (HOP foundation - Decision 004)
DepAuthoredBy DependencyType = "authored-by" // Creator relationship
DepAssignedTo DependencyType = "assigned-to" // Assignment relationship
DepApprovedBy DependencyType = "approved-by" // Approval relationship
DepAttests DependencyType = "attests" // Skill attestation: X attests Y has skill Z
// Convoy tracking (non-blocking cross-project references)
DepTracks DependencyType = "tracks" // Convoy → issue tracking (non-blocking)
// Reference types (cross-referencing without blocking)
DepUntil DependencyType = "until" // Active until target closes (e.g., muted until issue resolved)
DepCausedBy DependencyType = "caused-by" // Triggered by target (audit trail)
DepValidates DependencyType = "validates" // Approval/validation relationship
// Delegation types (work delegation chains)
DepDelegatedFrom DependencyType = "delegated-from" // Work delegated from parent; completion cascades up
)
// IsValid checks if the dependency type value is valid.
// Accepts any non-empty string up to 50 characters.
// Use IsWellKnown() to check if it's a built-in type.
func (d DependencyType) IsValid() bool {
return len(d) > 0 && len(d) <= 50
}
// IsWellKnown checks if the dependency type is a well-known constant.
// Returns false for custom/user-defined types (which are still valid).
func (d DependencyType) IsWellKnown() bool {
switch d {
case DepBlocks, DepParentChild, DepConditionalBlocks, DepWaitsFor, DepRelated, DepDiscoveredFrom,
DepRepliesTo, DepRelatesTo, DepDuplicates, DepSupersedes,
DepAuthoredBy, DepAssignedTo, DepApprovedBy, DepAttests, DepTracks,
DepUntil, DepCausedBy, DepValidates, DepDelegatedFrom:
return true
}
return false
}
// AffectsReadyWork returns true if this dependency type blocks work.
// Only blocking types affect the ready work calculation.
func (d DependencyType) AffectsReadyWork() bool {
return d == DepBlocks || d == DepParentChild || d == DepConditionalBlocks || d == DepWaitsFor
}
// WaitsForMeta holds metadata for waits-for dependencies (fanout gates).
// Stored as JSON in the Dependency.Metadata field.
type WaitsForMeta struct {
// Gate type: "all-children" (wait for all), "any-children" (wait for first)
Gate string `json:"gate"`
// SpawnerID identifies which step/issue spawns the children to wait for.
// If empty, waits for all direct children of the depends_on_id issue.
SpawnerID string `json:"spawner_id,omitempty"`
}
// WaitsForGate constants
const (
WaitsForAllChildren = "all-children" // Wait for all dynamic children to complete
WaitsForAnyChildren = "any-children" // Proceed when first child completes (future)
)
// AttestsMeta holds metadata for attests dependencies (skill attestations).
// Stored as JSON in the Dependency.Metadata field.
// Enables: Entity X attests that Entity Y has skill Z at level N.
type AttestsMeta struct {
// Skill is the identifier of the skill being attested (e.g., "go", "rust", "code-review")
Skill string `json:"skill"`
// Level is the proficiency level (e.g., "beginner", "intermediate", "expert", or numeric 1-5)
Level string `json:"level"`
// Date is when the attestation was made (RFC3339 format)
Date string `json:"date"`
// Evidence is optional reference to supporting evidence (e.g., issue ID, commit, PR)
Evidence string `json:"evidence,omitempty"`
// Notes is optional free-form notes about the attestation
Notes string `json:"notes,omitempty"`
}
// FailureCloseKeywords are keywords that indicate an issue was closed due to failure.
// Used by conditional-blocks dependencies to determine if the condition is met.
var FailureCloseKeywords = []string{
"failed",
"rejected",
"wontfix",
"won't fix",
"canceled",
"cancelled", //nolint:misspell // British spelling intentionally included
"abandoned",
"blocked",
"error",
"timeout",
"aborted",
}
// IsFailureClose returns true if the close reason indicates the issue failed.
// This is used by conditional-blocks dependencies: B runs only if A fails.
// A "failure" close reason contains one of the FailureCloseKeywords (case-insensitive).
func IsFailureClose(closeReason string) bool {
if closeReason == "" {
return false
}
lower := strings.ToLower(closeReason)
for _, keyword := range FailureCloseKeywords {
if strings.Contains(lower, keyword) {
return true
}
}
return false
}
// Label represents a tag on an issue
type Label struct {
IssueID string `json:"issue_id"`
Label string `json:"label"`
}
// Comment represents a comment on an issue
type Comment struct {
ID int64 `json:"id"`
IssueID string `json:"issue_id"`
Author string `json:"author"`
Text string `json:"text"`
CreatedAt time.Time `json:"created_at"`
}
// Event represents an audit trail entry
type Event struct {
ID int64 `json:"id"`
IssueID string `json:"issue_id"`
EventType EventType `json:"event_type"`
Actor string `json:"actor"`
OldValue *string `json:"old_value,omitempty"`
NewValue *string `json:"new_value,omitempty"`
Comment *string `json:"comment,omitempty"`
CreatedAt time.Time `json:"created_at"`
}
// EventType categorizes audit trail events
type EventType string
// Event type constants for audit trail
const (
EventCreated EventType = "created"
EventUpdated EventType = "updated"
EventStatusChanged EventType = "status_changed"
EventCommented EventType = "commented"
EventClosed EventType = "closed"
EventReopened EventType = "reopened"
EventDependencyAdded EventType = "dependency_added"
EventDependencyRemoved EventType = "dependency_removed"
EventLabelAdded EventType = "label_added"
EventLabelRemoved EventType = "label_removed"
EventCompacted EventType = "compacted"
)
// BlockedIssue extends Issue with blocking information
type BlockedIssue struct {
Issue
BlockedByCount int `json:"blocked_by_count"`
BlockedBy []string `json:"blocked_by"`
}
// TreeNode represents a node in a dependency tree
type TreeNode struct {
Issue
Depth int `json:"depth"`
ParentID string `json:"parent_id"`
Truncated bool `json:"truncated"`
}
// MoleculeProgressStats provides efficient progress info for large molecules.
// This uses indexed queries instead of loading all steps into memory.
type MoleculeProgressStats struct {
MoleculeID string `json:"molecule_id"`
MoleculeTitle string `json:"molecule_title"`
Total int `json:"total"` // Total steps (direct children)
Completed int `json:"completed"` // Closed steps
InProgress int `json:"in_progress"` // Steps currently in progress
CurrentStepID string `json:"current_step_id"` // First in_progress step ID (if any)
FirstClosed *time.Time `json:"first_closed,omitempty"`
LastClosed *time.Time `json:"last_closed,omitempty"`
}
// Statistics provides aggregate metrics
type Statistics struct {
TotalIssues int `json:"total_issues"`
OpenIssues int `json:"open_issues"`
InProgressIssues int `json:"in_progress_issues"`
ClosedIssues int `json:"closed_issues"`
BlockedIssues int `json:"blocked_issues"`
DeferredIssues int `json:"deferred_issues"` // Issues on ice
ReadyIssues int `json:"ready_issues"`
TombstoneIssues int `json:"tombstone_issues"` // Soft-deleted issues
PinnedIssues int `json:"pinned_issues"` // Persistent issues
EpicsEligibleForClosure int `json:"epics_eligible_for_closure"`
AverageLeadTime float64 `json:"average_lead_time_hours"`
}
// IssueFilter is used to filter issue queries
type IssueFilter struct {
Status *Status
Priority *int
IssueType *IssueType
Assignee *string
Labels []string // AND semantics: issue must have ALL these labels
LabelsAny []string // OR semantics: issue must have AT LEAST ONE of these labels
TitleSearch string
IDs []string // Filter by specific issue IDs
IDPrefix string // Filter by ID prefix (e.g., "bd-" to match "bd-abc123")
Limit int
// Pattern matching
TitleContains string
DescriptionContains string
NotesContains string
// Date ranges
CreatedAfter *time.Time
CreatedBefore *time.Time
UpdatedAfter *time.Time
UpdatedBefore *time.Time
ClosedAfter *time.Time
ClosedBefore *time.Time
// Empty/null checks
EmptyDescription bool
NoAssignee bool
NoLabels bool
// Numeric ranges
PriorityMin *int
PriorityMax *int
// Tombstone filtering
IncludeTombstones bool // If false (default), exclude tombstones from results
// Ephemeral filtering
Ephemeral *bool // Filter by ephemeral flag (nil = any, true = only ephemeral, false = only persistent)
// Pinned filtering
Pinned *bool // Filter by pinned flag (nil = any, true = only pinned, false = only non-pinned)
// Template filtering
IsTemplate *bool // Filter by template flag (nil = any, true = only templates, false = exclude templates)
// Parent filtering: filter children by parent issue ID
ParentID *string // Filter by parent issue (via parent-child dependency)
// Molecule type filtering
MolType *MolType // Filter by molecule type (nil = any, swarm/patrol/work)
// Status exclusion (for default non-closed behavior)
ExcludeStatus []Status // Exclude issues with these statuses
// Type exclusion (for hiding internal types like gates)
ExcludeTypes []IssueType // Exclude issues with these types
// Time-based scheduling filters (GH#820)
Deferred bool // Filter issues with defer_until set (any value)
DeferAfter *time.Time // Filter issues with defer_until > this time
DeferBefore *time.Time // Filter issues with defer_until < this time
DueAfter *time.Time // Filter issues with due_at > this time
DueBefore *time.Time // Filter issues with due_at < this time
Overdue bool // Filter issues where due_at < now AND status != closed
}
// SortPolicy determines how ready work is ordered
type SortPolicy string
// Sort policy constants
const (
// SortPolicyHybrid prioritizes recent issues by priority, older by age
// Recent = created within 48 hours
// This is the default for backwards compatibility
SortPolicyHybrid SortPolicy = "hybrid"
// SortPolicyPriority always sorts by priority first, then creation date
// Use for autonomous execution, CI/CD, priority-driven workflows
SortPolicyPriority SortPolicy = "priority"
// SortPolicyOldest always sorts by creation date (oldest first)
// Use for backlog clearing, preventing issue starvation
SortPolicyOldest SortPolicy = "oldest"
)
// IsValid checks if the sort policy value is valid
func (s SortPolicy) IsValid() bool {
switch s {
case SortPolicyHybrid, SortPolicyPriority, SortPolicyOldest, "":
return true
}
return false
}
// WorkFilter is used to filter ready work queries
type WorkFilter struct {
Status Status
Type string // Filter by issue type (task, bug, feature, epic, merge-request, etc.)
Priority *int
Assignee *string
Unassigned bool // Filter for issues with no assignee
Labels []string // AND semantics: issue must have ALL these labels
LabelsAny []string // OR semantics: issue must have AT LEAST ONE of these labels
Limit int
SortPolicy SortPolicy
// Parent filtering: filter to descendants of a bead/epic (recursive)
ParentID *string // Show all descendants of this issue
// Molecule type filtering
MolType *MolType // Filter by molecule type (nil = any, swarm/patrol/work)
// Time-based deferral filtering (GH#820)
IncludeDeferred bool // If true, include issues with future defer_until timestamps
}
// StaleFilter is used to filter stale issue queries
type StaleFilter struct {
Days int // Issues not updated in this many days
Status string // Filter by status (open|in_progress|blocked), empty = all non-closed
Limit int // Maximum issues to return
}
// EpicStatus represents an epic with its completion status
type EpicStatus struct {
Epic *Issue `json:"epic"`
TotalChildren int `json:"total_children"`
ClosedChildren int `json:"closed_children"`
EligibleForClose bool `json:"eligible_for_close"`
}
// BondRef tracks compound molecule lineage.
// When protos or molecules are bonded together, BondRefs record
// which sources were combined and how they were attached.
type BondRef struct {
SourceID string `json:"source_id"` // Source proto or molecule ID
BondType string `json:"bond_type"` // sequential, parallel, conditional
BondPoint string `json:"bond_point,omitempty"` // Attachment site (issue ID or empty for root)
}
// Bond type constants for compound molecules
const (
BondTypeSequential = "sequential" // B runs after A completes
BondTypeParallel = "parallel" // B runs alongside A
BondTypeConditional = "conditional" // B runs only if A fails
BondTypeRoot = "root" // Marks the primary/root component
)
// IsCompound returns true if this issue is a compound (bonded from multiple sources).
func (i *Issue) IsCompound() bool {
return len(i.BondedFrom) > 0
}
// GetConstituents returns the BondRefs for this compound's constituent protos.
// Returns nil for non-compound issues.
func (i *Issue) GetConstituents() []BondRef {
return i.BondedFrom
}
// EntityRef is a structured reference to an entity (human, agent, or org).
// This is the foundation for HOP entity tracking and CV chains.
// Can be rendered as a URI: entity://hop/<platform>/<org>/<id>
//
// Example usage:
//
// ref := &EntityRef{
// Name: "polecat/Nux",
// Platform: "gastown",
// Org: "steveyegge",
// ID: "polecat-nux",
// }
// uri := ref.URI() // "entity://hop/gastown/steveyegge/polecat-nux"
type EntityRef struct {
// Name is the human-readable identifier (e.g., "polecat/Nux", "mayor")
Name string `json:"name,omitempty"`
// Platform identifies the execution context (e.g., "gastown", "github")
Platform string `json:"platform,omitempty"`
// Org identifies the organization (e.g., "steveyegge", "anthropics")
Org string `json:"org,omitempty"`
// ID is the unique identifier within the platform/org (e.g., "polecat-nux")
ID string `json:"id,omitempty"`
}
// IsEmpty returns true if all fields are empty.
func (e *EntityRef) IsEmpty() bool {
if e == nil {
return true
}
return e.Name == "" && e.Platform == "" && e.Org == "" && e.ID == ""
}
// URI returns the entity as a HOP URI.
// Format: entity://hop/<platform>/<org>/<id>
// Returns empty string if Platform, Org, or ID is missing.
func (e *EntityRef) URI() string {
if e == nil || e.Platform == "" || e.Org == "" || e.ID == "" {
return ""
}
return fmt.Sprintf("entity://hop/%s/%s/%s", e.Platform, e.Org, e.ID)
}
// String returns a human-readable representation.
// Prefers Name if set, otherwise returns URI or ID.
func (e *EntityRef) String() string {
if e == nil {
return ""
}
if e.Name != "" {
return e.Name
}
if uri := e.URI(); uri != "" {
return uri
}
return e.ID
}
// Validation records who validated/approved work completion.
// This is core to HOP's proof-of-stake concept - validators stake
// their reputation on approvals.
type Validation struct {
// Validator is who approved/rejected the work
Validator *EntityRef `json:"validator"`
// Outcome is the validation result: accepted, rejected, revision_requested
Outcome string `json:"outcome"`
// Timestamp is when the validation occurred
Timestamp time.Time `json:"timestamp"`
// Score is an optional quality score (0.0-1.0)
Score *float32 `json:"score,omitempty"`
}
// Validation outcome constants
const (
ValidationAccepted = "accepted"
ValidationRejected = "rejected"
ValidationRevisionRequested = "revision_requested"
)
// IsValidOutcome checks if the outcome is a known validation outcome.
func (v *Validation) IsValidOutcome() bool {
switch v.Outcome {
case ValidationAccepted, ValidationRejected, ValidationRevisionRequested:
return true
}
return false
}
// ParseEntityURI parses a HOP entity URI into an EntityRef.
// Format: entity://hop/<platform>/<org>/<id>
// Returns nil and error if the URI is invalid.
func ParseEntityURI(uri string) (*EntityRef, error) {
const prefix = "entity://hop/"
if !strings.HasPrefix(uri, prefix) {
return nil, fmt.Errorf("invalid entity URI: must start with %q", prefix)
}
rest := uri[len(prefix):]
parts := strings.SplitN(rest, "/", 3)
if len(parts) != 3 || parts[0] == "" || parts[1] == "" || parts[2] == "" {
return nil, fmt.Errorf("invalid entity URI: expected entity://hop/<platform>/<org>/<id>, got %q", uri)
}
return &EntityRef{
Platform: parts[0],
Org: parts[1],
ID: parts[2],
}, nil
}