Hotfix issues with 1.0.3

This commit is contained in:
Mukhtar Akere
2025-06-26 03:51:28 +01:00
parent 817051589e
commit e123a2fd5e
10 changed files with 76 additions and 334 deletions

View File

@@ -75,26 +75,6 @@ type Job struct {
ctx context.Context
}
func (j *Job) getUnprocessedBrokenItems() map[string][]arr.ContentFile {
items := make(map[string][]arr.ContentFile)
for arrName, files := range j.BrokenItems {
if len(files) == 0 {
continue // Skip empty file lists
}
items[arrName] = make([]arr.ContentFile, 0, len(files))
for _, file := range files {
if file.Path != "" && file.TargetPath != "" && !file.Processed {
items[arrName] = append(items[arrName], file)
}
}
}
if len(items) == 0 {
return nil // Return nil if no unprocessed items found
}
return items
}
func New(arrs *arr.Storage, engine *debrid.Storage) *Repair {
cfg := config.Get()
workers := runtime.NumCPU() * 20
@@ -765,7 +745,7 @@ func (r *Repair) ProcessJob(id string) error {
return fmt.Errorf("job %s already failed", id)
}
brokenItems := job.getUnprocessedBrokenItems()
brokenItems := job.BrokenItems
if len(brokenItems) == 0 {
r.logger.Info().Msgf("No broken items found for job %s", id)
job.CompletedAt = time.Now()
@@ -773,144 +753,63 @@ func (r *Repair) ProcessJob(id string) error {
return nil
}
r.logger.Info().Msgf("Processing job %s with %d broken items", id, len(brokenItems))
go r.processJob(job, brokenItems)
return nil
}
func (r *Repair) processJob(job *Job, brokenItems map[string][]arr.ContentFile) {
if job.ctx == nil || job.ctx.Err() != nil {
job.ctx, job.cancelFunc = context.WithCancel(r.ctx)
}
errs := make([]error, 0)
processedCount := 0
g, ctx := errgroup.WithContext(job.ctx)
g.SetLimit(r.workers)
for arrName, items := range brokenItems {
select {
case <-job.ctx.Done():
r.logger.Info().Msgf("Job %s cancelled", job.ID)
job.Status = JobCancelled
job.CompletedAt = time.Now()
job.Error = "Job was cancelled"
return
default:
// Continue processing
}
items := items
arrName := arrName
g.Go(func() error {
a := r.arrs.Get(arrName)
if a == nil {
errs = append(errs, fmt.Errorf("arr %s not found", arrName))
continue
}
select {
case <-ctx.Done():
return ctx.Err()
default:
}
if err := a.DeleteFiles(items); err != nil {
errs = append(errs, fmt.Errorf("failed to delete broken items for %s: %w", arrName, err))
continue
}
// Search for missing items
if err := a.SearchMissing(items); err != nil {
errs = append(errs, fmt.Errorf("failed to search missing items for %s: %w", arrName, err))
continue
}
processedCount += len(items)
// Mark this item as processed
for i := range items {
items[i].Processed = true
}
job.BrokenItems[arrName] = items
a := r.arrs.Get(arrName)
if a == nil {
r.logger.Error().Msgf("Arr %s not found", arrName)
return nil
}
if err := a.DeleteFiles(items); err != nil {
r.logger.Error().Err(err).Msgf("Failed to delete broken items for %s", arrName)
return nil
}
// Search for missing items
if err := a.SearchMissing(items); err != nil {
r.logger.Error().Err(err).Msgf("Failed to search missing items for %s", arrName)
return nil
}
return nil
})
}
// Update job status to in-progress
job.Status = JobProcessing
r.saveToFile()
if len(errs) > 0 {
errMsg := fmt.Sprintf("Job %s encountered errors: %v", job.ID, errs)
job.Error = errMsg
job.FailedAt = time.Now()
job.Status = JobFailed
r.logger.Error().Msg(errMsg)
go func() {
if err := request.SendDiscordMessage("repair_failed", "error", job.discordContext()); err != nil {
r.logger.Error().Msgf("Error sending discord message: %v", err)
}
}()
return
}
remainingItems := job.getUnprocessedBrokenItems()
if len(remainingItems) == 0 {
// All items processed, mark job as completed
job.CompletedAt = time.Now()
job.Status = JobCompleted
r.logger.Info().Msgf("Job %s completed successfully (all items processed)", job.ID)
go func() {
if err := request.SendDiscordMessage("repair_complete", "success", job.discordContext()); err != nil {
r.logger.Error().Msgf("Error sending discord message: %v", err)
}
}()
} else {
// Some items still remain, keep job as pending
job.Status = JobPending
r.logger.Info().Msgf("Job %s: processed %d selected items successfully, %d items remaining", job.ID, processedCount, len(remainingItems))
go func() {
if err := request.SendDiscordMessage("repair_partial_complete", "info", job.discordContext()); err != nil {
r.logger.Error().Msgf("Error sending discord message: %v", err)
}
}()
}
r.saveToFile()
}
// ProcessJobItems processes the selected items for a job
// selectedItems is the map of arr names to the list of file IDs to process
func (r *Repair) ProcessJobItems(id string, selectedItems map[string][]int) error {
job := r.GetJob(id)
if job == nil {
return fmt.Errorf("job %s not found", id)
}
if job.Status != JobPending {
return fmt.Errorf("job %s not pending", id)
}
if job.StartedAt.IsZero() {
return fmt.Errorf("job %s not started", id)
}
if !job.CompletedAt.IsZero() {
return fmt.Errorf("job %s already completed", id)
}
if !job.FailedAt.IsZero() {
return fmt.Errorf("job %s already failed", id)
}
brokenItems := job.getUnprocessedBrokenItems()
validatedItems := make(map[string][]arr.ContentFile)
for arrName, selectedItemsList := range selectedItems {
if jobItems, exists := brokenItems[arrName]; exists {
validItems := make([]arr.ContentFile, 0, len(selectedItemsList))
for _, item := range selectedItemsList {
// Find the item in the job items
for _, jobItem := range jobItems {
if jobItem.FileId == item {
validItems = append(validItems, jobItem)
break
}
}
}
if len(validItems) > 0 {
validatedItems[arrName] = validItems
}
// Launch a goroutine to wait for completion and update the job
go func() {
if err := g.Wait(); err != nil {
job.FailedAt = time.Now()
job.Error = err.Error()
job.CompletedAt = time.Now()
job.Status = JobFailed
r.logger.Error().Err(err).Msgf("Job %s failed", id)
} else {
job.CompletedAt = time.Now()
job.Status = JobCompleted
r.logger.Info().Msgf("Job %s completed successfully", id)
}
}
if len(validatedItems) == 0 {
return fmt.Errorf("no valid items found for job %s", id)
}
job.Status = JobProcessing
r.saveToFile()
go r.processJob(job, validatedItems)
r.saveToFile()
}()
return nil
}