Remove keepalive file infrastructure for feed-based wake model (gt-vdprb.2)

- Remove TouchTownActivity() calls from root.go PersistentPreRun hook
- Remove ReadTownActivity() and activity-based backoff from daemon.go
- Delete TouchTownActivity/ReadTownActivity functions from keepalive.go
- Replace dynamic backoff with fixed 10-min recovery heartbeat

Normal wake is now handled by feed subscription (bd activity --follow).
The daemon is a safety net for dead sessions, GUPP violations, and orphaned work.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
gastown/polecats/furiosa
2025-12-30 22:10:20 -08:00
committed by Steve Yegge
parent 637e959c48
commit 108afdbc52
3 changed files with 11 additions and 132 deletions

View File

@@ -75,69 +75,6 @@ func TouchInWorkspace(workspaceRoot, command string) {
_ = os.WriteFile(keepalivePath, data, 0644) // non-fatal: status file for debugging
}
// TouchTownActivity writes a town-level activity signal to ~/gt/daemon/activity.json.
// This is used by the daemon to implement exponential backoff when the town is idle.
// Any gt command activity resets the backoff to the base heartbeat interval.
// It silently ignores errors (best-effort signaling).
func TouchTownActivity(command string) {
// Get town root from GT_TOWN_ROOT or default to ~/gt
townRoot := os.Getenv("GT_TOWN_ROOT")
if townRoot == "" {
home, err := os.UserHomeDir()
if err != nil {
return
}
townRoot = filepath.Join(home, "gt")
}
daemonDir := filepath.Join(townRoot, "daemon")
// Ensure daemon directory exists
if err := os.MkdirAll(daemonDir, 0755); err != nil {
return
}
state := State{
LastCommand: command,
Timestamp: time.Now().UTC(),
}
data, err := json.Marshal(state)
if err != nil {
return
}
activityPath := filepath.Join(daemonDir, "activity.json")
_ = os.WriteFile(activityPath, data, 0644) // non-fatal: activity signal for daemon
}
// ReadTownActivity returns the current town-level activity state.
// Returns nil if the file doesn't exist or can't be read.
func ReadTownActivity() *State {
townRoot := os.Getenv("GT_TOWN_ROOT")
if townRoot == "" {
home, err := os.UserHomeDir()
if err != nil {
return nil
}
townRoot = filepath.Join(home, "gt")
}
activityPath := filepath.Join(townRoot, "daemon", "activity.json")
data, err := os.ReadFile(activityPath)
if err != nil {
return nil
}
var state State
if err := json.Unmarshal(data, &state); err != nil {
return nil
}
return &state
}
// Read returns the current keepalive state for the workspace.
// Returns nil if the file doesn't exist or can't be read.
func Read(workspaceRoot string) *State {