feat: implement ephemeral polecat model
This implements the ephemeral polecat model where polecats are spawned fresh for each task and deleted upon completion. Key changes: **Spawn (internal/cmd/spawn.go):** - Always create fresh worktree from main branch - Run bd init in new worktree to initialize beads - Remove --create flag (now implicit) - Replace stale polecats with fresh worktrees **Handoff (internal/cmd/handoff.go):** - Add rig/polecat detection from environment and tmux session - Send shutdown requests to correct witness (rig/witness) - Include polecat name in lifecycle request body **Witness (internal/witness/manager.go):** - Add mail checking in monitoring loop - Process LIFECYCLE shutdown requests - Implement full cleanup sequence: - Kill tmux session - Remove git worktree - Delete polecat branch **Polecat state machine (internal/polecat/types.go):** - Primary states: working, done, stuck - Deprecate idle/active (kept for backward compatibility) - New polecats start in working state - ClearIssue transitions to done (not idle) **Polecat commands (internal/cmd/polecat.go):** - Update list to show "Active Polecats" - Normalize legacy states for display - Add deprecation warnings to wake/sleep commands Closes gt-7ik 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -80,12 +80,12 @@ func (m *Manager) Add(name string) (*Polecat, error) {
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return nil, fmt.Errorf("creating worktree: %w", err)
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}
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// Create polecat state
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// Create polecat state - ephemeral polecats start in working state
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now := time.Now()
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polecat := &Polecat{
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Name: name,
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Rig: m.rig.Name,
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State: StateIdle,
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State: StateWorking,
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ClonePath: polecatPath,
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Branch: branchName,
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CreatedAt: now,
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@@ -204,6 +204,7 @@ func (m *Manager) AssignIssue(name, issue string) error {
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}
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// ClearIssue removes the issue assignment from a polecat.
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// In the ephemeral model, this transitions to Done state for cleanup.
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func (m *Manager) ClearIssue(name string) error {
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polecat, err := m.Get(name)
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if err != nil {
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@@ -211,38 +212,44 @@ func (m *Manager) ClearIssue(name string) error {
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}
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polecat.Issue = ""
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polecat.State = StateIdle
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polecat.State = StateDone
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polecat.UpdatedAt = time.Now()
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return m.saveState(polecat)
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}
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// Wake transitions a polecat from idle to active.
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// Deprecated: In the ephemeral model, polecats start in working state.
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// This method is kept for backward compatibility with existing polecats.
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func (m *Manager) Wake(name string) error {
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polecat, err := m.Get(name)
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if err != nil {
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return err
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}
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if polecat.State != StateIdle {
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// Accept both idle and done states for legacy compatibility
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if polecat.State != StateIdle && polecat.State != StateDone {
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return fmt.Errorf("polecat is not idle (state: %s)", polecat.State)
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}
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return m.SetState(name, StateActive)
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return m.SetState(name, StateWorking)
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}
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// Sleep transitions a polecat from active to idle.
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// Deprecated: In the ephemeral model, polecats are deleted when done.
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// This method is kept for backward compatibility.
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func (m *Manager) Sleep(name string) error {
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polecat, err := m.Get(name)
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if err != nil {
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return err
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}
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if polecat.State != StateActive {
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// Accept working state as well for legacy compatibility
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if polecat.State != StateActive && polecat.State != StateWorking {
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return fmt.Errorf("polecat is not active (state: %s)", polecat.State)
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}
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return m.SetState(name, StateIdle)
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return m.SetState(name, StateDone)
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}
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// saveState persists polecat state to disk.
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@@ -268,10 +275,11 @@ func (m *Manager) loadState(name string) (*Polecat, error) {
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if err != nil {
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if os.IsNotExist(err) {
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// Return minimal polecat if state file missing
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// Use StateWorking since ephemeral polecats are always working
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return &Polecat{
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Name: name,
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Rig: m.rig.Name,
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State: StateIdle,
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State: StateWorking,
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ClonePath: m.polecatDir(name),
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}, nil
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}
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