feat(deacon): Add zombie-scan backup check for idle polecats (gt-dpiw3)
Add gt deacon zombie-scan command that provides defense-in-depth against Witness cleanup failures. The command: - Scans all rigs for polecats that are idle, have no session running, no hooked work, and are stale (>10 min inactive) - Reports found zombies with details - Optionally nukes them and notifies the mayor Flags: --dry-run Preview only --threshold Custom staleness threshold (default 10m) --nuke=false Report only, do not clean up Also adds zombie-scan step to mol-deacon-patrol formula. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -182,6 +182,33 @@ This helps the Deacon understand which agents may need attention.`,
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RunE: runDeaconHealthState,
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}
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var deaconZombieScanCmd = &cobra.Command{
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Use: "zombie-scan [rig]",
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Short: "Scan for idle polecats that should have been nuked",
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Long: `Backup check for polecats the Witness should have cleaned up.
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Scans for "zombie" polecats that meet ALL of these criteria:
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- State: idle or done (no active work)
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- Session: not running (tmux session dead)
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- No hooked work
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- Last activity: older than threshold (default 10 minutes)
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These are polecats that the Witness should have nuked but didn't.
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This provides defense-in-depth against Witness failures.
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Actions:
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1. Log warning about witness failure
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2. Nuke the zombie polecat directly
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3. Notify mayor of witness issue (optional)
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Examples:
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gt deacon zombie-scan # Scan all rigs
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gt deacon zombie-scan gastown # Scan specific rig
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gt deacon zombie-scan --dry-run # Preview only
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gt deacon zombie-scan --threshold=5m # Custom staleness threshold`,
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Args: cobra.MaximumNArgs(1),
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RunE: runDeaconZombieScan,
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}
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var (
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triggerTimeout time.Duration
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@@ -194,6 +221,11 @@ var (
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// Force kill flags
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forceKillReason string
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forceKillSkipNotify bool
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// Zombie scan flags
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zombieScanDryRun bool
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zombieScanThreshold time.Duration
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zombieScanNuke bool
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)
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func init() {
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@@ -207,6 +239,7 @@ func init() {
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deaconCmd.AddCommand(deaconHealthCheckCmd)
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deaconCmd.AddCommand(deaconForceKillCmd)
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deaconCmd.AddCommand(deaconHealthStateCmd)
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deaconCmd.AddCommand(deaconZombieScanCmd)
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// Flags for trigger-pending
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deaconTriggerPendingCmd.Flags().DurationVar(&triggerTimeout, "timeout", 2*time.Second,
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@@ -226,6 +259,14 @@ func init() {
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deaconForceKillCmd.Flags().BoolVar(&forceKillSkipNotify, "skip-notify", false,
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"Skip sending notification mail to mayor")
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// Flags for zombie-scan
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deaconZombieScanCmd.Flags().BoolVarP(&zombieScanDryRun, "dry-run", "n", false,
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"Show what would be done without nuking")
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deaconZombieScanCmd.Flags().DurationVar(&zombieScanThreshold, "threshold", 10*time.Minute,
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"Staleness threshold for zombie detection")
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deaconZombieScanCmd.Flags().BoolVar(&zombieScanNuke, "nuke", true,
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"Nuke detected zombies (use --nuke=false to report only)")
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rootCmd.AddCommand(deaconCmd)
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}
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@@ -804,6 +845,258 @@ func runDeaconHealthState(cmd *cobra.Command, args []string) error {
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return nil
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}
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// runDeaconZombieScan scans for idle polecats that should have been nuked by the Witness.
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// This is a defense-in-depth backup check.
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func runDeaconZombieScan(cmd *cobra.Command, args []string) error {
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townRoot, err := workspace.FindFromCwdOrError()
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if err != nil {
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return fmt.Errorf("not in a Gas Town workspace: %w", err)
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}
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t := tmux.NewTmux()
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// Get list of rigs to scan
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var rigsToScan []string
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if len(args) > 0 {
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rigsToScan = []string{args[0]}
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} else {
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// Scan all rigs by finding directories with polecats/ subdirectories
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entries, err := os.ReadDir(townRoot)
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if err != nil {
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return fmt.Errorf("reading town root: %w", err)
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}
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for _, entry := range entries {
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if !entry.IsDir() {
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continue
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}
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// Skip non-rig directories
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if entry.Name() == "deacon" || entry.Name() == "mayor" ||
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entry.Name() == "plugins" || entry.Name() == "docs" ||
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strings.HasPrefix(entry.Name(), ".") {
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continue
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}
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// Check if it has a polecats directory
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polecatsDir := filepath.Join(townRoot, entry.Name(), "polecats")
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if info, err := os.Stat(polecatsDir); err == nil && info.IsDir() {
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rigsToScan = append(rigsToScan, entry.Name())
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}
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}
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}
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if len(rigsToScan) == 0 {
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fmt.Printf("%s No rigs found to scan\n", style.Dim.Render("○"))
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return nil
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}
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fmt.Printf("%s Scanning for zombie polecats (threshold: %s)...\n",
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style.Bold.Render("🧟"), zombieScanThreshold)
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var zombies []zombieInfo
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for _, rigName := range rigsToScan {
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rigZombies, err := scanRigForZombies(townRoot, rigName, t)
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if err != nil {
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style.PrintWarning("failed to scan rig %s: %v", rigName, err)
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continue
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}
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zombies = append(zombies, rigZombies...)
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}
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if len(zombies) == 0 {
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fmt.Printf("%s No zombies found (all polecats healthy)\n", style.Bold.Render("✓"))
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return nil
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}
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// Report zombies
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fmt.Printf("\n%s Found %d zombie(s):\n\n", style.Bold.Render("⚠"), len(zombies))
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for _, z := range zombies {
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fmt.Printf(" %s %s/%s\n", style.Dim.Render("🧟"), z.rig, z.name)
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fmt.Printf(" State: %s, Session: %s\n", z.state, z.sessionStatus)
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fmt.Printf(" Hooked work: %s\n", z.hookedWork)
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fmt.Printf(" Last activity: %s ago\n", z.staleness.Round(time.Second))
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fmt.Printf(" Reason: %s\n", z.reason)
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fmt.Println()
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}
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// Nuke zombies if enabled
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if zombieScanNuke && !zombieScanDryRun {
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fmt.Printf("%s Nuking zombies...\n", style.Bold.Render("💀"))
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for _, z := range zombies {
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if err := nukeZombie(townRoot, z, t); err != nil {
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style.PrintWarning("failed to nuke %s/%s: %v", z.rig, z.name, err)
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} else {
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fmt.Printf(" %s Nuked %s/%s\n", style.Bold.Render("✓"), z.rig, z.name)
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}
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}
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// Notify mayor about witness failure
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notifyMayorOfWitnessFailure(townRoot, zombies)
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} else if zombieScanDryRun {
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fmt.Printf("%s Dry run - would nuke %d zombie(s)\n", style.Dim.Render("ℹ"), len(zombies))
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}
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return nil
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}
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// zombieInfo holds information about a detected zombie polecat.
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type zombieInfo struct {
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rig string
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name string
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state string
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sessionStatus string
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hookedWork string
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staleness time.Duration
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reason string
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sessionName string
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}
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// scanRigForZombies scans a rig for zombie polecats.
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func scanRigForZombies(townRoot, rigName string, t *tmux.Tmux) ([]zombieInfo, error) {
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rigPath := filepath.Join(townRoot, rigName)
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polecatsDir := filepath.Join(rigPath, "polecats")
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entries, err := os.ReadDir(polecatsDir)
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if err != nil {
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if os.IsNotExist(err) {
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return nil, nil // No polecats dir
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}
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return nil, err
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}
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var zombies []zombieInfo
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for _, entry := range entries {
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if !entry.IsDir() {
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continue
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}
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name := entry.Name()
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// Build session name for this polecat
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sessionName := fmt.Sprintf("gt-%s-%s", rigName, name)
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// Check if session is running
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sessionRunning, _ := t.HasSession(sessionName)
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// Check for hooked work
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hookedWork := checkPolecatHookedWork(townRoot, rigName, name)
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// Get last activity time from polecat directory
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polecatPath := filepath.Join(polecatsDir, name)
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staleness := getPolecatStaleness(polecatPath)
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// Determine if this is a zombie
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state := "unknown"
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if sessionRunning {
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state = "session_running"
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continue // Not a zombie if session is running
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}
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state = "session_dead"
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// Check all zombie criteria
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if hookedWork != "" {
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// Has hooked work - not a zombie (just needs to be started)
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continue
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}
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if staleness < zombieScanThreshold {
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// Recently active - not stale enough
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continue
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}
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// This is a zombie
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zombies = append(zombies, zombieInfo{
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rig: rigName,
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name: name,
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state: state,
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sessionStatus: "not running",
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hookedWork: "none",
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staleness: staleness,
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reason: fmt.Sprintf("idle for %s with no session or hooked work", staleness.Round(time.Minute)),
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sessionName: sessionName,
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})
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}
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return zombies, nil
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}
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// checkPolecatHookedWork checks if a polecat has hooked work.
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func checkPolecatHookedWork(townRoot, rigName, polecatName string) string {
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// Query beads for hooked issues assigned to this polecat
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assignee := fmt.Sprintf("%s/polecats/%s", rigName, polecatName)
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cmd := exec.Command("bd", "list", "--status=hooked", "--assignee="+assignee, "--json")
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cmd.Dir = townRoot
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output, err := cmd.Output()
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if err != nil {
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return ""
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}
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var issues []struct {
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ID string `json:"id"`
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Title string `json:"title"`
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}
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if err := json.Unmarshal(output, &issues); err != nil || len(issues) == 0 {
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return ""
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}
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return issues[0].ID
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}
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// getPolecatStaleness returns how long since the polecat was last active.
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func getPolecatStaleness(polecatPath string) time.Duration {
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// Check .beads/last-touched if it exists
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lastTouchedPath := filepath.Join(polecatPath, ".beads", "last-touched")
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if info, err := os.Stat(lastTouchedPath); err == nil {
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return time.Since(info.ModTime())
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}
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// Fall back to directory modification time
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if info, err := os.Stat(polecatPath); err == nil {
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return time.Since(info.ModTime())
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}
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// Very stale if we can't determine
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return 24 * time.Hour
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}
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// nukeZombie cleans up a zombie polecat.
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func nukeZombie(townRoot string, z zombieInfo, t *tmux.Tmux) error {
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// Step 1: Kill tmux session if somehow still exists
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if exists, _ := t.HasSession(z.sessionName); exists {
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_ = t.KillSession(z.sessionName)
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}
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// Step 2: Run gt polecat nuke to clean up
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cmd := exec.Command("gt", "polecat", "nuke", z.name, "--rig="+z.rig, "--force")
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cmd.Dir = townRoot
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if err := cmd.Run(); err != nil {
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// Non-fatal - polecat might already be cleaned up
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style.PrintWarning("polecat nuke returned error (may be already cleaned): %v", err)
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}
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return nil
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}
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// notifyMayorOfWitnessFailure notifies the mayor about witness cleanup failures.
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func notifyMayorOfWitnessFailure(townRoot string, zombies []zombieInfo) {
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if len(zombies) == 0 {
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return
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}
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// Group by rig
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rigCounts := make(map[string]int)
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for _, z := range zombies {
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rigCounts[z.rig]++
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}
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var details strings.Builder
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details.WriteString("Deacon detected zombie polecats that Witness should have cleaned:\n\n")
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for rig, count := range rigCounts {
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details.WriteString(fmt.Sprintf("- %s: %d zombie(s)\n", rig, count))
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}
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details.WriteString("\nDeacon has nuked them directly. Check Witness health.")
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sendMail(townRoot, "mayor/", "⚠️ Witness cleanup failure detected", details.String())
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}
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// agentAddressToIDs converts an agent address to bead ID and session name.
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// Supports formats: "gastown/polecats/max", "gastown/witness", "deacon", "mayor"
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func agentAddressToIDs(address string) (beadID, sessionName string, err error) {
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