Fixing unit tests on windows (#813)

* Add Windows stub for orphan cleanup

* Fix account switch tests on Windows

* Make query session events test portable

* Disable beads daemon in query session events test

* Add Windows bd stubs for sling tests

* Make expandOutputPath test OS-agnostic

* Make role_agents test Windows-friendly

* Make config path tests OS-agnostic

* Make HealthCheckStateFile test OS-agnostic

* Skip orphan process check on Windows

* Normalize sparse checkout detail paths

* Make dog path tests OS-agnostic

* Fix bare repo refspec config on Windows

* Add Windows process detection for locks

* Add Windows CI workflow

* Make mail path tests OS-agnostic

* Skip plugin file mode test on Windows

* Skip tmux-dependent polecat tests on Windows

* Normalize polecat paths and AGENTS.md content

* Make beads init failure test Windows-friendly

* Skip rig agent bead init test on Windows

* Make XDG path tests OS-agnostic

* Make exec tests portable on Windows

* Adjust atomic write tests for Windows

* Make wisp tests Windows-friendly

* Make workspace find tests OS-agnostic

* Fix Windows rig add integration test

* Make sling var logging Windows-friendly

* Fix sling attached molecule update ordering

---------

Co-authored-by: Johann Dirry <johann.dirry@microsea.at>
This commit is contained in:
Johann Dirry
2026-01-20 23:17:35 +01:00
committed by GitHub
parent b8a679c30c
commit 3d5a66f850
32 changed files with 626 additions and 203 deletions

View File

@@ -16,7 +16,6 @@ import (
"os"
"os/exec"
"path/filepath"
"syscall"
"time"
)
@@ -193,23 +192,6 @@ func (l *Lock) write(sessionID string) error {
return nil
}
// processExists checks if a process with the given PID exists and is alive.
func processExists(pid int) bool {
if pid <= 0 {
return false
}
// On Unix, sending signal 0 checks if process exists without affecting it
process, err := os.FindProcess(pid)
if err != nil {
return false
}
// Try to send signal 0 - this will fail if process doesn't exist
err = process.Signal(syscall.Signal(0))
return err == nil
}
// FindAllLocks scans a directory tree for agent.lock files.
// Returns a map of worker directory -> LockInfo.
func FindAllLocks(root string) (map[string]*LockInfo, error) {

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@@ -0,0 +1,25 @@
//go:build !windows
package lock
import (
"os"
"syscall"
)
// processExists checks if a process with the given PID exists and is alive.
func processExists(pid int) bool {
if pid <= 0 {
return false
}
// On Unix, sending signal 0 checks if process exists without affecting it.
process, err := os.FindProcess(pid)
if err != nil {
return false
}
// Try to send signal 0 - this will fail if process doesn't exist.
err = process.Signal(syscall.Signal(0))
return err == nil
}

View File

@@ -0,0 +1,22 @@
//go:build windows
package lock
import "golang.org/x/sys/windows"
// processExists checks if a process with the given PID exists and is alive.
func processExists(pid int) bool {
if pid <= 0 {
return false
}
handle, err := windows.OpenProcess(windows.PROCESS_QUERY_LIMITED_INFORMATION, false, uint32(pid))
if err != nil {
if err == windows.ERROR_ACCESS_DENIED {
return true
}
return false
}
_ = windows.CloseHandle(handle)
return true
}