Implement three-tier config architecture (gt-k1lr tasks 1-5)
**Architecture changes:** - Renamed `.gastown/` → `.runtime/` for runtime state (gitignored) - Added `settings/` directory for rig behavioral config (git-tracked) - Added `mayor/config.json` for town-level config (MayorConfig type) - Separated RigConfig (identity) from RigSettings (behavioral) **File location changes:** - Town runtime: `~/.gastown/*` → `~/.runtime/*` - Rig runtime: `<rig>/.gastown/*` → `<rig>/.runtime/*` - Rig config: `<rig>/.gastown/config.json` → `<rig>/settings/config.json` - Namepool state: `namepool.json` → `namepool-state.json` **New types:** - MayorConfig: town-level behavioral config - RigSettings: rig behavioral config (merge_queue, theme, namepool) - RigConfig now identity-only (name, git_url, beads, created_at) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -95,7 +95,7 @@ func NewNamePool(rigPath, rigName string) *NamePool {
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InUse: make(map[string]bool),
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OverflowNext: DefaultPoolSize + 1,
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MaxSize: DefaultPoolSize,
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stateFile: filepath.Join(rigPath, ".gastown", "namepool.json"),
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stateFile: filepath.Join(rigPath, ".runtime", "namepool-state.json"),
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}
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}
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@@ -115,7 +115,7 @@ func NewNamePoolWithConfig(rigPath, rigName, theme string, customNames []string,
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InUse: make(map[string]bool),
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OverflowNext: maxSize + 1,
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MaxSize: maxSize,
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stateFile: filepath.Join(rigPath, ".gastown", "namepool.json"),
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stateFile: filepath.Join(rigPath, ".runtime", "namepool-state.json"),
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}
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}
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