Revert to simple gt-mayor/gt-deacon session names
Reverts the session naming changes from PR #70. Multi-town support on a single machine is not a real use case - rigs provide project isolation, and true isolation should use containers/VMs. Changes: - MayorSessionName() and DeaconSessionName() no longer take townName parameter - ParseSessionName() handles simple gt-mayor and gt-deacon formats - Removed Town field from AgentIdentity and AgentSession structs - Updated all callers and tests Generated with Claude Code Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -14,7 +14,6 @@ import (
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"github.com/steveyegge/gastown/internal/constants"
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"github.com/steveyegge/gastown/internal/session"
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"github.com/steveyegge/gastown/internal/tmux"
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"github.com/steveyegge/gastown/internal/workspace"
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)
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// BeadsMessage represents a message from gt mail inbox --json.
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@@ -313,15 +312,9 @@ func (d *Daemon) identityToSession(identity string) string {
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// Fallback: use default patterns based on role type
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switch parsed.RoleType {
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case "mayor":
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if townName, err := workspace.GetTownName(d.config.TownRoot); err == nil {
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return session.MayorSessionName(townName)
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}
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return ""
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return session.MayorSessionName()
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case "deacon":
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if townName, err := workspace.GetTownName(d.config.TownRoot); err == nil {
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return session.DeaconSessionName(townName)
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}
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return ""
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return session.DeaconSessionName()
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case "witness", "refinery":
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return fmt.Sprintf("gt-%s-%s", parsed.RigName, parsed.RoleType)
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case "crew":
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