fix(install): remove vestigial rigs/ directory creation
The rigs/ directory was created by gt install but never used by gt rig add, which puts rigs at the town root. Rather than restructure the entire codebase to use rigs/, we remove the unused directory. Flat structure is fine - similar to Android top-level layout with 100+ subprojects. Rigs at root works well and avoids a breaking change. Closes #74 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Steve Yegge
parent
1b69576573
commit
5186cd90be
@@ -39,7 +39,6 @@ The HQ (headquarters) is the top-level directory where Gas Town is installed -
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the root of your workspace where all rigs and agents live. It contains:
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- CLAUDE.md Mayor role context (Mayor runs from HQ root)
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- mayor/ Mayor config, state, and rig registry
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- rigs/ Managed rig containers (created by 'gt rig add')
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- .beads/ Town-level beads DB (hq-* prefix for mayor mail)
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If path is omitted, uses the current directory.
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@@ -170,13 +169,6 @@ func runInstall(cmd *cobra.Command, args []string) error {
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}
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fmt.Printf(" ✓ Created mayor/rigs.json\n")
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// Create rigs directory (for managed rig clones)
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rigsDir := filepath.Join(absPath, "rigs")
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if err := os.MkdirAll(rigsDir, 0755); err != nil {
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return fmt.Errorf("creating rigs directory: %w", err)
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}
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fmt.Printf(" ✓ Created rigs/\n")
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// Create mayor state.json
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mayorState := &config.AgentState{
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Role: "mayor",
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