Merge pull request #34 from kustrun/fix/init-bugs
Fix init bugs when setting first gastown
This commit is contained in:
+90
-37
@@ -133,6 +133,14 @@ func runSling(cmd *cobra.Command, args []string) error {
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return fmt.Errorf("polecats cannot sling (use gt done for handoff)")
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}
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// Get town root early - needed for BEADS_DIR when running bd commands
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// This ensures hq-* beads are accessible even when running from polecat worktree
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townRoot, err := workspace.FindFromCwd()
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if err != nil {
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return fmt.Errorf("finding town root: %w", err)
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}
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townBeadsDir := filepath.Join(townRoot, ".beads")
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// --var is only for standalone formula mode, not formula-on-bead mode
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if slingOnTarget != "" && len(slingVars) > 0 {
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return fmt.Errorf("--var cannot be used with --on (formula-on-bead mode doesn't support variables)")
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@@ -150,8 +158,8 @@ func runSling(cmd *cobra.Command, args []string) error {
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if slingOnTarget != "" {
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return fmt.Errorf("--quality cannot be used with --on (both specify formula)")
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}
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slingOnTarget = args[0] // The bead becomes --on target
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args[0] = qualityFormula // The formula becomes first arg
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slingOnTarget = args[0] // The bead becomes --on target
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args[0] = qualityFormula // The formula becomes first arg
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}
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// Determine mode based on flags and argument types
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@@ -191,7 +199,7 @@ func runSling(cmd *cobra.Command, args []string) error {
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// Determine target agent (self or specified)
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var targetAgent string
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var targetPane string
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var err error
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var hookWorkDir string // Working directory for running bd hook commands
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if len(args) > 1 {
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target := args[1]
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@@ -250,6 +258,7 @@ func runSling(cmd *cobra.Command, args []string) error {
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}
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targetAgent = spawnInfo.AgentID()
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targetPane = spawnInfo.Pane
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hookWorkDir = spawnInfo.ClonePath // Run bd commands from polecat's worktree
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// Wake witness and refinery to monitor the new polecat
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wakeRigAgents(rigName)
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@@ -257,17 +266,27 @@ func runSling(cmd *cobra.Command, args []string) error {
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} else {
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// Slinging to an existing agent
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// Skip pane lookup if --naked (agent may be terminated)
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targetAgent, targetPane, _, err = resolveTargetAgent(target, slingNaked)
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var targetWorkDir string
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targetAgent, targetPane, targetWorkDir, err = resolveTargetAgent(target, slingNaked)
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if err != nil {
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return fmt.Errorf("resolving target: %w", err)
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}
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// Use target's working directory for bd commands (needed for redirect-based routing)
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if targetWorkDir != "" {
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hookWorkDir = targetWorkDir
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}
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}
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} else {
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// Slinging to self
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targetAgent, targetPane, _, err = resolveSelfTarget()
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var selfWorkDir string
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targetAgent, targetPane, selfWorkDir, err = resolveSelfTarget()
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if err != nil {
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return err
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}
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// Use self's working directory for bd commands
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if selfWorkDir != "" {
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hookWorkDir = selfWorkDir
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}
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}
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// Display what we're doing
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@@ -394,8 +413,16 @@ func runSling(cmd *cobra.Command, args []string) error {
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beadID = wispRootID
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}
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// Hook the bead using bd update (discovery-based approach)
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// Hook the bead using bd update
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// Set BEADS_DIR to town-level beads so hq-* beads are accessible
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// even when running from polecat worktree (which only sees gt-* via redirect)
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hookCmd := exec.Command("bd", "update", beadID, "--status=hooked", "--assignee="+targetAgent)
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hookCmd.Env = append(os.Environ(), "BEADS_DIR="+townBeadsDir)
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if hookWorkDir != "" {
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hookCmd.Dir = hookWorkDir
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} else {
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hookCmd.Dir = townRoot
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}
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hookCmd.Stderr = os.Stderr
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if err := hookCmd.Run(); err != nil {
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return fmt.Errorf("hooking bead: %w", err)
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@@ -408,7 +435,7 @@ func runSling(cmd *cobra.Command, args []string) error {
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_ = events.LogFeed(events.TypeSling, actor, events.SlingPayload(beadID, targetAgent))
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// Update agent bead's hook_bead field (ZFC: agents track their current work)
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updateAgentHookBead(targetAgent, beadID)
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updateAgentHookBead(targetAgent, beadID, hookWorkDir, townBeadsDir)
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// Store args in bead description (no-tmux mode: beads as data plane)
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if slingArgs != "" {
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@@ -653,6 +680,13 @@ func verifyFormulaExists(formulaName string) error {
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func runSlingFormula(args []string) error {
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formulaName := args[0]
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// Get town root early - needed for BEADS_DIR when running bd commands
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townRoot, err := workspace.FindFromCwd()
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if err != nil {
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return fmt.Errorf("finding town root: %w", err)
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}
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townBeadsDir := filepath.Join(townRoot, ".beads")
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// Determine target (self or specified)
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var target string
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if len(args) > 1 {
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@@ -662,7 +696,6 @@ func runSlingFormula(args []string) error {
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// Resolve target agent and pane
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var targetAgent string
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var targetPane string
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var err error
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if target != "" {
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// Resolve "." to current agent identity (like git's "." meaning current directory)
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@@ -725,17 +758,22 @@ func runSlingFormula(args []string) error {
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} else {
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// Slinging to an existing agent
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// Skip pane lookup if --naked (agent may be terminated)
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targetAgent, targetPane, _, err = resolveTargetAgent(target, slingNaked)
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var targetWorkDir string
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targetAgent, targetPane, targetWorkDir, err = resolveTargetAgent(target, slingNaked)
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if err != nil {
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return fmt.Errorf("resolving target: %w", err)
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}
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// Use target's working directory for bd commands (needed for redirect-based routing)
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_ = targetWorkDir // Formula sling doesn't need hookWorkDir
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}
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} else {
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// Slinging to self
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targetAgent, targetPane, _, err = resolveSelfTarget()
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var selfWorkDir string
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targetAgent, targetPane, selfWorkDir, err = resolveSelfTarget()
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if err != nil {
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return err
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}
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_ = selfWorkDir // Formula sling doesn't need hookWorkDir
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}
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fmt.Printf("%s Slinging formula %s to %s...\n", style.Bold.Render("🎯"), formulaName, targetAgent)
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@@ -787,7 +825,10 @@ func runSlingFormula(args []string) error {
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fmt.Printf("%s Wisp created: %s\n", style.Bold.Render("✓"), wispResult.RootID)
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// Step 3: Hook the wisp bead using bd update (discovery-based approach)
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// Set BEADS_DIR to town-level beads so hq-* beads are accessible
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hookCmd := exec.Command("bd", "update", wispResult.RootID, "--status=hooked", "--assignee="+targetAgent)
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hookCmd.Env = append(os.Environ(), "BEADS_DIR="+townBeadsDir)
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hookCmd.Dir = townRoot
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hookCmd.Stderr = os.Stderr
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if err := hookCmd.Run(); err != nil {
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return fmt.Errorf("hooking wisp bead: %w", err)
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@@ -801,7 +842,8 @@ func runSlingFormula(args []string) error {
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_ = events.LogFeed(events.TypeSling, actor, payload)
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// Update agent bead's hook_bead field (ZFC: agents track their current work)
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updateAgentHookBead(targetAgent, wispResult.RootID)
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// Note: formula slinging uses town root as workDir (no polecat-specific path)
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updateAgentHookBead(targetAgent, wispResult.RootID, "", townBeadsDir)
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// Store args in wisp bead if provided (no-tmux mode: beads as data plane)
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if slingArgs != "" {
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@@ -836,14 +878,19 @@ func runSlingFormula(args []string) error {
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return nil
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}
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// updateAgentHookBead updates the agent bead's hook_bead field when work is slung.
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// This enables the witness to see what each agent is working on.
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// updateAgentHookBead updates the agent bead's state when work is slung.
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// This enables the witness to see that each agent is working.
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//
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// IMPORTANT: Uses town root for routing so cross-beads references work.
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// The agent bead (e.g., gt-gastown-polecat-nux) may be in rig beads,
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// while the hook bead (e.g., hq-oosxt) may be in town beads.
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// Running from town root gives access to routes.jsonl for proper resolution.
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func updateAgentHookBead(agentID, beadID string) {
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// We run from the polecat's workDir (which redirects to the rig's beads database)
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// WITHOUT setting BEADS_DIR, so the redirect mechanism works for gt-* agent beads.
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//
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// Note: We only update the agent_state field, not hook_bead. The hook_bead field
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// requires cross-database access (agent in rig db, hook bead in town db), but
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// bd slot set has a bug where it doesn't support this. See BD_BUG_AGENT_STATE_ROUTING.md.
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// The work is still correctly attached via `bd update <bead> --assignee=<agent>`.
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func updateAgentHookBead(agentID, beadID, workDir, townBeadsDir string) {
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_ = townBeadsDir // Not used - BEADS_DIR breaks redirect mechanism
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// Convert agent ID to agent bead ID
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// Format examples (canonical: prefix-rig-role-name):
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// greenplace/crew/max -> gt-greenplace-crew-max
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@@ -855,20 +902,26 @@ func updateAgentHookBead(agentID, beadID string) {
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return
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}
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// Use town root for routing - this ensures cross-beads references work.
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// Town beads (hq-*) and rig beads (gt-*) are resolved via routes.jsonl
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// which lives at town root.
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townRoot, err := workspace.FindFromCwd()
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if err != nil {
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// Not in a Gas Town workspace - can't update agent bead
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fmt.Fprintf(os.Stderr, "Warning: couldn't find town root to update agent hook: %v\n", err)
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return
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// Determine the directory to run bd commands from:
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// - If workDir is provided (polecat's clone path), use it for redirect-based routing
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// - Otherwise fall back to town root
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bdWorkDir := workDir
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if bdWorkDir == "" {
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townRoot, err := workspace.FindFromCwd()
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if err != nil {
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// Not in a Gas Town workspace - can't update agent bead
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fmt.Fprintf(os.Stderr, "Warning: couldn't find town root to update agent hook: %v\n", err)
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return
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}
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bdWorkDir = townRoot
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}
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bd := beads.New(townRoot)
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if err := bd.UpdateAgentState(agentBeadID, "running", &beadID); err != nil {
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// Run from workDir WITHOUT BEADS_DIR to enable redirect-based routing.
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// Only update agent_state (not hook_bead) due to bd cross-database bug.
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bd := beads.New(bdWorkDir)
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if err := bd.UpdateAgentState(agentBeadID, "running", nil); err != nil {
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// Log warning instead of silent ignore - helps debug cross-beads issues
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fmt.Fprintf(os.Stderr, "Warning: couldn't update agent %s hook to %s: %v\n", agentBeadID, beadID, err)
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fmt.Fprintf(os.Stderr, "Warning: couldn't update agent %s state: %v\n", agentBeadID, err)
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return
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}
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}
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@@ -974,10 +1027,10 @@ func IsDogTarget(target string) (dogName string, isDog bool) {
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// DogDispatchInfo contains information about a dog dispatch.
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type DogDispatchInfo struct {
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DogName string // Name of the dog
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AgentID string // Agent ID format (deacon/dogs/<name>)
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Pane string // Tmux pane (empty if no session)
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Spawned bool // True if dog was spawned (new)
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DogName string // Name of the dog
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AgentID string // Agent ID format (deacon/dogs/<name>)
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Pane string // Tmux pane (empty if no session)
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Spawned bool // True if dog was spawned (new)
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}
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// DispatchToDog finds or spawns a dog for work dispatch.
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@@ -1057,10 +1110,10 @@ func DispatchToDog(dogName string, create bool) (*DogDispatchInfo, error) {
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}
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return &DogDispatchInfo{
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DogName: targetDog.Name,
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AgentID: agentID,
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Pane: pane,
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Spawned: spawned,
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DogName: targetDog.Name,
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AgentID: agentID,
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Pane: pane,
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Spawned: spawned,
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}, nil
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}
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