docs: humility pass - frame as exploration, not declaration

- Remove "IDE of 2026" and "Integrated Delegation Engine" claims
- Rename "Core Innovations" to "Ideas We're Exploring"
- Remove "Universal" from data plane and propulsion docs
- Add experimental status badges
- Frame concepts as discovery, invite others to explore

Closes gt-qvn7.5.2

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Steve Yegge
2025-12-24 17:57:04 -08:00
parent b77e0fe09a
commit 5e9b204d2b
6 changed files with 87 additions and 122 deletions

View File

@@ -1,21 +1,19 @@
# Gas Town
**The IDE of 2026** - not Integrated Development Environment, but **Integrated Delegation Engine**.
> **Status**: Experimental (v0.1) - We're exploring these ideas and invite you to explore with us.
Gas Town turns Claude Code (the Steam Engine) into a Steam Train, with Beads as the globally distributed railway network. Workers spawn, work molecules, submit to merge queues, and get cleaned up - all autonomously.
Gas Town is an experiment in multi-agent coordination for Claude Code. It provides infrastructure for spawning workers, tracking work via molecules, and coordinating merges.
## The Vision
We think of it using steam-age metaphors:
```
Claude = Fire (the energy source)
Claude Code = Steam Engine (harnesses the fire)
Gas Town = Steam Train (coordinates engines on tracks)
Beads = Railroad Tracks (the persistent ledger of work)
Beads = Railroad Tracks (the persistent ledger)
```
**Core principle: Gas Town is a Village.**
Not a rigid hierarchy with centralized monitoring, but an anti-fragile village where every agent understands the whole system and can help any neighbor. If you see something stuck, you can help. The village heals itself through distributed awareness.
The goal is a "village" architecture - not rigid hierarchy, but distributed awareness where agents can help neighbors when something is stuck. Whether this actually works at scale is something we're still discovering.
## Install
@@ -49,11 +47,15 @@ Town (~/gt/)
## Key Concepts
Ideas we're exploring:
- **Molecular Chemistry of Work**: Protos (templates) → Mols (flowing work) → Wisps (ephemeral) → Digests (outcomes)
- **Beads as Universal Data Plane**: Git-backed, human-readable, fractal ledger ([github.com/steveyegge/beads](https://github.com/steveyegge/beads))
- **Antifragility**: Self-monitoring village, not centralized hierarchy
- **Propulsion Principle**: Agents pull work from molecules, don't wait for commands
- **Nondeterministic Idempotence**: Any worker can continue any molecule after crashes
- **Beads**: Git-backed, human-readable ledger for tracking work ([github.com/steveyegge/beads](https://github.com/steveyegge/beads))
- **Village Model**: Distributed awareness instead of centralized monitoring
- **Propulsion Principle**: Agents pull work from molecules rather than waiting for commands
- **Nondeterministic Idempotence**: The idea that any worker can continue any molecule after crashes
Some of these are implemented; others are still aspirational. See docs for current status.
## Commands