docs: reorganize documentation into concepts, design, and examples
Move documentation files into a clearer structure: - concepts/: core ideas (convoy, identity, molecules, polecat-lifecycle, propulsion) - design/: architecture and protocols (architecture, escalation, federation, mail, etc.) - examples/: demos and tutorials (hanoi-demo) - overview.md: renamed from understanding-gas-town.md Remove outdated/superseded docs and update reference.md. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
committed by
Steve Yegge
parent
8ed31e9634
commit
88f784a9aa
230
docs/overview.md
Normal file
230
docs/overview.md
Normal file
@@ -0,0 +1,230 @@
|
||||
# Understanding Gas Town
|
||||
|
||||
This document provides a conceptual overview of Gas Town's architecture, focusing on
|
||||
the role taxonomy and how different agents interact.
|
||||
|
||||
## Why Gas Town Exists
|
||||
|
||||
As AI agents become central to engineering workflows, teams face new challenges:
|
||||
|
||||
- **Accountability:** Who did what? Which agent introduced this bug?
|
||||
- **Quality:** Which agents are reliable? Which need tuning?
|
||||
- **Efficiency:** How do you route work to the right agent?
|
||||
- **Scale:** How do you coordinate agents across repos and teams?
|
||||
|
||||
Gas Town is an orchestration layer that treats AI agent work as structured data.
|
||||
Every action is attributed. Every agent has a track record. Every piece of work
|
||||
has provenance. See [Why These Features](why-these-features.md) for the full rationale.
|
||||
|
||||
## Role Taxonomy
|
||||
|
||||
Gas Town has several agent types, each with distinct responsibilities and lifecycles.
|
||||
|
||||
### Infrastructure Roles
|
||||
|
||||
These roles manage the Gas Town system itself:
|
||||
|
||||
| Role | Description | Lifecycle |
|
||||
|------|-------------|-----------|
|
||||
| **Mayor** | Global coordinator at mayor/ | Singleton, persistent |
|
||||
| **Deacon** | Background supervisor daemon ([watchdog chain](design/watchdog-chain.md)) | Singleton, persistent |
|
||||
| **Witness** | Per-rig polecat lifecycle manager | One per rig, persistent |
|
||||
| **Refinery** | Per-rig merge queue processor | One per rig, persistent |
|
||||
|
||||
### Worker Roles
|
||||
|
||||
These roles do actual project work:
|
||||
|
||||
| Role | Description | Lifecycle |
|
||||
|------|-------------|-----------|
|
||||
| **Polecat** | Ephemeral worker with own worktree | Transient, Witness-managed ([details](concepts/polecat-lifecycle.md)) |
|
||||
| **Crew** | Persistent worker with own clone | Long-lived, user-managed |
|
||||
| **Dog** | Deacon helper for infrastructure tasks | Ephemeral, Deacon-managed |
|
||||
|
||||
## Convoys: Tracking Work
|
||||
|
||||
A **convoy** (🚚) is how you track batched work in Gas Town. When you kick off work -
|
||||
even a single issue - create a convoy to track it.
|
||||
|
||||
```bash
|
||||
# Create a convoy tracking some issues
|
||||
gt convoy create "Feature X" gt-abc gt-def --notify overseer
|
||||
|
||||
# Check progress
|
||||
gt convoy status hq-cv-abc
|
||||
|
||||
# Dashboard of active convoys
|
||||
gt convoy list
|
||||
```
|
||||
|
||||
**Why convoys matter:**
|
||||
- Single view of "what's in flight"
|
||||
- Cross-rig tracking (convoy in hq-*, issues in gt-*, bd-*)
|
||||
- Auto-notification when work lands
|
||||
- Historical record of completed work (`gt convoy list --all`)
|
||||
|
||||
The "swarm" is ephemeral - just the workers currently assigned to a convoy's issues.
|
||||
When issues close, the convoy lands. See [Convoys](concepts/convoy.md) for details.
|
||||
|
||||
## Crew vs Polecats
|
||||
|
||||
Both do project work, but with key differences:
|
||||
|
||||
| Aspect | Crew | Polecat |
|
||||
|--------|------|---------|
|
||||
| **Lifecycle** | Persistent (user controls) | Transient (Witness controls) |
|
||||
| **Monitoring** | None | Witness watches, nudges, recycles |
|
||||
| **Work assignment** | Human-directed or self-assigned | Slung via `gt sling` |
|
||||
| **Git state** | Pushes to main directly | Works on branch, Refinery merges |
|
||||
| **Cleanup** | Manual | Automatic on completion |
|
||||
| **Identity** | `<rig>/crew/<name>` | `<rig>/polecats/<name>` |
|
||||
|
||||
**When to use Crew**:
|
||||
- Exploratory work
|
||||
- Long-running projects
|
||||
- Work requiring human judgment
|
||||
- Tasks where you want direct control
|
||||
|
||||
**When to use Polecats**:
|
||||
- Discrete, well-defined tasks
|
||||
- Batch work (tracked via convoys)
|
||||
- Parallelizable work
|
||||
- Work that benefits from supervision
|
||||
|
||||
## Dogs vs Crew
|
||||
|
||||
**Dogs are NOT workers**. This is a common misconception.
|
||||
|
||||
| Aspect | Dogs | Crew |
|
||||
|--------|------|------|
|
||||
| **Owner** | Deacon | Human |
|
||||
| **Purpose** | Infrastructure tasks | Project work |
|
||||
| **Scope** | Narrow, focused utilities | General purpose |
|
||||
| **Lifecycle** | Very short (single task) | Long-lived |
|
||||
| **Example** | Boot (triages Deacon health) | Joe (fixes bugs, adds features) |
|
||||
|
||||
Dogs are the Deacon's helpers for system-level tasks:
|
||||
- **Boot**: Triages Deacon health on daemon tick
|
||||
- Future dogs might handle: log rotation, health checks, etc.
|
||||
|
||||
If you need to do work in another rig, use **worktrees**, not dogs.
|
||||
|
||||
## Cross-Rig Work Patterns
|
||||
|
||||
When a crew member needs to work on another rig:
|
||||
|
||||
### Option 1: Worktrees (Preferred)
|
||||
|
||||
Create a worktree in the target rig:
|
||||
|
||||
```bash
|
||||
# gastown/crew/joe needs to fix a beads bug
|
||||
gt worktree beads
|
||||
# Creates ~/gt/beads/crew/gastown-joe/
|
||||
# Identity preserved: BD_ACTOR = gastown/crew/joe
|
||||
```
|
||||
|
||||
Directory structure:
|
||||
```
|
||||
~/gt/beads/crew/gastown-joe/ # joe from gastown working on beads
|
||||
~/gt/gastown/crew/beads-wolf/ # wolf from beads working on gastown
|
||||
```
|
||||
|
||||
### Option 2: Dispatch to Local Workers
|
||||
|
||||
For work that should be owned by the target rig:
|
||||
|
||||
```bash
|
||||
# Create issue in target rig
|
||||
bd create --prefix beads "Fix authentication bug"
|
||||
|
||||
# Create convoy and sling to target rig
|
||||
gt convoy create "Auth fix" bd-xyz
|
||||
gt sling bd-xyz beads
|
||||
```
|
||||
|
||||
### When to Use Which
|
||||
|
||||
| Scenario | Approach |
|
||||
|----------|----------|
|
||||
| You need to fix something quick | Worktree |
|
||||
| Work should appear in your CV | Worktree |
|
||||
| Work should be done by target rig team | Dispatch |
|
||||
| Infrastructure/system task | Let Deacon handle it |
|
||||
|
||||
## Directory Structure
|
||||
|
||||
```
|
||||
~/gt/ Town root
|
||||
├── .beads/ Town-level beads (hq-* prefix, mail)
|
||||
├── mayor/ Mayor config
|
||||
│ └── town.json
|
||||
├── deacon/ Deacon daemon
|
||||
│ └── dogs/ Deacon helpers (NOT workers)
|
||||
│ └── boot/ Health triage dog
|
||||
└── <rig>/ Project container
|
||||
├── config.json Rig identity
|
||||
├── .beads/ → mayor/rig/.beads (symlink or redirect)
|
||||
├── .repo.git/ Bare repo (shared by worktrees)
|
||||
├── mayor/rig/ Mayor's clone (canonical beads)
|
||||
├── refinery/rig/ Worktree on main
|
||||
├── witness/ No clone (monitors only)
|
||||
├── crew/ Persistent human workspaces
|
||||
│ ├── joe/ Local crew member
|
||||
│ └── beads-wolf/ Cross-rig worktree (wolf from beads)
|
||||
└── polecats/ Ephemeral worker worktrees
|
||||
└── Toast/ Individual polecat
|
||||
```
|
||||
|
||||
## Identity and Attribution
|
||||
|
||||
All work is attributed to the actor who performed it:
|
||||
|
||||
```
|
||||
Git commits: Author: gastown/crew/joe <owner@example.com>
|
||||
Beads issues: created_by: gastown/crew/joe
|
||||
Events: actor: gastown/crew/joe
|
||||
```
|
||||
|
||||
Identity is preserved even when working cross-rig:
|
||||
- `gastown/crew/joe` working in `~/gt/beads/crew/gastown-joe/`
|
||||
- Commits still attributed to `gastown/crew/joe`
|
||||
- Work appears on joe's CV, not beads rig's workers
|
||||
|
||||
## The Propulsion Principle
|
||||
|
||||
All Gas Town agents follow the same core principle:
|
||||
|
||||
> **If you find something on your hook, YOU RUN IT.**
|
||||
|
||||
This applies regardless of role. The hook is your assignment. Execute it immediately
|
||||
without waiting for confirmation. Gas Town is a steam engine - agents are pistons.
|
||||
|
||||
## Model Evaluation and A/B Testing
|
||||
|
||||
Gas Town's attribution and work history features enable objective model comparison:
|
||||
|
||||
```bash
|
||||
# Deploy different models on similar tasks
|
||||
gt sling gt-abc gastown --model=claude-sonnet
|
||||
gt sling gt-def gastown --model=gpt-4
|
||||
|
||||
# Compare outcomes
|
||||
bd stats --actor=gastown/polecats/* --group-by=model
|
||||
```
|
||||
|
||||
Because every task has completion time, quality signals, and revision count,
|
||||
you can make data-driven decisions about which models to deploy where.
|
||||
|
||||
This is particularly valuable for:
|
||||
- **Model selection:** Which model handles your codebase best?
|
||||
- **Capability mapping:** Claude for architecture, GPT for tests?
|
||||
- **Cost optimization:** When is a smaller model sufficient?
|
||||
|
||||
## Common Mistakes
|
||||
|
||||
1. **Using dogs for user work**: Dogs are Deacon infrastructure. Use crew or polecats.
|
||||
2. **Confusing crew with polecats**: Crew is persistent and human-managed. Polecats are transient and Witness-managed.
|
||||
3. **Working in wrong directory**: Gas Town uses cwd for identity detection. Stay in your home directory.
|
||||
4. **Waiting for confirmation when work is hooked**: The hook IS your assignment. Execute immediately.
|
||||
5. **Creating worktrees when dispatch is better**: If work should be owned by the target rig, dispatch it instead.
|
||||
Reference in New Issue
Block a user