docs: clarify polecat three-state model (working/stalled/zombie)
Polecats have exactly three operating conditions - there is no idle pool: - Working: session active, doing assigned work - Stalled: session stopped unexpectedly, never nudged back - Zombie: gt done called but cleanup failed Key clarifications: - These are SESSION states; polecat identity persists across sessions - "Stalled" and "zombie" are detected conditions, not stored states - The status:idle label only applies to persistent agents, not polecats Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Steve Yegge
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@@ -67,7 +67,12 @@ Events capture the full history. Labels cache the current state for fast queries
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Labels use `<dimension>:<value>` format:
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- `patrol:muted` / `patrol:active`
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- `mode:degraded` / `mode:normal`
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- `status:idle` / `status:working`
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- `status:idle` / `status:working` (for persistent agents only - see note)
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**Note on polecats:** The `status:idle` label does NOT apply to polecats. Polecats
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have no idle state - they're either working, stalled (stopped unexpectedly), or
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zombie (`gt done` failed). This label is for persistent agents like Deacon, Witness,
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and Crew members who can legitimately be idle between tasks.
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### State Change Flow
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