docs: update CHANGELOG for v0.2.4 release
Add 0.2.4 changelog entry covering: - Priming subsystem (PRIME.md, post-handoff detection, doctor checks) - gt prime --dry-run, --state, --explain flags - ZFC improvements (query tmux directly, remove PID detection) - Cross-level hook visibility fixes - Rig-level default formulas Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -61,21 +61,6 @@ Role detection:
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This command is typically used in shell prompts or agent initialization.
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FLAGS:
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STATE MODE (--state):
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Output detected role information as JSON and exit early.
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Useful for scripting and programmatic role detection.
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This flag is standalone - cannot be combined with other flags.
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DRY-RUN MODE (--dry-run):
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Show what context would be output without side effects.
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Skips session ID persistence, lock acquisition, and event emission.
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EXPLAIN MODE (--explain):
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Provide verbose explanations for role detection decisions.
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Shows why certain context is being included.
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HOOK MODE (--hook):
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When called as an LLM runtime hook, use --hook to enable session ID handling.
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This reads session metadata from stdin and persists it for the session.
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@@ -86,11 +71,7 @@ HOOK MODE (--hook):
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Claude Code sends JSON on stdin:
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{"session_id": "uuid", "transcript_path": "/path", "source": "startup|resume"}
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Other agents can set GT_SESSION_ID environment variable instead.
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FLAG COMBINATIONS:
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--state is mutually exclusive with all other flags.
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--dry-run, --explain, and --hook can be combined.`,
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Other agents can set GT_SESSION_ID environment variable instead.`,
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RunE: runPrime,
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}
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@@ -121,11 +102,6 @@ func runPrime(cmd *cobra.Command, args []string) error {
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return fmt.Errorf("finding workspace: %w", err)
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}
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// Validate mutually exclusive flags
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if primeState && (primeHookMode || primeDryRun || primeExplain) {
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return fmt.Errorf("--state cannot be combined with other flags (--hook, --dry-run, --explain)")
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}
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// "Discover, Don't Track" principle:
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// - If we're in a workspace, proceed - the workspace's existence IS the enable signal
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// - If we're NOT in a workspace, check the global enabled state
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@@ -147,12 +123,10 @@ func runPrime(cmd *cobra.Command, args []string) error {
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if cwd != townRoot {
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persistSessionID(cwd, sessionID)
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}
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// Set environment for this process (affects event emission below)
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_ = os.Setenv("GT_SESSION_ID", sessionID)
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_ = os.Setenv("CLAUDE_SESSION_ID", sessionID) // Legacy compatibility
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} else if primeExplain {
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fmt.Println("[dry-run] Would persist session ID:", sessionID)
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}
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// Set environment for this process (affects event emission below)
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_ = os.Setenv("GT_SESSION_ID", sessionID)
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_ = os.Setenv("CLAUDE_SESSION_ID", sessionID) // Legacy compatibility
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// Output session beacon
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explain(true, "Session beacon: hook mode enabled, session ID from stdin")
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fmt.Printf("[session:%s]\n", sessionID)
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@@ -175,24 +149,6 @@ func runPrime(cmd *cobra.Command, args []string) error {
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return fmt.Errorf("detecting role: %w", err)
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}
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// --state mode: output JSON and exit early
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if primeState {
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return outputStateJSON(roleInfo, cwd, townRoot)
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}
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// --explain mode: show role detection reasoning
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if primeExplain {
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fmt.Printf("[explain] Role detection source: %s\n", roleInfo.Source)
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fmt.Printf("[explain] Detected role: %s\n", roleInfo.Role)
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if roleInfo.Rig != "" {
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fmt.Printf("[explain] Rig: %s\n", roleInfo.Rig)
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}
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if roleInfo.Polecat != "" {
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fmt.Printf("[explain] Polecat/Crew: %s\n", roleInfo.Polecat)
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}
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fmt.Println()
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}
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// Warn prominently if there's a role/cwd mismatch
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if roleInfo.Mismatch {
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fmt.Printf("\n%s\n", style.Bold.Render("⚠️ ROLE/LOCATION MISMATCH"))
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@@ -228,18 +184,12 @@ func runPrime(cmd *cobra.Command, args []string) error {
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if err := acquireIdentityLock(ctx); err != nil {
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return err
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}
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} else if primeExplain {
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fmt.Println("[dry-run] Would acquire identity lock for:", getAgentIdentity(ctx))
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}
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// Ensure beads redirect exists for worktree-based roles
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// Skip if there's a role/location mismatch to avoid creating bad redirects
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if !roleInfo.Mismatch {
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if !primeDryRun {
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ensureBeadsRedirect(ctx)
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} else if primeExplain {
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fmt.Println("[dry-run] Would ensure beads redirect")
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}
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if !roleInfo.Mismatch && !primeDryRun {
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ensureBeadsRedirect(ctx)
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}
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// NOTE: reportAgentState("running") removed (gt-zecmc)
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@@ -249,8 +199,6 @@ func runPrime(cmd *cobra.Command, args []string) error {
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// Emit session_start event for seance discovery
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if !primeDryRun {
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emitSessionEvent(ctx)
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} else if primeExplain {
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fmt.Println("[dry-run] Would emit session_start event")
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}
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// Output session metadata for seance discovery
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@@ -387,47 +335,6 @@ func detectRole(cwd, townRoot string) RoleInfo {
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return ctx
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}
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// PrimeState represents the JSON output for --state mode.
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type PrimeState struct {
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Role Role `json:"role"`
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Source string `json:"source"`
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Rig string `json:"rig,omitempty"`
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Polecat string `json:"polecat,omitempty"`
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TownRoot string `json:"town_root"`
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WorkDir string `json:"work_dir"`
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Mismatch bool `json:"mismatch,omitempty"`
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CwdRole Role `json:"cwd_role,omitempty"`
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Identity string `json:"identity,omitempty"`
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}
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// outputStateJSON outputs role state as JSON and returns (for --state flag).
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func outputStateJSON(roleInfo RoleInfo, cwd, townRoot string) error {
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state := PrimeState{
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Role: roleInfo.Role,
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Source: roleInfo.Source,
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Rig: roleInfo.Rig,
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Polecat: roleInfo.Polecat,
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TownRoot: townRoot,
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WorkDir: cwd,
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Mismatch: roleInfo.Mismatch,
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CwdRole: roleInfo.CwdRole,
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}
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// Compute identity string
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ctx := RoleContext{
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Role: roleInfo.Role,
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Rig: roleInfo.Rig,
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Polecat: roleInfo.Polecat,
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TownRoot: townRoot,
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WorkDir: cwd,
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}
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state.Identity = getAgentIdentity(ctx)
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enc := json.NewEncoder(os.Stdout)
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enc.SetIndent("", " ")
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return enc.Encode(state)
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}
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func outputPrimeContext(ctx RoleContext) error {
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// Try to use templates first
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tmpl, err := templates.New()
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@@ -1161,50 +1068,45 @@ func outputRefineryPatrolContext(ctx RoleContext) {
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outputPatrolContext(cfg)
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}
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// findHookedBead returns the bead currently on an agent's hook, if any.
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// It checks both "hooked" status and "in_progress" status (for interrupted sessions
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// where work was claimed but the session was interrupted before completion).
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// Returns nil if no hooked bead is found.
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func findHookedBead(ctx RoleContext) *beads.Issue {
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// checkSlungWork checks for hooked work on the agent's hook.
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// If found, displays AUTONOMOUS WORK MODE and tells the agent to execute immediately.
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// Returns true if hooked work was found (caller should skip normal startup directive).
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func checkSlungWork(ctx RoleContext) bool {
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// Determine agent identity
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agentID := getAgentIdentity(ctx)
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if agentID == "" {
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return nil
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return false
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}
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// Check for hooked beads (work on the agent's hook)
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b := beads.New(ctx.WorkDir)
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// Check for hooked beads
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hookedBeads, err := b.List(beads.ListOptions{
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Status: beads.StatusHooked,
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Assignee: agentID,
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Priority: -1,
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})
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if err == nil && len(hookedBeads) > 0 {
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return hookedBeads[0]
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}
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// Also check in_progress beads (for interrupted sessions)
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inProgressBeads, err := b.List(beads.ListOptions{
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Status: "in_progress",
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Assignee: agentID,
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Priority: -1,
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})
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if err == nil && len(inProgressBeads) > 0 {
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return inProgressBeads[0]
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}
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return nil
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}
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// checkSlungWork checks for hooked work on the agent's hook.
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// If found, displays AUTONOMOUS WORK MODE and tells the agent to execute immediately.
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// Returns true if hooked work was found (caller should skip normal startup directive).
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func checkSlungWork(ctx RoleContext) bool {
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hookedBead := findHookedBead(ctx)
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if hookedBead == nil {
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if err != nil {
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return false
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}
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// If no hooked beads found, also check in_progress beads assigned to this agent.
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// This handles the case where work was claimed (status changed to in_progress)
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// but the session was interrupted before completion. The hook should persist.
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if len(hookedBeads) == 0 {
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inProgressBeads, err := b.List(beads.ListOptions{
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Status: "in_progress",
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Assignee: agentID,
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Priority: -1,
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})
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if err != nil || len(inProgressBeads) == 0 {
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return false
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}
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hookedBeads = inProgressBeads
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}
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// Use the first hooked bead (agents typically have one)
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hookedBead := hookedBeads[0]
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// Build the role announcement string
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roleAnnounce := buildRoleAnnouncement(ctx)
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@@ -1871,10 +1773,30 @@ func detectSessionState(ctx RoleContext) SessionState {
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}
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// Check for hooked work (autonomous state)
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if hookedBead := findHookedBead(ctx); hookedBead != nil {
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state.State = "autonomous"
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state.HookedBead = hookedBead.ID
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return state
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agentID := getAgentIdentity(ctx)
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if agentID != "" {
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b := beads.New(ctx.WorkDir)
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hookedBeads, err := b.List(beads.ListOptions{
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Status: beads.StatusHooked,
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Assignee: agentID,
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Priority: -1,
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})
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if err == nil && len(hookedBeads) > 0 {
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state.State = "autonomous"
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state.HookedBead = hookedBeads[0].ID
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return state
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}
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// Also check in_progress beads
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inProgressBeads, err := b.List(beads.ListOptions{
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Status: "in_progress",
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Assignee: agentID,
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Priority: -1,
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})
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if err == nil && len(inProgressBeads) > 0 {
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state.State = "autonomous"
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state.HookedBead = inProgressBeads[0].ID
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return state
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}
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}
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return state
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@@ -149,6 +149,20 @@ func (c *PrimingCheck) checkAgentPriming(townRoot, agentDir, agentType string) [
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}
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}
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// Check AGENTS.md is minimal (bootstrap pointer, not full context)
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agentsMdPath := filepath.Join(agentPath, "AGENTS.md")
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if fileExists(agentsMdPath) {
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lines := c.countLines(agentsMdPath)
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if lines > 20 {
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issues = append(issues, primingIssue{
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location: agentDir,
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issueType: "large_agents_md",
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description: fmt.Sprintf("AGENTS.md has %d lines (should be <20 for bootstrap pointer)", lines),
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fixable: false, // Full context should come from gt prime templates
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})
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}
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}
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return issues
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}
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