feat: Unified beads redirect for tracked and local beads (#222)
* feat: Beads redirect architecture for tracked and local beads This change implements proper redirect handling so that all rig agents (Witness, Refinery, Crew, Polecats) can work with both: - Tracked beads: .beads/ checked into git at mayor/rig/.beads - Local beads: .beads/ created at rig root during gt rig add Key changes: 1. SetupRedirect now handles tracked beads by skipping redirect chains. The bd CLI doesn't support chains (A→B→C), so worktrees redirect directly to the final destination (mayor/rig/.beads for tracked). 2. ResolveBeadsDir is now used consistently in polecat and refinery managers instead of hardcoded mayor/rig paths. 3. Rig-level agents (witness, refinery) now use rig beads with rig prefix instead of town beads. This follows the architecture where town beads are only for Mayor/Deacon. 4. prime.go simplified to always use ../../.beads for crew redirects, letting rig-level redirect handle tracked vs local routing. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * feat(doctor): Add beads-redirect check for tracked beads When a repo has .beads/ tracked in git (at mayor/rig/.beads), the rig root needs a redirect file pointing to that location. This check: - Detects missing rig-level redirect for tracked beads - Verifies redirect points to correct location (mayor/rig/.beads) - Auto-fixes with 'gt doctor --fix' 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * fix: Handle fileLock.Unlock error in daemon Wrap fileLock.Unlock() return value to satisfy errcheck linter. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
@@ -71,15 +71,123 @@ func ResolveBeadsDir(workDir string) string {
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return beadsDir
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}
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// Detect redirect chains: check if resolved path also has a redirect
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resolvedRedirect := filepath.Join(resolved, "redirect")
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if _, err := os.Stat(resolvedRedirect); err == nil {
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fmt.Fprintf(os.Stderr, "Warning: redirect chain detected: %s -> %s (which also has a redirect)\n", beadsDir, resolved)
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// Don't follow chains - just return the first resolved path
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// The target's redirect is likely errant and should be removed
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// Follow redirect chains (e.g., crew/.beads -> rig/.beads -> mayor/rig/.beads)
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// This is intentional for the rig-level redirect architecture.
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// Limit depth to prevent infinite loops from misconfigured redirects.
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return resolveBeadsDirWithDepth(resolved, 3)
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}
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// resolveBeadsDirWithDepth follows redirect chains with a depth limit.
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func resolveBeadsDirWithDepth(beadsDir string, maxDepth int) string {
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if maxDepth <= 0 {
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fmt.Fprintf(os.Stderr, "Warning: redirect chain too deep at %s, stopping\n", beadsDir)
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return beadsDir
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}
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return resolved
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redirectPath := filepath.Join(beadsDir, "redirect")
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data, err := os.ReadFile(redirectPath) //nolint:gosec // G304: path is constructed internally
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if err != nil {
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// No redirect, this is the final destination
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return beadsDir
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}
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redirectTarget := strings.TrimSpace(string(data))
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if redirectTarget == "" {
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return beadsDir
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}
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// Resolve relative to parent of beadsDir (the workDir)
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workDir := filepath.Dir(beadsDir)
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resolved := filepath.Clean(filepath.Join(workDir, redirectTarget))
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// Detect circular redirect
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if resolved == beadsDir {
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fmt.Fprintf(os.Stderr, "Warning: circular redirect detected in %s, stopping\n", redirectPath)
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return beadsDir
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}
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// Recursively follow
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return resolveBeadsDirWithDepth(resolved, maxDepth-1)
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}
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// SetupRedirect creates a .beads/redirect file for a worktree to point to the rig's shared beads.
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// This is used by crew, polecats, and refinery worktrees to share the rig's beads database.
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//
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// Parameters:
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// - townRoot: the town root directory (e.g., ~/gt)
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// - worktreePath: the worktree directory (e.g., <rig>/crew/<name> or <rig>/refinery/rig)
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//
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// The function:
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// 1. Computes the relative path from worktree to rig-level .beads
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// 2. Cleans up any existing .beads/ contents (from tracked branches)
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// 3. Creates the redirect file
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//
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// Safety: This function refuses to create redirects in the canonical beads location
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// (mayor/rig) to prevent circular redirect chains.
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func SetupRedirect(townRoot, worktreePath string) error {
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// Get rig root from worktree path
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// worktreePath = <town>/<rig>/crew/<name> or <town>/<rig>/refinery/rig etc.
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relPath, err := filepath.Rel(townRoot, worktreePath)
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if err != nil {
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return fmt.Errorf("computing relative path: %w", err)
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}
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parts := strings.Split(filepath.ToSlash(relPath), "/")
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if len(parts) < 2 {
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return fmt.Errorf("invalid worktree path: must be at least 2 levels deep from town root")
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}
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// Safety check: prevent creating redirect in canonical beads location (mayor/rig)
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// This would create a circular redirect chain since rig/.beads redirects to mayor/rig/.beads
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if len(parts) >= 2 && parts[1] == "mayor" {
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return fmt.Errorf("cannot create redirect in canonical beads location (mayor/rig)")
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}
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rigRoot := filepath.Join(townRoot, parts[0])
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rigBeadsPath := filepath.Join(rigRoot, ".beads")
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if _, err := os.Stat(rigBeadsPath); os.IsNotExist(err) {
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return fmt.Errorf("no rig .beads found at %s", rigBeadsPath)
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}
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// Clean up any existing .beads/ contents from the branch
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worktreeBeadsDir := filepath.Join(worktreePath, ".beads")
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if _, err := os.Stat(worktreeBeadsDir); err == nil {
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if err := os.RemoveAll(worktreeBeadsDir); err != nil {
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return fmt.Errorf("cleaning existing .beads dir: %w", err)
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}
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}
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// Create .beads directory
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if err := os.MkdirAll(worktreeBeadsDir, 0755); err != nil {
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return fmt.Errorf("creating .beads dir: %w", err)
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}
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// Compute relative path from worktree to rig root
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// e.g., crew/<name> (depth 2) -> ../../.beads
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// refinery/rig (depth 2) -> ../../.beads
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depth := len(parts) - 1 // subtract 1 for rig name itself
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redirectPath := strings.Repeat("../", depth) + ".beads"
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// Check if rig-level beads has a redirect (tracked beads case).
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// If so, redirect directly to the final destination to avoid chains.
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// The bd CLI doesn't support redirect chains, so we must skip intermediate hops.
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rigRedirectPath := filepath.Join(rigBeadsPath, "redirect")
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if data, err := os.ReadFile(rigRedirectPath); err == nil {
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rigRedirectTarget := strings.TrimSpace(string(data))
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if rigRedirectTarget != "" {
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// Rig has redirect (e.g., "mayor/rig/.beads" for tracked beads).
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// Redirect worktree directly to the final destination.
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redirectPath = strings.Repeat("../", depth) + rigRedirectTarget
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}
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}
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// Create redirect file
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redirectFile := filepath.Join(worktreeBeadsDir, "redirect")
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if err := os.WriteFile(redirectFile, []byte(redirectPath+"\n"), 0644); err != nil {
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return fmt.Errorf("creating redirect file: %w", err)
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}
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return nil
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}
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// Issue represents a beads issue.
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@@ -1502,3 +1502,237 @@ func TestDelegationTerms(t *testing.T) {
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t.Errorf("parsed.CreditShare = %d, want %d", parsed.CreditShare, terms.CreditShare)
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}
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}
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// TestSetupRedirect tests the beads redirect setup for worktrees.
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func TestSetupRedirect(t *testing.T) {
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t.Run("crew worktree with local beads", func(t *testing.T) {
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// Setup: town/rig/.beads (local, no redirect)
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townRoot := t.TempDir()
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rigRoot := filepath.Join(townRoot, "testrig")
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rigBeads := filepath.Join(rigRoot, ".beads")
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crewPath := filepath.Join(rigRoot, "crew", "max")
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// Create rig structure
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if err := os.MkdirAll(rigBeads, 0755); err != nil {
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t.Fatalf("mkdir rig beads: %v", err)
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}
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if err := os.MkdirAll(crewPath, 0755); err != nil {
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t.Fatalf("mkdir crew: %v", err)
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}
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// Run SetupRedirect
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if err := SetupRedirect(townRoot, crewPath); err != nil {
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t.Fatalf("SetupRedirect failed: %v", err)
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}
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// Verify redirect was created
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redirectPath := filepath.Join(crewPath, ".beads", "redirect")
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content, err := os.ReadFile(redirectPath)
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if err != nil {
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t.Fatalf("read redirect: %v", err)
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}
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want := "../../.beads\n"
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if string(content) != want {
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t.Errorf("redirect content = %q, want %q", string(content), want)
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}
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})
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t.Run("crew worktree with tracked beads", func(t *testing.T) {
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// Setup: town/rig/.beads/redirect -> mayor/rig/.beads (tracked)
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townRoot := t.TempDir()
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rigRoot := filepath.Join(townRoot, "testrig")
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rigBeads := filepath.Join(rigRoot, ".beads")
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mayorRigBeads := filepath.Join(rigRoot, "mayor", "rig", ".beads")
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crewPath := filepath.Join(rigRoot, "crew", "max")
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// Create rig structure with tracked beads
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if err := os.MkdirAll(mayorRigBeads, 0755); err != nil {
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t.Fatalf("mkdir mayor/rig beads: %v", err)
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}
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if err := os.MkdirAll(rigBeads, 0755); err != nil {
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t.Fatalf("mkdir rig beads: %v", err)
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}
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// Create rig-level redirect to mayor/rig/.beads
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if err := os.WriteFile(filepath.Join(rigBeads, "redirect"), []byte("mayor/rig/.beads\n"), 0644); err != nil {
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t.Fatalf("write rig redirect: %v", err)
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}
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if err := os.MkdirAll(crewPath, 0755); err != nil {
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t.Fatalf("mkdir crew: %v", err)
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}
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// Run SetupRedirect
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if err := SetupRedirect(townRoot, crewPath); err != nil {
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t.Fatalf("SetupRedirect failed: %v", err)
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}
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// Verify redirect goes directly to mayor/rig/.beads (no chain - bd CLI doesn't support chains)
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redirectPath := filepath.Join(crewPath, ".beads", "redirect")
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content, err := os.ReadFile(redirectPath)
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if err != nil {
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t.Fatalf("read redirect: %v", err)
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}
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want := "../../mayor/rig/.beads\n"
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if string(content) != want {
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t.Errorf("redirect content = %q, want %q", string(content), want)
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}
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// Verify redirect resolves correctly
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resolved := ResolveBeadsDir(crewPath)
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// crew/max -> ../../mayor/rig/.beads (direct, no chain)
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if resolved != mayorRigBeads {
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t.Errorf("resolved = %q, want %q", resolved, mayorRigBeads)
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}
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})
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t.Run("polecat worktree", func(t *testing.T) {
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townRoot := t.TempDir()
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rigRoot := filepath.Join(townRoot, "testrig")
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rigBeads := filepath.Join(rigRoot, ".beads")
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polecatPath := filepath.Join(rigRoot, "polecats", "worker1")
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if err := os.MkdirAll(rigBeads, 0755); err != nil {
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t.Fatalf("mkdir rig beads: %v", err)
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}
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if err := os.MkdirAll(polecatPath, 0755); err != nil {
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t.Fatalf("mkdir polecat: %v", err)
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}
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if err := SetupRedirect(townRoot, polecatPath); err != nil {
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t.Fatalf("SetupRedirect failed: %v", err)
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}
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redirectPath := filepath.Join(polecatPath, ".beads", "redirect")
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content, err := os.ReadFile(redirectPath)
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if err != nil {
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t.Fatalf("read redirect: %v", err)
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}
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want := "../../.beads\n"
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if string(content) != want {
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t.Errorf("redirect content = %q, want %q", string(content), want)
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}
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})
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t.Run("refinery worktree", func(t *testing.T) {
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townRoot := t.TempDir()
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rigRoot := filepath.Join(townRoot, "testrig")
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rigBeads := filepath.Join(rigRoot, ".beads")
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refineryPath := filepath.Join(rigRoot, "refinery", "rig")
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if err := os.MkdirAll(rigBeads, 0755); err != nil {
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t.Fatalf("mkdir rig beads: %v", err)
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}
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if err := os.MkdirAll(refineryPath, 0755); err != nil {
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t.Fatalf("mkdir refinery: %v", err)
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}
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if err := SetupRedirect(townRoot, refineryPath); err != nil {
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t.Fatalf("SetupRedirect failed: %v", err)
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}
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redirectPath := filepath.Join(refineryPath, ".beads", "redirect")
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content, err := os.ReadFile(redirectPath)
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if err != nil {
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t.Fatalf("read redirect: %v", err)
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}
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want := "../../.beads\n"
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if string(content) != want {
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t.Errorf("redirect content = %q, want %q", string(content), want)
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}
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})
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t.Run("cleans existing tracked beads from worktree", func(t *testing.T) {
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townRoot := t.TempDir()
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rigRoot := filepath.Join(townRoot, "testrig")
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rigBeads := filepath.Join(rigRoot, ".beads")
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crewPath := filepath.Join(rigRoot, "crew", "max")
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crewBeads := filepath.Join(crewPath, ".beads")
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if err := os.MkdirAll(rigBeads, 0755); err != nil {
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t.Fatalf("mkdir rig beads: %v", err)
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}
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// Simulate worktree with tracked .beads (has database files)
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if err := os.MkdirAll(crewBeads, 0755); err != nil {
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t.Fatalf("mkdir crew beads: %v", err)
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}
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if err := os.WriteFile(filepath.Join(crewBeads, "beads.db"), []byte("fake db"), 0644); err != nil {
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t.Fatalf("write fake db: %v", err)
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}
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if err := os.WriteFile(filepath.Join(crewBeads, "config.yaml"), []byte("prefix: test"), 0644); err != nil {
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t.Fatalf("write config: %v", err)
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}
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if err := SetupRedirect(townRoot, crewPath); err != nil {
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t.Fatalf("SetupRedirect failed: %v", err)
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}
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// Verify old files were cleaned up
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if _, err := os.Stat(filepath.Join(crewBeads, "beads.db")); !os.IsNotExist(err) {
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t.Error("beads.db should have been removed")
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}
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if _, err := os.Stat(filepath.Join(crewBeads, "config.yaml")); !os.IsNotExist(err) {
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t.Error("config.yaml should have been removed")
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}
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// Verify redirect was created
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redirectPath := filepath.Join(crewBeads, "redirect")
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if _, err := os.Stat(redirectPath); err != nil {
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t.Errorf("redirect file should exist: %v", err)
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}
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})
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t.Run("rejects mayor/rig canonical location", func(t *testing.T) {
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townRoot := t.TempDir()
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rigRoot := filepath.Join(townRoot, "testrig")
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rigBeads := filepath.Join(rigRoot, ".beads")
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mayorRigPath := filepath.Join(rigRoot, "mayor", "rig")
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if err := os.MkdirAll(rigBeads, 0755); err != nil {
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t.Fatalf("mkdir rig beads: %v", err)
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}
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if err := os.MkdirAll(mayorRigPath, 0755); err != nil {
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t.Fatalf("mkdir mayor/rig: %v", err)
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}
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err := SetupRedirect(townRoot, mayorRigPath)
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if err == nil {
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t.Error("SetupRedirect should reject mayor/rig location")
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}
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if err != nil && !strings.Contains(err.Error(), "canonical") {
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t.Errorf("error should mention canonical location, got: %v", err)
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}
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})
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t.Run("rejects path too shallow", func(t *testing.T) {
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townRoot := t.TempDir()
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rigRoot := filepath.Join(townRoot, "testrig")
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if err := os.MkdirAll(rigRoot, 0755); err != nil {
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t.Fatalf("mkdir rig: %v", err)
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}
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err := SetupRedirect(townRoot, rigRoot)
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if err == nil {
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t.Error("SetupRedirect should reject rig root (too shallow)")
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}
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})
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t.Run("fails if rig beads missing", func(t *testing.T) {
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townRoot := t.TempDir()
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rigRoot := filepath.Join(townRoot, "testrig")
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crewPath := filepath.Join(rigRoot, "crew", "max")
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// No rig/.beads created
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if err := os.MkdirAll(crewPath, 0755); err != nil {
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t.Fatalf("mkdir crew: %v", err)
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}
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err := SetupRedirect(townRoot, crewPath)
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if err == nil {
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t.Error("SetupRedirect should fail if rig .beads missing")
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}
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})
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}
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Reference in New Issue
Block a user