spawn: use town-level beads for Witness notification
The SPAWN notification to Witness was going to rig-level beads, but gt mail inbox checks town-level first. This caused messages to get lost. Fixes part of gt-c6b. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -340,6 +340,8 @@ func runSpawn(cmd *cobra.Command, args []string) error {
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// Notify Witness about the spawn - Witness will monitor startup and nudge when ready
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// Note: If Witness is down, Deacon's health check will wake it and Witness will
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// process the SPAWN message from its inbox on startup.
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// Use town-level beads for cross-agent mail (gt-c6b: mail coordination uses town-level)
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townRouter := mail.NewRouter(townRoot)
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witnessAddr := fmt.Sprintf("%s/witness", rigName)
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sender := detectSender()
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spawnNotification := &mail.Message{
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@@ -361,7 +363,7 @@ in the tmux session), send a nudge to start working:
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The polecat has a work assignment in its inbox.`, polecatName, assignmentID, sessMgr.SessionName(polecatName), sender, sessMgr.SessionName(polecatName)),
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}
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if err := router.Send(spawnNotification); err != nil {
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if err := townRouter.Send(spawnNotification); err != nil {
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fmt.Printf(" %s\n", style.Dim.Render(fmt.Sprintf("Warning: could not notify witness: %v", err)))
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} else {
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fmt.Printf(" %s\n", style.Dim.Render("Witness notified to monitor startup"))
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