feat(roles): switch daemon to config-based roles, remove role beads (Phase 2+3)

Phase 2: Daemon now uses config.LoadRoleDefinition() instead of role beads
- lifecycle.go: getRoleConfigForIdentity() reads from TOML configs
- Layered override resolution: builtin → town → rig

Phase 3: Remove role bead creation and references
- Remove RoleBead field from AgentFields struct
- gt install no longer creates role beads
- Remove 'role' from custom types list
- Delete migrate_agents.go (no longer needed)
- Deprecate beads_role.go (kept for reading existing beads)
- Rewrite role_beads_check.go to validate TOML configs

Existing role beads are orphaned but harmless.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
gastown/crew/max
2026-01-20 12:49:52 -08:00
committed by Steve Yegge
parent 544cacf36d
commit a610283078
16 changed files with 347 additions and 713 deletions

View File

@@ -4,15 +4,64 @@ import (
"os"
"path/filepath"
"testing"
"github.com/steveyegge/gastown/internal/beads"
)
func TestRoleBeadsCheck_Run(t *testing.T) {
t.Run("no town beads returns warning", func(t *testing.T) {
func TestRoleConfigCheck_Run(t *testing.T) {
t.Run("no overrides returns OK with defaults message", func(t *testing.T) {
tmpDir := t.TempDir()
// Create minimal town structure without .beads
if err := os.MkdirAll(filepath.Join(tmpDir, "mayor"), 0755); err != nil {
check := NewRoleBeadsCheck()
ctx := &CheckContext{TownRoot: tmpDir}
result := check.Run(ctx)
if result.Status != StatusOK {
t.Errorf("expected StatusOK, got %v: %s", result.Status, result.Message)
}
if result.Message != "Role config uses built-in defaults" {
t.Errorf("unexpected message: %s", result.Message)
}
})
t.Run("valid town override returns OK", func(t *testing.T) {
tmpDir := t.TempDir()
rolesDir := filepath.Join(tmpDir, "roles")
if err := os.MkdirAll(rolesDir, 0755); err != nil {
t.Fatal(err)
}
// Create a valid TOML override
override := `
role = "witness"
scope = "rig"
[session]
start_command = "exec echo test"
`
if err := os.WriteFile(filepath.Join(rolesDir, "witness.toml"), []byte(override), 0644); err != nil {
t.Fatal(err)
}
check := NewRoleBeadsCheck()
ctx := &CheckContext{TownRoot: tmpDir}
result := check.Run(ctx)
if result.Status != StatusOK {
t.Errorf("expected StatusOK, got %v: %s", result.Status, result.Message)
}
if result.Message != "Role config valid (1 override file(s))" {
t.Errorf("unexpected message: %s", result.Message)
}
})
t.Run("invalid town override returns warning", func(t *testing.T) {
tmpDir := t.TempDir()
rolesDir := filepath.Join(tmpDir, "roles")
if err := os.MkdirAll(rolesDir, 0755); err != nil {
t.Fatal(err)
}
// Create an invalid TOML file
if err := os.WriteFile(filepath.Join(rolesDir, "witness.toml"), []byte("invalid { toml"), 0644); err != nil {
t.Fatal(err)
}
@@ -20,49 +69,53 @@ func TestRoleBeadsCheck_Run(t *testing.T) {
ctx := &CheckContext{TownRoot: tmpDir}
result := check.Run(ctx)
// Without .beads directory, all role beads are "missing"
expectedCount := len(beads.AllRoleBeadDefs())
if result.Status != StatusWarning {
t.Errorf("expected StatusWarning, got %v: %s", result.Status, result.Message)
}
if len(result.Details) != expectedCount {
t.Errorf("expected %d missing role beads, got %d: %v", expectedCount, len(result.Details), result.Details)
if len(result.Details) != 1 {
t.Errorf("expected 1 warning detail, got %d", len(result.Details))
}
})
t.Run("check is fixable", func(t *testing.T) {
t.Run("valid rig override returns OK", func(t *testing.T) {
tmpDir := t.TempDir()
rigName := "testrig"
rigDir := filepath.Join(tmpDir, rigName)
rigRolesDir := filepath.Join(rigDir, "roles")
if err := os.MkdirAll(rigRolesDir, 0755); err != nil {
t.Fatal(err)
}
// Create rig.json to mark this as a rig
if err := os.WriteFile(filepath.Join(rigDir, "rig.json"), []byte(`{"name": "testrig"}`), 0644); err != nil {
t.Fatal(err)
}
// Create a valid TOML override
override := `
role = "refinery"
scope = "rig"
[session]
needs_pre_sync = true
`
if err := os.WriteFile(filepath.Join(rigRolesDir, "refinery.toml"), []byte(override), 0644); err != nil {
t.Fatal(err)
}
check := NewRoleBeadsCheck()
if !check.CanFix() {
t.Error("RoleBeadsCheck should be fixable")
ctx := &CheckContext{TownRoot: tmpDir}
result := check.Run(ctx)
if result.Status != StatusOK {
t.Errorf("expected StatusOK, got %v: %s", result.Status, result.Message)
}
})
t.Run("check is not fixable", func(t *testing.T) {
check := NewRoleBeadsCheck()
if check.CanFix() {
t.Error("RoleConfigCheck should not be fixable (config issues need manual fix)")
}
})
}
func TestRoleBeadsCheck_usesSharedDefs(t *testing.T) {
// Verify the check uses beads.AllRoleBeadDefs()
roleDefs := beads.AllRoleBeadDefs()
if len(roleDefs) < 7 {
t.Errorf("expected at least 7 role beads, got %d", len(roleDefs))
}
// Verify key roles are present
expectedIDs := map[string]bool{
"hq-mayor-role": false,
"hq-deacon-role": false,
"hq-witness-role": false,
"hq-refinery-role": false,
}
for _, role := range roleDefs {
if _, exists := expectedIDs[role.ID]; exists {
expectedIDs[role.ID] = true
}
}
for id, found := range expectedIDs {
if !found {
t.Errorf("expected role %s not found in AllRoleBeadDefs()", id)
}
}
}