feat(roles): switch daemon to config-based roles, remove role beads (Phase 2+3)
Phase 2: Daemon now uses config.LoadRoleDefinition() instead of role beads - lifecycle.go: getRoleConfigForIdentity() reads from TOML configs - Layered override resolution: builtin → town → rig Phase 3: Remove role bead creation and references - Remove RoleBead field from AgentFields struct - gt install no longer creates role beads - Remove 'role' from custom types list - Delete migrate_agents.go (no longer needed) - Deprecate beads_role.go (kept for reading existing beads) - Rewrite role_beads_check.go to validate TOML configs Existing role beads are orphaned but harmless. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
committed by
Steve Yegge
parent
544cacf36d
commit
a610283078
@@ -353,7 +353,6 @@ func (m *Manager) AddWithOptions(name string, opts AddOptions) (*Polecat, error)
|
||||
RoleType: "polecat",
|
||||
Rig: m.rig.Name,
|
||||
AgentState: "spawning",
|
||||
RoleBead: beads.RoleBeadIDTown("polecat"),
|
||||
HookBead: opts.HookBead, // Set atomically at spawn time
|
||||
})
|
||||
if err != nil {
|
||||
@@ -648,7 +647,6 @@ func (m *Manager) RepairWorktreeWithOptions(name string, force bool, opts AddOpt
|
||||
RoleType: "polecat",
|
||||
Rig: m.rig.Name,
|
||||
AgentState: "spawning",
|
||||
RoleBead: beads.RoleBeadIDTown("polecat"),
|
||||
HookBead: opts.HookBead, // Set atomically at spawn time
|
||||
})
|
||||
if err != nil {
|
||||
|
||||
Reference in New Issue
Block a user