fix: remove vestigial state.json files from agent directories

Agent directories (witness/, refinery/, mayor/) contained state.json files
with last_active timestamps that were never updated, making them stale and
misleading. This change removes:

- initAgentStates function that created vestigial state.json files
- AgentState type and related Load/Save functions from config package
- MayorStateValidCheck from doctor checks
- requesting_* lifecycle verification (dead code - flags were never set)
- FileStateJSON constant and MayorStatePath function

Kept intact:
- daemon/state.json (actively used for daemon runtime state)
- crew/<name>/state.json (operational CrewWorker metadata)
- Agent state tracking via beads (the ZFC-compliant approach)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
splendid
2026-01-03 21:20:11 -08:00
committed by Steve Yegge
parent 60ecf1ff76
commit acd2565a5b
13 changed files with 23 additions and 576 deletions

View File

@@ -65,14 +65,6 @@ type BeadsConfig struct {
Prefix string `json:"prefix"` // issue prefix
}
// AgentState represents an agent's current state (*/state.json).
type AgentState struct {
Role string `json:"role"` // "mayor", "witness", etc.
LastActive time.Time `json:"last_active"`
Session string `json:"session,omitempty"`
Extra map[string]any `json:"extra,omitempty"`
}
// CurrentTownVersion is the current schema version for TownConfig.
// Version 2: Added Owner and PublicName fields for federation identity.
const CurrentTownVersion = 2