feat: implement gt sling and wisp hook system (gt-qvn7.1)
Phase 1 of tracer bullet: Slinging Handoff - Add internal/wisp package for ephemeral work attachment - Add gt sling command to attach work and restart - Update gt prime to check/burn slung work on hook - Add .beads-wisp/ to gitignore
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131
internal/wisp/types.go
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131
internal/wisp/types.go
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// Package wisp provides ephemeral molecule support for Gas Town agents.
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//
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// Wisps are short-lived workflow state that lives in .beads-wisp/ and is
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// never git-tracked. They are used for:
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// - Slung work: attaching a bead to an agent's hook for restart-and-resume
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// - Patrol cycles: ephemeral state for continuous loops (Deacon, Witness, etc)
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//
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// Unlike regular molecules in .beads/, wisps are burned after use.
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package wisp
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import (
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"time"
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)
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// WispType identifies the kind of wisp.
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type WispType string
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const (
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// TypeSlungWork is a wisp that attaches a bead to an agent's hook.
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// Created by `gt sling <bead-id>` and burned after pickup.
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TypeSlungWork WispType = "slung-work"
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// TypePatrolCycle is a wisp tracking patrol execution state.
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// Used by Deacon, Witness, Refinery for their continuous loops.
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TypePatrolCycle WispType = "patrol-cycle"
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)
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// WispDir is the directory name for ephemeral wisps (not git-tracked).
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const WispDir = ".beads-wisp"
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// HookPrefix is the filename prefix for hook files.
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const HookPrefix = "hook-"
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// HookSuffix is the filename suffix for hook files.
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const HookSuffix = ".json"
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// Wisp is the common header for all wisp types.
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type Wisp struct {
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// Type identifies what kind of wisp this is.
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Type WispType `json:"type"`
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// CreatedAt is when the wisp was created.
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CreatedAt time.Time `json:"created_at"`
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// CreatedBy identifies who created the wisp (e.g., "crew/joe", "deacon").
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CreatedBy string `json:"created_by"`
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}
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// SlungWork represents work attached to an agent's hook.
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// Created by `gt sling` and burned after the agent picks it up.
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type SlungWork struct {
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Wisp
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// BeadID is the issue/bead to work on (e.g., "gt-xxx").
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BeadID string `json:"bead_id"`
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// Context is optional additional context from the slinger.
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Context string `json:"context,omitempty"`
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// Subject is optional subject line (used in handoff mail).
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Subject string `json:"subject,omitempty"`
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}
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// PatrolCycle represents the execution state of a patrol loop.
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// Used by roles that run continuous patrols (Deacon, Witness, Refinery).
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type PatrolCycle struct {
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Wisp
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// Formula is the patrol formula being executed (e.g., "mol-deacon-patrol").
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Formula string `json:"formula"`
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// CurrentStep is the ID of the step currently being executed.
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CurrentStep string `json:"current_step"`
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// StepStates tracks completion state of each step.
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StepStates map[string]StepState `json:"step_states,omitempty"`
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// CycleCount tracks how many complete cycles have been run.
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CycleCount int `json:"cycle_count"`
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// LastCycleAt is when the last complete cycle finished.
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LastCycleAt *time.Time `json:"last_cycle_at,omitempty"`
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}
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// StepState represents the execution state of a single patrol step.
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type StepState struct {
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// Status is the current status: pending, in_progress, completed, skipped.
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Status string `json:"status"`
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// StartedAt is when this step began execution.
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StartedAt *time.Time `json:"started_at,omitempty"`
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// CompletedAt is when this step finished.
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CompletedAt *time.Time `json:"completed_at,omitempty"`
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// Output is optional output from step execution.
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Output string `json:"output,omitempty"`
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// Error is set if the step failed.
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Error string `json:"error,omitempty"`
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}
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// NewSlungWork creates a new slung work wisp.
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func NewSlungWork(beadID, createdBy string) *SlungWork {
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return &SlungWork{
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Wisp: Wisp{
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Type: TypeSlungWork,
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CreatedAt: time.Now(),
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CreatedBy: createdBy,
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},
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BeadID: beadID,
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}
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}
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// NewPatrolCycle creates a new patrol cycle wisp.
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func NewPatrolCycle(formula, createdBy string) *PatrolCycle {
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return &PatrolCycle{
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Wisp: Wisp{
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Type: TypePatrolCycle,
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CreatedAt: time.Now(),
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CreatedBy: createdBy,
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},
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Formula: formula,
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StepStates: make(map[string]StepState),
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}
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}
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// HookFilename returns the filename for an agent's hook file.
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func HookFilename(agent string) string {
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return HookPrefix + agent + HookSuffix
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}
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