feat: Standardize agent bead naming to prefix-rig-role-name (gt-zvte2)
Implements canonical naming convention for agent bead IDs: - Town-level: gt-mayor, gt-deacon (unchanged) - Rig-level: gt-<rig>-witness, gt-<rig>-refinery (was gt-witness-<rig>) - Named: gt-<rig>-crew-<name>, gt-<rig>-polecat-<name> (was gt-crew-<rig>-<name>) Changes: - Added AgentBeadID helper functions to internal/beads/beads.go - Updated all ID generation call sites to use helpers - Fixed session parsing in theme.go, statusline.go, agents.go - Updated doctor check and fix to use canonical format - Updated tests for new format 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -414,16 +414,16 @@ func (m *Manager) initAgentBeads(rigPath, rigName, prefix string, isFirstRig boo
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var agents []agentDef
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// Always create rig-specific agents
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// Always create rig-specific agents (using canonical naming: prefix-rig-role-name)
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agents = append(agents,
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agentDef{
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id: fmt.Sprintf("%s-witness-%s", prefix, rigName),
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id: beads.WitnessBeadID(rigName),
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roleType: "witness",
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rig: rigName,
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desc: fmt.Sprintf("Witness for %s - monitors polecat health and progress.", rigName),
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},
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agentDef{
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id: fmt.Sprintf("%s-refinery-%s", prefix, rigName),
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id: beads.RefineryBeadID(rigName),
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roleType: "refinery",
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rig: rigName,
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desc: fmt.Sprintf("Refinery for %s - processes merge queue.", rigName),
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@@ -434,13 +434,13 @@ func (m *Manager) initAgentBeads(rigPath, rigName, prefix string, isFirstRig boo
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if isFirstRig {
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agents = append(agents,
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agentDef{
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id: prefix + "-deacon",
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id: beads.DeaconBeadID(),
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roleType: "deacon",
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rig: "",
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desc: "Deacon (daemon beacon) - receives mechanical heartbeats, runs town plugins and monitoring.",
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},
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agentDef{
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id: prefix + "-mayor",
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id: beads.MayorBeadID(),
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roleType: "mayor",
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rig: "",
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desc: "Mayor - global coordinator, handles cross-rig communication and escalations.",
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