- Create mayor.Manager for mayor lifecycle (Start/Stop/IsRunning/Status)
- Create deacon.Manager for deacon lifecycle with respawn loop
- Move session.Manager to polecat.SessionManager (clearer naming)
- Add zombie session detection for mayor/deacon (kills tmux if Claude dead)
- Remove duplicate session startup code from up.go, start.go, mayor.go
- Rename sessMgr -> polecatMgr for consistency
- Make witness/refinery SessionName() public for status display
All agent types now follow the same Manager pattern:
mgr := agent.NewManager(...)
mgr.Start(...)
mgr.Stop()
mgr.IsRunning()
mgr.Status()
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Clarify that this operation is for stale state recovery, not normal recycling:
- Recreate → RepairWorktree
- RecreateWithOptions → RepairWorktreeWithOptions
- Updated comments to explain this handles reconciliation when AllocateName
returns a name that already exists (stale state needing repair)
- Updated polecat_spawn.go output: Recreating → Repairing stale
- Updated gc command help text for consistency
The function is useful for atomic hook_bead setting during repair, so kept
rather than replacing with Remove + Add.
Fixes gt-l0lok
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Implements agent abstraction layer to support multiple AI coding agents.
Built-in presets (E2E tested):
- Claude Code (default)
- Gemini CLI
- OpenAI Codex
Key changes:
- Add AgentRegistry with built-in presets and custom agent support
- Add TownSettings with default_agent and custom agents map
- Add Agent field to RigSettings for per-rig agent selection
- Update ResolveAgentConfig for hierarchical config resolution
- Update spawn paths to use configured agent instead of hardcoded claude
Configuration hierarchy (first match wins):
1. Rig's Runtime config (backwards compat)
2. Rig's Agent -> custom agents -> built-in presets
3. Town's default_agent setting
4. Fallback to Claude
Additional agents (aider, opencode, etc.) can be added via config file:
settings/agents.json
Addresses Issue #10: Agent Agnostic Engine with Multi-provider support
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
When slinging work to a rig (auto-spawning a polecat), the hook_bead
is now set atomically during agent bead creation rather than in a
separate updateAgentHookBead call after spawn.
This fixes cross-beads routing issues when town beads (hq-*) are slung
to rig polecats (gt-* agent beads). By setting hook_bead at creation
time within the polecat manager context, the correct beads routing is
used.
Changes:
- Add AddOptions struct with HookBead field to polecat.Manager
- Add AddWithOptions() and RecreateWithOptions() functions
- Pass HookBead through SlingSpawnOptions in cmd/polecat_spawn.go
- Pass beadID as HookBead in cmd/sling.go for rig target spawns
Note: updateAgentHookBead() is kept for non-spawn targets (existing
agents) and formula-on-bead mode (updates hook to wisp root after
creation).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add events.LogFeed calls to the following gt commands:
- nudge.go: Log TypeNudge events when nudging agents
- unsling.go: Log TypeUnhook events when removing work from hooks
- up.go: Log TypeBoot events when starting Gas Town services
- down.go: Log TypeHalt events when stopping Gas Town services
- stop.go: Log TypeKill events when stopping polecat sessions
- polecat_spawn.go: Log TypeSpawn events when spawning polecats
Also add helper functions to events package:
- UnhookPayload: Creates payload for unhook events
- KillPayload: Creates payload for kill events
- HaltPayload: Creates payload for halt events
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The main polecat spawn fix was already in place (ec29ca07), but the naked
mode help text was telling users to run `claude` without the flag. Updated
to show the correct command with --dangerously-skip-permissions.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>