Commit Graph

9 Commits

Author SHA1 Message Date
Ben Kraus
38adfa4d8b codex 2026-01-08 12:36:54 -05:00
julianknutsen
ea8bef2029 refactor: unify agent startup with Manager pattern
- Create mayor.Manager for mayor lifecycle (Start/Stop/IsRunning/Status)
- Create deacon.Manager for deacon lifecycle with respawn loop
- Move session.Manager to polecat.SessionManager (clearer naming)
- Add zombie session detection for mayor/deacon (kills tmux if Claude dead)
- Remove duplicate session startup code from up.go, start.go, mayor.go
- Rename sessMgr -> polecatMgr for consistency
- Make witness/refinery SessionName() public for status display

All agent types now follow the same Manager pattern:
  mgr := agent.NewManager(...)
  mgr.Start(...)
  mgr.Stop()
  mgr.IsRunning()
  mgr.Status()

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-06 22:32:35 -08:00
jv
3b9ca71fc4 feat: add --agent override for sling 2026-01-06 19:11:58 -08:00
dinki
871410f157 refactor: Rename RecreateWithOptions to RepairWorktreeWithOptions
Clarify that this operation is for stale state recovery, not normal recycling:

- Recreate → RepairWorktree
- RecreateWithOptions → RepairWorktreeWithOptions
- Updated comments to explain this handles reconciliation when AllocateName
  returns a name that already exists (stale state needing repair)
- Updated polecat_spawn.go output: Recreating → Repairing stale
- Updated gc command help text for consistency

The function is useful for atomic hook_bead setting during repair, so kept
rather than replacing with Remove + Add.

Fixes gt-l0lok

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-04 14:28:40 -08:00
mayor
ea1a41f1f5 feat(config): Add multi-agent support with pluggable registry
Implements agent abstraction layer to support multiple AI coding agents.

Built-in presets (E2E tested):
- Claude Code (default)
- Gemini CLI
- OpenAI Codex

Key changes:
- Add AgentRegistry with built-in presets and custom agent support
- Add TownSettings with default_agent and custom agents map
- Add Agent field to RigSettings for per-rig agent selection
- Update ResolveAgentConfig for hierarchical config resolution
- Update spawn paths to use configured agent instead of hardcoded claude

Configuration hierarchy (first match wins):
1. Rig's Runtime config (backwards compat)
2. Rig's Agent -> custom agents -> built-in presets
3. Town's default_agent setting
4. Fallback to Claude

Additional agents (aider, opencode, etc.) can be added via config file:
settings/agents.json

Addresses Issue #10: Agent Agnostic Engine with Multi-provider support

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-04 14:56:14 -05:00
gastown/polecats/furiosa
e159489edb fix(sling): Set hook_bead atomically at polecat spawn time (gt-h46pk)
When slinging work to a rig (auto-spawning a polecat), the hook_bead
is now set atomically during agent bead creation rather than in a
separate updateAgentHookBead call after spawn.

This fixes cross-beads routing issues when town beads (hq-*) are slung
to rig polecats (gt-* agent beads). By setting hook_bead at creation
time within the polecat manager context, the correct beads routing is
used.

Changes:
- Add AddOptions struct with HookBead field to polecat.Manager
- Add AddWithOptions() and RecreateWithOptions() functions
- Pass HookBead through SlingSpawnOptions in cmd/polecat_spawn.go
- Pass beadID as HookBead in cmd/sling.go for rig target spawns

Note: updateAgentHookBead() is kept for non-spawn targets (existing
agents) and formula-on-bead mode (updates hook to wisp root after
creation).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-01 18:50:32 -08:00
Steve Yegge
907eba7194 Instrument gt commands to emit events to activity feed (gt-7aw1m)
Add events.LogFeed calls to the following gt commands:
- nudge.go: Log TypeNudge events when nudging agents
- unsling.go: Log TypeUnhook events when removing work from hooks
- up.go: Log TypeBoot events when starting Gas Town services
- down.go: Log TypeHalt events when stopping Gas Town services
- stop.go: Log TypeKill events when stopping polecat sessions
- polecat_spawn.go: Log TypeSpawn events when spawning polecats

Also add helper functions to events package:
- UnhookPayload: Creates payload for unhook events
- KillPayload: Creates payload for kill events
- HaltPayload: Creates payload for halt events

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-30 10:43:34 -08:00
Steve Yegge
99bc3d3bf8 Fix naked mode help text to include --dangerously-skip-permissions (gt-8f0zv)
The main polecat spawn fix was already in place (ec29ca07), but the naked
mode help text was telling users to run `claude` without the flag. Updated
to show the correct command with --dangerously-skip-permissions.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-29 22:04:01 -08:00
Steve Yegge
0ad427e4a8 feat: Remove gt spawn completely - gt sling is THE command (gt-1py3y)
Fully remove gt spawn from the codebase:

- Delete spawn.go, create polecat_spawn.go with just sling helpers
- Remove all gt spawn references from docs and CLAUDE.md
- Update code comments to reference gt sling

gt sling now handles ALL work dispatch:
- Existing agents: gt sling <bead> mayor/crew/witness
- Auto-spawn: gt sling <bead> <rig>
- No-tmux: gt sling <bead> <rig> --naked
- With args: gt sling <bead> --args "..."

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-26 18:36:03 -08:00