Gas Town is a stream engine, not a swarm engine. Polecats can start
and land independently at any time. "Swarm" is used lightly for
batch coordination, but there are no swarm IDs or batch boundaries.
Changes:
- architecture.md: Add stream engine intro paragraph, update
references from "swarming" to "parallel polecats" or "batch"
- prompts.md: Rename SWARM_* messages to BATCH_*, update terminology
- crew.md.tmpl: Replace "swarm" references with "transient worker pool"
and "batch work"
The gt swarm command and internal/swarm/ package remain as-is since
they provide the tooling for batch operations.
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- Delete prompts/roles/*.md (duplicates of internal/templates/roles/*.md.tmpl)
- Delete mayor/rig/docs/ (stale draft, canonical version in docs/)
- Delete scripts/ (replaced by Makefile and internal/daemon/)
- Update doctor check to validate internal/templates/roles/*.md.tmpl
- Update docs/prompts.md to reflect actual template location
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- .beads-ephemeral/ -> .beads-wisp/
- Rename doctor checks: EphemeralCheck -> WispCheck
- Update all docs to use 'transient' for polecats, 'wisp' for molecules
- Preserve 'ephemeral' only as descriptive adjective for wisps
- Steam engine metaphor: wisps are steam vapors that dissipate
Part of Christmas launch wisp terminology unification.
- Create prompts/roles/crew.md template for crew workers
- Document crew worker role as overseer's personal workspace
- Include mail-to-self handoff instructions for context cycling
- Document gt crew refresh command usage
- Explain no witness monitoring (user-managed lifecycle)
- Include conditional beads usage when BEADS_DIR configured
- Update docs/prompts.md with crew role documentation
Closes: gt-cik.8
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Comprehensive prompt system documentation including:
- Full PGT prompt inventory (roles, mail, spawn, lifecycle)
- Gap analysis (Witness has no prompts!)
- GGT architecture recommendations (directory structure, template engine)
- Complete Witness prompt design (new role!)
- Implementation plan with phases
Related: gt-59p
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