* Add Windows stub for orphan cleanup
* Fix account switch tests on Windows
* Make query session events test portable
* Disable beads daemon in query session events test
* Add Windows bd stubs for sling tests
* Make expandOutputPath test OS-agnostic
* Make role_agents test Windows-friendly
* Make config path tests OS-agnostic
* Make HealthCheckStateFile test OS-agnostic
* Skip orphan process check on Windows
* Normalize sparse checkout detail paths
* Make dog path tests OS-agnostic
* Fix bare repo refspec config on Windows
* Add Windows process detection for locks
* Add Windows CI workflow
* Make mail path tests OS-agnostic
* Skip plugin file mode test on Windows
* Skip tmux-dependent polecat tests on Windows
* Normalize polecat paths and AGENTS.md content
* Make beads init failure test Windows-friendly
* Skip rig agent bead init test on Windows
* Make XDG path tests OS-agnostic
* Make exec tests portable on Windows
* Adjust atomic write tests for Windows
* Make wisp tests Windows-friendly
* Make workspace find tests OS-agnostic
* Fix Windows rig add integration test
* Make sling var logging Windows-friendly
* Fix sling attached molecule update ordering
---------
Co-authored-by: Johann Dirry <johann.dirry@microsea.at>
1. TestQuerySessionEvents_FindsEventsFromAllLocations
- Skip test when running inside Gas Town workspace to prevent
daemon interaction causing hangs
- Add filterGTEnv helper to isolate subprocess environment
2. TestAddWithOptions_HasAgentsMD / TestAddWithOptions_AgentsMDFallback
- Create origin/main ref manually after adding local directory as
remote since git fetch doesn't create tracking branches for local
directories
Refs: gt-zbu3x
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* test(costs): add failing test for multi-location session event query
Add integration test that verifies querySessionEvents finds session.ended
events from both town-level and rig-level beads databases.
The test demonstrates the bug: events created by rig-level agents (polecats,
witness, etc.) are stored in the rig's .beads database, but querySessionEvents
only queries the town-level beads, missing rig-level events.
Test setup:
- Creates town with gt install
- Adds rig with gt rig add (separate beads DB)
- Creates session.ended event in town beads (simulating mayor)
- Creates session.ended event in rig beads (simulating polecat)
- Verifies querySessionEvents finds both events
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* fix(costs): query all beads locations for session events
querySessionEvents previously only queried the town-level beads database,
missing session.ended events created by rig-level agents (polecats, witness,
refinery, crew) which are stored in each rig's own .beads database.
The fix:
- Load rigs from mayor/rigs.json
- Query each rig's beads location in addition to town-level beads
- Merge and deduplicate results by session ID + timestamp
This ensures `gt costs` finds all session cost events regardless of which
agent's beads database they were recorded in.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: julianknutsen <julianknutsen@users.noreply.github>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>