Adds a third panel to the feed TUI showing:
- In-progress convoys with progress bars (completed/total)
- Recently landed convoys (last 24h) with time since landing
Features:
- Panel cycles with tab: tree -> convoy -> feed
- Direct access via 1/2/3 number keys
- Auto-refresh every 10 seconds
- Styled progress indicators (●●○○)
The convoy panel bridges the gap between "WHO is working" (agent tree)
and "WHAT is happening" (event feed) by showing "WHAT IS SHIPPING".
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Accidentally included staged reverts in previous commit. Restoring:
- convoyAddCmd for 'gt convoy add' command
- Event filtering/deduplication in feed model
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add WorktreeAddExistingForce to git package (uses --force flag)
- Fix worktree creation: use force flag so main can be checked out
in multiple worktrees (needed for cross-rig work)
- Implement 'gt worktree remove <rig>' with --force flag
- Refuse to remove worktrees with uncommitted changes unless forced
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Two issues with the feed reported by user:
1. Empty entries showing "→ updated" with no bead ID
2. Same bead updated 8 times in 2 seconds (when adding multiple deps)
Fixes:
- Filter out update events with empty Target (bead ID)
- Deduplicate rapid updates to same bead within 2 second window
Root cause of empty IDs is in beads daemon (filed bd-sco6).
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Agent session molecules (gt-gastown-crew-joe, gt-gastown-witness, etc.)
update frequently for status tracking, creating noisy entries in the
activity feed. This change:
- Adds IsAgentSessionBead() to identify agent session beads
- Filters out "update" events for agent sessions from the event feed
- Still updates the agent tree so status is visible there
- Still shows create/complete/fail/delete events for agents
The filtering happens in addEvent() in the TUI feed model. Agent session
updates are identified by parsing the bead ID pattern and checking for
known agent roles (mayor, deacon, witness, refinery, crew, polecat).
Resolves: gt-sb6m4
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Return *Model from NewModel() so SetEventChannel works
- Use sync.Once for safe channel close on quit
- Use pointer receivers consistently throughout
- Capture channels in closure to prevent race
- Fix indent panic in renderAgent when indent < 2
- Remove unused filterActive and err fields
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add bubbletea and bubbles dependencies
- Create internal/tui/feed package with:
- model.go: Main bubbletea model with agent tree and event stream
- view.go: Rendering logic with lipgloss styling
- keys.go: Vim-style key bindings (j/k, tab, /, q)
- styles.go: Color palette and component styles
- events.go: Event source from bd activity
- Update gt feed to use TUI by default (--plain for text mode)
- TUI features: agent tree by role, event stream, keyboard nav
Closes gt-be0as, gt-lexye, gt-1uhmj
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>