The agent-beads-exist check was hardcoding '/mayor/rig' suffix when
constructing the beads path, but routes.jsonl can contain paths like
'my-saas' without this suffix.
This caused the check to look for beads in the wrong location:
- Expected: <town>/<route-path>/.beads (e.g., ~/gt/my-saas/.beads)
- Actual: <town>/<rig>/mayor/rig/.beads (e.g., ~/gt/my-saas/mayor/rig/.beads)
The fix stores the full route path and uses it directly when creating
the beads client, instead of reconstructing an assumed path structure.
Fixes agent beads not being found when routes use simple rig names.
Implements canonical naming convention for agent bead IDs:
- Town-level: gt-mayor, gt-deacon (unchanged)
- Rig-level: gt-<rig>-witness, gt-<rig>-refinery (was gt-witness-<rig>)
- Named: gt-<rig>-crew-<name>, gt-<rig>-polecat-<name> (was gt-crew-<rig>-<name>)
Changes:
- Added AgentBeadID helper functions to internal/beads/beads.go
- Updated all ID generation call sites to use helpers
- Fixed session parsing in theme.go, statusline.go, agents.go
- Updated doctor check and fix to use canonical format
- Updated tests for new format
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
All agent bead creation now uses shared role beads:
- gt-mayor-role, gt-deacon-role
- gt-witness-role, gt-refinery-role
- gt-crew-role, gt-polecat-role
Previous code created per-instance role bead references like
gt-witness-gastown-role which is wrong. Role beads are shared
class definitions, not per-instance.
Files fixed:
- internal/rig/manager.go
- internal/doctor/agent_beads_check.go
- internal/cmd/prime.go
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- doctor/agent_beads_check.go: Check and create agent beads for all crew workers
- New listCrewWorkers() helper finds crew directories in each rig
- Run() checks for missing crew agent beads
- Fix() creates missing crew agent beads with proper fields
- cmd/crew_add.go: Create agent bead when adding a crew worker
- Creates gt-crew-<rig>-<name> agent bead after workspace creation
- Non-fatal if bead creation fails (warns but continues)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>