GUPP (Gas Town Universal Propulsion Principle) is the propulsion nudge sent
after beacon to trigger autonomous work execution. Previously only polecats
received this nudge.
Now all roles get role-specific propulsion nudges on startup:
- Polecat/Crew: "Run `gt hook` to check your hook and begin work."
- Witness: "Run `gt prime` to check patrol status and begin work."
- Refinery: "Run `gt prime` to check MQ status and begin patrol."
- Deacon: "Run `gt prime` to check patrol status and begin heartbeat cycle."
- Mayor: "Run `gt prime` to check mail and begin coordination."
Changes:
- internal/session/names.go: Add PropulsionNudgeForRole() function
- internal/cmd/witness.go: Add GUPP nudge to ensureWitnessSession
- internal/cmd/start.go: Add GUPP nudge to ensureRefinerySession (also
converted from respawn loop to direct Claude launch like other roles)
- internal/cmd/deacon.go: Add GUPP nudge to startDeaconSession
- internal/cmd/mayor.go: Add GUPP nudge to startMayorSession
Fixes: gt-zzpmt
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Remove unused SessionBeacon function from session/names.go
- Add gt seance commands to reference.md Sessions section
- Document StartupNudge format for session discovery
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Role templates (crew, polecat, mayor, deacon, witness, refinery)
- prime.go startup protocol messages
- Documentation (propulsion, reference, molecules, wisp architecture)
- Session hints and sling prompts
- Formula template instructions
- CLAUDE.md
The hook is the user-facing concept, molecules are implementation details.
Agents should use `gt hook` to check what work is assigned to them.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
SessionStart now sends a PropulsionNudge after the beacon to trigger
Claude to check the hook and begin work immediately. This makes the
propulsion principle bulletproof - agents no longer wait for witness
to nudge them.
GUPP = Gas Town Universal Propulsion Principle:
"If work is on your hook, YOU RUN IT."
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Inject an identity beacon as the first message when Gas Town starts Claude
sessions. This beacon becomes the session title in Claude Code '/resume
picker, enabling workers to find their predecessor sessions for debugging.
Beacon format: [GAS TOWN] <address> • <mol-id or "ready"> • <timestamp>
Examples:
- [GAS TOWN] gastown/crew/max • gt-abc12 • 2025-12-30T14:32
- [GAS TOWN] gastown/polecats/Toast • ready • 2025-12-30T09:15
- [GAS TOWN] deacon • patrol • 2025-12-30T08:00
Workers can now press / in /resume picker and search for their address
(e.g., "gastown/crew/max") to see all predecessor sessions.
Note: Respawn-loop agents (deacon/refinery via up.go) skip beacon injection
since Claude restarts multiple times - would need post-restart injection.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Create helper functions in internal/session/names.go for consistent
session name construction across Gas Town agents:
- MayorSessionName()
- DeaconSessionName()
- WitnessSessionName(rig)
- RefinerySessionName(rig)
- CrewSessionName(rig, name)
- PolecatSessionName(rig, name)
Includes comprehensive unit tests in names_test.go.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>