Implements canonical naming convention for agent bead IDs:
- Town-level: gt-mayor, gt-deacon (unchanged)
- Rig-level: gt-<rig>-witness, gt-<rig>-refinery (was gt-witness-<rig>)
- Named: gt-<rig>-crew-<name>, gt-<rig>-polecat-<name> (was gt-crew-<rig>-<name>)
Changes:
- Added AgentBeadID helper functions to internal/beads/beads.go
- Updated all ID generation call sites to use helpers
- Fixed session parsing in theme.go, statusline.go, agents.go
- Updated doctor check and fix to use canonical format
- Updated tests for new format
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
All agent bead creation now uses shared role beads:
- gt-mayor-role, gt-deacon-role
- gt-witness-role, gt-refinery-role
- gt-crew-role, gt-polecat-role
Previous code created per-instance role bead references like
gt-witness-gastown-role which is wrong. Role beads are shared
class definitions, not per-instance.
Files fixed:
- internal/rig/manager.go
- internal/doctor/agent_beads_check.go
- internal/cmd/prime.go
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- doctor/agent_beads_check.go: Check and create agent beads for all crew workers
- New listCrewWorkers() helper finds crew directories in each rig
- Run() checks for missing crew agent beads
- Fix() creates missing crew agent beads with proper fields
- cmd/crew_add.go: Create agent bead when adding a crew worker
- Creates gt-crew-<rig>-<name> agent bead after workspace creation
- Non-fatal if bead creation fails (warns but continues)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>