The pool state file was saving CustomNames even though Load() ignored
them (CustomNames come from settings/config.json). This caused the
state file to have stale/incorrect custom names data.
Changes:
- Create namePoolState struct for persisting only OverflowNext/MaxSize
- Save() now only writes runtime state, not configuration
- Load() uses the same struct for consistency
- Removed redundant runtime pool update from runNamepoolAdd since
the settings file is the source of truth for custom names
Fixes: gt-ofqzwv
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Each rig now gets a deterministic theme based on its name instead of
always defaulting to mad-max. Uses a prime multiplier hash (×31) for
good distribution across themes. Same rig name always gets the same
theme. Users can still override with `gt namepool set`.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
ZFC violation: InUse was being persisted to JSON and loaded from disk,
but Reconcile() immediately overwrites it with filesystem-derived state.
Changes:
- Mark InUse with json:"-" to exclude from serialization
- Load() now initializes InUse as empty (derived via Reconcile)
- Updated test to verify OverflowNext persists but InUse does not
Per ZFC "Discover, Don't Track", InUse should always be derived from
existing polecat directories, not tracked as separate state.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Fix misleading language that could suggest polecats wait in an idle pool:
- refinery/engineer.go: "available polecat" → "fresh polecat (spawned on demand)"
- namepool.go: Clarify this pools NAMES not polecats; polecats are spawned
fresh and nuked when done, only name slots are reused
- dog-pool-architecture.md: "Pool allocation pattern" → "Name slot allocation
pattern (pool of names, not instances)"
There is no idle pool of polecats. They are spawned for work and nuked when done.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Prevents data loss from concurrent/interrupted state file writes by using
atomic write pattern (write to .tmp, then rename).
Changes:
- Add internal/util package with AtomicWriteJSON/AtomicWriteFile helpers
- Update witness/manager.go saveState to use atomic writes
- Update refinery/manager.go saveState to use atomic writes
- Update crew/manager.go saveState to use atomic writes
- Update daemon/types.go SaveState to use atomic writes
- Update polecat/namepool.go Save to use atomic writes
- Add comprehensive tests for atomic write utilities
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Theme is configuration (from settings/config.json), not runtime state.
Loading theme from state file was causing rig config to be ignored,
which is why the beads rig kept using mad-max names instead of minerals.
The Load() function wasn't reading the saved theme because the condition
p.Theme == "" was never true after NewNamePool() set it to "mad-max".
Now the loaded theme properly overrides constructor defaults.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Implement reusable name pool for polecat workers:
- Pool of 50 names (polecat-01 through polecat-50)
- Prefers lower-numbered slots for allocation
- Overflow uses rigname-N format when pool exhausted
- Pool names are reusable, overflow names are not
- State persisted to .gastown/namepool.json
Changes:
- Add NamePool type with Allocate/Release/Reconcile
- Integrate with polecat.Manager (auto-loads/saves)
- Update gt spawn to use AllocateName() from pool
- Remove legacy polecatNames list and generatePolecatName()
- Add comprehensive tests for name pooling
Benefits:
- Tmux sessions survive polecat restarts (same name)
- Users can stay attached and see work continue
- Bounded resource usage for common case
- Scales beyond 50 with overflow naming
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>