Implements agent abstraction layer to support multiple AI coding agents.
Built-in presets (E2E tested):
- Claude Code (default)
- Gemini CLI
- OpenAI Codex
Key changes:
- Add AgentRegistry with built-in presets and custom agent support
- Add TownSettings with default_agent and custom agents map
- Add Agent field to RigSettings for per-rig agent selection
- Update ResolveAgentConfig for hierarchical config resolution
- Update spawn paths to use configured agent instead of hardcoded claude
Configuration hierarchy (first match wins):
1. Rig's Runtime config (backwards compat)
2. Rig's Agent -> custom agents -> built-in presets
3. Town's default_agent setting
4. Fallback to Claude
Additional agents (aider, opencode, etc.) can be added via config file:
settings/agents.json
Addresses Issue #10: Agent Agnostic Engine with Multi-provider support
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Agent directories (witness/, refinery/, mayor/) contained state.json files
with last_active timestamps that were never updated, making them stale and
misleading. This change removes:
- initAgentStates function that created vestigial state.json files
- AgentState type and related Load/Save functions from config package
- MayorStateValidCheck from doctor checks
- requesting_* lifecycle verification (dead code - flags were never set)
- FileStateJSON constant and MayorStatePath function
Kept intact:
- daemon/state.json (actively used for daemon runtime state)
- crew/<name>/state.json (operational CrewWorker metadata)
- Agent state tracking via beads (the ZFC-compliant approach)
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Use git --reference-if-able when a local repo is provided so rigs and crew share objects without changing remotes.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add RuntimeConfig type to RigSettings allowing per-rig LLM runtime
configuration. This moves hardcoded "claude --dangerously-skip-permissions"
invocations to configurable settings.
Changes:
- Add RuntimeConfig type with Command, Args, InitialPrompt fields
- Add BuildCommand() and BuildCommandWithPrompt() methods
- Add helper functions: LoadRuntimeConfig, BuildAgentStartupCommand,
BuildPolecatStartupCommand, BuildCrewStartupCommand
- Update startup paths in up.go and mayor.go to use new config
- Add comprehensive tests for RuntimeConfig functionality
Remaining hardcoded invocations can be updated incrementally.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add NudgeChannels field to MessagingConfig struct in types.go
- Initialize NudgeChannels map in NewMessagingConfig()
- Add validation in validateMessagingConfig(): channel names must be
non-empty and each channel must have at least one recipient
- Add tests for valid nudge channels and empty recipient validation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Adds federation identity fields to town.json:
- Owner: email address for entity identity (defaults to git user.email)
- PublicName: public display name (defaults to town name)
Schema version bumped to 2. Existing town.json files remain compatible
as new fields are optional.
Also adds --owner and --public-name flags to 'gt install'.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Features:
- Add CrewConfig to RigSettings (settings/config.json)
- Add --restore flag to gt up
- Crew startup from natural language preferences (e.g., 'max', 'joe and max', 'all')
- Polecat restoration from hook files (work attached)
Example rig settings:
{"crew": {"startup": "max"}}
Usage:
gt up --restore
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add DefaultCrewName constant ('max') to config package
- Add default_crew_name field to MayorConfig for town-level override
- Update gt rig add to resolve crew name: --crew flag > town config > default
- Update help text to reflect new default
Priority: --crew flag > MayorConfig.DefaultCrewName > config.DefaultCrewName ('max')
Adds support for managing multiple Claude Code accounts in Gas Town:
- accounts.json config parsing in mayor/ directory
- gt account list/add/default commands
- GT_ACCOUNT env var support with priority resolution
- --account flag on gt spawn and gt crew at commands
- CLAUDE_CONFIG_DIR injection into tmux sessions
Priority order: GT_ACCOUNT env var > --account flag > default from config
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add tmux status bar theming for Gas Town sessions:
- Per-rig color themes auto-assigned via consistent hashing
- 10 curated dark themes (ocean, forest, rust, plum, etc.)
- Special gold/dark theme for Mayor
- Dynamic status line showing current issue and mail count
- Mayor status shows polecat/rig counts
New commands:
- gt theme --list: show available themes
- gt theme apply: apply to running sessions
- gt issue set/clear: agents update their current issue
- gt status-line: internal command for tmux refresh
Status bar format:
- Left: [rig/worker] role
- Right: <issue> | <mail> | HH:MM
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add MergeQueueConfig struct and RigConfig type with:
- All merge queue settings (enabled, target_branch, on_conflict, etc.)
- Default values via DefaultMergeQueueConfig()
- Validation for on_conflict strategy and poll_interval duration
- Load/Save/Validate functions following existing config patterns
- Comprehensive tests for round-trip, custom config, and validation
Implements gt-h5n.8.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- gt crew at: auto-detect crew from cwd, run gt prime after launch
- Polecats now use git worktrees from refinery (faster than clones)
- Updated architecture.md for two-tier beads mail model
- Town beads (gm-*) for Mayor mail/coordination
- Rig .beads/ symlinks to refinery/rig/.beads
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Types:
- TownConfig: main town configuration (config/town.json)
- RigsConfig: rigs registry with BeadsConfig per rig
- AgentState: agent state with role, session, extras
Features:
- Load/Save functions for all types
- Version compatibility checks
- Required field validation
- Creates parent directories on save
Closes gt-f9x.1
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>