Architecture decision (gt-iib):
- Per-rig agents: mayor/, witness/, refinery/, polecats/ in each rig
- Visible config dir: config/ not .gastown/
- Witness role: per-rig pit boss with its own clone
- Minimal invasiveness: only .git/info/exclude modified
- Updated config file examples for new structure
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The old epic IDs (gt-fqwd, gt-evp2) were from the PGT repo.
The canonical GGT epics are:
- gt-u1j: Port Gas Town to Go
- gt-f9x: Town & Rig Management
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Go project structure (go.mod, cmd/gt/main.go)
- Beads database initialized with gt- prefix
- Town management design doc (docs/town-design.md)
- Basic README and CLAUDE.md
Epics tracked:
- gt-u1j: Port Gas Town to Go
- gt-f9x: Town & Rig Management
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>