Commit Graph

9 Commits

Author SHA1 Message Date
riker
6be7fdd76c fix(dog): properly set identity for dog sessions
Some checks failed
CI / Check for .beads changes (push) Has been skipped
CI / Check embedded formulas (push) Successful in 25s
CI / Test (push) Failing after 1m22s
CI / Lint (push) Failing after 16s
CI / Integration Tests (push) Successful in 1m9s
CI / Coverage Report (push) Has been skipped
Windows CI / Windows Build and Unit Tests (push) Has been cancelled
Three fixes to make dog dispatch work end-to-end:

1. Add BuildDogStartupCommand in loader.go
   - Similar to BuildPolecatStartupCommand/BuildCrewStartupCommand
   - Passes AgentName to AgentEnv so BD_ACTOR is exported in startup command

2. Use BuildDogStartupCommand in dog.go
   - Removes ineffective SetEnvironment calls (env vars set after shell starts
     don't propagate to already-running processes)

3. Add "dog" case in mail_identity.go detectSenderFromRole
   - Dogs now use BD_ACTOR for mail identity
   - Without this, dogs fell through to "overseer" and couldn't find their mail

Tested: dog alpha now correctly sees inbox as deacon/dogs/alpha

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-22 11:44:45 -08:00
riker
f0014bb21a fix(dog): spawn session and set BD_ACTOR for dog dispatch
Some checks failed
CI / Check for .beads changes (push) Has been skipped
CI / Check embedded formulas (push) Successful in 24s
CI / Test (push) Failing after 1m24s
CI / Lint (push) Failing after 16s
CI / Integration Tests (push) Successful in 1m9s
CI / Coverage Report (push) Has been skipped
Windows CI / Windows Build and Unit Tests (push) Has been cancelled
Recovered from reflog - these commits were lost during a rebase/force-push.

Dogs are directories with state files but no sessions. When `gt dog dispatch`
assigned work and sent mail, nothing executed because no session existed.

Changes:
1. Spawn tmux session after dispatch (gt-<town>-deacon-<dogname>)
2. Set BD_ACTOR=deacon/dogs/<name> so dogs can find their mail
3. Add dog case to AgentEnv for proper identity

Session spawn is non-blocking - if it fails, mail was sent and human can
manually start the session.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-22 11:26:47 -08:00
c9f844b477 feat(dog): add 'gt dog done' command for dogs to mark themselves idle
Some checks failed
CI / Check for .beads changes (push) Has been skipped
CI / Check embedded formulas (push) Successful in 21s
CI / Test (push) Failing after 1m28s
CI / Lint (push) Failing after 16s
CI / Integration Tests (push) Successful in 1m7s
CI / Coverage Report (push) Has been skipped
Windows CI / Windows Build and Unit Tests (push) Has been cancelled
Dogs can now reset their own state to idle after completing work:

  gt dog done        # Auto-detect from BD_ACTOR
  gt dog done alpha  # Explicit name

This solves the issue where dog sessions would complete work but remain in
"working" state because nothing processed the DOG_DONE mail. Now dogs can
explicitly mark themselves idle before handing off.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-22 08:34:29 -08:00
dennis
7ff87ff012 docs: improve help text and add nudge documentation
Polish help text across all agent commands to clarify roles:
- crew: persistent workspaces vs ephemeral polecats
- deacon: town-level watchdog receiving heartbeats
- dog: cross-rig infrastructure workers (cats vs dogs)
- mayor: Chief of Staff for cross-rig coordination
- nudge: universal synchronous messaging API
- polecat: ephemeral one-task workers, self-cleaning
- refinery: merge queue serializer per rig
- witness: per-rig polecat health monitor

Add comprehensive gt nudge documentation to crew template explaining
when to use nudge vs mail, common patterns, and target shortcuts.

Add orphan-process-cleanup step to deacon patrol formula to clean up
claude subagent processes that fail to exit (TTY = "?").

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 02:55:39 -08:00
gus
ee2ca10b0a fix(dog): address code review issues in dispatch command
Fixes from code review:
- Remove duplicate generateDogNameForDispatch, reuse generateDogName
- Fix race condition: assign work BEFORE sending mail
- Add rollback if mail send fails (clear work assignment)
- Fix misleading help text (was "hooks mail", actually sends mail)
- Add --json flag for scripted output
- Add --dry-run flag to preview without executing

The order change (assign work first, then send mail) ensures that if
AssignWork fails, no mail has been sent. If mail fails after work is
assigned, we rollback by clearing the work assignment.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 17:40:04 -08:00
gus
ff3f3b4580 feat(dog): add dispatch --plugin command for plugin execution
Implements gt-n08ix.2: formalized plugin dispatch to dogs.

The new `gt dog dispatch --plugin <name>` command:
- Finds plugin definition using the existing plugin scanner
- Creates a mail work unit with plugin instructions
- Assigns work to an idle dog (or creates one with --create)
- Returns immediately (non-blocking)

Usage:
  gt dog dispatch --plugin rebuild-gt
  gt dog dispatch --plugin rebuild-gt --rig gastown
  gt dog dispatch --plugin rebuild-gt --dog alpha
  gt dog dispatch --plugin rebuild-gt --create

This enables the Deacon to dispatch plugins to dogs during patrol
cycles without blocking on execution.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-12 17:33:53 -08:00
markov-kernel
e7145cfd77 fix: Make Mayor/Deacon session names include town name
Session names `gt-mayor` and `gt-deacon` were hardcoded, causing tmux
session name collisions when running multiple towns simultaneously.

Changed to `gt-{town}-mayor` and `gt-{town}-deacon` format (e.g.,
`gt-ai-mayor`) to allow concurrent multi-town operation.

Key changes:
- session.MayorSessionName() and DeaconSessionName() now take townName param
- Added workspace.GetTownName() helper to load town name from config
- Updated all callers in cmd/, daemon/, doctor/, mail/, rig/, templates/
- Updated tests with new session name format
- Bead IDs remain unchanged (already scoped by .beads/ directory)

Fixes #60

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-03 21:37:05 +01:00
gastown/polecats/furiosa
4f99617b49 Add agent bead lifecycle to gt dog add/remove
When adding a dog, creates an agent bead with role_type:dog label.
When removing a dog, deletes the corresponding agent bead.

This enables @dogs group resolution in the mail router by allowing
queries like `bd list --type=agent --label=role_type:dog`.

Changes:
- Add DogBeadID(), DogRoleBeadID() helper functions
- Add CreateDogAgentBead() for creating dog agent beads with labels
- Add FindDogAgentBead() and DeleteDogAgentBead() for cleanup
- Add Labels field to Issue struct for label parsing
- Update ParseAgentBeadID() to handle dog bead IDs (gt-dog-<name>)
- Update IsAgentSessionBead() to include "dog" as valid role

(gt-qha0g)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-30 22:39:22 -08:00
Steve Yegge
32d23d1e38 Add gt dog CLI commands for managing Deacon helper workers (gt-0x5og.1)
Implements dog management commands:
- gt dog add <name>: Create dog in kennel with multi-rig worktrees
- gt dog remove <name>: Retire dog, cleanup worktrees
- gt dog list: Show the pack with status
- gt dog call [name]: Wake idle dog(s)
- gt dog status [name]: Show detailed dog state

Dogs are reusable workers managed by the Deacon for infrastructure tasks.
Each dog gets worktrees into all configured rigs (gastown, beads, etc.).

Includes internal/dog package with Manager and state handling (from gt-0x5og.2).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-30 10:45:31 -08:00