Molecule instantiation: create child beads from template

When attaching a molecule to a work bead:

1. Load molecule definition from YAML
2. For each step, create child bead:
   - ID: `{parent-id}.{step-id}`
   - Title: step title
   - Description: step prompt
   - Type: task
   - Priority: inherit from parent
3. Create dependencies between steps
4. First step(s) with no deps become ready

Implementation:
- `bd molecule attach <issue-id> <molecule-name>`
- `gt spawn --issue <id> --molecule <name>` calls this

Store instantiation record on parent bead for traceability.


Witness daemon: heartbeat loop, spawn ephemeral agent

Background daemon for agent lifecycle and monitoring.

## Core Responsibilities

1. **Heartbeat monitoring**: Check agent health periodically
2. **Session lifecycle**: Restart agents after handoff (Witness Protection)
3. **Polecat monitoring**: Track worker progress, nudging
4. **Escalation**: Report failures to Mayor

## Session Lifecycle (Witness Protection)

The daemon enables autonomous long-running operation by cycling agent sessions:

```go
type SessionLifecycle struct {
    AgentType string  // "witness", "refinery"
    StatePath string  // path to state.json
}

func (d *Daemon) monitorSessionLifecycle(agent SessionLifecycle) {
    // 1. Detect session exit
    // 2. Check state.json for requesting_cycle: true
    // 3. If cycle requested: start new session, clear flag
    // 4. If unexpected exit: escalate to Mayor
}
```

See architecture.md Key Decision #12: Agent Session Lifecycle.

## Interface

```go
type Daemon struct {
    rig      *Rig
    polecats *PolecatManager
    sessions *SessionManager
    config   DaemonConfig
}

type DaemonConfig struct {
    HeartbeatInterval time.Duration  // default: 30s
    NudgeThreshold    int            // nudges before escalation
    MaxWorkers        int            // from rig config
}

func NewDaemon(rig *Rig) *Daemon
func (d *Daemon) Start() error
func (d *Daemon) Stop() error

// Lifecycle
func (d *Daemon) CycleSession(agentType string) error
func (d *Daemon) SpawnWorker(issueID string) error
func (d *Daemon) ShutdownWorker(polecat string) error
```

## Heartbeat Loop

Every HeartbeatInterval:
1. Check Witness session (restart if cycle requested)
2. Check Refinery session (restart if cycle requested)
3. For each active polecat: assess progress, nudge if stuck
4. Query `bd ready` for new work, spawn up to max_workers


Git safety audit module

Port git_audit.py safety checks to Go.

## Purpose

Before destroying polecat clones, verify no code is at risk.

## Checks

1. Uncommitted changes (staged and unstaged)
2. Unpushed commits
3. Git stashes
4. Local-only branches (not tracking remote)

## Beads-Only Classification

Some files are safe to discard:
- .beads/*
- .claude/settings.json

Changes only affecting these = "beads-only" = safe to destroy.

## Interface

```go
type GitAuditResult struct {
    Polecat              string
    Path                 string
    UncommittedFiles     []string
    UncommittedIsBeadsOnly bool
    UnpushedCommits      int
    Stashes              []StashInfo
    StashesAreBeadsOnly  bool
    LocalBranches        []string
    Error                error
}

func (r *GitAuditResult) HasCodeAtRisk() bool

func AuditPolecat(name string, path string) *GitAuditResult
func AuditPolecats(polecats []PolecatInfo) []*GitAuditResult
```

## Reference

PGT: swarm/git_audit.py


Test from Mayor

This is a test message via GGT mail


Witness session cycling and handoff

Add session cycling and handoff protocol to Witness CLAUDE.md template.

## Session Cycling Protocol

```markdown
## Session Cycling

Your context will fill over long swarms. Proactively cycle when:
- Running for many hours
- Losing track of which workers you've checked
- Responses getting slower
- About to start complex operation

### Handoff Protocol

1. **Capture current state**:
```bash
town list .           # Worker states
town all beads        # Pending verifications
town inbox            # Unprocessed messages
```

2. **Compose handoff note**:
```
[HANDOFF_TYPE]: witness_cycle
[TIMESTAMP]: <now>
[RIG]: <rig>

## Active Workers
<list workers and status>

## Pending Verifications
<workers signaled done but not verified>

## Recent Actions
<last 3-5 actions>

## Warnings/Notes
<anything next session should know>

## Next Steps
<what should happen next>
```

3. **Send handoff**:
```bash
town mail send <rig>/witness -s "Session Handoff" -m "<note>"
```

4. **Exit cleanly**: End session, daemon spawns fresh one.

### On Fresh Session Start

1. Check for handoff: `town inbox | grep "Session Handoff"`
2. If found, read it and resume from handoff state
3. If not found, do full status check
```

## Implementation

Add to WITNESS_CLAUDE.md template.


Architecture: beads config and direct landing docs

Added to architecture.md:
- Beads multi-agent configuration table (daemon, worktree, sync-branch)
- ASCII directory layout for non-mermaid rendering
- Direct landing workflow (bypass merge queue)
- Design decisions 9 and 10 for direct landing and daemon awareness
- CLI commands for gt land


gt witness: Witness management commands

Add 'gt witness' command group for witness lifecycle management.

Subcommands:
- gt witness start [rig] - Start witness for a rig
- gt witness stop [rig] - Stop witness
- gt witness status [rig] - Show witness status
- gt witness attach [rig] - Attach to witness session

Witness monitors polecats and handles:
- Idle detection and cleanup
- Session health checks
- Nudging stuck agents


Implement gt harness create command

Add scaffolding command to create a new harness:
- gt harness create [path]
- Creates config/, mayor/, .beads/redirect (optional)
- Optionally initializes git
- Generates CLAUDE.md with Mayor role
- Could also offer a template repo alternative


Merge Queue in Beads: Universal chit system for all work

**Design doc**: docs/merge-queue-design.md


gt daemon: Background service management

## Summary

ONE daemon for all Gas Town - a simple Go process (not a Claude agent) that:
1. Pokes agents periodically (heartbeat)
2. Processes lifecycle requests
3. Restarts sessions when agents request cycling

## Architecture

Daemon (gt daemon)
- Pokes Mayor: "HEARTBEAT: check your rigs"
- Pokes each Witness: "HEARTBEAT: check your workers"
- Has inbox at daemon/ for lifecycle requests
- Restarts sessions on cycle requests

## NOT the daemon's job:
- Making decisions (Witnesses do that)
- Running Claude (it's a Go process)
- Processing work (polecats do that)
- Direct polecat management (Witnesses do that)

The daemon is a **dumb scheduler** - poke things, execute lifecycle requests. All intelligence is in agents.

## Commands

- gt daemon start: Start daemon (background)
- gt daemon stop: Stop daemon
- gt daemon status: Show daemon status
- gt daemon logs: View daemon logs

## Daemon Loop

Every heartbeat interval:
1. Poke Mayor
2. For each rig: Poke Witness
3. Process lifecycle requests from daemon/ inbox
4. Check for dead sessions, restart if cycle requested

## Lifecycle Request Handling

Daemon checks its inbox (daemon/) for lifecycle requests:
- From Mayor: cycle/restart Mayor session
- From Witnesses: cycle/restart Witness session

On request:
1. Verify agent state shows requesting_cycle
2. Kill session
3. Start new session
4. Clear requesting_cycle flag

## Poke Protocol

Poke = tmux inject "HEARTBEAT: do your job"
- Agent ignores if already working
- Agent wakes up if idle
- Idempotent - multiple pokes are fine

## Lifecycle Hierarchy

- Daemon manages: Mayor, all Witnesses
- Witness manages: Polecats, Refinery (per rig)
- Crew: self-managed (human workspace)

## Related Issues

- gt-kmn.11: Daemon heartbeat details
- gt-gby: gt handoff command (unified lifecycle)
- gt-u1j.9: Fold witness daemon into this


gt swarm start: Does not spawn polecat sessions

gt swarm start marks swarm as 'active' but doesn't start any polecat sessions.

Repro:
1. gt swarm create gastown --epic gt-hw6 --worker Toast --worker Nux
2. gt swarm start gt-hw6
3. gt session list - shows no new sessions

Expected: Polecat sessions should start for each worker.
Actual: No sessions started, workers sit idle.


Federation: Wasteland architecture for cross-town coordination

## Overview

Federation enables Gas Town to scale across machines via **Outposts** - remote compute environments that can run workers.

**Design doc**: docs/federation-design.md

## Outpost Types

| Type | Description | Cost Model |
|------|-------------|------------|
| Local | Current model (tmux panes) | Free |
| SSH/VM | Full Gas Town clone on VM | Always-on |
| CloudRun | Container workers on GCP | Pay-per-use |

## Key Concepts

### Outpost Abstraction
```go
type Outpost interface {
    Name() string
    Type() OutpostType  // local, ssh, cloudrun
    MaxWorkers() int
    Spawn(issue string, config WorkerConfig) (Worker, error)
    Workers() []Worker
    Ping() error
}
```

### Cloud Run Workers
- Persistent HTTP/2 connections solve zero-to-one cold start
- Pay only when working (~$0.017 per 5-min session)
- Scale 0→N automatically
- Git clone via persistent volumes

### SSH/VM Outposts
- Full Gas Town clone on remote machine
- SSH for commands, git for sync
- Good for long-running autonomous work

## Design Principles

1. **Outpost abstraction** - support multiple backends
2. **Local-first** - remote is for overflow/burst
3. **Git as source of truth** - code and beads sync everywhere
4. **HTTP for Cloud Run** - dont force mail onto containers
5. **Graceful degradation** - works with any subset of outposts

## Related

- gt-f9x.7-10: Connection interface (lower-level abstraction)
- docs/federation-design.md: Full architectural analysis


Town root .beads has schema mismatch with bd

The .beads directory at town root (/Users/stevey/gt/.beads) has an incompatible schema:

```
Error: failed to open database: failed to initialize schema: sqlite3: SQL logic error: no such column: thread_id
```

Meanwhile, gastown/.beads (symlinked to mayor/rig/.beads) works fine.

## Impact

- gt mail inbox fails at town root
- gt handoff sends mail to broken db
- Daemon can't check its inbox

## Options

1. Delete town root .beads/beads.db and let it recreate
2. Symlink town root .beads to gastown/.beads
3. Run schema migration on existing db

## Root Cause

Likely a beads version upgrade that added thread_id column, but the town root db was created before that.


Swarm package: Swarm, SwarmTask, SwarmState types

Define core swarm types.

## Types (in `internal/swarm/`)

```go
// SwarmState represents swarm lifecycle
type SwarmState string
const (
    SwarmCreated   SwarmState = "created"
    SwarmActive    SwarmState = "active"
    SwarmMerging   SwarmState = "merging"
    SwarmLanded    SwarmState = "landed"
    SwarmFailed    SwarmState = "failed"
    SwarmCancelled SwarmState = "cancelled"
)

// Swarm references a beads epic that tracks swarm work
type Swarm struct {
    ID          string      // matches beads epic ID
    RigName     string
    EpicID      string      // beads epic tracking this swarm
    BaseCommit  string      // git SHA all workers branch from
    Integration string      // integration branch name
    State       SwarmState
    CreatedAt   time.Time
    Workers     []string    // polecat names assigned
}

// SwarmTask represents a single task in the swarm (maps to beads issue)
type SwarmTask struct {
    IssueID   string  // beads issue ID
    Assignee  string  // polecat name
    Branch    string  // worker branch name
    State     string  // mirrors beads status
}
```

## Note

Swarm state is primarily stored IN beads. These types are in-memory representations for the SwarmManager to work with. No separate manifest.json files.


GGT vs PGT Gap Analysis Summary

Summary of gaps comparing GGT (~4,500 LOC) to PGT (~27,700 LOC).

## Critical Gaps (P1) - Existing Issues
- gt-u1j.17: Polecat CLI (add, list, wake, sleep) - DETAILED
- gt-u1j.16: Rig CLI (add, list, show, remove) - DETAILED
- gt-u1j.18: Witness CLI (start, stop, status) - DETAILED
- gt-f9x.4: Doctor framework - DETAILED
- gt-f9x.5: Workspace doctor checks - DETAILED
- gt-f9x.6: Rig doctor checks - DETAILED

## Critical Gaps (P1) - New Issues
- gt-a95: Refinery background daemon mode - ENHANCED
- gt-hgk: Mail message types and threading - ENHANCED

## Significant Gaps (P2) - New Issues
- gt-d46: Mail CLI archive/purge/search - ENHANCED
- gt-e9k: Swarm preflight/postflight - ENHANCED
- gt-662: Swarm report generation - ENHANCED
- gt-69l: Hook system - ENHANCED
- gt-3yj: Agent monitoring - ENHANCED
- gt-1ky: Workspace CLI (may overlap f9x.3) - ENHANCED
- gt-9j9: Worker status reporting - ENHANCED
- gt-qao: Mayor CLI - ENHANCED
- gt-7o7: Session pre-shutdown checks - ENHANCED
- gt-c92: Batch all command - ENHANCED
- gt-lno: Swarm state persistence - ENHANCED
- gt-a9y: File locking - ENHANCED
- gt-30o: Error handling improvements - ENHANCED

## Significant Gaps (P2) - Existing Issues
- gt-kmn.12: Ephemeral rig support - DETAILED

## Lower Priority (P3) - New Issues
- gt-3fm: Mail orchestrator daemon - ENHANCED
- gt-2kz: Cleanup commands - ENHANCED
- gt-ebl: Names commands - ENHANCED
- gt-1u9: Interactive prompts - ENHANCED
- gt-8lz: Help text improvements - ENHANCED

## Closed as Duplicates
- gt-3tz → gt-u1j.17 (polecat CLI)
- gt-e1r → gt-u1j.16 (rig CLI)
- gt-86w → gt-f9x.4/5/6 (doctor)
- gt-alx → gt-kmn.12 (ephemeral rigs)

## Execution Order Recommendation
1. P1 CLI commands (existing detailed issues ready to implement)
2. gt-a95: Refinery daemon (blocks autonomous operation)
3. gt-7o7: Pre-shutdown checks (prevents data loss)
4. gt-a9y: File locking (prevents corruption)
5. gt-hgk + gt-d46: Mail improvements
6. gt-69l: Hook system (enables extensibility)
7. Remaining P2s in any order
8. P3s as time permits


Ephemeral polecats: spawn fresh, delete on completion

## Design Decision

Switch from pooled/idle polecats to ephemeral model:
- Spawn creates fresh worktree from main
- Polecat requests shutdown when done (bottom-up)
- Witness verifies handoff, kills session, deletes worktree
- No 'idle' state - polecats exist only while working

## Rationale

1. **Git worktrees are fast** - pooling optimization is obsolete
2. **Pooling creates maintenance burden:**
   - Git stashes accumulate
   - Untracked artifacts pile up
   - Branches drift from main
   - Beads DB gets stale
3. **PGT sync problems** came from persistent branches
4. **Support infrastructure exists** - Witness, Refinery, Mayor handle continuity
5. **Simpler mental model** - polecat exists = work in progress

## Lifecycle

```
Spawn:
  gt spawn --issue <id>
  → Creates fresh worktree: git worktree add polecats/<name> -b polecat/<name>
  → Initializes beads in worktree
  → Starts session, assigns work

Working:
  Polecat does task
  → Pushes to polecat/<name> branch
  → Submits to merge queue when ready

Completion (POLECAT-INITIATED):
  Polecat runs: gt handoff
  → Verifies git state clean
  → Sends mail to Witness: "Ready for shutdown"
  → Marks itself done, waits for termination

Cleanup (WITNESS-OWNED):
  Witness receives shutdown request
  → Verifies PR merged or in queue
  → Verifies no uncommitted changes
  → Kills session: gt session stop <rig>/<polecat>
  → Deletes worktree: git worktree remove polecats/<name>
  → Deletes branch: git branch -d polecat/<name>
  → Optionally: Notifies Mayor of completion
```

## Key Insight: Bottom-Up Shutdown

**Old model (wrong)**: Top-down batch shutdown - "cancel the swarm"
**New model (right)**: Bottom-up individual shutdown - polecat requests, Witness executes

This enables streaming:
- Workers come and go continuously
- No "swarm end" to trigger cleanup
- Each worker manages its own lifecycle
- Witness is the lifecycle authority

## Implementation

1. Add `gt handoff` command for polecats to request shutdown
2. Modify gt spawn to always create fresh worktree
3. Run bd init in new worktree (beads needs initialization)
4. Add shutdown request handler to Witness
5. Witness verifies handoff, then cleans up:
   - Kill session
   - Remove worktree
   - Delete branch
6. Remove 'idle' state from polecat state machine
7. Simplify gt polecat list (only shows active)

## Impact on Other Tasks

- gt-17r (Zombie cleanup): Becomes trivial - orphan worktrees
- gt-4my (Worker health): Simpler - no idle/stuck ambiguity
- gt-f9x.5/f9x.6 (Doctor): Fewer states to validate
- gt-eu9 (Witness handoff): Witness receives polecat shutdown requests


CloudRun persistent connections: HTTP/2 keepalive

## Overview

Implement persistent HTTP/2 connections to keep Cloud Run containers warm.

## Problem

Cloud Run has cold start latency when scaling from 0. Persistent connections keep containers warm.

## Implementation

```go
type PersistentConnectionManager struct {
    serviceURL string
    conn       net.Conn
    client     *http2.ClientConn
    mu         sync.Mutex
    lastUsed   time.Time
    keepAlive  time.Duration
}

func (m *PersistentConnectionManager) GetConnection() (*http2.ClientConn, error) {
    m.mu.Lock()
    defer m.mu.Unlock()

    // Reuse existing connection if healthy
    if m.client != nil && m.client.CanTakeNewRequest() {
        m.lastUsed = time.Now()
        return m.client, nil
    }

    // Create new connection
    return m.dial()
}

func (m *PersistentConnectionManager) keepAliveLoop() {
    ticker := time.NewTicker(m.keepAlive / 2)
    for range ticker.C {
        m.mu.Lock()
        if time.Since(m.lastUsed) > m.keepAlive {
            // Connection idle too long, close it
            m.close()
        } else {
            // Send ping to keep alive
            m.ping()
        }
        m.mu.Unlock()
    }
}
```

## Integration with CloudRunOutpost

```go
type CloudRunOutpost struct {
    // ...existing fields...
    connMgr *PersistentConnectionManager
}

func (o *CloudRunOutpost) Spawn(...) {
    conn, err := o.connMgr.GetConnection()
    // Use connection for work dispatch
}
```

## Config

```yaml
outposts:
  - name: cloudrun-burst
    type: cloudrun
    # ...
    keep_alive: 5m  # Keep connection warm for 5 minutes
```

## Files

- `internal/cloudrun/connection.go`

## Dependencies

Depends on: gt-9a2.8 (basic CloudRunOutpost)


Swarm learning: Witness needs automated context cycling

Furiosa hit 2% context during swarm work. Witness role needs automated detection of low context and should trigger session cycling before agents get stuck. Add to Witness responsibilities in prompts.md.


CLI: cleanup commands for stale state

Cleanup commands for recovering from stale state.

## Commands

### gt cleanup <polecat>
Clean stale state for specific polecat.
```
gt cleanup <rig>/<polecat> [--dry-run]
```

Actions:
- Remove orphaned state.json if clone missing
- Clear stale session references
- Reset stuck state (working → idle after timeout)

### gt cleanup --all
Clean all polecats in workspace.
```
gt cleanup --all [--dry-run]
```

## Implementation
```go
func CleanupPolecat(rigName, polecatName string, dryRun bool) (*CleanupResult, error)

type CleanupResult struct {
    OrphanedStateRemoved bool
    SessionsCleared      int
    StateReset           bool
    Warnings             []string
}
```

## Overlap with Doctor
- Doctor diagnoses and offers --fix
- Cleanup is more aggressive state recovery
- Consider merging into doctor --fix

## New File
internal/cmd/cleanup.go

## Acceptance Criteria
- [ ] Removes orphaned state files
- [ ] Clears stale session refs
- [ ] --dry-run shows what would happen
- [ ] Reports all actions taken


Town & Rig Management: install, doctor, federation

Reify the Gas Town installation as a first-class concept.

## Goals
- Installable: gt install [path] creates complete installation
- Diagnosable: gt doctor checks and fixes issues
- Federable: Clone town to VMs with central control

## Architecture Reference

See docs/architecture.md for full design, especially:
- Directory structure (Town Level / Rig Level sections)
- Configuration (town.json, rigs.json schemas)
- Key design decisions (visible config dir, decentralized agents)


Test Epic: GGT MVP Validation


Architecture: Decentralized rig structure with per-rig agents

## Decision

Adopt decentralized architecture where each rig contains all its agents (mayor/, witness/, refinery/, polecats/) rather than centralizing mayor clones at town level.

## Town Level Structure

```
~/ai/                              # Town root
├── config/                        # Town config (VISIBLE, not hidden)
│   ├── town.json                  # {"type": "town"}
│   ├── rigs.json                  # Registry of managed rigs
│   └── federation.json            # Wasteland config (future)
│
├── mayor/                         # Mayor's HOME at town level
│   ├── CLAUDE.md
│   ├── mail/inbox.jsonl
│   └── state.json
│
└── <rigs>/                        # Managed projects
```

## Rig Level Structure (e.g., wyvern)

```
wyvern/                            # Rig = clone of project repo
├── .git/info/exclude              # Gas Town adds: polecats/ refinery/ witness/ mayor/
├── .beads/                        # Beads (if project uses it)
├── [project files]                # Clean project code on main
│
├── polecats/                      # Worker clones
│   └── <name>/                    # Each is a git clone
│
├── refinery/
│   ├── rig/                       # Refinery's clone
│   ├── state.json
│   └── mail/inbox.jsonl
│
├── witness/                       # NEW: Per-rig pit boss
│   ├── rig/                       # Witness's clone
│   ├── state.json
│   └── mail/inbox.jsonl
│
└── mayor/
    ├── rig/                       # Mayor's clone for this rig
    └── state.json
```

## Key Decisions

1. **Visible config dir**: `config/` not `.gastown/` (models don't find hidden dirs)
2. **Witness per-rig**: Each rig has its own Witness (pit boss) with its own clone
3. **Mayor decentralized**: Mayor's clones live IN each rig at `<rig>/mayor/rig/`
4. **Minimal invasiveness**: Only `.git/info/exclude` modified, no commits to project
5. **Clone subdir name**: Keep `rig/` for consistency (refinery/rig/, witness/rig/, mayor/rig/)

## Role Detection

- Town root or mayor/ → Mayor (town level)
- Rig root → Mayor (canonical main)
- <rig>/mayor/rig/ → Mayor (rig-specific)
- <rig>/refinery/rig/ → Refinery
- <rig>/witness/rig/ → Witness
- <rig>/polecats/<name>/ → Polecat

## Migration from PGT

- `mayor/rigs/<rig>/` → `<rig>/mayor/rig/`
- `<rig>/town/` → eliminated (rig root IS the clone)
- Add `witness/` to each rig


Swarm cleanup: delete merged polecat branches and reset state

After a swarm completes and branches are merged, leftover state remains:

## Current Problem

1. **Remote branches not deleted** - polecat/* branches stay on origin after merge
2. **Polecat clones not reset** - still on old branch with completed work
3. **No cleanup command** - manual cleanup required

## Observed After Swarm

Remote branches still present:
- origin/polecat/Morsov
- origin/polecat/Nux
- origin/polecat/Rictus
- origin/polecat/Slit
- origin/polecat/Toast

## Proposed Solution

Add cleanup commands:

1. gt swarm cleanup <swarm-id> - Clean up after swarm completion
   - Delete remote polecat branches that were merged
   - Reset polecat clones to main
   - Clear issue assignments

2. gt polecat reset <rig>/<polecat> - Reset single polecat
   - git checkout main && git pull
   - Delete local polecat branch
   - Clear current issue assignment

3. Auto-cleanup option on gt session stop --cleanup

## Manual Cleanup For Now

git push origin --delete polecat/Nux polecat/Toast ...
cd polecats/Nux && git checkout main && git pull