Design: Collapse mail into beads

## Proposal

Replace the separate mail system (JSONL inboxes) with beads issues using a naming convention.

## Rationale

If all state should be in beads (work items, swarm state, dependencies), why have a separate system for messages? Mail is just:
- Handoffs (agent → self)
- Commands (Mayor → Refinery)
- Escalations (Witness → Mayor)

These can all be beads issues with a special prefix.

## Design

### Convention
- Messages use `@-` prefix: `@-witness-1734012345`
- Assignee = recipient
- Status: open = unread, closed = read/acknowledged
- Priority 0 = urgent

### Commands (thin wrappers)
```bash
gt mail send witness -s "Subject" -m "Body"
  → bd create --prefix=@ --title="Subject" --assignee=witness --description="Body"

gt mail inbox
  → bd list --prefix=@ --assignee=$(gt whoami) --status=open

gt mail read @-abc
  → bd show @-abc && bd close @-abc
```

### Notification
Daemon watches for new `@-` issues and pokes relevant sessions.
Or: agents poll on heartbeat (simpler).

## What We Remove
- `mail/inbox.jsonl` files
- Mail JSONL read/write code
- Separate delivery mechanism

## What We Keep
- `gt mail` CLI (as wrapper)
- Handoff semantics
- Notification (via daemon or polling)

## Benefits
- One system, one sync, one query interface
- All communication in git history
- Simpler architecture

## Risks
- Beads prefix filtering must be efficient
- Namespace collision with user prefixes
- Performance for high-frequency messages (probably fine for handoffs)

## Decision Point
Do we need first-class mail support in beads (`bd mail` commands) or is convention sufficient?

Design complete - filed as bd-kwro in Beads repo. Tracking via gt-r01.


Worker cleanup: Beads sync on shutdown

Add beads sync verification to worker cleanup checklist and Witness verification.

## Update to Decommission Checklist (gt-sd6)

Add to pre-done verification:
- bd sync --status must show 'Up to date'
- git status .beads/ must show no changes

## Beads Edge Cases

Uncommitted beads changes:
  bd sync
  git add .beads/
  git commit -m 'beads: final sync'

Beads sync conflict (rare):
  git fetch origin main
  git checkout main -- .beads/
  bd sync --force
  git add .beads/
  git commit -m 'beads: resolve sync conflict'

## Update to Witness Verification (gt-f8v)

When capturing worker state:
  town capture <polecat> "bd sync --status && git status .beads/"

Check for:
- bd sync --status shows 'Up to date'
- git status .beads/ shows no changes

If beads not synced, nudge:
  WITNESS CHECK: Beads not synced. Run 'bd sync' then commit .beads/. Signal done when complete.


Document Overseer role (human operator)

Document the Overseer role in Gas Town architecture.

## The Overseer

The **Overseer** is the human operator of Gas Town. Not an agent - a person.

## Responsibilities

| Area | Overseer Does | Mayor/Agents Do |
|------|---------------|-----------------|
| Strategy | Define project goals | Execute toward goals |
| Priorities | Set priority order | Work in priority order |
| Escalations | Final decision on stuck work | Escalate to Overseer |
| Resources | Provision machines | Use allocated resources |
| Quality | Review & approve swarm output | Produce output |
| Operations | Run gt commands, monitor dashboards | Do the work |

## Key Interactions

### Overseer → Mayor
- Start/stop Mayor sessions
- Direct Mayor via conversation
- Review Mayor recommendations
- Approve cross-rig decisions

### Mayor → Overseer (Escalations)
- Stuck workers after retries
- Resource decisions (add machines, polecats)
- Ambiguous requirements
- Architecture decisions

## Operating Cadence

Typical Overseer workflow:
1. Morning: Check status, review overnight work
2. During day: Monitor, respond to escalations, adjust priorities
3. End of day: Review progress, plan next batch

## Commands for Overseers

```bash
gt status              # Quick health check
gt doctor              # Detailed diagnostics
gt doctor --fix        # Auto-repair issues
gt inbox               # Messages from agents
gt stop --all          # Emergency halt
```

## Documentation Updates

Add to docs/architecture.md:
- Overseer section under Agent Roles
- Clarify Mayor reports to Overseer
- Add Overseer to workflow diagrams

Overseer role documented in docs/architecture.md


Doctor check: Zombie session cleanup

Detect and clean up zombie tmux sessions via gt doctor.

## Problem

Zombie sessions occur when:
- Agent crashes without cleanup
- gt kill fails mid-operation
- System restart leaves orphan sessions
- Session naming collision

## Checks

### ZombieSessionCheck
- List all tmux sessions matching gt-* pattern
- Cross-reference with known polecats
- Flag sessions with no corresponding polecat state
- Flag sessions for removed polecats
- Check session age vs polecat creation time

### Detection Criteria
- Session exists but polecat directory doesn't
- Session name doesn't match any registered polecat
- Polecat state=idle but session running
- Multiple sessions for same polecat

## Output

```
[WARN] Zombie tmux sessions detected:
  - gt-wyvern-OldPolecat (polecat removed)
  - gt-beads-Unknown (no matching polecat)
  - gt-wyvern-Toast (duplicate session)

  Run 'gt doctor --fix' to clean up
```

## Auto-Fix (--fix flag)

- Kill orphan tmux sessions
- Update polecat state to match reality
- Log all cleanup actions

## Safety

- Never kill sessions where polecat state=working
- Prompt before killing if --fix used without --force
- Create audit log of killed sessions


town handoff command (optional)

CLI commands for session handoff workflow (optional convenience).

## Commands

### gt handoff
Generate handoff interactively.
```
gt handoff [--send]
```
- Collects current state (status, inbox, beads)
- Prompts for additional notes
- --send: Mail to self and exit

### gt resume
Check for and display pending handoff.
```
gt resume
```
- Checks inbox for handoff message
- Displays formatted handoff if found
- Suggests next actions

## Implementation

These are convenience wrappers. The same workflow can be done manually:
```bash
# Manual handoff
town status > /tmp/handoff
town inbox >> /tmp/handoff
bd ready >> /tmp/handoff
# Edit and send
town mail send mayor/ -s "Session Handoff" -f /tmp/handoff
```

## Priority

P2 - Optional. Manual workflow works fine. Nice to have for UX.

## Notes

Part of session cycling workflow designed in gt-u82.


Swarm learning: Refinery merge queue automation

Manually merging 15 polecat branches was painful and error-prone. Refinery should automate: detect completed work, run tests, merge to main, handle conflicts. This is core Refinery value prop.

Addressed by gt-kmn.4 (Refinery semantic merge processing loop) and architecture.md Key Decision #12 which enables Refinery session cycling. Refinery merge queue automation is core to the swarm design.


Swarm learning: Spawn should auto-notify polecats

town spawn assigns issues but doesn't notify polecats. Required separate 'town session send' to inject prompts. This should be one atomic operation - spawn assigns AND pokes the polecat to start working.

GGT spec already addresses this. gt-u1j.19 (spawn command) includes 'Inject initial context' as step 5, which pokes polecats to start working.


Architecture: beads config and direct landing docs

Added to architecture.md:
- Beads multi-agent configuration table (daemon, worktree, sync-branch)
- ASCII directory layout for non-mermaid rendering
- Direct landing workflow (bypass merge queue)
- Design decisions 9 and 10 for direct landing and daemon awareness
- CLI commands for gt land


Plugin: plan-oracle (work decomposition)

Plugin that helps decompose epics/issues into sub-tasks. Analyzes scope, identifies dependencies, estimates complexity for parallelization, creates beads for sub-tasks with dependency links.


Doctor check: Swarm health and stuck detection

Detect and report stuck swarms via gt doctor.

## Checks

### SwarmHealthCheck
- List all active swarms (polecats with state=working)
- Check last activity timestamp for each
- Flag as potentially stuck if no progress for configurable threshold (default: 30 min)
- Check if Witness is running for the rig
- Verify Witness last heartbeat time

### Stuck Detection Criteria
- Polecat state=working but session not running
- Polecat state=working but output unchanged for threshold
- Witness not responding to health checks
- Multiple polecats in same rig all stuck

## Output

```
[WARN] Swarm in rig 'wyvern' may be stuck:
  - Toast: working for 45m, no recent output
  - Capable: working for 52m, session not found
  - Witness: last heartbeat 20m ago

  Suggestions:
  - gt witness status wyvern
  - gt capture wyvern/Toast 50
  - gt stop --rig wyvern (kill all)
```

## Auto-Fix

Cannot auto-fix stuck swarms (risk of data loss), but can:
- Restart Witness daemon if crashed
- Send warning mail to Mayor


Design GGT prompt architecture

Audit PGT prompts and design canonical prompt system for GGT. Create docs/prompts.md with inventory, gap analysis, and Witness prompt design.

Created docs/prompts.md with full PGT inventory, gap analysis, GGT architecture, and Witness prompt design


Review and audit all GGT beads

Thorough review of all filed beads in gastown GGT repo. Check for: consistency, completeness, correct dependencies, accurate descriptions, proper prioritization. Ensure beads are self-contained and dont rely on external docs.

Audit complete: fixed 4 stale doc refs, 1 arch inconsistency, enriched 25+ sparse descriptions


Design: Swarm shutdown and worker cleanup

Design for graceful swarm shutdown, worker cleanup, and session cycling.

## Key Decisions

1. Pre-kill verification uses model intelligence (not framework rules)
2. Witness can request restart when context filling (mail self, exit)
3. Mayor NOT involved in per-worker cleanup (Witness responsibility)
4. Clear responsibility boundaries between Mayor/Witness/Polecat

## Subtasks (implementation)

- gt-sd6: Polecat decommission checklist prompting
- gt-f8v: Witness pre-kill verification protocol
- gt-eu9: Witness session cycling and handoff
- gt-gl2: Mayor vs Witness cleanup responsibilities

**Design complete.** Each subtask has full specification in its description.

Design complete in docs/swarm-shutdown-design.md. Subtasks remain open for implementation.


CLI: plugin commands (list, status)

Add gt plugins <rig> to list plugins and gt plugin status <name> to check plugin state. Simple directory scan of <rig>/plugins/.


Remove stale migration docs from gastown-py

The gastown-py repo has migration-related documentation that is now misinformation since we have made design decisions. Remove or clearly mark as obsolete: any docs about migration paths, old architecture assumptions, or superseded designs.

Removed docs/go-port/ (4 files) and docs/town-design.md from gastown-py


Federation: Wasteland architecture for cross-town coordination

## Overview

A Wasteland is a federation of Towns across multiple machines. This enables:
- Same project managed in multiple locations (local Mac + GCP VMs)
- Cross-town swarm coordination
- Unified UI for managing distributed work

## Use Cases

1. **Scale-out**: Spawn workers on cloud VMs when local resources exhausted
2. **Geographic distribution**: Run workers close to data/services
3. **Redundancy**: Continue work if one machine goes down

## Design Questions

- How do towns discover each other?
- Cross-town mail routing protocol
- Shared vs replicated beads databases
- Conflict resolution for concurrent edits
- Authentication between towns
- UI for wasteland-level visibility

## Placeholder Tasks

- [ ] Design wasteland discovery/registration
- [ ] Design cross-town mail protocol
- [ ] Design beads synchronization strategy
- [ ] Implement gt wasteland commands
- [ ] Implement federation UI

## Related

- gt-f9x: Town & Rig Management (has federation basics)
- gt-f9x.7-10: Connection interface and federation subtasks
- docs/architecture.md: Future Federation section


Update Mayor prompting in gastown-py

The Mayor CLAUDE.md and related prompting in gastown-py (still in production use) needs to reflect current design decisions: session cycling, handoff protocol, cleanup responsibilities, beads access model. Sync prompting with GGT design work.

Updated AGENTS-mayor.md with session cycling, handoff protocol, and cleanup authority clarification


Design: Plugin architecture (agents-as-plugins)

Plugin system where plugins are just additional agents with identities, mailboxes, and beads access. See docs/architecture.md Plugins section. No special framework - just directory conventions and mail-based invocation.


MVP Cutover: GGT replaces PGT for swarming

When this is closed, stop using town and start using gt.

## Acceptance Criteria

1. gt spawn assigns issue to polecat and starts session
2. gt session manages tmux lifecycle
3. gt send / gt inbox work for mail
4. gt swarm create/status/list work
5. Refinery processes merge queue with semantic merges
6. Integration branches created and landed correctly
7. gt stop --all halts all sessions
8. One successful test swarm completed end-to-end

## What Must Work

- Spawn polecat with issue assignment
- Session start/stop/attach
- Mail send/inbox/read
- Swarm create with tasks and workers
- Refinery merge loop (semantic)
- Integration branch → main landing
- Witness cleanup protocol
- Emergency stop

## What Can Be Deferred

- Doctor checks (use PGT)
- TUI dashboard
- Plugin system
- Federation
- Ephemeral rigs
- Detailed swarm reports

## Test Plan

1. Create swarm with 2 polecats, 2 tasks
2. Verify polecats get assigned and sessions start
3. Simulate task completion
4. Verify Refinery merges to integration
5. Verify landing to main
6. Verify cleanup

## Validation

Run one real swarm implementing GGT issues using GGT.


Witness updates: Remove issue filing proxy

Update Witness prompting to remove issue filing proxy, since polecats now have direct beads access.

## Remove from Witness Prompting

The following is NO LONGER Witness responsibility:
- Processing polecat 'file issue' mail requests
- Creating issues on behalf of polecats
- Forwarding issue creation requests

## Add: Legacy Request Handling

If Witness receives an old-style 'please file issue' request:

1. Respond with update:
   town inject <polecat> "UPDATE: You have direct beads access now. Use bd create to file issues yourself."

2. Do not file the issue - let the polecat learn the new workflow.

## Keep in Witness Prompting

- Monitoring polecat progress
- Nudge protocol
- Pre-kill verification
- Session lifecycle management


Consolidate design docs into beads descriptions

The markdown design docs (swarm-shutdown-design.md, polecat-beads-access-design.md, mayor-handoff-design.md) will decay. Extract key decisions and prompting templates into the beads descriptions themselves, then archive or remove the markdown files. Beads are the source of truth.

Consolidated: created docs/architecture.md, moved design content into bead descriptions, deleted 4 individual design docs


Swarm learning: Witness needs automated context cycling

Furiosa hit 2% context during swarm work. Witness role needs automated detection of low context and should trigger session cycling before agents get stuck. Add to Witness responsibilities in prompts.md.

Addressed by architecture.md Key Decision #12 (Agent Session Lifecycle). Daemon monitors agent health and restarts sessions after handoff. Witness self-cycling protocol documented in prompts.md.


Design: Additional design issues (placeholder)

Placeholder for additional design issues the user wants to raise and work through. Convert to specific subtasks as issues are identified.


Worker prompting: Beads write access

Add beads write access section to polecat AGENTS.md.template.

## Beads Access Section for Prompting

```markdown
## Beads Access

You have **full beads access** - create, update, and close issues.

### Quick Reference

```bash
# View work
bd ready                    # Issues ready (no blockers)
bd list                     # All open issues
bd show <id>                # Issue details

# Create issues
bd create --title="Fix bug" --type=bug --priority=2
bd create --title="Add feature" --type=feature

# Update issues
bd update <id> --status=in_progress    # Claim work
bd close <id>                          # Mark complete

# Sync (required before merge!)
bd sync                     # Commit beads changes to git
```

### When to Create Issues

Create beads issues when you discover work that:
- Is outside your current task scope
- Would benefit from tracking
- Should be done by someone else

**Good examples**:
```bash
bd create --title="Race condition in auth" --type=bug --priority=1
bd create --title="Document API rate limits" --type=task --priority=3
```

**Don't create for**:
- Tiny fixes you can do in 2 minutes
- Vague "improvements" with no scope
- Work already tracked elsewhere

### Beads Sync Protocol

**CRITICAL**: Always sync beads before merging!

```bash
bd sync                    # Commits beads changes
git add .beads/
git commit -m "beads: sync"
```

If you forget to sync, beads changes are lost when session ends.
```

## Implementation

Add to AGENTS.md.template polecat section.


Witness session cycling and handoff

Add session cycling and handoff protocol to Witness CLAUDE.md template.

## Session Cycling Protocol

```markdown
## Session Cycling

Your context will fill over long swarms. Proactively cycle when:
- Running for many hours
- Losing track of which workers you've checked
- Responses getting slower
- About to start complex operation

### Handoff Protocol

1. **Capture current state**:
```bash
town list .           # Worker states
town all beads        # Pending verifications
town inbox            # Unprocessed messages
```

2. **Compose handoff note**:
```
[HANDOFF_TYPE]: witness_cycle
[TIMESTAMP]: <now>
[RIG]: <rig>

## Active Workers
<list workers and status>

## Pending Verifications
<workers signaled done but not verified>

## Recent Actions
<last 3-5 actions>

## Warnings/Notes
<anything next session should know>

## Next Steps
<what should happen next>
```

3. **Send handoff**:
```bash
town mail send <rig>/witness -s "Session Handoff" -m "<note>"
```

4. **Exit cleanly**: End session, daemon spawns fresh one.

### On Fresh Session Start

1. Check for handoff: `town inbox | grep "Session Handoff"`
2. If found, read it and resume from handoff state
3. If not found, do full status check
```

## Implementation

Add to WITNESS_CLAUDE.md template.


Witness pre-kill verification protocol

Add pre-kill verification protocol to Witness CLAUDE.md template.

## Protocol for Witness Prompting

```markdown
## Pre-Kill Verification Protocol

Before killing any worker session, verify workspace is clean.

### Verification Steps

When a worker signals done:

1. **Capture worker state**:
```bash
town capture <polecat> "git status && git stash list && bd sync --status"
```

2. **Assess the output** (use your judgment):
- Is working tree clean?
- Is stash list empty?
- Is beads synced?

3. **Decision**:
- **CLEAN**: Proceed to kill session
- **DIRTY**: Send nudge with specific issues

### Nudge Templates

**Uncommitted Changes**:
```
town inject <polecat> "WITNESS CHECK: Uncommitted changes found. Please commit or discard: <files>. Signal done when clean."
```

**Beads Not Synced**:
```
town inject <polecat> "WITNESS CHECK: Beads not synced. Run 'bd sync' then commit. Signal done when complete."
```

### Kill Sequence

Only after verification passes:
```bash
town kill <polecat>
town sleep <polecat>
```

### Escalation

If worker fails verification 3+ times:
```bash
town mail send mayor/ -s "Escalation: <polecat> stuck" -m "Cannot complete cleanup after 3 attempts. Issues: <list>."
```
```

## Implementation

Add to WITNESS_CLAUDE.md template.


Town & Rig Management: install, doctor, federation

Reify the Gas Town installation as a first-class concept.

## Goals
- Installable: gt install [path] creates complete installation
- Diagnosable: gt doctor checks and fixes issues
- Federable: Clone town to VMs with central control

## Architecture Reference

See docs/architecture.md for full design, especially:
- Directory structure (Town Level / Rig Level sections)
- Configuration (town.json, rigs.json schemas)
- Key design decisions (visible config dir, decentralized agents)


Config package: Config, State types and JSON serialization

Config and state types with JSON serialization.

## Town Config (config/town.json)

```go
type TownConfig struct {
    Type      string    `json:"type"`       // "town"
    Version   int       `json:"version"`    // schema version
    Name      string    `json:"name"`       // town identifier
    CreatedAt time.Time `json:"created_at"`
}
```

## Rigs Registry (config/rigs.json)

```go
type RigsConfig struct {
    Version int                `json:"version"`
    Rigs    map[string]RigEntry `json:"rigs"`
}

type RigEntry struct {
    GitURL   string    `json:"git_url"`
    AddedAt  time.Time `json:"added_at"`
    BeadsConfig *BeadsConfig `json:"beads,omitempty"`
}

type BeadsConfig struct {
    Repo   string `json:"repo"`   // "local" | path | git-url
    Prefix string `json:"prefix"` // issue prefix
}
```

## Agent State (*/state.json)

```go
type AgentState struct {
    Role       string    `json:"role"`       // "mayor", "witness", etc.
    LastActive time.Time `json:"last_active"`
    Session    string    `json:"session,omitempty"`
    Extra      map[string]any `json:"extra,omitempty"`
}
```

## Interface

```go
func LoadTownConfig(path string) (*TownConfig, error)
func SaveTownConfig(path string, config *TownConfig) error

func LoadRigsConfig(path string) (*RigsConfig, error)
func SaveRigsConfig(path string, config *RigsConfig) error

func LoadAgentState(path string) (*AgentState, error)
func SaveAgentState(path string, state *AgentState) error
```

## Validation

- Version compatibility checks
- Required field validation
- Path existence verification


Extended addressing: Parse [machine:]rig/polecat

Extended addressing for cross-machine operations.

## Address Format

```
[machine:]rig/polecat
```

Examples:
- `wyvern/Toast` - Local machine, wyvern rig, Toast polecat
- `gcp-vm-1:wyvern/Toast` - Remote machine
- `wyvern/` - Broadcast to rig
- `gcp-vm-1:wyvern/` - Broadcast to remote rig

## Parser

```go
type Address struct {
    Machine  string  // empty = local
    Rig      string
    Polecat  string  // empty = broadcast
}

func ParseAddress(s string) (*Address, error)
func (a *Address) String() string
func (a *Address) IsLocal() bool
func (a *Address) IsBroadcast() bool
```

## Validation

```go
func (a *Address) Validate(registry *MachineRegistry) error
```
- Machine must exist in registry (if specified)
- Rig must exist on machine
- Polecat must exist (if specified)

## Usage

All CLI commands that take addresses use ParseAddress:
```go
// gt mail send gcp-vm-1:wyvern/Toast -s "Hello"
addr, _ := ParseAddress("gcp-vm-1:wyvern/Toast")
conn, _ := registry.Connection(addr.Machine)
// Use conn for operations
```

## Backward Compatibility

Existing `rig/polecat` addresses work unchanged (Machine defaults to local).


Workspace detection: Find() walking up directory tree

Find workspace root by walking up directory tree looking for Gas Town markers.

## Detection Logic

Walk up from current directory, looking for:
1. `config/town.json` - Primary marker (visible config dir per gt-iib)
2. `mayor/` directory at town level - Secondary marker

Stop at filesystem root if neither found.

## Interface

```go
// Find locates the town root from the given directory
func Find(startDir string) (string, error)

// FindOrError is like Find but returns a user-friendly error
func FindOrError(startDir string) (string, error)
```

## Return Values

- Success: Absolute path to town root
- Not found: Empty string + specific error
- Error: Empty string + wrapped error

## Edge Cases

- Symlinks: Follow them (use filepath.EvalSymlinks)
- Permissions: Return error if can't read directory
- Nested towns: Return nearest ancestor (shouldn't happen in practice
EOF
)


gt install command: Create workspace structure

Create Gas Town workspace structure.

## Command

```
gt install [path]
```

If path omitted, uses current directory.

## Created Structure

```
<path>/
├── config/
│   ├── town.json      # {"type": "town", "version": 1, ...}
│   └── rigs.json      # {"version": 1, "rigs": {}}
│
└── mayor/
    ├── CLAUDE.md      # Mayor role prompting (from template)
    ├── mail/
    │   └── inbox.jsonl  # Empty inbox
    └── state.json     # Initial mayor state
```

## Implementation

```go
func Install(path string, opts InstallOptions) error

type InstallOptions struct {
    TownName string  // defaults to directory name
    Force    bool    // overwrite existing
}
```

## Steps

1. Validate path (exists, writable)
2. Check not already a town (unless --force)
3. Create config/ directory
4. Write town.json with name and timestamp
5. Write empty rigs.json
6. Create mayor/ directory structure
7. Write CLAUDE.md from template
8. Create empty inbox.jsonl
9. Write initial state.json

## Error Cases

- Path does not exist: Create it (like mkdir -p)
- Already a town: Error unless --force
- Permission denied: Clear error message
- Inside existing town: Warn (nested towns not recommended)

## Templates

Mayor CLAUDE.md comes from embedded template (see gt-u1j.20).


Doctor framework: Check interface, Result types, Report

Framework for gt doctor health checks.

## Check Interface

```go
type Check interface {
    Name() string
    Description() string
    Run(ctx *CheckContext) *CheckResult
    Fix(ctx *CheckContext) error  // optional auto-fix
    CanFix() bool
}

type CheckContext struct {
    TownRoot string
    RigName  string  // empty for town-level checks
    Verbose  bool
}

type CheckResult struct {
    Status  CheckStatus
    Message string
    Details []string  // additional info
    FixHint string    // suggestion if not auto-fixable
}

type CheckStatus int
const (
    StatusOK CheckStatus = iota
    StatusWarning
    StatusError
)
```

## Report

```go
type Report struct {
    Timestamp time.Time
    Checks    []CheckResult
    Summary   ReportSummary
}

type ReportSummary struct {
    Total    int
    OK       int
    Warnings int
    Errors   int
}

func (r *Report) Print(w io.Writer, verbose bool)
```

## Doctor Runner

```go
type Doctor struct {
    checks []Check
}

func NewDoctor() *Doctor
func (d *Doctor) Register(check Check)
func (d *Doctor) Run(ctx *CheckContext) *Report
func (d *Doctor) Fix(ctx *CheckContext) *Report  // run with auto-fix
```

## Built-in Checks

Town-level (gt-f9x.5):
- ConfigExists, ConfigValid
- StateExists, StateValid
- MayorMailboxExists
- RigsRegistryValid

Rig-level (gt-f9x.6):
- RigCloneExists
- GitExcludeConfigured
- WitnessExists, RefineryExists
- PolecatClonesValid


Workspace doctor checks: Config, state, mail, Mayor, rigs

Workspace-level doctor checks.

## Checks

### ConfigExists
- Verify config/ directory exists
- Verify config/town.json exists
- Fix: Cannot auto-fix (need gt install)

### ConfigValid
- Parse town.json
- Verify required fields (type, version, name)
- Verify type == "town"
- Fix: Cannot auto-fix

### RigsRegistryValid
- Parse config/rigs.json
- Verify each registered rig directory exists
- Warn on missing rigs
- Fix: Remove missing rigs from registry

### MayorExists
- Verify mayor/ directory exists
- Verify mayor/CLAUDE.md exists
- Fix: Create from template

### MayorMailboxExists
- Verify mayor/mail/ directory exists
- Verify mayor/mail/inbox.jsonl exists (can be empty)
- Fix: Create directory and empty file

### MayorStateValid
- Parse mayor/state.json if exists
- Verify valid JSON
- Fix: Reset to default state

## Implementation

```go
var WorkspaceChecks = []Check{
    &ConfigExistsCheck{},
    &ConfigValidCheck{},
    &RigsRegistryValidCheck{},
    &MayorExistsCheck{},
    &MayorMailboxExistsCheck{},
    &MayorStateValidCheck{},
}
```


Rig doctor checks: Refinery health, clones, gitignore

Rig-level doctor checks.

## Checks

### RigIsGitRepo
- Verify .git/ directory exists
- Verify git status works
- Fix: Cannot auto-fix

### GitExcludeConfigured
- Check .git/info/exclude contains Gas Town dirs
- Required entries: polecats/ witness/ refinery/ mayor/
- Fix: Append missing entries

### WitnessExists
- Verify witness/ directory exists
- Verify witness/rig/ is a git clone
- Verify witness/mail/inbox.jsonl exists
- Fix: Create structure, clone repo

### RefineryExists
- Verify refinery/ directory exists
- Verify refinery/rig/ is a git clone
- Verify refinery/mail/inbox.jsonl exists
- Fix: Create structure, clone repo

### MayorCloneExists
- Verify mayor/ directory exists
- Verify mayor/rig/ is a git clone
- Fix: Create structure, clone repo

### PolecatClonesValid
- For each polecat in polecats/:
  - Verify is a git clone
  - Verify on polecat branch
  - Warn if has uncommitted changes
- Fix: Cannot auto-fix (data loss risk)

### BeadsConfigValid (if applicable)
- If .beads/ exists, verify bd commands work
- Check beads sync status
- Warn if out of sync
- Fix: Run bd sync

## Implementation

```go
var RigChecks = []Check{
    &RigIsGitRepoCheck{},
    &GitExcludeConfiguredCheck{},
    &WitnessExistsCheck{},
    &RefineryExistsCheck{},
    &MayorCloneExistsCheck{},
    &PolecatClonesValidCheck{},
    &BeadsConfigValidCheck{},
}
```


Connection interface: Protocol for local/remote ops

Abstract interface for local vs remote (SSH) operations.

## Concept

Enable Gas Town to manage rigs on remote machines via SSH. The Connection interface abstracts whether operations happen locally or remotely.

## Interface

```go
type Connection interface {
    // Identification
    Name() string
    IsLocal() bool

    // File operations
    ReadFile(path string) ([]byte, error)
    WriteFile(path string, data []byte, perm os.FileMode) error
    MkdirAll(path string, perm os.FileMode) error
    Remove(path string) error
    Stat(path string) (os.FileInfo, error)
    Glob(pattern string) ([]string, error)

    // Command execution
    Exec(cmd string, args ...string) ([]byte, error)
    ExecDir(dir, cmd string, args ...string) ([]byte, error)

    // Tmux (for session management)
    TmuxNewSession(name, dir string) error
    TmuxKillSession(name string) error
    TmuxSendKeys(session, keys string) error
    TmuxCapturePane(session string, lines int) (string, error)
}
```

## Implementations

- LocalConnection (gt-f9x.8): Direct file/exec operations
- SSHConnection (future): Operations via SSH

## Usage

```go
func NewRigManager(conn Connection, ...) *RigManager

// Operations work the same regardless of connection type
rm.DiscoverRigs()  // uses conn.Glob, conn.ReadFile
```

## Design Notes

- Connection obtained from MachineRegistry (gt-f9x.9)
- Default is always local
- SSH connection requires machine config (host, key, user)


LocalConnection: Local file/exec/tmux operations

LocalConnection implementation for local machine operations.

## Implementation

```go
type LocalConnection struct {
    tmux *Tmux
}

func NewLocalConnection() *LocalConnection

func (c *LocalConnection) Name() string { return "local" }
func (c *LocalConnection) IsLocal() bool { return true }
```

## File Operations

Direct passthrough to os package:
```go
func (c *LocalConnection) ReadFile(path string) ([]byte, error) {
    return os.ReadFile(path)
}
// etc.
```

## Command Execution

Uses exec.Command:
```go
func (c *LocalConnection) Exec(cmd string, args ...string) ([]byte, error) {
    return exec.Command(cmd, args...).Output()
}
```

## Tmux

Delegates to Tmux wrapper:
```go
func (c *LocalConnection) TmuxNewSession(name, dir string) error {
    return c.tmux.NewSession(name, dir)
}
```

## Notes

Straightforward implementation - this is the "baseline" connection that SSHConnection will mirror remotely.


Machine registry: Store and manage machine configs

Registry for managing remote machines in federation.

## Data Model

```go
type Machine struct {
    Name     string `json:"name"`
    Type     string `json:"type"`      // "local", "ssh", "gcp"
    Host     string `json:"host"`      // for ssh: user@host
    KeyPath  string `json:"key_path"`  // SSH key path
    TownPath string `json:"town_path"` // Path to town on remote
}
```

## Interface

```go
type MachineRegistry struct {
    path     string  // config/federation.json
    machines map[string]*Machine
}

func NewMachineRegistry(configPath string) *MachineRegistry
func (r *MachineRegistry) Get(name string) (*Machine, error)
func (r *MachineRegistry) Add(m *Machine) error
func (r *MachineRegistry) Remove(name string) error
func (r *MachineRegistry) List() []*Machine
func (r *MachineRegistry) Connection(name string) (Connection, error)
```

## Storage

federation.json in config/:
```json
{
  "version": 1,
  "machines": {
    "local": {"type": "local"},
    "gcp-vm-1": {
      "type": "ssh",
      "host": "user@10.0.0.1",
      "key_path": "~/.ssh/gcp_key",
      "town_path": "/home/user/ai"
    }
  }
}
```

## Connection Factory

```go
func (r *MachineRegistry) Connection(name string) (Connection, error) {
    m := r.machines[name]
    switch m.Type {
    case "local":
        return NewLocalConnection(), nil
    case "ssh":
        return NewSSHConnection(m.Host, m.KeyPath), nil
    }
}
```


Mayor session cycling prompting

Add session cycling section to Mayor CLAUDE.md template.

## When to Cycle

Cycle proactively when:
- Running for several hours
- Context feels crowded (losing track of earlier state)
- Major phase completed
- About to start complex new work

## Composing Handoff Notes

1. Gather information:
   town status    # Overall health
   town rigs      # Each rig state
   town inbox     # Pending messages
   bd ready       # Work items

2. Compose note with this structure:

[HANDOFF_TYPE]: mayor_cycle
[TIMESTAMP]: <current time>
[SESSION_DURATION]: <how long running>

## Active Swarms
<per-rig swarm status>

## Rig Status
<table of rig health>

## Pending Escalations
<issues needing your decision>

## In-Flight Decisions
<decisions being made>

## Recent Actions
<last 5-10 things you did>

## Delegated Work
<work sent to refineries>

## User Requests
<pending user asks>

## Next Steps
<what next session should do>

## Warnings/Notes
<critical info for next session>

3. Send handoff:
   town mail send mayor/ -s "Session Handoff" -m "<note>"

4. End session - next instance picks up from handoff.


Clarify Mayor vs Witness cleanup responsibilities

Document the cleanup authority model: Witness owns ALL per-worker cleanup, Mayor never involved.

## The Rule

**Witness handles ALL per-worker cleanup. Mayor is never involved.**

## Why This Matters

1. Separation of concerns: Mayor strategic, Witness operational
2. Reduced coordination overhead: No back-and-forth for routine cleanup
3. Faster shutdown: Witness kills workers immediately upon verification
4. Cleaner escalation: Mayor only hears about problems

## What Witness Handles

- Verifying worker git state before kill
- Nudging workers to fix dirty state
- Killing worker sessions
- Updating worker state (sleep/wake)
- Logging verification results

## What Mayor Handles

- Receiving swarm complete notifications
- Deciding whether to start new swarms
- Handling escalations (stuck workers after 3 retries)
- Cross-rig coordination

## Escalation Path

Worker stuck -> Witness nudges (up to 3x) -> Witness escalates to Mayor -> Mayor decides: force kill, reassign, or human

## Anti-Patterns

DO NOT: Mayor asks Witness if worker X is clean
DO: Witness reports swarm complete, all workers verified

DO NOT: Mayor kills worker sessions directly
DO: Mayor tells Witness to abort swarm, Witness handles cleanup

DO NOT: Workers report done to Mayor
DO: Workers report to Witness, Witness aggregates and reports up


Architecture: Decentralized rig structure with per-rig agents

## Decision

Adopt decentralized architecture where each rig contains all its agents (mayor/, witness/, refinery/, polecats/) rather than centralizing mayor clones at town level.

## Town Level Structure

```
~/ai/                              # Town root
├── config/                        # Town config (VISIBLE, not hidden)
│   ├── town.json                  # {"type": "town"}
│   ├── rigs.json                  # Registry of managed rigs
│   └── federation.json            # Wasteland config (future)
│
├── mayor/                         # Mayor's HOME at town level
│   ├── CLAUDE.md
│   ├── mail/inbox.jsonl
│   └── state.json
│
└── <rigs>/                        # Managed projects
```

## Rig Level Structure (e.g., wyvern)

```
wyvern/                            # Rig = clone of project repo
├── .git/info/exclude              # Gas Town adds: polecats/ refinery/ witness/ mayor/
├── .beads/                        # Beads (if project uses it)
├── [project files]                # Clean project code on main
│
├── polecats/                      # Worker clones
│   └── <name>/                    # Each is a git clone
│
├── refinery/
│   ├── rig/                       # Refinery's clone
│   ├── state.json
│   └── mail/inbox.jsonl
│
├── witness/                       # NEW: Per-rig pit boss
│   ├── rig/                       # Witness's clone
│   ├── state.json
│   └── mail/inbox.jsonl
│
└── mayor/
    ├── rig/                       # Mayor's clone for this rig
    └── state.json
```

## Key Decisions

1. **Visible config dir**: `config/` not `.gastown/` (models don't find hidden dirs)
2. **Witness per-rig**: Each rig has its own Witness (pit boss) with its own clone
3. **Mayor decentralized**: Mayor's clones live IN each rig at `<rig>/mayor/rig/`
4. **Minimal invasiveness**: Only `.git/info/exclude` modified, no commits to project
5. **Clone subdir name**: Keep `rig/` for consistency (refinery/rig/, witness/rig/, mayor/rig/)

## Role Detection

- Town root or mayor/ → Mayor (town level)
- Rig root → Mayor (canonical main)
- <rig>/mayor/rig/ → Mayor (rig-specific)
- <rig>/refinery/rig/ → Refinery
- <rig>/witness/rig/ → Witness
- <rig>/polecats/<name>/ → Polecat

## Migration from PGT

- `mayor/rigs/<rig>/` → `<rig>/mayor/rig/`
- `<rig>/town/` → eliminated (rig root IS the clone)
- Add `witness/` to each rig


Design: Swarm simulation and validation

Validate GGT designs through simulation before implementation.

## Validation Approaches

### 1. Dry-Run Simulation (Recommended First)
Mayor walks through scenarios mentally/on paper:
- "If polecat Toast signals done with dirty git state, what happens?"
- "If Witness context fills mid-verification, what state is lost?"
- "If two polecats try to close same issue, what happens?"

Create beads for any gaps discovered.

### 2. Real Swarms in gastown-py
Use Python Gas Town to stress-test assumptions:
- Run actual swarms on test repos
- Observe edge cases in practice
- Document issues found

### 3. Edge Case Analysis
Systematic review of failure modes:
- Agent crashes mid-operation
- Network failures during sync
- Concurrent access to shared state
- Context limits hit at bad times

## Key Scenarios to Validate

- [ ] Witness session cycling (state preservation)
- [ ] Polecat decommission with dirty state
- [ ] Merge conflicts in queue
- [ ] Beads sync conflicts between workers
- [ ] Escalation path (stuck worker -> Mayor)
- [ ] Cross-rig communication
- [ ] Federation mail routing (future)

## Success Criteria

- No data loss scenarios identified
- Clear recovery paths for all failure modes
- Edge cases either handled or documented as limitations
- Design improves as model cognition improves

## Output

For each scenario validated:
1. Document in relevant bead if issue found
2. Create new beads for missing functionality
3. Update architecture.md if design changes


Swarm System: Atomic swarm unit with lifecycle management

Implement swarm as a first-class atomic unit in GGT.

## Overview

A Swarm is a coordinated group of polecats working on related tasks, with:
- Shared base commit (all workers branch from same point)
- Integration branch (work merges here before main)
- Lifecycle state machine (active → merging → landed)
- Group cleanup (all workers handled together)

## Key Design Change: Beads as State

Swarm state is encoded in beads epics/issues, NOT a separate database or manifest files:
- Swarm = parent epic with child task issues
- Dependencies encode ordering (multi-wave emerges automatically)
- Status tracks progress (open → in_progress → closed)
- `bd ready --parent <epic>` finds next work
- Swarm complete when all children closed

See architecture.md Key Decision #11: Beads as Swarm State.

## State Machine

created → active → merging → landed
                 ↘ failed/cancelled

## References

- Architecture: docs/architecture.md (sections 11, 12, 13, Multi-Wave Swarms)
- PGT: swarm/manager.py, swarm/landing.py (for behavioral reference)


Swarm package: Swarm, SwarmTask, SwarmState types

Define core swarm types.

## Types (in `internal/swarm/`)

```go
// SwarmState represents swarm lifecycle
type SwarmState string
const (
    SwarmCreated   SwarmState = "created"
    SwarmActive    SwarmState = "active"
    SwarmMerging   SwarmState = "merging"
    SwarmLanded    SwarmState = "landed"
    SwarmFailed    SwarmState = "failed"
    SwarmCancelled SwarmState = "cancelled"
)

// Swarm references a beads epic that tracks swarm work
type Swarm struct {
    ID          string      // matches beads epic ID
    RigName     string
    EpicID      string      // beads epic tracking this swarm
    BaseCommit  string      // git SHA all workers branch from
    Integration string      // integration branch name
    State       SwarmState
    CreatedAt   time.Time
    Workers     []string    // polecat names assigned
}

// SwarmTask represents a single task in the swarm (maps to beads issue)
type SwarmTask struct {
    IssueID   string  // beads issue ID
    Assignee  string  // polecat name
    Branch    string  // worker branch name
    State     string  // mirrors beads status
}
```

## Note

Swarm state is primarily stored IN beads. These types are in-memory representations for the SwarmManager to work with. No separate manifest.json files.


Swarm landing report generation

Generate reports on swarm completion.

## Report Contents

- Swarm metadata (ID, title, created by, duration)
- Task summary (completed/failed counts)
- Per-task details (issue, assignee, time taken)
- Git stats (commits merged, lines changed)
- Cleanup stats (branches deleted, clones removed)

## Output Locations

1. `<rig>/swarms/<id>/report.md` - saved to swarm directory
2. Mail to Mayor - summary with link to full report
3. Bead body - included in swarm-landed bead

## Format

Markdown with sections:
- Summary
- Tasks
- Workers
- Timeline
- Cleanup

## Reference

PGT: swarm/report.py


Daemon heartbeat swarm poking

Daemon periodic checks for swarm progress.

## Heartbeat Actions

Every N seconds (configurable):

1. Check Witness health per rig
   - Poke if witness needs to nudge polecats

2. Check Refinery queue per rig
   - Poke if pending work in queue

3. Check swarm completion
   - If all tasks merged but not landed, poke Refinery

## Eventually Convergent

Multiple signals reinforce state:
- Polecat signals done → Witness notices → pokes Refinery
- Daemon heartbeat → checks queue → pokes Refinery
- Beads status → queryable by any agent

Even if one signal missed, system converges.

## Interface

```go
func (d *Daemon) HeartbeatLoop() {
    for {
        for _, rig := range d.rigs {
            d.CheckWitness(rig)
            d.CheckRefinery(rig)
            d.CheckSwarms(rig)
        }
        time.Sleep(d.config.HeartbeatInterval)
    }
}
```

## Notifications

Use mail with low priority for heartbeat pokes.
Agents can ignore if already processing.


Ephemeral rig support for ad-hoc swarms

Support for temporary worker rigs without pre-existing polecats.

## Use Case

Ad-hoc swarms where you want temporary workers:
- gt swarm init --git-url <url> --workers 3
- Creates rig-<id> with 3 clones
- Workers do their thing
- Swarm lands, clones destroyed

## Interface

```go
type EphemeralRig struct {
    ID               string
    GitURL           string
    BaseCommit       string
    Workers          []string
    IntegrationBranch string
    SwarmID          string  // associated swarm
    CreatedAt        time.Time
}

func InitEphemeralRig(gitURL string, numWorkers int) (*EphemeralRig, error)
func (r *EphemeralRig) AddWorker(name string) error
func (r *EphemeralRig) Destroy(force bool) error
```

## Directory Structure

```
<rig>/ephemeral/
└── rig-a3f7/
    ├── rig.json
    ├── Alice/     # clone
    ├── Bob/       # clone
    └── Carol/     # clone
```

## Reference

PGT: ephemeral.py (EphemeralRig, EphemeralRigManager)


Plugin: swarm-oracle (pre-dispatch analysis)

Plugin for pre-swarm task analysis and decomposition.

## Purpose

Before dispatching a swarm, ask swarm-oracle to:
- Validate task breakdown
- Identify parallelization opportunities
- Predict conflicts between tasks
- Suggest worker count

## Hook Point

Mayor asks swarm-oracle before gt swarm create.

## Interface

Input (via mail):
- List of proposed tasks
- Rig context (current state of codebase)

Output (via mail + bead):
- Recommended task groupings
- Dependency suggestions
- Risk assessment
- Optimal worker count

## Structure

```
<rig>/plugins/swarm-oracle/
├── CLAUDE.md       # Analysis prompts
├── mail/inbox.jsonl
└── state.json
```

Uses existing plugin-as-agent architecture.


SwarmManager: create, start, update, query operations

SwarmManager operations for creating and managing swarms.

## Interface

```go
type SwarmManager struct {
    rig    *Rig
    beads  *BeadsWrapper  // shells out to bd CLI
}

func NewSwarmManager(rig *Rig) *SwarmManager

// Lifecycle
func (m *SwarmManager) Create(epicID string, workers []string) (*Swarm, error)
func (m *SwarmManager) Start(swarmID string) error
func (m *SwarmManager) UpdateState(swarmID string, state SwarmState) error
func (m *SwarmManager) Cancel(swarmID string, reason string) error

// Queries (delegate to beads)
func (m *SwarmManager) GetSwarm(id string) (*Swarm, error)
func (m *SwarmManager) GetReadyTasks(swarmID string) ([]SwarmTask, error)
func (m *SwarmManager) GetActiveTasks(swarmID string) ([]SwarmTask, error)
func (m *SwarmManager) IsComplete(swarmID string) (bool, error)
```

## Implementation Notes

- `GetReadyTasks` wraps `bd ready --parent <epicID>`
- `IsComplete` checks if all child issues are closed
- State transitions update the epic's description or a tag field
- No separate manifest files - beads IS the source of truth


Integration branch management for swarms

Manage integration branches for swarm merging strategy.

## Branch Naming

- Integration branch: `integration/<swarm-id>` (e.g., integration/sw-1)
- Worker branches: `<swarm-id>/<polecat>` (e.g., sw-1/Toast)

## Operations

```go
// Create integration branch at swarm start
func (m *SwarmManager) CreateIntegrationBranch(swarmID string) error
// - Creates from BaseCommit
// - Pushes to origin

// Merge worker branch to integration
func (r *Refinery) MergeToIntegration(swarmID, workerBranch string) error
// - Fetches worker branch
// - Merges to integration/<swarm-id>
// - Handles conflicts (semantic merge)

// Land integration to main
func (r *Refinery) LandToMain(swarmID string) error
// - Merges integration/<swarm-id> to main
// - Pushes to origin
// - Triggers cleanup

// Cleanup branches after landing
func (m *SwarmManager) CleanupBranches(swarmID string) error
// - Deletes integration/<swarm-id> (local + remote)
// - Deletes all <swarm-id>/<polecat> branches
```

## All Workers Same Base

When swarm starts:
1. Record current main HEAD as BaseCommit
2. All polecats branch from BaseCommit
3. Integration branch also starts at BaseCommit

This ensures clean merges within the swarm.

## Reference

PGT: ephemeral.py (create_integration_branch, merge_integration_to_main)


Refinery semantic merge processing loop

Implement the Refinery semantic merge loop for processing polecat work.

## Overview

The Refinery is a fully empowered Claude Code agent that:
1. Fetches polecat branches
2. Merges to integration branch
3. Resolves conflicts semantically (re-implements if needed)
4. Runs tests
5. Escalates only when truly stuck

## Processing Loop

1. Check queue for completed tasks (polecat done, not yet merged)
2. For each task:
   - Fetch polecat branch
   - Attempt merge to integration/<swarm-id>
   - On conflict: semantic resolution (understand intent, re-implement)
   - Run tests if configured
   - On success: mark merged, file bead, notify witness
   - On failure: notify polecat (test fail) or escalate (stuck)
3. When all tasks merged: land integration to main

## Semantic Merge

When git merge fails, Refinery:
1. Reads polecat changes and beads issue
2. Understands intent
3. Re-implements on current integration branch
4. Only escalates if truly blocked

## Daemon Poking

Refinery is poked by:
- Daemon heartbeat (periodic)
- Witness notification (polecat done)
- Mayor request (check queue)

## Dependencies

Needs: gt-u1j.6 (mail), gt-u1j.3 (git), gt-u1j.14 (merge queue)

## Reference

See PGT ephemeral.py for branch operations.


Swarm beads naming convention and auto-filing

Beads naming convention for swarm lifecycle events.

## Bead IDs

- swarm-started:<swarm-id>     # Filed when swarm begins
- swarm-task-merged:<swarm-id>:<task-id>  # Filed per task merge
- swarm-landed:<swarm-id>      # Filed when merged to main
- swarm-failed:<swarm-id>      # Filed on unrecoverable failure

## swarm-started Bead

Filed by: Mayor/Refinery at swarm creation
Contains:
- Swarm title and description
- List of tasks (issue IDs)
- List of workers (polecat names)
- Base commit SHA

## swarm-task-merged Bead

Filed by: Refinery after each successful merge
Contains:
- Task issue ID and title
- Polecat name
- Merge commit SHA
- Test results summary

## swarm-landed Bead

Filed by: Refinery after landing to main
Contains:
- Final merge commit SHA
- Stats: tasks completed, time taken
- List of all merged task beads
- Integration branch name (now deleted)

## swarm-failed Bead

Filed by: Refinery on unrecoverable failure
Contains:
- Failure reason
- Tasks merged vs not merged
- Recovery guidance

## Why Beads (not just mail)

- Persistent, queryable, synced to git
- Other agents can check status without mail
- Creates audit trail
- Works when agents offline


Witness swarm landing protocol

Witness responsibilities for swarm landing cleanup.

## Trigger

Witness receives "swarm-landed" mail from Refinery containing:
- swarm_id
- merge_commit
- action: "cleanup"

## Landing Protocol

### Phase 1: Preflight
Verify all polecat sessions stopped:
- Check tmux for active sessions
- Kill any remaining sessions
- Wait for graceful shutdown

### Phase 2: Git Audit
For each polecat in swarm:
- Check for uncommitted changes
- Check for unpushed commits
- Check for stashes
- Classify as "beads-only" (safe) or "code at risk"
- If code at risk: escalate, abort landing

### Phase 3: Cleanup
For each polecat:
- Clear state entry (mark as idle)
- Delete inbox (or archive)
- Delete worker branch (local + remote)

### Phase 4: Final Report
- Update swarm state to "landed"
- File landing report bead
- Mail Mayor with summary

## Code at Risk Handling

If git audit finds code at risk:
1. Abort cleanup for that polecat
2. Mail Mayor with details
3. Human intervention required

## Reference

PGT: swarm/landing.py (6-phase protocol), swarm/git_audit.py


CLI: gt swarm commands (create, status, list, land)

CLI commands for swarm management.

## Commands

### gt swarm create
Create a new swarm in a rig.

```
gt swarm create <rig> --title "Fix all P1 bugs" \
  --task gt-abc --task gt-def \
  --worker Toast --worker Nux
```

Options:
- --title: Swarm title (required)
- --task: Beads issue IDs to include (repeatable)
- --worker: Polecat names (repeatable, or --workers=3 to auto-assign)
- --start: Start swarm immediately after creation

### gt swarm status <swarm-id>
Show swarm status and progress.

Output:
- Swarm metadata (title, created, workers)
- Task status (pending/in_progress/completed/merged)
- Integration branch status
- Overall progress percentage

### gt swarm list [rig]
List swarms, optionally filtered by rig or status.

```
gt swarm list --status=active
gt swarm list gastown --status=landed
```

### gt swarm land <swarm-id>
Trigger manual landing (normally automatic).

### gt swarm cancel <swarm-id>
Cancel a swarm in progress.

## Output Format

Support --json for machine-readable output.

## Dependencies

Needs: gt-kmn.1 (types), gt-kmn.2 (manager)


Git safety audit module

Port git_audit.py safety checks to Go.

## Purpose

Before destroying polecat clones, verify no code is at risk.

## Checks

1. Uncommitted changes (staged and unstaged)
2. Unpushed commits
3. Git stashes
4. Local-only branches (not tracking remote)

## Beads-Only Classification

Some files are safe to discard:
- .beads/*
- .claude/settings.json

Changes only affecting these = "beads-only" = safe to destroy.

## Interface

```go
type GitAuditResult struct {
    Polecat              string
    Path                 string
    UncommittedFiles     []string
    UncommittedIsBeadsOnly bool
    UnpushedCommits      int
    Stashes              []StashInfo
    StashesAreBeadsOnly  bool
    LocalBranches        []string
    Error                error
}

func (r *GitAuditResult) HasCodeAtRisk() bool

func AuditPolecat(name string, path string) *GitAuditResult
func AuditPolecats(polecats []PolecatInfo) []*GitAuditResult
```

## Reference

PGT: swarm/git_audit.py


Work reconciliation module

Port reconcile.py work verification to Go.

## Purpose

Verify assigned issues are completed before landing.

## Interface

```go
type ReconcileResult struct {
    CompletedIssues  []IssueInfo
    IncompleteIssues []IssueInfo
    AllComplete      bool
    PolecatsChecked  []string
    Errors           []string
}

func ReconcileWork(rig string, polecats []string) *ReconcileResult
func GetAssignedIssues(assignee string) []IssueInfo
func UnassignIssue(issueID string, resetStatus bool) error
```

## Logic

1. Get list of polecats in swarm
2. For each polecat, query beads for assigned issues
3. Categorize as completed (closed) or incomplete (open/in_progress)
4. Return summary for landing decision

## Handling Incomplete Work

If issues incomplete:
- Abort landing (default)
- Or force landing (leaves work unfinished)
- Unassign incomplete issues for future work

## Reference

PGT: swarm/reconcile.py


Design: Polecat Beads write access

Design for granting polecats direct beads write access.

## Background

With Beads v0.30.0 tombstone-based rearchitecture, we have solid multi-agent support. Reversing the original read-only decision.

## Benefits

- Simplifies architecture (no mail-based issue filing proxy)
- Empowers polecats to file discovered work
- Beads handles work-disavowal

## Complications

For OSS projects where you cannot commit to project .beads/, need per-rig beads repo configuration.

## Subtasks (implementation)

- gt-zx3: Per-rig beads configuration schema
- gt-e1y: Worker prompting updates for beads access
- gt-cjb: Witness proxy removal
- gt-082: Beads sync in decommission checklist

**Design complete.** Each subtask has full specification in its description.

Design complete in docs/polecat-beads-access-design.md. Subtasks remain open for implementation.


Beads epic templates for swarm workflows

Optional: Define templates for common swarm workflows.

## Concept

A template encodes a workflow pattern that can be instantiated as beads:

```yaml
# templates/swarm-basic.yaml
name: basic-swarm
description: Simple swarm workflow
phases:
  - name: startup
    issues:
      - title: "Verify workers ready"
  - name: working
    # Actual work issues added separately
  - name: landing
    issues:
      - title: "Merge all branches"
      - title: "Clean up workers"
      - title: "Report to Mayor"
```

## Usage

```bash
gt swarm create --template basic-swarm --epic gt-u1j --workers Nux,Toast
```

Creates beads epic with template phases + actual work from gt-u1j children.

## Decision Point

Templates are OPTIONAL. The core design (beads as state, multi-wave orchestration) works without templates. Templates are sugar for common patterns.

Consider deferring to P3 or dropping entirely if beads epics with dependencies suffice.


Refinery agent: merge queue processing loop

The Refinery agent processes the merge queue, merging polecat work to main.

## Interface

```go
type Refinery struct {
    rig    *Rig
    queue  *MergeQueue
    git    *Git
    mail   *Mailbox
    config RefineryConfig
}

type RefineryConfig struct {
    AutoMerge     bool          // Auto-merge passing MRs
    RunTests      bool          // Run tests before merge
    TestCommand   string        // Command to run tests
    RequireReview bool          // Require review before merge (future)
}

func NewRefinery(rig *Rig, ...) *Refinery

// Lifecycle
func (r *Refinery) Start() error
func (r *Refinery) Stop() error
func (r *Refinery) IsRunning() bool

// Processing
func (r *Refinery) ProcessQueue() error
func (r *Refinery) ProcessMR(mr *MergeRequest) error
```

## Processing Loop

1. Check queue for pending MRs
2. For each pending MR:
   a. Fetch polecat branch
   b. Attempt merge to refinery/rig (local main)
   c. Run tests if configured
   d. If pass: push to origin, mark merged
   e. If fail: mark rejected, notify polecat
3. Sleep, repeat

## Merge Strategy

- Fast-forward when possible
- Merge commit when not
- On conflict: reject MR, polecat must rebase

## Test Integration

If tests configured:
```bash
cd refinery/rig
git merge polecat/branch
<test_command>  # e.g., go test ./...
```
Result determines merge/reject.

## Notifications

On merge success:
- Mail to polecat: "Your work merged"
- Update bead if issue tracked

On merge failure:
- Mail to polecat: "Merge failed: <reason>"
- Include conflict details if applicable

## Dependencies

Needs: Rig management, Git wrapper, Mail system, Merge queue


Plugin: merge-oracle (merge queue analysis)

Example plugin that analyzes changesets before Refinery processes them. Builds overlap graph, classifies disjointness (parallel-safe vs needs-sequencing), uses LLM for semantic complexity, identifies high-risk patterns. Based on merge-orchestration proposal. See docs/architecture.md.


Session cycling UX: smooth transitions via TUI wrapper

## Problem

Current CLI agent session cycling is painful:
- Shell → CC starts → priming → context loads → ready → work → exit/crash → repeat
- Each cycle is 30-60 seconds of cold boot
- No continuity between shell and agent's inner state
- Raw "session not running, starting..." loop is the baseline

## GGT Advantages (already have)

- Beads: Work state survives session death completely
- Mail: Handoff notes from past-self to future-self
- Prime commands: Structured context reload

## Gap: Transition Mechanics

Ideas to explore when actively using CLI:

1. **In-band cycling** - `/restart` or `/cycle` command, agent handles own restart without dropping to shell

2. **Hot standby** - TUI maintains pre-warmed session in background, switch to already-primed agent

3. **Persistent wrapper** - Bubbletea TUI stays running across session cycles, CC sessions come/go inside it

4. **Session pooling** - Keep 2-3 primed sessions ready, never wait for cold start

## Deferred

Deliberately P4 until we're actively using the simpler CLI and feel the pain firsthand.


EXTERNAL: Beads Messaging & Knowledge Graph (bd-kwro)

Tracking issue for external dependency on Beads v0.30.2 messaging features.

Beads epic: bd-kwro in ~/src/beads (steveyegge/beads repo)

This blocks GGT work that depends on:
- bd mail send/inbox/read/ack commands
- message issue type
- replies_to threading
- Hooks system for notifications
- Identity configuration

GGT mail commands will be thin wrappers around bd mail once available.

When bd-kwro ships in Beads v0.30.2, close this and unblock dependent work.


CLI: gt refinery commands (start, stop, status, queue)

CLI commands for managing the Refinery agent.

## Commands

```bash
gt refinery start <rig>      # Start refinery for a rig
gt refinery stop <rig>       # Stop refinery
gt refinery status <rig>     # Show refinery status
gt refinery queue <rig>      # Show merge queue
```

## gt refinery start

Starts the Refinery daemon for the specified rig.

Options:
- --foreground: Run in foreground (default: background)
- --auto-merge: Enable auto-merge (default: from config)

## gt refinery stop

Stops a running Refinery. Gracefully finishes current MR if processing.

## gt refinery status

Shows:
- Running state (running/stopped)
- Current MR being processed (if any)
- Queue length
- Last merge time
- Recent activity

## gt refinery queue

Shows the merge queue:
```
Merge queue for 'wyvern':
  1. [pending] Toast/polecat-auth-fix (15m ago)
  2. [pending] Capable/polecat-new-feature (5m ago)

1 merged today, 0 rejected
```

## Implementation

Uses gt-ov2 (Refinery agent) for daemon functionality.


Enhanced polecat decommission prompting

Add decommission checklist to polecat AGENTS.md.template. Make crystal clear: verify ALL before signaling done.

## Checklist for AGENTS.md.template

```markdown
## Decommission Checklist

**CRITICAL**: Before signaling done, you MUST complete this checklist.
The Witness will verify each item and bounce you back if dirty.

### Pre-Done Verification

```bash
# 1. Git status - must be clean
git status
# Expected: "nothing to commit, working tree clean"

# 2. Stash list - must be empty
git stash list
# Expected: (empty output)

# 3. Beads sync - must be up to date
bd sync --status
# Expected: "Up to date" or "Nothing to sync"

# 4. Branch merged - your work must be on main
git log main --oneline -1
git log HEAD --oneline -1
# Expected: Same commit
```

### If Any Check Fails

- **Uncommitted changes**: Commit them or discard if unnecessary
- **Stashes**: Pop and commit, or drop if obsolete
- **Beads out of sync**: Run `bd sync`
- **Branch not merged**: Complete the merge workflow

### Signaling Done

Only after ALL checks pass:

```bash
bd close <issue-id>
bd sync
town mail send <rig>/witness -s "Work Complete" -m "Issue <id> done."
```
```

## Implementation

Add to AGENTS.md.template in the polecat prompting section.


Mayor startup protocol prompting

Add startup protocol to Mayor CLAUDE.md template.

## On Session Start

1. Check for handoff:
   town inbox | grep "Session Handoff"

2. If handoff found:
   - Read it: town read <msg-id>
   - Process pending escalations (highest priority)
   - Check status of noted swarms
   - Verify rig health matches notes
   - Continue with documented next steps

3. If no handoff:
   town status     # Overall health
   town rigs       # Each rig
   bd ready        # Work items
   town inbox      # Any messages
   Build your own picture of current state.

4. After processing handoff:
   - Archive or delete the handoff message
   - You now own the current state

## Handoff Best Practices

- Be specific: 'Toast has merge conflict in auth/middleware.go' not 'Toast is stuck'
- Include context: Why decisions are pending, what you were thinking
- Prioritize next steps: What is most urgent
- Note time-sensitive items: Anything that might have changed since handoff


Port Gas Town to Go

Complete rewrite of Gas Town in Go for improved performance and single-binary distribution.

## Goals
- Single installable binary (gt)
- All Python functionality ported
- Federation support built-in
- Improved performance

## Phases
1. Core infrastructure (config, workspace, git wrapper)
2. Rig & polecat management
3. Session & tmux operations
4. Mail system
5. CLI commands
6. TUI (optional)


Go scaffolding: cmd/gt, go.mod, Cobra setup

Set up Go project structure with CLI framework.

**Stack:**
- Cobra for command/flag handling
- Lipgloss for styled terminal output

**Deliverables:**
- cmd/gt/main.go with Cobra root command
- Basic subcommands: version, help
- Lipgloss styles for status output (success, warning, error)
- go.mod with dependencies


CLI: core commands (status, prime, version, init)

Essential CLI commands for Gas Town operation.

## Commands

### gt status
Show overall town status.
```
gt status [--json]
```
Output:
- Town name and location
- Number of rigs
- Active polecats across all rigs
- Witness status per rig
- Recent activity summary

### gt prime
Output role context for current directory.
```
gt prime
```
Detects role from directory:
- Town root or mayor/ → Mayor context
- <rig>/witness/rig/ → Witness context
- <rig>/refinery/rig/ → Refinery context
- <rig>/polecats/<name>/ → Polecat context

### gt version
Show version information.
```
gt version [--short]
```
Output: version, git commit, build date.

### gt init
Initialize current rig for Gas Town (alternative to gt install for existing repos).
```
gt init [--force]
```
Creates Gas Town structure in existing git repo.

## Implementation

Each command is a Cobra subcommand under root:
```go
var statusCmd = &cobra.Command{...}
var primeCmd = &cobra.Command{...}
var versionCmd = &cobra.Command{...}
var initCmd = &cobra.Command{...}
```

Register in cmd/gt/main.go.


CLI: session commands (start, stop, at, list, capture, inject)

Session management CLI commands.

## Commands

### gt session start
Start a polecat session.
```
gt session start <rig>/<polecat> [--issue <id>]
```
- Creates tmux session
- Launches claude in polecat workdir
- Optionally injects initial issue context

### gt session stop
Stop a polecat session.
```
gt session stop <rig>/<polecat> [--force]
```
- Graceful shutdown by default
- --force kills immediately

### gt session at (attach)
Attach to running session.
```
gt session at <rig>/<polecat>
```
- Attaches tmux session to current terminal
- Detach with Ctrl-B D

### gt session list
List all sessions.
```
gt session list [--rig <rig>] [--json]
```
- Shows running/stopped status
- Optionally filter by rig

### gt session capture
Capture recent output from session.
```
gt session capture <rig>/<polecat> [--lines <n>]
```
- Default: last 100 lines
- Useful for checking polecat progress

### gt session inject
Send message to session.
```
gt session inject <rig>/<polecat> -m "message"
gt session inject <rig>/<polecat> -f <file>
```
- Injects text via tmux send-keys
- Used for nudges, notifications

## Address Format

`<rig>/<polecat>` e.g., `wyvern/Toast`

## Implementation

Session subcommand group:
```go
var sessionCmd = &cobra.Command{Use: "session"}
sessionCmd.AddCommand(startCmd, stopCmd, atCmd, listCmd, captureCmd, injectCmd)
```


CLI: mail commands (send, inbox, read)

Mail system CLI commands.

## Commands

### gt mail inbox
List messages in inbox.
```
gt mail inbox [--unread] [--json]
```
Output:
- Message ID (short)
- From address
- Subject
- Timestamp
- Read/unread indicator

### gt mail read
Read a specific message.
```
gt mail read <id>
```
- Shows full message content
- Marks as read

### gt mail send
Send a message.
```
gt mail send <address> -s "Subject" -m "Body"
gt mail send <address> -s "Subject" -f <file>
gt mail send <address> -s "Subject" --stdin
```
Address formats:
- `mayor/` - Town mayor
- `<rig>/refinery` - Rig refinery
- `<rig>/<polecat>` - Specific polecat
- `<rig>/` - Broadcast to all in rig

### gt mail check
Check for new mail (quick unread count).
```
gt mail check [--watch]
```
- --watch: Continuous monitoring

### gt mail delete
Delete a message.
```
gt mail delete <id>
```

## Options

All commands:
- --json: Machine-readable output

## Implementation

Mail subcommand group:
```go
var mailCmd = &cobra.Command{Use: "mail"}
mailCmd.AddCommand(inboxCmd, readCmd, sendCmd, checkCmd, deleteCmd)
```

Send uses MailRouter for delivery.


Beads CLI wrapper: shell out to bd

Wrapper for bd (beads CLI) commands.

## Interface

```go
type Beads struct {
    workDir string
}

func NewBeads(workDir string) *Beads

// Query
func (b *Beads) List(opts ListOptions) ([]*Issue, error)
func (b *Beads) Ready() ([]*Issue, error)
func (b *Beads) Show(id string) (*Issue, error)
func (b *Beads) Blocked() ([]*Issue, error)

// Mutations
func (b *Beads) Create(opts CreateOptions) (*Issue, error)
func (b *Beads) Update(id string, opts UpdateOptions) error
func (b *Beads) Close(ids ...string) error

// Sync
func (b *Beads) Sync() error
func (b *Beads) SyncStatus() (*SyncStatus, error)
```

## Data Types

```go
type Issue struct {
    ID          string
    Title       string
    Status      string
    Priority    int
    Type        string
    Description string
    Parent      string
    Children    []string
    DependsOn   []string
    Blocks      []string
}

type ListOptions struct {
    Status   string  // "open", "closed", "all"
    Type     string
    Priority int
}

type CreateOptions struct {
    Title       string
    Type        string
    Priority    int
    Description string
    Parent      string
}
```

## Implementation

Shell out to bd binary, parse JSON output where available.
```go
func (b *Beads) runBd(args ...string) ([]byte, error) {
    cmd := exec.Command("bd", args...)
    cmd.Dir = b.workDir
    return cmd.Output()
}
```

## Error Handling

- bd not installed: Clear error with install instructions
- Not a beads repo: Detect and report
- Sync conflicts: Parse and report


Merge queue: per-rig queue management

Per-rig merge queue for coordinating polecat work.

## Concept

When polecats complete work, they submit to the merge queue. The Refinery processes the queue, merging work to main in order.

## Data Model

```go
type MergeRequest struct {
    ID        string    `json:"id"`
    Polecat   string    `json:"polecat"`
    Branch    string    `json:"branch"`
    Issue     string    `json:"issue,omitempty"`
    Status    MRStatus  `json:"status"`
    CreatedAt time.Time `json:"created_at"`
    UpdatedAt time.Time `json:"updated_at"`
}

type MRStatus string
const (
    MRPending   MRStatus = "pending"
    MRReviewing MRStatus = "reviewing"
    MRMerged    MRStatus = "merged"
    MRRejected  MRStatus = "rejected"
)
```

## Interface

```go
type MergeQueue struct {
    rig  *Rig
    path string  // <rig>/refinery/queue.jsonl
}

func NewMergeQueue(rig *Rig) *MergeQueue

// Queue operations
func (mq *MergeQueue) Submit(polecat, branch string, issue string) (*MergeRequest, error)
func (mq *MergeQueue) List() ([]*MergeRequest, error)
func (mq *MergeQueue) Next() (*MergeRequest, error)  // oldest pending
func (mq *MergeQueue) Get(id string) (*MergeRequest, error)

// Status updates
func (mq *MergeQueue) SetStatus(id string, status MRStatus) error
func (mq *MergeQueue) MarkMerged(id string) error
func (mq *MergeQueue) MarkRejected(id, reason string) error
```

## Queue Storage

JSONL file at `<rig>/refinery/queue.jsonl`. FIFO ordering.

## Git Coordination

Refinery processes queue:
1. Fetch polecat branch
2. Attempt merge to main
3. Run tests (if configured)
4. Push to origin
5. Update queue status

## Conflict Handling

If merge fails:
- Mark MR as rejected
- Notify polecat to rebase


Plugin system: subprocess JSON protocol

Language-agnostic plugin system via subprocess JSON protocol.

## Concept

Allow extending Gas Town with external scripts/programs. Plugins communicate via stdin/stdout JSON.

## Protocol

Request (gt → plugin):
```json
{"method": "check", "params": {"rig": "wyvern", "polecat": "Toast"}}
```

Response (plugin → gt):
```json
{"result": {...}, "error": null}
```

Error response:
```json
{"result": null, "error": {"code": 1, "message": "..."}}
```

## Interface

```go
type Plugin struct {
    Name    string
    Path    string  // executable path
    Methods []string
}

type PluginManager struct {
    plugins map[string]*Plugin
}

func NewPluginManager() *PluginManager
func (pm *PluginManager) Register(plugin *Plugin) error
func (pm *PluginManager) Call(plugin, method string, params any) (any, error)
func (pm *PluginManager) Discover(dir string) error  // auto-discover plugins
```

## Plugin Discovery

Look in:
1. `<town>/plugins/`
2. `~/.config/gastown/plugins/`
3. System path with `gt-plugin-*` prefix

## Built-in Hooks

Plugins can register for events:
- `polecat.started` - Polecat session started
- `polecat.done` - Polecat signals done
- `merge.requested` - MR submitted
- `merge.completed` - MR merged

## Use Cases

- Custom health checks
- Integration with external systems (Slack, etc.)
- Custom merge policies
- Metrics collection

## Future

Consider MCP integration for richer plugin capabilities.


CLI: rig commands (list, show, add)

Rig management CLI commands.

## Commands

### gt rig list
List all registered rigs.
```
gt rig list [--json]
```
Output:
- Rig name
- Git URL
- Polecat count
- Witness/Refinery status

### gt rig show
Show details for a specific rig.
```
gt rig show <name> [--json]
```
Output:
- Full rig info
- Polecats with status
- Recent activity
- Beads summary (open issues)

### gt rig add
Add a new rig to the town.
```
gt rig add <name> <git-url>
gt rig add <name> --local <path>
```
Steps:
- Clone repo to town root (or link local)
- Register in rigs.json
- Create agent directories
- Configure git exclude

### gt rig remove
Remove a rig from the town.
```
gt rig remove <name> [--force]
```
- Warns if active polecats
- --force required if uncommitted changes

## Implementation

```go
var rigCmd = &cobra.Command{Use: "rig"}
rigCmd.AddCommand(rigListCmd, rigShowCmd, rigAddCmd, rigRemoveCmd)
```


CLI: polecat commands (add, remove, list, wake, sleep)

Polecat management CLI commands.

## Commands

### gt polecat list
List polecats in a rig.
```
gt polecat list <rig> [--json]
gt polecat list --all [--json]
```
Output:
- Name
- State (idle/active/working/done/stuck)
- Current issue (if any)
- Session status (running/stopped)

### gt polecat add
Add a new polecat to a rig.
```
gt polecat add <rig> <name>
```
- Creates polecat directory
- Clones rig repo
- Creates work branch
- Initializes state

### gt polecat remove
Remove a polecat from a rig.
```
gt polecat remove <rig>/<polecat> [--force]
```
- Fails if session running
- Warns if uncommitted changes
- --force bypasses checks

### gt polecat wake
Mark polecat as active (ready for work).
```
gt polecat wake <rig>/<polecat>
```
Transitions: idle → active

### gt polecat sleep
Mark polecat as idle (not available).
```
gt polecat sleep <rig>/<polecat>
```
Transitions: active → idle
Fails if session running (stop first).

## Address Format

`<rig>/<polecat>` for operations on specific polecat.
`<rig>` for list command.

## Implementation

```go
var polecatCmd = &cobra.Command{Use: "polecat"}
polecatCmd.AddCommand(listCmd, addCmd, removeCmd, wakeCmd, sleepCmd)
```


CLI: witness commands (start, stop, status)

Witness daemon CLI commands.

## Commands

### gt witness start
Start the witness daemon for a rig.
```
gt witness start <rig> [--interval <seconds>]
```
- Starts background daemon process
- Default heartbeat interval: 30s
- Logs to <rig>/witness/witness.log

### gt witness stop
Stop the witness daemon.
```
gt witness stop <rig>
```
- Graceful shutdown
- Completes current heartbeat cycle

### gt witness status
Show witness status.
```
gt witness status <rig> [--json]
```
Output:
- Running/stopped
- Last heartbeat time
- Polecats being monitored
- Recent nudges/escalations

### gt witness logs
View witness logs.
```
gt witness logs <rig> [--follow] [--lines <n>]
```
- --follow: Continuous output (like tail -f)
- --lines: Number of lines (default 50)

## Daemon Management

Witness runs as background process:
- PID stored in <rig>/witness/witness.pid
- Uses nohup for persistence
- Logs structured JSON events

## Implementation

```go
var witnessCmd = &cobra.Command{Use: "witness"}
witnessCmd.AddCommand(startCmd, stopCmd, statusCmd, logsCmd)
```

Start launches daemon via exec, status reads PID file and pings process.


CLI: spawn command

High-level command to spawn a polecat with work assignment.

## Command

```
gt spawn <rig>/<polecat> --issue <id>
gt spawn <rig> --issue <id>  # auto-select available polecat
gt spawn <rig>/<polecat> -m "Work on X"  # free-form task
```

## What It Does

1. Select or create polecat
2. Ensure polecat is in idle/active state
3. Assign the issue (update beads, set polecat state)
4. Start session (gt session start)
5. Inject initial context

## Options

- `--issue <id>`: Beads issue to assign
- `-m "message"`: Free-form work description
- `--create`: Create polecat if it does not exist
- `--no-start`: Assign work but do not start session

## Auto-Select Logic

If polecat not specified:
1. Look for idle polecats in rig
2. Prefer ones that worked on similar issues before
3. If none available, fail (or create if --create)

## Initial Context

Injects into session:
```
[SPAWN] You have been assigned: <issue-title>
Issue: <id>
Priority: <priority>

<description>

Work on this issue. Signal DONE when complete.
```

## Implementation

Orchestrates PolecatManager + SessionManager + Beads:
```go
func Spawn(rig, polecat, issue string, opts SpawnOptions) error
```


Bubbletea TUI dashboard

Interactive TUI using Charm Bubbletea. Root model, view routing, Lipgloss theme. Includes: dashboard, rig explorer, polecat detail with live tail, mail view, beads view, spawn wizard.


Prompt templates: role contexts, nudge messages

Prompt templates for role contexts and messages.

## Template Types

### Role CLAUDE.md Templates

For gt prime and CLAUDE.md generation:
- Mayor template
- Witness template
- Refinery template
- Polecat template

### Message Templates

For notifications and nudges:
- Spawn assignment
- Witness nudge
- Escalation to Mayor
- Session handoff

## Implementation

```go
//go:embed templates/*.md.tmpl
var templateFS embed.FS

type Templates struct {
    fs embed.FS
}

func NewTemplates() *Templates
func (t *Templates) RenderRole(role string, data RoleData) (string, error)
func (t *Templates) RenderMessage(name string, data any) (string, error)
```

## Template Data

```go
type RoleData struct {
    Role      string
    RigName   string
    TownRoot  string
    Polecats  []string
    Commands  []CommandHelp
}

type SpawnData struct {
    Issue       string
    Title       string
    Priority    int
    Description string
}

type NudgeData struct {
    Polecat    string
    Reason     string
    NudgeCount int
    MaxNudges  int
}
```

## Template Location

Embedded in binary via go:embed:
```
internal/templates/
├── roles/
│   ├── mayor.md.tmpl
│   ├── witness.md.tmpl
│   ├── refinery.md.tmpl
│   └── polecat.md.tmpl
└── messages/
    ├── spawn.md.tmpl
    ├── nudge.md.tmpl
    └── escalation.md.tmpl
```

## Usage

gt prime uses role templates.
gt spawn uses spawn template.
Witness uses nudge/escalation templates.


Test infrastructure: fixtures, mocks, integration tests

Test infrastructure for Gas Town.

## Test Categories

### Unit Tests
- Config parsing
- Mail operations
- Merge queue operations
- Template rendering

### Integration Tests
- Git operations (uses real git in temp dirs)
- Full workflows (spawn → work → merge)
- CLI command tests

## Fixtures

```go
package testutil

// Creates temp town with minimal structure
func NewTestTown(t *testing.T) *TestTown

// Creates temp rig with git repo
func NewTestRig(t *testing.T, town *TestTown, name string) *TestRig

// Creates test polecat
func NewTestPolecat(t *testing.T, rig *TestRig, name string) *TestPolecat
```

## Mocks

```go
// Mock tmux for session tests (avoid actual tmux)
type MockTmux struct {
    Sessions map[string][]string  // captured send-keys
}

func (m *MockTmux) NewSession(name, dir string) error
func (m *MockTmux) SendKeys(session, keys string) error
func (m *MockTmux) CapturePane(session string, lines int) (string, error)
```

## Test Helpers

```go
// Run test in temp directory
func InTempDir(t *testing.T, fn func(dir string))

// Initialize git repo for testing
func InitGitRepo(t *testing.T, dir string)

// Assert file exists with content
func AssertFileContains(t *testing.T, path, substr string)

// Assert JSON file has field
func AssertJSONField(t *testing.T, path, field string, expected any)
```

## CI Integration

- go test ./... runs all tests
- Integration tests skip with -short flag
- Coverage report generation

## Test Data

Embedded test fixtures:
```go
//go:embed testdata/*
var testdataFS embed.FS
```


CLI: gt stop --all (emergency swarm kill)

Emergency kill command for swarm operations.

## Commands

```bash
gt stop --all              # Kill ALL sessions across all rigs
gt stop --rig <name>       # Kill all sessions in one rig
gt stop --rig <name> --graceful  # Try graceful first, then force
```

## Implementation

### --all flag
1. List all tmux sessions matching gt-*
2. For each: capture final output, kill session
3. Update all polecat states to idle
4. Log all killed sessions
5. Send mail to Mayor: "Emergency stop executed"

### --rig flag
1. List sessions for specific rig
2. Same as above but scoped

### --graceful flag
1. First, try to inject "exit" command
2. Wait 5 seconds
3. If still running, force kill

## Output

```
Stopping all Gas Town sessions...
  [wyvern] Toast: captured output, killed
  [wyvern] Capable: captured output, killed
  [beads] Nux: captured output, killed

3 sessions stopped.
All polecat states set to 'idle'.
Mail sent to mayor/.
```

## Safety

- Always capture output before killing
- Update state files to reflect reality
- Log all operations to gt.log
- Warn if uncommitted changes detected (but still kill)

## Dependencies

Needs: Tmux wrapper, Session management, Polecat management


Git wrapper: shell out to git

Wrapper for git operations via subprocess.

## Interface

```go
type Git struct {
    workDir string
}

func NewGit(workDir string) *Git

// Core operations
func (g *Git) Clone(url, dest string) error
func (g *Git) Checkout(ref string) error
func (g *Git) Fetch(remote string) error
func (g *Git) Pull(remote, branch string) error
func (g *Git) Push(remote, branch string, force bool) error

// Commit operations
func (g *Git) Add(paths ...string) error
func (g *Git) Commit(message string) error
func (g *Git) CommitAll(message string) error

// Query operations
func (g *Git) Status() (*GitStatus, error)
func (g *Git) CurrentBranch() (string, error)
func (g *Git) HasUncommittedChanges() (bool, error)
func (g *Git) RemoteURL(remote string) (string, error)

// Merge operations
func (g *Git) Merge(branch string) error
func (g *Git) Rebase(onto string) error
func (g *Git) AbortMerge() error
func (g *Git) AbortRebase() error
```

## Implementation

Shell out to git binary via exec.Command. Parse output where needed (Status, CurrentBranch).

## Error Handling

- Wrap git stderr in error messages
- Detect specific failures (merge conflict, auth failure, not a repo)
- Return structured errors for callers to handle

## Testing

- Use temp directories with real git repos
- Test both success and failure paths


Tmux wrapper: session operations

Wrapper for tmux session operations via subprocess.

## Interface

```go
type Tmux struct{}

func NewTmux() *Tmux

// Session lifecycle
func (t *Tmux) NewSession(name, workDir string) error
func (t *Tmux) KillSession(name string) error
func (t *Tmux) HasSession(name string) (bool, error)
func (t *Tmux) ListSessions() ([]string, error)

// Session interaction
func (t *Tmux) SendKeys(session, keys string) error
func (t *Tmux) CapturePane(session string, lines int) (string, error)
func (t *Tmux) AttachSession(session string) error

// Window operations (if needed)
func (t *Tmux) SelectWindow(session string, index int) error
```

## Session Naming

Convention: `gt-<rig>-<polecat>` (e.g., `gt-wyvern-Toast`)

## Implementation

- Shell out to tmux binary
- CapturePane uses `tmux capture-pane -p -t <session> -S -<lines>`
- SendKeys uses `tmux send-keys -t <session> '<keys>' Enter`

## Error Handling

- "no server running": tmux not started (not an error for HasSession)
- "session not found": session doesn't exist
- Wrap all tmux errors with context

## Environment

Requires TMUX_TMPDIR or uses default socket. Don't assume tmux is running.


Rig management: discover, load, create rigs

Rig discovery, loading, and creation.

## Interface

```go
type Rig struct {
    Name      string
    Path      string
    GitURL    string
    Config    RigConfig
    Polecats  []string
    HasWitness bool
    HasRefinery bool
}

type RigManager struct {
    townRoot string
    config   *Config
    git      *Git
}

func NewRigManager(townRoot string, config *Config, git *Git) *RigManager

// Discovery
func (rm *RigManager) DiscoverRigs() ([]*Rig, error)
func (rm *RigManager) GetRig(name string) (*Rig, error)
func (rm *RigManager) RigExists(name string) bool

// Creation
func (rm *RigManager) AddRig(name, gitURL string) (*Rig, error)
func (rm *RigManager) RemoveRig(name string) error

// Rig state
func (rm *RigManager) LoadRigConfig(rig *Rig) error
func (rm *RigManager) SaveRigConfig(rig *Rig) error
```

## Discovery Logic

1. Read rigs.json from config/
2. For each registered rig, verify directory exists
3. Load rig-level config if present
4. Scan for polecats/ subdirectory
5. Check for witness/, refinery/ directories

## Rig Creation

1. Clone repo to town root
2. Add entry to rigs.json
3. Create agent directories (polecats/, witness/, refinery/, mayor/)
4. Update .git/info/exclude to ignore agent dirs
5. Initialize rig config

## Rig Structure

Per docs/architecture.md:
```
<rig>/
├── polecats/
├── refinery/rig/
├── witness/rig/
└── mayor/rig/
```


Mail system: JSONL inbox, delivery, tmux injection

JSONL-based mail system for agent communication.

## Data Model

```go
type Message struct {
    ID        string    `json:"id"`
    From      string    `json:"from"`      // "rig/polecat" or "mayor/"
    To        string    `json:"to"`
    Subject   string    `json:"subject"`
    Body      string    `json:"body"`
    Timestamp time.Time `json:"timestamp"`
    Read      bool      `json:"read"`
    Priority  string    `json:"priority"`  // "normal", "high"
}
```

## Interface

```go
type Mailbox struct {
    path string  // path to inbox.jsonl
}

func NewMailbox(path string) *Mailbox

// Reading
func (m *Mailbox) List() ([]*Message, error)
func (m *Mailbox) ListUnread() ([]*Message, error)
func (m *Mailbox) Get(id string) (*Message, error)
func (m *Mailbox) MarkRead(id string) error

// Writing
func (m *Mailbox) Append(msg *Message) error
func (m *Mailbox) Delete(id string) error
```

## Delivery

```go
type MailRouter struct {
    townRoot string
}

func (r *MailRouter) Send(msg *Message) error
func (r *MailRouter) ResolveMailbox(address string) (string, error)
```

Address resolution:
- `mayor/` → `<town>/mayor/mail/inbox.jsonl`
- `<rig>/refinery` → `<town>/<rig>/refinery/mail/inbox.jsonl`
- `<rig>/<polecat>` → `<town>/<rig>/polecats/<polecat>/mail/inbox.jsonl`

## Tmux Notification

When delivering to active polecat, optionally inject notification:
```go
func (r *MailRouter) NotifyPolecat(rig, polecat string, msg *Message) error
```
Uses tmux SendKeys to inject `[MAIL] <subject>` into session.

## File Format

JSONL (one JSON object per line). Append-only for writes, rewrite for deletes.


Session management: start, stop, attach, capture

Polecat session lifecycle management.

## Interface

```go
type SessionManager struct {
    tmux *Tmux
    rig  *Rig
}

func NewSessionManager(tmux *Tmux, rig *Rig) *SessionManager

// Lifecycle
func (sm *SessionManager) Start(polecat string, opts StartOptions) error
func (sm *SessionManager) Stop(polecat string) error
func (sm *SessionManager) IsRunning(polecat string) (bool, error)
func (sm *SessionManager) List() ([]SessionInfo, error)

// Interaction
func (sm *SessionManager) Attach(polecat string) error
func (sm *SessionManager) Capture(polecat string, lines int) (string, error)
func (sm *SessionManager) Inject(polecat string, message string) error

type StartOptions struct {
    WorkDir   string   // defaults to polecat clone dir
    Issue     string   // optional: issue to work on
    Command   string   // optional: override claude command
}

type SessionInfo struct {
    Polecat   string
    SessionID string
    Running   bool
    StartedAt time.Time
}
```

## Session Naming

`gt-<rig>-<polecat>` (e.g., `gt-wyvern-Toast`)

## Start Flow

1. Verify polecat clone exists
2. Check no existing session
3. Create tmux session in polecat workdir
4. Send initial command: `claude` or custom
5. If issue provided, inject initial prompt

## Stop Flow

1. Capture final output (for logging)
2. Send exit/quit command
3. Wait briefly for graceful shutdown
4. Kill session if still running

## Capture

Uses tmux capture-pane to get recent output. Returns last N lines.

## Inject

Sends text to session via tmux send-keys. Used for:
- Mail notifications
- Witness nudges
- User messages


Polecat management: add, remove, list, state

Polecat lifecycle: add, remove, list, state tracking.

## Data Model

```go
type Polecat struct {
    Name      string          `json:"name"`
    Rig       string          `json:"rig"`
    State     PolecatState    `json:"state"`
    ClonePath string          `json:"clone_path"`
    Branch    string          `json:"branch"`
    Issue     string          `json:"issue,omitempty"`
    CreatedAt time.Time       `json:"created_at"`
    UpdatedAt time.Time       `json:"updated_at"`
}

type PolecatState string
const (
    StateIdle       PolecatState = "idle"
    StateActive     PolecatState = "active"
    StateWorking    PolecatState = "working"
    StateDone       PolecatState = "done"
    StateStuck      PolecatState = "stuck"
)
```

## Interface

```go
type PolecatManager struct {
    rig *Rig
    git *Git
}

func NewPolecatManager(rig *Rig, git *Git) *PolecatManager

// Lifecycle
func (pm *PolecatManager) Add(name string) (*Polecat, error)
func (pm *PolecatManager) Remove(name string) error
func (pm *PolecatManager) List() ([]*Polecat, error)
func (pm *PolecatManager) Get(name string) (*Polecat, error)

// State
func (pm *PolecatManager) SetState(name string, state PolecatState) error
func (pm *PolecatManager) AssignIssue(name, issue string) error
func (pm *PolecatManager) ClearIssue(name string) error

// Convenience
func (pm *PolecatManager) Wake(name string) error   // idle → active
func (pm *PolecatManager) Sleep(name string) error  // active → idle
```

## Add Flow

1. Create directory: `<rig>/polecats/<name>/`
2. Clone rig repo into it (or copy from rig root)
3. Create new branch: `polecat/<name>`
4. Initialize polecat state file
5. Create mail inbox

## Remove Flow

1. Verify session not running
2. Check for uncommitted changes (warn/error)
3. Remove directory
4. Clean up state

## State Persistence

Store in `<rig>/polecats/<name>/state.json`


Witness daemon: heartbeat loop, spawn ephemeral agent

Background daemon for agent lifecycle and monitoring.

## Core Responsibilities

1. **Heartbeat monitoring**: Check agent health periodically
2. **Session lifecycle**: Restart agents after handoff (Witness Protection)
3. **Polecat monitoring**: Track worker progress, nudging
4. **Escalation**: Report failures to Mayor

## Session Lifecycle (Witness Protection)

The daemon enables autonomous long-running operation by cycling agent sessions:

```go
type SessionLifecycle struct {
    AgentType string  // "witness", "refinery"
    StatePath string  // path to state.json
}

func (d *Daemon) monitorSessionLifecycle(agent SessionLifecycle) {
    // 1. Detect session exit
    // 2. Check state.json for requesting_cycle: true
    // 3. If cycle requested: start new session, clear flag
    // 4. If unexpected exit: escalate to Mayor
}
```

See architecture.md Key Decision #12: Agent Session Lifecycle.

## Interface

```go
type Daemon struct {
    rig      *Rig
    polecats *PolecatManager
    sessions *SessionManager
    config   DaemonConfig
}

type DaemonConfig struct {
    HeartbeatInterval time.Duration  // default: 30s
    NudgeThreshold    int            // nudges before escalation
    MaxWorkers        int            // from rig config
}

func NewDaemon(rig *Rig) *Daemon
func (d *Daemon) Start() error
func (d *Daemon) Stop() error

// Lifecycle
func (d *Daemon) CycleSession(agentType string) error
func (d *Daemon) SpawnWorker(issueID string) error
func (d *Daemon) ShutdownWorker(polecat string) error
```

## Heartbeat Loop

Every HeartbeatInterval:
1. Check Witness session (restart if cycle requested)
2. Check Refinery session (restart if cycle requested)
3. For each active polecat: assess progress, nudge if stuck
4. Query `bd ready` for new work, spawn up to max_workers


Design: Mayor session cycling and handoff

Design for Mayor session cycling and structured handoff.

## Overview

Mayor coordinates across all rigs and runs for extended periods. Needs session cycling pattern with structured handoff notes.

## Key Elements

1. Session cycling recognition (when to cycle)
2. Handoff note format (structured state capture)
3. Handoff delivery (mail to self)
4. Fresh session startup (reading and resuming)

## Subtasks (implementation)

- gt-g2d: Mayor session cycling prompting
- gt-sye: Mayor startup protocol prompting
- gt-vci: Mayor handoff mail template
- gt-1le: town handoff command (optional, P2)

**Design complete.** Each subtask has full specification in its description.

Design complete in docs/mayor-handoff-design.md. 4 subtasks created for implementation.


Design: Failure modes and recovery

Document failure modes and recovery strategies for Gas Town operations.

## Critical Failure Modes

### 1. Agent Crash Mid-Operation

**Scenario**: Polecat crashes while committing, Witness crashes while verifying

**Detection**:
- Session suddenly gone (tmux check fails)
- State shows 'working' but no session
- Heartbeat stops (for Witness)

**Recovery**:
- Doctor detects via ZombieSessionCheck
- Capture any recoverable state
- Reset agent state to 'idle'
- For Witness: auto-restart via supervisor or manual gt witness start

### 2. Git State Corruption

**Scenario**: Merge conflict, failed rebase, detached HEAD

**Detection**:
- Git commands fail
- Dirty state that won't commit
- Branch diverged from origin

**Recovery**:
- gt doctor reports git health issues
- Manual intervention recommended
- Severe cases: remove clone, re-clone

### 3. Beads Sync Conflict

**Scenario**: Two polecats modify same issue

**Detection**:
- bd sync fails with conflict
- Beads tombstone mechanism handles most cases

**Recovery**:
- Beads has last-write-wins semantics
- bd sync --force in extreme cases
- Issues may need manual dedup

### 4. Tmux Failure

**Scenario**: Tmux server crashes, socket issues

**Detection**:
- All sessions inaccessible
- "no server running" errors

**Recovery**:
- Kill any orphan processes
- tmux kill-server && tmux start-server
- All agent states reset to idle
- Re-spawn active work

### 5. Claude API Issues

**Scenario**: Rate limits, outages, context limits

**Detection**:
- Sessions hang or produce errors
- Repeated failure patterns

**Recovery**:
- Exponential backoff (handled by Claude Code)
- For context limits: session cycling (mail-to-self)
- For outages: wait and retry

### 6. Disk Full

**Scenario**: Clones, logs, or beads fill disk

**Detection**:
- Write operations fail
- git/bd commands error

**Recovery**:
- Clean up logs: rm ~/.gastown/logs/*
- Remove old polecat clones
- gt doctor --fix can clean some cruft

### 7. Network Failure

**Scenario**: Can't reach GitHub, API servers

**Detection**:
- git fetch/push fails
- Claude sessions hang

**Recovery**:
- Work continues locally
- Queue pushes for later
- Sync when connectivity restored

## Recovery Principles

1. **Fail safe**: Prefer stopping over corrupting
2. **State is recoverable**: Git and beads have recovery mechanisms
3. **Doctor heals**: gt doctor --fix handles common issues
4. **Emergency stop**: gt stop --all as last resort
5. **Human escalation**: Some failures need Overseer intervention

## Implementation

- Document each failure mode in architecture.md
- Ensure doctor checks cover detection
- Add recovery hints to error messages
- Log all failures for debugging


Mayor handoff mail template

Add MAYOR_HANDOFF mail template to templates.py.

## Template Function

def mayor_handoff(
    active_swarms: List[SwarmStatus],
    rig_status: Dict[str, RigStatus],
    pending_escalations: List[Escalation],
    in_flight_decisions: List[Decision],
    recent_actions: List[str],
    delegated_work: List[DelegatedItem],
    user_requests: List[str],
    next_steps: List[str],
    warnings: Optional[str] = None,
    session_duration: Optional[str] = None,
) -> Message:
    metadata = {
        'template': 'MAYOR_HANDOFF',
        'timestamp': datetime.utcnow().isoformat(),
        'session_duration': session_duration,
        'active_swarm_count': len(active_swarms),
        'pending_escalation_count': len(pending_escalations),
    }
    # ... format sections ...
    return Message.create(
        sender='mayor/',
        recipient='mayor/',
        subject='Session Handoff',
        body=body,
        priority='high',
    )

## Metadata Fields

- template: MAYOR_HANDOFF
- timestamp: ISO format
- session_duration: Human readable
- active_swarm_count: Number of active swarms
- pending_escalation_count: Number of escalations

## Mail Priority

Use priority='high' to ensure handoff is seen on startup.


Swarm learning: Session cleanup missing from swarm workflow

## Problem

After Enders Game swarm completed (18 issues merged), 16 polecat sessions were left running but idle. No automated cleanup occurred.

## What Should Happen

1. Witness detects polecat completed work (idle at prompt)
2. Witness verifies git state is clean
3. Witness shuts down session
4. Witness reports completion to Mayor

## GGT Components

- gt-cxx: Witness context cycling (covers self-cycling)
- gt-u1j.9: Witness daemon heartbeat loop
- gt-kmn.6: Witness swarm landing protocol

## Recommendation

Add to Witness responsibilities:
- Monitor for 'work complete' signals (DONE keyword, idle detection)
- Automated session shutdown after verification
- Swarm completion reporting to Mayor

See also: architecture.md 'Worker Cleanup (Witness-Owned)' section which describes this but it wasn't implemented in PGT.

Addressed by gt-u1j.9 (daemon heartbeat) which now includes session lifecycle management and worker shutdown. See architecture.md Key Decision #12.