LocalOutpost: Refactor current polecat spawning

## Overview

Refactor current local polecat spawning to implement the Outpost interface.

## Current State

Polecat spawning is ad-hoc. This task wraps it in LocalOutpost.

## Implementation

```go
type LocalOutpost struct {
    name       string
    maxWorkers int
    tmux       *Tmux
    workers    map[string]*LocalWorker
}

func NewLocalOutpost(config OutpostConfig) *LocalOutpost

func (o *LocalOutpost) Type() OutpostType { return OutpostLocal }

func (o *LocalOutpost) Spawn(issue string, cfg WorkerConfig) (Worker, error) {
    // Create tmux session
    // Start claude in pane
    // Return LocalWorker
}
```

## LocalWorker

```go
type LocalWorker struct {
    id      string
    session string  // tmux session name
    issue   string
    status  WorkerStatus
}

func (w *LocalWorker) Attach() error {
    // tmux attach-session
}
```

## Notes

- This should be a refactor, not new functionality
- Existing polecat code becomes LocalOutpost internals
- Tests should pass before and after

Depends on: gt-9a2.1 (interfaces)


Crew workers getting wrong CLAUDE.md (shows Refinery)

## Problem

Crew workers (emma, dave) have CLAUDE.md that says they're the Refinery.

## Evidence

```
$ head -5 /Users/stevey/gt/beads/crew/emma/CLAUDE.md
# Claude: Beads Refinery
You are the **Refinery** for the **beads** rig...
```

## Expected

Should use crew.md.tmpl which correctly says:
```
# Crew Worker Context
You are a **crew worker** - the overseer's (human's) personal workspace...
```

## Impact

- Crew workers have wrong identity in static context
- `gt prime` correctly outputs crew context, but CLAUDE.md conflicts
- Confusing role information

## Fix

Check `gt crew create` or whatever populates CLAUDE.md for crew workers.


Test message

Test body


Bubbletea TUI dashboard

Interactive TUI using Charm Bubbletea. Root model, view routing, Lipgloss theme. Includes: dashboard, rig explorer, polecat detail with live tail, mail view, beads view, spawn wizard.


Outpost error handling: Retry logic and resilience

## Overview

Error handling and retry logic for outpost operations.

## Error Types

```go
var (
    ErrOutpostUnreachable = errors.New("outpost unreachable")
    ErrWorkerSpawnFailed  = errors.New("worker spawn failed")
    ErrWorkerTimeout      = errors.New("worker timed out")
    ErrCostCapExceeded    = errors.New("cost cap exceeded")
    ErrAllOutpostsBusy    = errors.New("all outposts at capacity")
)
```

## Retry Policy

```go
type RetryPolicy struct {
    MaxAttempts     int
    InitialBackoff  time.Duration
    MaxBackoff      time.Duration
    BackoffFactor   float64
    RetryableErrors []error
}

func DefaultRetryPolicy() *RetryPolicy {
    return &RetryPolicy{
        MaxAttempts:    3,
        InitialBackoff: 1 * time.Second,
        MaxBackoff:     30 * time.Second,
        BackoffFactor:  2.0,
        RetryableErrors: []error{
            ErrOutpostUnreachable,
            ErrWorkerSpawnFailed,
        },
    }
}
```

## Retry Implementation

```go
func (m *OutpostManager) SpawnWithRetry(issue string, cfg WorkerConfig) (Worker, error) {
    var lastErr error
    backoff := m.retryPolicy.InitialBackoff

    for attempt := 0; attempt < m.retryPolicy.MaxAttempts; attempt++ {
        outpost := m.policy.SelectOutpost(issue, m.outposts)
        if outpost == nil {
            return nil, ErrAllOutpostsBusy
        }

        worker, err := outpost.Spawn(issue, cfg)
        if err == nil {
            return worker, nil
        }

        if !m.isRetryable(err) {
            return nil, err
        }

        lastErr = err
        time.Sleep(backoff)
        backoff = min(backoff * m.retryPolicy.BackoffFactor, m.retryPolicy.MaxBackoff)
    }

    return nil, fmt.Errorf("spawn failed after %d attempts: %w",
        m.retryPolicy.MaxAttempts, lastErr)
}
```

## Outpost Health Tracking

```go
type OutpostHealth struct {
    LastPing      time.Time
    LastError     error
    FailureCount  int
    CircuitBreaker bool  // If true, skip this outpost
}

func (m *OutpostManager) updateHealth(name string, err error) {
    // Track failures, open circuit breaker after N failures
    // Auto-reset after successful ping
}
```

## Config

```yaml
policy:
  retry:
    max_attempts: 3
    initial_backoff: 1s
    max_backoff: 30s

  circuit_breaker:
    failure_threshold: 5
    reset_timeout: 1m
```

## Files

- `internal/outpost/retry.go`
- `internal/outpost/health.go`

## Dependencies

Depends on: gt-9a2.3 (OutpostManager)
Can be done after basic outpost implementations work.


Inconsistent error wrapping patterns

Error handling is inconsistent across the codebase:

1. Some functions use fmt.Errorf with %w for wrapping, others don't
2. return nil, nil patterns (40+ occurrences) sometimes represent 'not found' and sometimes 'error but continue' - should use sentinel errors
3. Some places return nil for errors when they should propagate them

Examples of nil,nil that might need review:
- internal/git/git.go:272, 308
- internal/crew/manager.go:227
- internal/witness/manager.go:517, 523, 530, 775
- internal/beads/beads.go:225, 492


Witness role template + CLAUDE.md

Create the Witness agent's role context:

1. internal/templates/roles/witness.md.tmpl
   - Witness responsibilities (polecat lifecycle)
   - Core loop description
   - Commands available (gt polecats, bd ready, etc)
   - Escalation protocol

2. Generate CLAUDE.md for witness/ directories
   - Context about the rig
   - Mail address: <rig>/witness
   - Startup protocol (gt prime, check inbox)

The Witness is the per-rig 'pit boss' - NOT a global coordinator. It manages polecats for ONE rig only.


Witness updates: Remove issue filing proxy

Update Witness prompting to remove issue filing proxy, since polecats now have direct beads access.

## Remove from Witness Prompting

The following is NO LONGER Witness responsibility:
- Processing polecat 'file issue' mail requests
- Creating issues on behalf of polecats
- Forwarding issue creation requests

## Add: Legacy Request Handling

If Witness receives an old-style 'please file issue' request:

1. Respond with update:
   town inject <polecat> "UPDATE: You have direct beads access now. Use bd create to file issues yourself."

2. Do not file the issue - let the polecat learn the new workflow.

## Keep in Witness Prompting

- Monitoring polecat progress
- Nudge protocol
- Pre-kill verification
- Session lifecycle management


Work on ga-xxp: Define mol-polecat-work standard molecule...

Work on ga-xxp: Define mol-polecat-work standard molecule. See bd show ga-xxp for full details.


gt polecat: add 'done' or 'finish' command to transition from working to idle

When a polecat finishes work but session wasn't properly cleaned up, there's no way to reset it from 'working' state back to 'idle'.

Tried:
```
gt polecat sleep gastown/Angharad
Error: sleeping polecat: polecat is not active (state: working)
```

The sleep command only works on 'active' polecats, not 'working' ones.

Had to manually edit state.json to reset:
```
jq '.state = "idle" | .issue = ""' state.json
```

Need a command like:
```
gt polecat done gastown/Angharad   # working -> idle
gt polecat finish gastown/Angharad # working -> idle
gt polecat reset gastown/Angharad  # any state -> idle (force)
```


bd create should support molecule type

gt molecule commands expect type=molecule but bd validates against bug|feature|task|epic|chore|merge-request only


Update gt doctor to check new config locations

Doctor should validate new structure:
- Check mayor/config.json exists and is valid
- Check settings/ exists for each rig
- Warn if old .gastown/ files still exist
- Offer --fix to migrate old locations to new


gt spawn --create should auto-add polecat if missing

## Problem

`gt spawn gastown --issue gt-xxx --create` fails if no polecats exist.

## Current Behavior

```
Error: auto-select polecat: no available polecats in rig 'gastown'
```

## Expected Behavior

`--create` should:
1. Create a new polecat if none exist
2. Or create the specified polecat if `gt spawn gastown/NewName --create`

## Workaround

Must manually run `gt polecat add gastown Name` first.

## Principle

Agent UX should be forgiving - if I say spawn with --create, make it work.


Refactor: Extract common manager creation boilerplate

Five nearly identical functions exist for creating managers:
- getPolecatManager (polecat.go:241)
- getSessionManager (session.go:183)
- getCrewManager (crew_helpers.go:44)
- getRefineryManager (refinery.go:116)
- getWitnessManager (witness.go:102)

All follow the same pattern: find workspace, load config, get rig, create manager. Should extract to a common helper that takes a factory function.


Track merge requests as beads (type=merge-request)

Currently MRs are tracked in .gastown/refinery.json. For HOP audit trail and entity CV tracking, merge requests should be Beads entries with type=merge-request. This enables:
- Full audit trail of what was merged, when, by whom
- Entity chain contributions (who validated what)
- Cross-rig visibility of merge activity

The refinery would create an MR bead when work enters the queue, update status as it progresses (open → in_progress → merged/rejected).

Part of Beads-as-data-plane vision from HOP.


Witness session startup (gt witness start)

Implement gt witness start <rig>

Should:
1. Verify rig exists and has witness/ directory
2. Check for existing witness session (don't double-start)
3. Create tmux session: gt-<rig>-witness
4. Start Claude Code with --dangerously-skip-permissions
5. Send gt prime to load context
6. Send startup prompt

Similar pattern to refinery startup in internal/refinery/manager.go


Pinned beads should appear first in mail inbox

Currently bd mail inbox sorts by priority then date, but pinned beads (handoff context) should always appear at the top.

**Current behavior:**
- Pinned beads mixed in with regular mail based on priority/date

**Expected behavior:**
- Pinned beads always first in inbox (before priority sorting)
- This enables handoff beads to be the default first item an agent sees

**Implementation:**
1. In mail.go runMailInbox(), after filtering, sort pinned beads to top
2. Within pinned and non-pinned groups, maintain priority/date sort

**Related:**
- gt-r8ej: Implement pinned beads for handoff state
- gt-8h4: Pinned Beads epic

**Acceptance criteria:**
- bd mail inbox shows pinned beads first
- Pinned beads still sorted by priority/date among themselves
- Non-pinned mail sorted normally after pinned section


session-gc

Clean dead sessions. Run gt gc --sessions.


mol-theme-generate: Custom name pool generation via cognition

Currently polecat name themes are hardcoded in namepool.go. Simple theme selection is fine as static config, but custom name generation should be a molecule.

Examples requiring cognition:
- "Generate 50 polecat names in the style of [book/movie/game]"
- "Create names that match the project's domain (medical, financial, etc.)"
- "Extend the mad-max theme with 20 more obscure characters"

## Molecule: theme-generate
Generate custom polecat names for a rig.

## Step: analyze-request
Understand the naming request:
- Theme style or source material
- Number of names needed
- Any constraints (length, format)

## Step: generate-candidates
Generate candidate names matching the style.
Aim for 2x the requested count.

## Step: validate-names
Filter candidates:
- No duplicates with existing themes
- Appropriate length (3-15 chars)
- No problematic terms

## Step: create-theme
Write the custom theme to rig config or beads.
Register in name pool.
Needs: validate-names

## Notes
- Output is a new theme entry in BuiltinThemes equivalent
- Could be stored as a pinned bead for persistence