- gt crew at: auto-detect crew from cwd, run gt prime after launch - Polecats now use git worktrees from refinery (faster than clones) - Updated architecture.md for two-tier beads mail model - Town beads (gm-*) for Mayor mail/coordination - Rig .beads/ symlinks to refinery/rig/.beads 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
172 lines
4.3 KiB
Go
172 lines
4.3 KiB
Go
package cmd
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import (
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"encoding/json"
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"fmt"
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"os"
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"path/filepath"
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"github.com/spf13/cobra"
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"github.com/steveyegge/gastown/internal/config"
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"github.com/steveyegge/gastown/internal/git"
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"github.com/steveyegge/gastown/internal/rig"
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"github.com/steveyegge/gastown/internal/style"
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"github.com/steveyegge/gastown/internal/workspace"
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)
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var statusJSON bool
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var statusCmd = &cobra.Command{
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Use: "status",
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Short: "Show overall town status",
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Long: `Display the current status of the Gas Town workspace.
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Shows town name, registered rigs, active polecats, and witness status.`,
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RunE: runStatus,
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}
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func init() {
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statusCmd.Flags().BoolVar(&statusJSON, "json", false, "Output as JSON")
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rootCmd.AddCommand(statusCmd)
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}
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// TownStatus represents the overall status of the workspace.
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type TownStatus struct {
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Name string `json:"name"`
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Location string `json:"location"`
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Rigs []RigStatus `json:"rigs"`
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Summary StatusSum `json:"summary"`
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}
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// RigStatus represents status of a single rig.
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type RigStatus struct {
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Name string `json:"name"`
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Polecats []string `json:"polecats"`
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PolecatCount int `json:"polecat_count"`
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HasWitness bool `json:"has_witness"`
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HasRefinery bool `json:"has_refinery"`
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}
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// StatusSum provides summary counts.
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type StatusSum struct {
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RigCount int `json:"rig_count"`
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PolecatCount int `json:"polecat_count"`
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WitnessCount int `json:"witness_count"`
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RefineryCount int `json:"refinery_count"`
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}
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func runStatus(cmd *cobra.Command, args []string) error {
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// Find town root
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townRoot, err := workspace.FindFromCwdOrError()
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if err != nil {
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return fmt.Errorf("not in a Gas Town workspace: %w", err)
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}
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// Load town config
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townConfigPath := filepath.Join(townRoot, "mayor", "town.json")
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townConfig, err := config.LoadTownConfig(townConfigPath)
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if err != nil {
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// Try to continue without config
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townConfig = &config.TownConfig{Name: filepath.Base(townRoot)}
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}
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// Load rigs config
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rigsConfigPath := filepath.Join(townRoot, "mayor", "rigs.json")
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rigsConfig, err := config.LoadRigsConfig(rigsConfigPath)
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if err != nil {
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// Empty config if file doesn't exist
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rigsConfig = &config.RigsConfig{Rigs: make(map[string]config.RigEntry)}
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}
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// Create rig manager
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g := git.NewGit(townRoot)
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mgr := rig.NewManager(townRoot, rigsConfig, g)
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// Discover rigs
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rigs, err := mgr.DiscoverRigs()
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if err != nil {
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return fmt.Errorf("discovering rigs: %w", err)
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}
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// Build status
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status := TownStatus{
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Name: townConfig.Name,
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Location: townRoot,
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Rigs: make([]RigStatus, 0, len(rigs)),
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}
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for _, r := range rigs {
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rs := RigStatus{
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Name: r.Name,
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Polecats: r.Polecats,
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PolecatCount: len(r.Polecats),
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HasWitness: r.HasWitness,
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HasRefinery: r.HasRefinery,
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}
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status.Rigs = append(status.Rigs, rs)
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// Update summary
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status.Summary.PolecatCount += len(r.Polecats)
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if r.HasWitness {
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status.Summary.WitnessCount++
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}
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if r.HasRefinery {
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status.Summary.RefineryCount++
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}
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}
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status.Summary.RigCount = len(rigs)
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// Output
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if statusJSON {
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return outputStatusJSON(status)
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}
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return outputStatusText(status)
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}
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func outputStatusJSON(status TownStatus) error {
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enc := json.NewEncoder(os.Stdout)
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enc.SetIndent("", " ")
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return enc.Encode(status)
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}
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func outputStatusText(status TownStatus) error {
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// Header
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fmt.Printf("%s %s\n", style.Bold.Render("⚙️ Gas Town:"), status.Name)
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fmt.Printf(" Location: %s\n\n", style.Dim.Render(status.Location))
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// Summary
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fmt.Printf("%s\n", style.Bold.Render("Summary"))
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fmt.Printf(" Rigs: %d\n", status.Summary.RigCount)
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fmt.Printf(" Polecats: %d\n", status.Summary.PolecatCount)
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fmt.Printf(" Witnesses: %d\n", status.Summary.WitnessCount)
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fmt.Printf(" Refineries: %d\n", status.Summary.RefineryCount)
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if len(status.Rigs) == 0 {
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fmt.Printf("\n%s\n", style.Dim.Render("No rigs registered. Use 'gt rig add' to add one."))
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return nil
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}
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// Rigs detail
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fmt.Printf("\n%s\n", style.Bold.Render("Rigs"))
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for _, r := range status.Rigs {
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// Rig name with indicators
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indicators := ""
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if r.HasWitness {
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indicators += " 👁"
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}
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if r.HasRefinery {
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indicators += " 🏭"
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}
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fmt.Printf(" %s%s\n", style.Bold.Render(r.Name), indicators)
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if len(r.Polecats) > 0 {
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fmt.Printf(" Polecats: %v\n", r.Polecats)
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} else {
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fmt.Printf(" %s\n", style.Dim.Render("No polecats"))
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}
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}
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return nil
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}
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