Deacon now gets role-specific context plus shared beads/mail context like all other roles. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
407 lines
11 KiB
Go
407 lines
11 KiB
Go
package cmd
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import (
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"bytes"
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"fmt"
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"os"
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"os/exec"
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"path/filepath"
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"strings"
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"github.com/spf13/cobra"
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"github.com/steveyegge/gastown/internal/beads"
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"github.com/steveyegge/gastown/internal/style"
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"github.com/steveyegge/gastown/internal/templates"
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"github.com/steveyegge/gastown/internal/workspace"
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)
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// Role represents a detected agent role.
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type Role string
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const (
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RoleMayor Role = "mayor"
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RoleDeacon Role = "deacon"
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RoleWitness Role = "witness"
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RoleRefinery Role = "refinery"
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RolePolecat Role = "polecat"
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RoleCrew Role = "crew"
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RoleUnknown Role = "unknown"
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)
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var primeCmd = &cobra.Command{
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Use: "prime",
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Short: "Output role context for current directory",
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Long: `Detect the agent role from the current directory and output context.
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Role detection:
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- Town root or mayor/rig/ → Mayor context
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- <rig>/witness/rig/ → Witness context
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- <rig>/refinery/rig/ → Refinery context
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- <rig>/polecats/<name>/ → Polecat context
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This command is typically used in shell prompts or agent initialization.`,
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RunE: runPrime,
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}
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func init() {
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rootCmd.AddCommand(primeCmd)
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}
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// RoleContext contains information about the detected role.
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type RoleContext struct {
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Role Role `json:"role"`
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Rig string `json:"rig,omitempty"`
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Polecat string `json:"polecat,omitempty"`
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TownRoot string `json:"town_root"`
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WorkDir string `json:"work_dir"`
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}
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func runPrime(cmd *cobra.Command, args []string) error {
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cwd, err := os.Getwd()
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if err != nil {
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return fmt.Errorf("getting current directory: %w", err)
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}
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// Find town root
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townRoot, err := workspace.FindFromCwd()
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if err != nil {
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return fmt.Errorf("finding workspace: %w", err)
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}
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if townRoot == "" {
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return fmt.Errorf("not in a Gas Town workspace")
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}
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// Detect role
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ctx := detectRole(cwd, townRoot)
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// Output context
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if err := outputPrimeContext(ctx); err != nil {
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return err
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}
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// Output handoff content if present
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outputHandoffContent(ctx)
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// Run bd prime to output beads workflow context
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runBdPrime(cwd)
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// Run gt mail check --inject to inject any pending mail
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runMailCheckInject(cwd)
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return nil
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}
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func detectRole(cwd, townRoot string) RoleContext {
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ctx := RoleContext{
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Role: RoleUnknown,
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TownRoot: townRoot,
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WorkDir: cwd,
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}
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// Get relative path from town root
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relPath, err := filepath.Rel(townRoot, cwd)
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if err != nil {
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return ctx
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}
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// Normalize and split path
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relPath = filepath.ToSlash(relPath)
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parts := strings.Split(relPath, "/")
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// Check for mayor role
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// At town root, or in mayor/ or mayor/rig/
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if relPath == "." || relPath == "" {
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ctx.Role = RoleMayor
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return ctx
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}
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if len(parts) >= 1 && parts[0] == "mayor" {
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ctx.Role = RoleMayor
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return ctx
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}
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// Check for deacon role: deacon/
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if len(parts) >= 1 && parts[0] == "deacon" {
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ctx.Role = RoleDeacon
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return ctx
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}
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// At this point, first part should be a rig name
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if len(parts) < 1 {
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return ctx
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}
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rigName := parts[0]
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ctx.Rig = rigName
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// Check for witness: <rig>/witness/rig/
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if len(parts) >= 2 && parts[1] == "witness" {
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ctx.Role = RoleWitness
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return ctx
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}
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// Check for refinery: <rig>/refinery/rig/
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if len(parts) >= 2 && parts[1] == "refinery" {
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ctx.Role = RoleRefinery
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return ctx
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}
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// Check for polecat: <rig>/polecats/<name>/
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if len(parts) >= 3 && parts[1] == "polecats" {
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ctx.Role = RolePolecat
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ctx.Polecat = parts[2]
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return ctx
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}
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// Check for crew: <rig>/crew/<name>/
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if len(parts) >= 3 && parts[1] == "crew" {
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ctx.Role = RoleCrew
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ctx.Polecat = parts[2] // Use Polecat field for crew member name
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return ctx
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}
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// Default: could be rig root - treat as unknown
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return ctx
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}
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func outputPrimeContext(ctx RoleContext) error {
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// Try to use templates first
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tmpl, err := templates.New()
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if err != nil {
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// Fall back to hardcoded output if templates fail
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return outputPrimeContextFallback(ctx)
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}
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// Map role to template name
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var roleName string
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switch ctx.Role {
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case RoleMayor:
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roleName = "mayor"
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case RoleDeacon:
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roleName = "deacon"
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case RoleWitness:
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roleName = "witness"
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case RoleRefinery:
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roleName = "refinery"
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case RolePolecat:
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roleName = "polecat"
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case RoleCrew:
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roleName = "crew"
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default:
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// Unknown role - use fallback
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return outputPrimeContextFallback(ctx)
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}
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// Build template data
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data := templates.RoleData{
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Role: roleName,
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RigName: ctx.Rig,
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TownRoot: ctx.TownRoot,
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WorkDir: ctx.WorkDir,
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Polecat: ctx.Polecat,
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}
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// Render and output
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output, err := tmpl.RenderRole(roleName, data)
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if err != nil {
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return fmt.Errorf("rendering template: %w", err)
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}
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fmt.Print(output)
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return nil
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}
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func outputPrimeContextFallback(ctx RoleContext) error {
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switch ctx.Role {
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case RoleMayor:
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outputMayorContext(ctx)
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case RoleWitness:
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outputWitnessContext(ctx)
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case RoleRefinery:
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outputRefineryContext(ctx)
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case RolePolecat:
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outputPolecatContext(ctx)
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case RoleCrew:
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outputCrewContext(ctx)
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default:
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outputUnknownContext(ctx)
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}
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return nil
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}
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func outputMayorContext(ctx RoleContext) {
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fmt.Printf("%s\n\n", style.Bold.Render("# Mayor Context"))
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fmt.Println("You are the **Mayor** - the global coordinator of Gas Town.")
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fmt.Println()
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fmt.Println("## Responsibilities")
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fmt.Println("- Coordinate work across all rigs")
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fmt.Println("- Delegate to Refineries, not directly to polecats")
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fmt.Println("- Monitor overall system health")
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fmt.Println()
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fmt.Println("## Key Commands")
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fmt.Println("- `gt mail inbox` - Check your messages")
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fmt.Println("- `gt mail read <id>` - Read a specific message")
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fmt.Println("- `gt status` - Show overall town status")
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fmt.Println("- `gt rigs` - List all rigs")
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fmt.Println("- `bd ready` - Issues ready to work")
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fmt.Println()
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fmt.Println("## Startup")
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fmt.Println("Check for handoff messages with 🤝 HANDOFF in subject - continue predecessor's work.")
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fmt.Println()
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fmt.Printf("Town root: %s\n", style.Dim.Render(ctx.TownRoot))
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}
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func outputWitnessContext(ctx RoleContext) {
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fmt.Printf("%s\n\n", style.Bold.Render("# Witness Context"))
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fmt.Printf("You are the **Witness** for rig: %s\n\n", style.Bold.Render(ctx.Rig))
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fmt.Println("## Responsibilities")
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fmt.Println("- Monitor polecat health via heartbeat")
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fmt.Println("- Spawn ephemeral agents for stuck polecats")
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fmt.Println("- Report rig status to Mayor")
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fmt.Println()
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fmt.Println("## Key Commands")
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fmt.Println("- `gt witness status` - Show witness status")
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fmt.Println("- `gt polecats` - List polecats in this rig")
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fmt.Println()
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fmt.Printf("Rig: %s\n", style.Dim.Render(ctx.Rig))
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}
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func outputRefineryContext(ctx RoleContext) {
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fmt.Printf("%s\n\n", style.Bold.Render("# Refinery Context"))
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fmt.Printf("You are the **Refinery** for rig: %s\n\n", style.Bold.Render(ctx.Rig))
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fmt.Println("## Responsibilities")
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fmt.Println("- Process the merge queue for this rig")
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fmt.Println("- Merge polecat work to integration branch")
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fmt.Println("- Resolve merge conflicts")
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fmt.Println("- Land completed swarms to main")
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fmt.Println()
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fmt.Println("## Key Commands")
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fmt.Println("- `gt merge queue` - Show pending merges")
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fmt.Println("- `gt merge next` - Process next merge")
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fmt.Println()
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fmt.Printf("Rig: %s\n", style.Dim.Render(ctx.Rig))
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}
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func outputPolecatContext(ctx RoleContext) {
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fmt.Printf("%s\n\n", style.Bold.Render("# Polecat Context"))
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fmt.Printf("You are polecat **%s** in rig: %s\n\n",
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style.Bold.Render(ctx.Polecat), style.Bold.Render(ctx.Rig))
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fmt.Println("## Responsibilities")
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fmt.Println("- Work on assigned issues")
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fmt.Println("- Commit work to your branch")
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fmt.Println("- Signal completion for merge queue")
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fmt.Println()
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fmt.Println("## Key Commands")
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fmt.Println("- `bd show <issue>` - View your assigned issue")
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fmt.Println("- `bd close <issue>` - Mark issue complete")
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fmt.Println("- `gt done` - Signal work ready for merge")
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fmt.Println()
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fmt.Printf("Polecat: %s | Rig: %s\n",
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style.Dim.Render(ctx.Polecat), style.Dim.Render(ctx.Rig))
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}
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func outputCrewContext(ctx RoleContext) {
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fmt.Printf("%s\n\n", style.Bold.Render("# Crew Worker Context"))
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fmt.Printf("You are crew worker **%s** in rig: %s\n\n",
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style.Bold.Render(ctx.Polecat), style.Bold.Render(ctx.Rig))
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fmt.Println("## About Crew Workers")
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fmt.Println("- Persistent workspace (not auto-garbage-collected)")
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fmt.Println("- User-managed (not Witness-monitored)")
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fmt.Println("- Long-lived identity across sessions")
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fmt.Println()
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fmt.Println("## Key Commands")
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fmt.Println("- `gt mail inbox` - Check your inbox")
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fmt.Println("- `bd ready` - Available issues")
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fmt.Println("- `bd show <issue>` - View issue details")
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fmt.Println("- `bd close <issue>` - Mark issue complete")
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fmt.Println()
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fmt.Printf("Crew: %s | Rig: %s\n",
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style.Dim.Render(ctx.Polecat), style.Dim.Render(ctx.Rig))
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}
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func outputUnknownContext(ctx RoleContext) {
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fmt.Printf("%s\n\n", style.Bold.Render("# Gas Town Context"))
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fmt.Println("Could not determine specific role from current directory.")
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fmt.Println()
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if ctx.Rig != "" {
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fmt.Printf("You appear to be in rig: %s\n\n", style.Bold.Render(ctx.Rig))
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}
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fmt.Println("Navigate to a specific agent directory:")
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fmt.Println("- `<rig>/polecats/<name>/` - Polecat role")
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fmt.Println("- `<rig>/witness/rig/` - Witness role")
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fmt.Println("- `<rig>/refinery/rig/` - Refinery role")
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fmt.Println("- Town root or `mayor/` - Mayor role")
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fmt.Println()
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fmt.Printf("Town root: %s\n", style.Dim.Render(ctx.TownRoot))
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}
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// outputHandoffContent reads and displays the pinned handoff bead for the role.
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func outputHandoffContent(ctx RoleContext) {
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if ctx.Role == RoleUnknown {
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return
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}
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// Get role key for handoff bead lookup
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roleKey := string(ctx.Role)
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bd := beads.New(ctx.TownRoot)
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issue, err := bd.FindHandoffBead(roleKey)
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if err != nil {
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// Silently skip if beads lookup fails (might not be a beads repo)
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return
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}
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if issue == nil || issue.Description == "" {
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// No handoff content
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return
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}
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// Display handoff content
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fmt.Println()
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fmt.Printf("%s\n\n", style.Bold.Render("## 🤝 Handoff from Previous Session"))
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fmt.Println(issue.Description)
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fmt.Println()
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fmt.Println(style.Dim.Render("(Clear with: gt rig reset --handoff)"))
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}
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// runBdPrime runs `bd prime` and outputs the result.
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// This provides beads workflow context to the agent.
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func runBdPrime(workDir string) {
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cmd := exec.Command("bd", "prime")
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cmd.Dir = workDir
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var stdout bytes.Buffer
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cmd.Stdout = &stdout
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cmd.Stderr = nil // Ignore stderr
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if err := cmd.Run(); err != nil {
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// Silently skip if bd prime fails (beads might not be available)
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return
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}
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output := strings.TrimSpace(stdout.String())
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if output != "" {
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fmt.Println()
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fmt.Println(output)
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}
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}
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// runMailCheckInject runs `gt mail check --inject` and outputs the result.
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// This injects any pending mail into the agent's context.
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func runMailCheckInject(workDir string) {
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cmd := exec.Command("gt", "mail", "check", "--inject")
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cmd.Dir = workDir
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var stdout bytes.Buffer
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cmd.Stdout = &stdout
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cmd.Stderr = nil // Ignore stderr
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if err := cmd.Run(); err != nil {
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// Silently skip if mail check fails
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return
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}
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output := strings.TrimSpace(stdout.String())
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if output != "" {
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fmt.Println()
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fmt.Println(output)
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}
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}
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